1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/render_widget.h"
8 #include "base/command_line.h"
9 #include "base/debug/trace_event.h"
10 #include "base/debug/trace_event_synthetic_delay.h"
11 #include "base/logging.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/memory/singleton.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/metrics/histogram.h"
16 #include "base/stl_util.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "build/build_config.h"
19 #include "cc/base/switches.h"
20 #include "cc/debug/benchmark_instrumentation.h"
21 #include "cc/output/output_surface.h"
22 #include "cc/trees/layer_tree_host.h"
23 #include "content/child/npapi/webplugin.h"
24 #include "content/common/gpu/client/context_provider_command_buffer.h"
25 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
26 #include "content/common/gpu/gpu_process_launch_causes.h"
27 #include "content/common/input/synthetic_gesture_packet.h"
28 #include "content/common/input/web_input_event_traits.h"
29 #include "content/common/input_messages.h"
30 #include "content/common/swapped_out_messages.h"
31 #include "content/common/view_messages.h"
32 #include "content/public/common/content_switches.h"
33 #include "content/renderer/cursor_utils.h"
34 #include "content/renderer/external_popup_menu.h"
35 #include "content/renderer/gpu/compositor_output_surface.h"
36 #include "content/renderer/gpu/compositor_software_output_device.h"
37 #include "content/renderer/gpu/delegated_compositor_output_surface.h"
38 #include "content/renderer/gpu/mailbox_output_surface.h"
39 #include "content/renderer/gpu/render_widget_compositor.h"
40 #include "content/renderer/ime_event_guard.h"
41 #include "content/renderer/input/input_handler_manager.h"
42 #include "content/renderer/pepper/pepper_plugin_instance_impl.h"
43 #include "content/renderer/render_process.h"
44 #include "content/renderer/render_thread_impl.h"
45 #include "content/renderer/renderer_webkitplatformsupport_impl.h"
46 #include "content/renderer/resizing_mode_selector.h"
47 #include "ipc/ipc_sync_message.h"
48 #include "skia/ext/platform_canvas.h"
49 #include "third_party/WebKit/public/platform/WebCursorInfo.h"
50 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
51 #include "third_party/WebKit/public/platform/WebRect.h"
52 #include "third_party/WebKit/public/platform/WebScreenInfo.h"
53 #include "third_party/WebKit/public/platform/WebSize.h"
54 #include "third_party/WebKit/public/platform/WebString.h"
55 #include "third_party/WebKit/public/web/WebHelperPlugin.h"
56 #include "third_party/WebKit/public/web/WebPagePopup.h"
57 #include "third_party/WebKit/public/web/WebPopupMenu.h"
58 #include "third_party/WebKit/public/web/WebPopupMenuInfo.h"
59 #include "third_party/WebKit/public/web/WebRange.h"
60 #include "third_party/skia/include/core/SkShader.h"
61 #include "ui/base/ui_base_switches.h"
62 #include "ui/gfx/frame_time.h"
63 #include "ui/gfx/rect_conversions.h"
64 #include "ui/gfx/size_conversions.h"
65 #include "ui/gfx/skia_util.h"
66 #include "ui/gl/gl_switches.h"
67 #include "ui/surface/transport_dib.h"
68 #include "webkit/renderer/compositor_bindings/web_rendering_stats_impl.h"
70 #if defined(OS_ANDROID)
71 #include "base/android/sys_utils.h"
72 #include "content/renderer/android/synchronous_compositor_factory.h"
76 #include "ipc/ipc_channel_posix.h"
77 #include "third_party/skia/include/core/SkMallocPixelRef.h"
78 #include "third_party/skia/include/core/SkPixelRef.h"
79 #endif // defined(OS_POSIX)
81 #include "third_party/WebKit/public/web/WebWidget.h"
83 using blink::WebCompositionUnderline
;
84 using blink::WebCursorInfo
;
85 using blink::WebGestureEvent
;
86 using blink::WebInputEvent
;
87 using blink::WebKeyboardEvent
;
88 using blink::WebMouseEvent
;
89 using blink::WebMouseWheelEvent
;
90 using blink::WebNavigationPolicy
;
91 using blink::WebPagePopup
;
92 using blink::WebPopupMenu
;
93 using blink::WebPopupMenuInfo
;
94 using blink::WebPopupType
;
95 using blink::WebRange
;
97 using blink::WebScreenInfo
;
99 using blink::WebTextDirection
;
100 using blink::WebTouchEvent
;
101 using blink::WebTouchPoint
;
102 using blink::WebVector
;
103 using blink::WebWidget
;
107 typedef std::map
<std::string
, ui::TextInputMode
> TextInputModeMap
;
109 class TextInputModeMapSingleton
{
111 static TextInputModeMapSingleton
* GetInstance() {
112 return Singleton
<TextInputModeMapSingleton
>::get();
114 TextInputModeMapSingleton() {
115 map_
["verbatim"] = ui::TEXT_INPUT_MODE_VERBATIM
;
116 map_
["latin"] = ui::TEXT_INPUT_MODE_LATIN
;
117 map_
["latin-name"] = ui::TEXT_INPUT_MODE_LATIN_NAME
;
118 map_
["latin-prose"] = ui::TEXT_INPUT_MODE_LATIN_PROSE
;
119 map_
["full-width-latin"] = ui::TEXT_INPUT_MODE_FULL_WIDTH_LATIN
;
120 map_
["kana"] = ui::TEXT_INPUT_MODE_KANA
;
121 map_
["katakana"] = ui::TEXT_INPUT_MODE_KATAKANA
;
122 map_
["numeric"] = ui::TEXT_INPUT_MODE_NUMERIC
;
123 map_
["tel"] = ui::TEXT_INPUT_MODE_TEL
;
124 map_
["email"] = ui::TEXT_INPUT_MODE_EMAIL
;
125 map_
["url"] = ui::TEXT_INPUT_MODE_URL
;
127 const TextInputModeMap
& map() const { return map_
; }
129 TextInputModeMap map_
;
131 friend struct DefaultSingletonTraits
<TextInputModeMapSingleton
>;
133 DISALLOW_COPY_AND_ASSIGN(TextInputModeMapSingleton
);
136 ui::TextInputMode
ConvertInputMode(const blink::WebString
& input_mode
) {
137 static TextInputModeMapSingleton
* singleton
=
138 TextInputModeMapSingleton::GetInstance();
139 TextInputModeMap::const_iterator it
=
140 singleton
->map().find(input_mode
.utf8());
141 if (it
== singleton
->map().end())
142 return ui::TEXT_INPUT_MODE_DEFAULT
;
146 // TODO(brianderson): Replace the hard-coded threshold with a fraction of
147 // the BeginMainFrame interval.
148 // 4166us will allow 1/4 of a 60Hz interval or 1/2 of a 120Hz interval to
149 // be spent in input hanlders before input starts getting throttled.
150 const int kInputHandlingTimeThrottlingThresholdMicroseconds
= 4166;
156 // RenderWidget::ScreenMetricsEmulator ----------------------------------------
158 class RenderWidget::ScreenMetricsEmulator
{
160 ScreenMetricsEmulator(
161 RenderWidget
* widget
,
162 const gfx::Rect
& device_rect
,
163 const gfx::Rect
& widget_rect
,
164 float device_scale_factor
,
166 virtual ~ScreenMetricsEmulator();
168 float scale() { return scale_
; }
169 gfx::Point
offset() { return offset_
; }
170 gfx::Rect
widget_rect() const { return widget_rect_
; }
171 gfx::Rect
original_screen_rect() const { return original_view_screen_rect_
; }
173 void ChangeEmulationParams(
174 const gfx::Rect
& device_rect
,
175 const gfx::Rect
& widget_rect
,
176 float device_scale_factor
,
179 // The following methods alter handlers' behavior for messages related to
180 // widget size and position.
181 void OnResizeMessage(const ViewMsg_Resize_Params
& params
);
182 void OnUpdateScreenRectsMessage(const gfx::Rect
& view_screen_rect
,
183 const gfx::Rect
& window_screen_rect
);
184 void OnShowContextMenu(ContextMenuParams
* params
);
187 void Apply(float overdraw_bottom_height
,
188 gfx::Rect resizer_rect
, bool is_fullscreen
);
190 RenderWidget
* widget_
;
192 // Parameters as passed by RenderWidget::EnableScreenMetricsEmulation.
193 gfx::Rect device_rect_
;
194 gfx::Rect widget_rect_
;
195 float device_scale_factor_
;
198 // The computed scale and offset used to fit widget into browser window.
202 // Original values to restore back after emulation ends.
203 gfx::Size original_size_
;
204 gfx::Size original_physical_backing_size_
;
205 blink::WebScreenInfo original_screen_info_
;
206 gfx::Rect original_view_screen_rect_
;
207 gfx::Rect original_window_screen_rect_
;
210 RenderWidget::ScreenMetricsEmulator::ScreenMetricsEmulator(
211 RenderWidget
* widget
,
212 const gfx::Rect
& device_rect
,
213 const gfx::Rect
& widget_rect
,
214 float device_scale_factor
,
217 device_rect_(device_rect
),
218 widget_rect_(widget_rect
),
219 device_scale_factor_(device_scale_factor
),
220 fit_to_view_(fit_to_view
),
222 original_size_
= widget_
->size_
;
223 original_physical_backing_size_
= widget_
->physical_backing_size_
;
224 original_screen_info_
= widget_
->screen_info_
;
225 original_view_screen_rect_
= widget_
->view_screen_rect_
;
226 original_window_screen_rect_
= widget_
->window_screen_rect_
;
227 Apply(widget_
->overdraw_bottom_height_
,
228 widget_
->resizer_rect_
, widget_
->is_fullscreen_
);
231 RenderWidget::ScreenMetricsEmulator::~ScreenMetricsEmulator() {
232 widget_
->screen_info_
= original_screen_info_
;
234 widget_
->SetDeviceScaleFactor(original_screen_info_
.deviceScaleFactor
);
235 widget_
->SetScreenMetricsEmulationParameters(0.f
, gfx::Point(), 1.f
);
236 widget_
->view_screen_rect_
= original_view_screen_rect_
;
237 widget_
->window_screen_rect_
= original_window_screen_rect_
;
238 widget_
->Resize(original_size_
, original_physical_backing_size_
,
239 widget_
->overdraw_bottom_height_
, widget_
->resizer_rect_
,
240 widget_
->is_fullscreen_
, NO_RESIZE_ACK
);
243 void RenderWidget::ScreenMetricsEmulator::ChangeEmulationParams(
244 const gfx::Rect
& device_rect
,
245 const gfx::Rect
& widget_rect
,
246 float device_scale_factor
,
248 device_rect_
= device_rect
;
249 widget_rect_
= widget_rect
;
250 device_scale_factor_
= device_scale_factor
;
251 fit_to_view_
= fit_to_view
;
252 Apply(widget_
->overdraw_bottom_height_
,
253 widget_
->resizer_rect_
, widget_
->is_fullscreen_
);
256 void RenderWidget::ScreenMetricsEmulator::Apply(
257 float overdraw_bottom_height
, gfx::Rect resizer_rect
, bool is_fullscreen
) {
259 DCHECK(!original_size_
.IsEmpty());
261 int width_with_gutter
=
262 std::max(original_size_
.width() - 2 * device_rect_
.x(), 1);
263 int height_with_gutter
=
264 std::max(original_size_
.height() - 2 * device_rect_
.y(), 1);
266 static_cast<float>(widget_rect_
.width()) / width_with_gutter
;
268 static_cast<float>(widget_rect_
.height()) / height_with_gutter
;
269 float ratio
= std::max(1.0f
, std::max(width_ratio
, height_ratio
));
270 scale_
= 1.f
/ ratio
;
275 // Center emulated view inside available view space.
276 offset_
.set_x((original_size_
.width() - scale_
* widget_rect_
.width()) / 2);
277 offset_
.set_y((original_size_
.height() - scale_
* widget_rect_
.height()) / 2);
279 widget_
->screen_info_
.rect
= gfx::Rect(device_rect_
.size());
280 widget_
->screen_info_
.availableRect
= gfx::Rect(device_rect_
.size());
281 widget_
->screen_info_
.deviceScaleFactor
= device_scale_factor_
;
283 // Pass three emulation parameters to the blink side:
284 // - we keep the real device scale factor in compositor to produce sharp image
285 // even when emulating different scale factor;
286 // - in order to fit into view, WebView applies offset and scale to the
288 widget_
->SetScreenMetricsEmulationParameters(
289 original_screen_info_
.deviceScaleFactor
, offset_
, scale_
);
291 widget_
->SetDeviceScaleFactor(device_scale_factor_
);
292 widget_
->view_screen_rect_
= widget_rect_
;
293 widget_
->window_screen_rect_
= widget_
->screen_info_
.availableRect
;
295 gfx::Size physical_backing_size
= gfx::ToCeiledSize(gfx::ScaleSize(
296 original_size_
, original_screen_info_
.deviceScaleFactor
));
297 widget_
->Resize(widget_rect_
.size(), physical_backing_size
,
298 overdraw_bottom_height
, resizer_rect
, is_fullscreen
, NO_RESIZE_ACK
);
301 void RenderWidget::ScreenMetricsEmulator::OnResizeMessage(
302 const ViewMsg_Resize_Params
& params
) {
303 bool need_ack
= params
.new_size
!= original_size_
&&
304 !params
.new_size
.IsEmpty() && !params
.physical_backing_size
.IsEmpty();
305 original_size_
= params
.new_size
;
306 original_physical_backing_size_
= params
.physical_backing_size
;
307 original_screen_info_
= params
.screen_info
;
308 Apply(params
.overdraw_bottom_height
, params
.resizer_rect
,
309 params
.is_fullscreen
);
312 widget_
->set_next_paint_is_resize_ack();
313 if (widget_
->compositor_
)
314 widget_
->compositor_
->SetNeedsRedrawRect(gfx::Rect(widget_
->size_
));
318 void RenderWidget::ScreenMetricsEmulator::OnUpdateScreenRectsMessage(
319 const gfx::Rect
& view_screen_rect
,
320 const gfx::Rect
& window_screen_rect
) {
321 original_view_screen_rect_
= view_screen_rect
;
322 original_window_screen_rect_
= window_screen_rect
;
325 void RenderWidget::ScreenMetricsEmulator::OnShowContextMenu(
326 ContextMenuParams
* params
) {
328 params
->x
+= offset_
.x();
330 params
->y
+= offset_
.y();
333 // RenderWidget ---------------------------------------------------------------
335 RenderWidget::RenderWidget(blink::WebPopupType popup_type
,
336 const blink::WebScreenInfo
& screen_info
,
339 : routing_id_(MSG_ROUTING_NONE
),
342 opener_id_(MSG_ROUTING_NONE
),
343 init_complete_(false),
344 current_paint_buf_(NULL
),
345 overdraw_bottom_height_(0.f
),
346 next_paint_flags_(0),
347 filtered_time_per_frame_(0.0f
),
348 update_reply_pending_(false),
349 auto_resize_mode_(false),
350 need_update_rect_for_auto_resize_(false),
351 using_asynchronous_swapbuffers_(false),
352 num_swapbuffers_complete_pending_(0),
355 is_fullscreen_(false),
356 needs_repainting_on_restore_(false),
358 handling_input_event_(false),
359 handling_ime_event_(false),
360 handling_touchstart_event_(false),
362 is_swapped_out_(swapped_out
),
363 input_method_is_active_(false),
364 text_input_type_(ui::TEXT_INPUT_TYPE_NONE
),
365 text_input_mode_(ui::TEXT_INPUT_MODE_DEFAULT
),
366 can_compose_inline_(true),
367 popup_type_(popup_type
),
368 pending_window_rect_count_(0),
369 suppress_next_char_events_(false),
370 is_accelerated_compositing_active_(false),
371 was_accelerated_compositing_ever_active_(false),
372 animation_update_pending_(false),
373 invalidation_task_posted_(false),
374 screen_info_(screen_info
),
375 device_scale_factor_(screen_info_
.deviceScaleFactor
),
376 is_threaded_compositing_enabled_(false),
377 next_output_surface_id_(0),
378 #if defined(OS_ANDROID)
379 outstanding_ime_acks_(0),
381 popup_origin_scale_for_emulation_(0.f
),
382 resizing_mode_selector_(new ResizingModeSelector()) {
384 RenderProcess::current()->AddRefProcess();
385 DCHECK(RenderThread::Get());
386 has_disable_gpu_vsync_switch_
= CommandLine::ForCurrentProcess()->HasSwitch(
387 switches::kDisableGpuVsync
);
388 is_threaded_compositing_enabled_
=
389 CommandLine::ForCurrentProcess()->HasSwitch(
390 switches::kEnableThreadedCompositing
);
392 legacy_software_mode_stats_
= cc::RenderingStatsInstrumentation::Create();
393 if (CommandLine::ForCurrentProcess()->HasSwitch(
394 switches::kEnableGpuBenchmarking
))
395 legacy_software_mode_stats_
->set_record_rendering_stats(true);
398 RenderWidget::~RenderWidget() {
399 DCHECK(!webwidget_
) << "Leaking our WebWidget!";
400 STLDeleteElements(&updates_pending_swap_
);
401 if (current_paint_buf_
) {
402 if (RenderProcess::current()) {
403 // If the RenderProcess is already gone, it will have released all DIBs
404 // in its destructor anyway.
405 RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_
);
407 current_paint_buf_
= NULL
;
409 // If we are swapped out, we have released already.
410 if (!is_swapped_out_
&& RenderProcess::current())
411 RenderProcess::current()->ReleaseProcess();
415 RenderWidget
* RenderWidget::Create(int32 opener_id
,
416 blink::WebPopupType popup_type
,
417 const blink::WebScreenInfo
& screen_info
) {
418 DCHECK(opener_id
!= MSG_ROUTING_NONE
);
419 scoped_refptr
<RenderWidget
> widget(
420 new RenderWidget(popup_type
, screen_info
, false, false));
421 if (widget
->Init(opener_id
)) { // adds reference on success.
428 WebWidget
* RenderWidget::CreateWebWidget(RenderWidget
* render_widget
) {
429 switch (render_widget
->popup_type_
) {
430 case blink::WebPopupTypeNone
: // Nothing to create.
432 case blink::WebPopupTypeSelect
:
433 case blink::WebPopupTypeSuggestion
:
434 return WebPopupMenu::create(render_widget
);
435 case blink::WebPopupTypePage
:
436 return WebPagePopup::create(render_widget
);
437 case blink::WebPopupTypeHelperPlugin
:
438 return blink::WebHelperPlugin::create(render_widget
);
445 bool RenderWidget::Init(int32 opener_id
) {
446 return DoInit(opener_id
,
447 RenderWidget::CreateWebWidget(this),
448 new ViewHostMsg_CreateWidget(opener_id
, popup_type_
,
449 &routing_id_
, &surface_id_
));
452 bool RenderWidget::DoInit(int32 opener_id
,
453 WebWidget
* web_widget
,
454 IPC::SyncMessage
* create_widget_message
) {
457 if (opener_id
!= MSG_ROUTING_NONE
)
458 opener_id_
= opener_id
;
460 webwidget_
= web_widget
;
462 bool result
= RenderThread::Get()->Send(create_widget_message
);
464 RenderThread::Get()->AddRoute(routing_id_
, this);
465 // Take a reference on behalf of the RenderThread. This will be balanced
466 // when we receive ViewMsg_Close.
468 if (RenderThreadImpl::current()) {
469 RenderThreadImpl::current()->WidgetCreated();
471 RenderThreadImpl::current()->WidgetHidden();
475 // The above Send can fail when the tab is closing.
480 // This is used to complete pending inits and non-pending inits.
481 void RenderWidget::CompleteInit() {
482 DCHECK(routing_id_
!= MSG_ROUTING_NONE
);
484 init_complete_
= true;
486 if (webwidget_
&& is_threaded_compositing_enabled_
) {
487 webwidget_
->enterForceCompositingMode(true);
490 compositor_
->setSurfaceReady();
494 Send(new ViewHostMsg_RenderViewReady(routing_id_
));
497 void RenderWidget::SetSwappedOut(bool is_swapped_out
) {
498 // We should only toggle between states.
499 DCHECK(is_swapped_out_
!= is_swapped_out
);
500 is_swapped_out_
= is_swapped_out
;
502 // If we are swapping out, we will call ReleaseProcess, allowing the process
503 // to exit if all of its RenderViews are swapped out. We wait until the
504 // WasSwappedOut call to do this, to avoid showing the sad tab.
505 // If we are swapping in, we call AddRefProcess to prevent the process from
508 RenderProcess::current()->AddRefProcess();
511 bool RenderWidget::AllowPartialSwap() const {
515 bool RenderWidget::UsingSynchronousRendererCompositor() const {
516 #if defined(OS_ANDROID)
517 return SynchronousCompositorFactory::GetInstance() != NULL
;
523 void RenderWidget::EnableScreenMetricsEmulation(
524 const gfx::Rect
& device_rect
,
525 const gfx::Rect
& widget_rect
,
526 float device_scale_factor
,
528 if (!screen_metrics_emulator_
) {
529 screen_metrics_emulator_
.reset(new ScreenMetricsEmulator(this,
530 device_rect
, widget_rect
, device_scale_factor
, fit_to_view
));
532 screen_metrics_emulator_
->ChangeEmulationParams(device_rect
,
533 widget_rect
, device_scale_factor
, fit_to_view
);
537 void RenderWidget::DisableScreenMetricsEmulation() {
538 screen_metrics_emulator_
.reset();
541 void RenderWidget::SetPopupOriginAdjustmentsForEmulation(
542 ScreenMetricsEmulator
* emulator
) {
543 popup_origin_scale_for_emulation_
= emulator
->scale();
544 popup_view_origin_for_emulation_
= emulator
->widget_rect().origin();
545 popup_screen_origin_for_emulation_
= gfx::Point(
546 emulator
->original_screen_rect().origin().x() + emulator
->offset().x(),
547 emulator
->original_screen_rect().origin().y() + emulator
->offset().y());
550 void RenderWidget::SetScreenMetricsEmulationParameters(
551 float device_scale_factor
,
552 const gfx::Point
& root_layer_offset
,
553 float root_layer_scale
) {
554 // This is only supported in RenderView.
558 void RenderWidget::SetExternalPopupOriginAdjustmentsForEmulation(
559 ExternalPopupMenu
* popup
, ScreenMetricsEmulator
* emulator
) {
560 popup
->SetOriginScaleAndOffsetForEmulation(
561 emulator
->scale(), emulator
->offset());
564 void RenderWidget::OnShowHostContextMenu(ContextMenuParams
* params
) {
565 if (screen_metrics_emulator_
)
566 screen_metrics_emulator_
->OnShowContextMenu(params
);
569 void RenderWidget::ScheduleCompositeWithForcedRedraw() {
571 // Regardless of whether threaded compositing is enabled, always
572 // use this mechanism to force the compositor to redraw. However,
573 // the invalidation code path below is still needed for the
574 // non-threaded case.
575 compositor_
->SetNeedsForcedRedraw();
580 bool RenderWidget::OnMessageReceived(const IPC::Message
& message
) {
582 IPC_BEGIN_MESSAGE_MAP(RenderWidget
, message
)
583 IPC_MESSAGE_HANDLER(InputMsg_HandleInputEvent
, OnHandleInputEvent
)
584 IPC_MESSAGE_HANDLER(InputMsg_CursorVisibilityChange
,
585 OnCursorVisibilityChange
)
586 IPC_MESSAGE_HANDLER(InputMsg_MouseCaptureLost
, OnMouseCaptureLost
)
587 IPC_MESSAGE_HANDLER(InputMsg_SetFocus
, OnSetFocus
)
588 IPC_MESSAGE_HANDLER(InputMsg_SyntheticGestureCompleted
,
589 OnSyntheticGestureCompleted
)
590 IPC_MESSAGE_HANDLER(ViewMsg_Close
, OnClose
)
591 IPC_MESSAGE_HANDLER(ViewMsg_CreatingNew_ACK
, OnCreatingNewAck
)
592 IPC_MESSAGE_HANDLER(ViewMsg_Resize
, OnResize
)
593 IPC_MESSAGE_HANDLER(ViewMsg_ChangeResizeRect
, OnChangeResizeRect
)
594 IPC_MESSAGE_HANDLER(ViewMsg_WasHidden
, OnWasHidden
)
595 IPC_MESSAGE_HANDLER(ViewMsg_WasShown
, OnWasShown
)
596 IPC_MESSAGE_HANDLER(ViewMsg_WasSwappedOut
, OnWasSwappedOut
)
597 IPC_MESSAGE_HANDLER(ViewMsg_UpdateRect_ACK
, OnUpdateRectAck
)
598 IPC_MESSAGE_HANDLER(ViewMsg_SwapBuffers_ACK
, OnSwapBuffersComplete
)
599 IPC_MESSAGE_HANDLER(ViewMsg_SetInputMethodActive
, OnSetInputMethodActive
)
600 IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowShown
, OnCandidateWindowShown
)
601 IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowUpdated
,
602 OnCandidateWindowUpdated
)
603 IPC_MESSAGE_HANDLER(ViewMsg_CandidateWindowHidden
, OnCandidateWindowHidden
)
604 IPC_MESSAGE_HANDLER(ViewMsg_ImeSetComposition
, OnImeSetComposition
)
605 IPC_MESSAGE_HANDLER(ViewMsg_ImeConfirmComposition
, OnImeConfirmComposition
)
606 IPC_MESSAGE_HANDLER(ViewMsg_PaintAtSize
, OnPaintAtSize
)
607 IPC_MESSAGE_HANDLER(ViewMsg_Repaint
, OnRepaint
)
608 IPC_MESSAGE_HANDLER(ViewMsg_SetTextDirection
, OnSetTextDirection
)
609 IPC_MESSAGE_HANDLER(ViewMsg_Move_ACK
, OnRequestMoveAck
)
610 IPC_MESSAGE_HANDLER(ViewMsg_UpdateScreenRects
, OnUpdateScreenRects
)
611 #if defined(OS_ANDROID)
612 IPC_MESSAGE_HANDLER(ViewMsg_ShowImeIfNeeded
, OnShowImeIfNeeded
)
613 IPC_MESSAGE_HANDLER(ViewMsg_ImeEventAck
, OnImeEventAck
)
615 IPC_MESSAGE_HANDLER(ViewMsg_Snapshot
, OnSnapshot
)
616 IPC_MESSAGE_HANDLER(ViewMsg_SetBrowserRenderingStats
,
617 OnSetBrowserRenderingStats
)
618 IPC_MESSAGE_UNHANDLED(handled
= false)
619 IPC_END_MESSAGE_MAP()
623 bool RenderWidget::Send(IPC::Message
* message
) {
624 // Don't send any messages after the browser has told us to close, and filter
625 // most outgoing messages while swapped out.
626 if ((is_swapped_out_
&&
627 !SwappedOutMessages::CanSendWhileSwappedOut(message
)) ||
633 // If given a messsage without a routing ID, then assign our routing ID.
634 if (message
->routing_id() == MSG_ROUTING_NONE
)
635 message
->set_routing_id(routing_id_
);
637 return RenderThread::Get()->Send(message
);
640 void RenderWidget::Resize(const gfx::Size
& new_size
,
641 const gfx::Size
& physical_backing_size
,
642 float overdraw_bottom_height
,
643 const gfx::Rect
& resizer_rect
,
645 ResizeAck resize_ack
) {
646 if (resizing_mode_selector_
->NeverUsesSynchronousResize()) {
647 // A resize ack shouldn't be requested if we have not ACK'd the previous
649 DCHECK(resize_ack
!= SEND_RESIZE_ACK
|| !next_paint_is_resize_ack());
650 DCHECK(resize_ack
== SEND_RESIZE_ACK
|| resize_ack
== NO_RESIZE_ACK
);
653 // Ignore this during shutdown.
658 compositor_
->setViewportSize(new_size
, physical_backing_size
);
659 compositor_
->SetOverdrawBottomHeight(overdraw_bottom_height
);
662 physical_backing_size_
= physical_backing_size
;
663 overdraw_bottom_height_
= overdraw_bottom_height
;
664 resizer_rect_
= resizer_rect
;
666 // NOTE: We may have entered fullscreen mode without changing our size.
667 bool fullscreen_change
= is_fullscreen_
!= is_fullscreen
;
668 if (fullscreen_change
)
669 WillToggleFullscreen();
670 is_fullscreen_
= is_fullscreen
;
672 if (size_
!= new_size
) {
673 // TODO(darin): We should not need to reset this here.
674 needs_repainting_on_restore_
= false;
678 paint_aggregator_
.ClearPendingUpdate();
680 // When resizing, we want to wait to paint before ACK'ing the resize. This
681 // ensures that we only resize as fast as we can paint. We only need to
682 // send an ACK if we are resized to a non-empty rect.
683 webwidget_
->resize(new_size
);
685 if (resizing_mode_selector_
->NeverUsesSynchronousResize()) {
686 // Resize should have caused an invalidation of the entire view.
687 DCHECK(new_size
.IsEmpty() || is_accelerated_compositing_active_
||
688 paint_aggregator_
.HasPendingUpdate());
690 } else if (!resizing_mode_selector_
->is_synchronous_mode()) {
691 resize_ack
= NO_RESIZE_ACK
;
694 if (new_size
.IsEmpty() || physical_backing_size
.IsEmpty()) {
695 // For empty size or empty physical_backing_size, there is no next paint
696 // (along with which to send the ack) until they are set to non-empty.
697 resize_ack
= NO_RESIZE_ACK
;
700 // Send the Resize_ACK flag once we paint again if requested.
701 if (resize_ack
== SEND_RESIZE_ACK
)
702 set_next_paint_is_resize_ack();
704 if (fullscreen_change
)
705 DidToggleFullscreen();
707 // If a resize ack is requested and it isn't set-up, then no more resizes will
708 // come in and in general things will go wrong.
709 DCHECK(resize_ack
!= SEND_RESIZE_ACK
|| next_paint_is_resize_ack());
712 void RenderWidget::ResizeSynchronously(const gfx::Rect
& new_position
) {
713 Resize(new_position
.size(), new_position
.size(), overdraw_bottom_height_
,
714 gfx::Rect(), is_fullscreen_
, NO_RESIZE_ACK
);
715 view_screen_rect_
= new_position
;
716 window_screen_rect_
= new_position
;
718 initial_pos_
= new_position
;
721 void RenderWidget::OnClose() {
726 // Browser correspondence is no longer needed at this point.
727 if (routing_id_
!= MSG_ROUTING_NONE
) {
728 if (RenderThreadImpl::current())
729 RenderThreadImpl::current()->WidgetDestroyed();
730 RenderThread::Get()->RemoveRoute(routing_id_
);
734 // If there is a Send call on the stack, then it could be dangerous to close
735 // now. Post a task that only gets invoked when there are no nested message
737 base::MessageLoop::current()->PostNonNestableTask(
738 FROM_HERE
, base::Bind(&RenderWidget::Close
, this));
740 // Balances the AddRef taken when we called AddRoute.
744 // Got a response from the browser after the renderer decided to create a new
746 void RenderWidget::OnCreatingNewAck() {
747 DCHECK(routing_id_
!= MSG_ROUTING_NONE
);
752 void RenderWidget::OnResize(const ViewMsg_Resize_Params
& params
) {
753 if (resizing_mode_selector_
->ShouldAbortOnResize(this, params
))
756 if (screen_metrics_emulator_
) {
757 screen_metrics_emulator_
->OnResizeMessage(params
);
761 screen_info_
= params
.screen_info
;
762 SetDeviceScaleFactor(screen_info_
.deviceScaleFactor
);
763 Resize(params
.new_size
, params
.physical_backing_size
,
764 params
.overdraw_bottom_height
, params
.resizer_rect
,
765 params
.is_fullscreen
, SEND_RESIZE_ACK
);
768 void RenderWidget::OnChangeResizeRect(const gfx::Rect
& resizer_rect
) {
769 if (resizer_rect_
!= resizer_rect
) {
770 gfx::Rect
view_rect(size_
);
772 gfx::Rect old_damage_rect
= gfx::IntersectRects(view_rect
, resizer_rect_
);
773 if (!old_damage_rect
.IsEmpty())
774 paint_aggregator_
.InvalidateRect(old_damage_rect
);
776 gfx::Rect new_damage_rect
= gfx::IntersectRects(view_rect
, resizer_rect
);
777 if (!new_damage_rect
.IsEmpty())
778 paint_aggregator_
.InvalidateRect(new_damage_rect
);
780 resizer_rect_
= resizer_rect
;
783 webwidget_
->didChangeWindowResizerRect();
787 void RenderWidget::OnWasHidden() {
788 TRACE_EVENT0("renderer", "RenderWidget::OnWasHidden");
789 // Go into a mode where we stop generating paint and scrolling events.
793 void RenderWidget::OnWasShown(bool needs_repainting
) {
794 TRACE_EVENT0("renderer", "RenderWidget::OnWasShown");
795 // During shutdown we can just ignore this message.
802 if (!needs_repainting
&& !needs_repainting_on_restore_
)
804 needs_repainting_on_restore_
= false;
806 // Tag the next paint as a restore ack, which is picked up by
807 // DoDeferredUpdate when it sends out the next PaintRect message.
808 set_next_paint_is_restore_ack();
810 // Generate a full repaint.
811 if (!is_accelerated_compositing_active_
) {
812 didInvalidateRect(gfx::Rect(size_
.width(), size_
.height()));
815 compositor_
->SetNeedsForcedRedraw();
820 void RenderWidget::OnWasSwappedOut() {
821 // If we have been swapped out and no one else is using this process,
822 // it's safe to exit now. If we get swapped back in, we will call
823 // AddRefProcess in SetSwappedOut.
825 RenderProcess::current()->ReleaseProcess();
828 void RenderWidget::OnRequestMoveAck() {
829 DCHECK(pending_window_rect_count_
);
830 pending_window_rect_count_
--;
833 void RenderWidget::OnUpdateRectAck() {
834 TRACE_EVENT0("renderer", "RenderWidget::OnUpdateRectAck");
835 DCHECK(update_reply_pending_
);
836 update_reply_pending_
= false;
838 // If we sent an UpdateRect message with a zero-sized bitmap, then we should
839 // have no current paint buffer.
840 if (current_paint_buf_
) {
841 RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_
);
842 current_paint_buf_
= NULL
;
845 // If swapbuffers is still pending, then defer the update until the
846 // swapbuffers occurs.
847 if (num_swapbuffers_complete_pending_
>= kMaxSwapBuffersPending
) {
848 TRACE_EVENT0("renderer", "EarlyOut_SwapStillPending");
852 // Notify subclasses that software rendering was flushed to the screen.
853 if (!is_accelerated_compositing_active_
) {
857 // Continue painting if necessary...
858 DoDeferredUpdateAndSendInputAck();
861 bool RenderWidget::SupportsAsynchronousSwapBuffers() {
862 // Contexts using the command buffer support asynchronous swapbuffers.
863 // See RenderWidget::CreateOutputSurface().
864 if (RenderThreadImpl::current()->compositor_message_loop_proxy().get())
870 GURL
RenderWidget::GetURLForGraphicsContext3D() {
874 bool RenderWidget::ForceCompositingModeEnabled() {
878 scoped_ptr
<cc::OutputSurface
> RenderWidget::CreateOutputSurface(bool fallback
) {
880 #if defined(OS_ANDROID)
881 if (SynchronousCompositorFactory
* factory
=
882 SynchronousCompositorFactory::GetInstance()) {
883 return factory
->CreateOutputSurface(routing_id());
887 // Explicitly disable antialiasing for the compositor. As of the time of
888 // this writing, the only platform that supported antialiasing for the
889 // compositor was Mac OS X, because the on-screen OpenGL context creation
890 // code paths on Windows and Linux didn't yet have multisampling support.
891 // Mac OS X essentially always behaves as though it's rendering offscreen.
892 // Multisampling has a heavy cost especially on devices with relatively low
893 // fill rate like most notebooks, and the Mac implementation would need to
894 // be optimized to resolve directly into the IOSurface shared between the
895 // GPU and browser processes. For these reasons and to avoid platform
896 // disparities we explicitly disable antialiasing.
897 blink::WebGraphicsContext3D::Attributes attributes
;
898 attributes
.antialias
= false;
899 attributes
.shareResources
= true;
900 attributes
.noAutomaticFlushes
= true;
901 attributes
.depth
= false;
902 attributes
.stencil
= false;
904 const CommandLine
& command_line
= *CommandLine::ForCurrentProcess();
905 scoped_refptr
<ContextProviderCommandBuffer
> context_provider
;
907 context_provider
= ContextProviderCommandBuffer::Create(
908 CreateGraphicsContext3D(attributes
),
912 uint32 output_surface_id
= next_output_surface_id_
++;
913 if (!context_provider
.get()) {
914 if (!command_line
.HasSwitch(switches::kEnableSoftwareCompositing
))
915 return scoped_ptr
<cc::OutputSurface
>();
917 scoped_ptr
<cc::SoftwareOutputDevice
> software_device(
918 new CompositorSoftwareOutputDevice());
920 return scoped_ptr
<cc::OutputSurface
>(new CompositorOutputSurface(
924 software_device
.Pass(),
928 if (command_line
.HasSwitch(switches::kEnableDelegatedRenderer
) &&
929 !command_line
.HasSwitch(switches::kDisableDelegatedRenderer
)) {
930 DCHECK(is_threaded_compositing_enabled_
);
931 return scoped_ptr
<cc::OutputSurface
>(
932 new DelegatedCompositorOutputSurface(
936 scoped_ptr
<cc::SoftwareOutputDevice
>()));
938 if (command_line
.HasSwitch(cc::switches::kCompositeToMailbox
)) {
939 DCHECK(is_threaded_compositing_enabled_
);
940 cc::ResourceFormat format
= cc::RGBA_8888
;
941 #if defined(OS_ANDROID)
942 if (base::android::SysUtils::IsLowEndDevice())
943 format
= cc::RGB_565
;
945 return scoped_ptr
<cc::OutputSurface
>(
946 new MailboxOutputSurface(
950 scoped_ptr
<cc::SoftwareOutputDevice
>(),
953 bool use_swap_compositor_frame_message
= false;
954 return scoped_ptr
<cc::OutputSurface
>(
955 new CompositorOutputSurface(
959 scoped_ptr
<cc::SoftwareOutputDevice
>(),
960 use_swap_compositor_frame_message
));
963 void RenderWidget::OnSwapBuffersAborted() {
964 TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersAborted");
965 while (!updates_pending_swap_
.empty()) {
966 ViewHostMsg_UpdateRect
* msg
= updates_pending_swap_
.front();
967 updates_pending_swap_
.pop_front();
968 // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
969 // compositing pass, hence doesn't require an UpdateRect message.
973 num_swapbuffers_complete_pending_
= 0;
974 using_asynchronous_swapbuffers_
= false;
975 // Schedule another frame so the compositor learns about it.
979 void RenderWidget::OnSwapBuffersPosted() {
980 TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersPosted");
982 if (using_asynchronous_swapbuffers_
) {
983 ViewHostMsg_UpdateRect
* msg
= NULL
;
984 // pending_update_params_ can be NULL if the swap doesn't correspond to an
985 // DoDeferredUpdate compositing pass, hence doesn't require an UpdateRect
987 if (pending_update_params_
) {
988 msg
= new ViewHostMsg_UpdateRect(routing_id_
, *pending_update_params_
);
989 pending_update_params_
.reset();
991 updates_pending_swap_
.push_back(msg
);
992 num_swapbuffers_complete_pending_
++;
996 void RenderWidget::OnSwapBuffersComplete() {
997 TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersComplete");
999 // Notify subclasses that composited rendering was flushed to the screen.
1002 // When compositing deactivates, we reset the swapbuffers pending count. The
1003 // swapbuffers acks may still arrive, however.
1004 if (num_swapbuffers_complete_pending_
== 0) {
1005 TRACE_EVENT0("renderer", "EarlyOut_ZeroSwapbuffersPending");
1008 DCHECK(!updates_pending_swap_
.empty());
1009 ViewHostMsg_UpdateRect
* msg
= updates_pending_swap_
.front();
1010 updates_pending_swap_
.pop_front();
1011 // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
1012 // compositing pass, hence doesn't require an UpdateRect message.
1015 num_swapbuffers_complete_pending_
--;
1017 // If update reply is still pending, then defer the update until that reply
1019 if (update_reply_pending_
) {
1020 TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1024 // If we are not accelerated rendering, then this is a stale swapbuffers from
1025 // when we were previously rendering. However, if an invalidation task is not
1026 // posted, there may be software rendering work pending. In that case, don't
1028 if (!is_accelerated_compositing_active_
&& invalidation_task_posted_
) {
1029 TRACE_EVENT0("renderer", "EarlyOut_AcceleratedCompositingOff");
1033 // Do not call DoDeferredUpdate unless there's animation work to be done or
1034 // a real invalidation. This prevents rendering in response to a swapbuffers
1035 // callback coming back after we've navigated away from the page that
1037 if (!animation_update_pending_
&& !paint_aggregator_
.HasPendingUpdate()) {
1038 TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1042 // Continue painting if necessary...
1043 DoDeferredUpdateAndSendInputAck();
1046 void RenderWidget::OnHandleInputEvent(const blink::WebInputEvent
* input_event
,
1047 ui::LatencyInfo latency_info
,
1048 bool is_keyboard_shortcut
) {
1049 handling_input_event_
= true;
1051 handling_input_event_
= false;
1055 base::TimeTicks start_time
;
1056 if (base::TimeTicks::IsHighResNowFastAndReliable())
1057 start_time
= base::TimeTicks::HighResNow();
1059 const char* const event_name
=
1060 WebInputEventTraits::GetName(input_event
->type
);
1061 TRACE_EVENT1("renderer", "RenderWidget::OnHandleInputEvent",
1062 "event", event_name
);
1063 TRACE_EVENT_SYNTHETIC_DELAY_BEGIN("blink.HandleInputEvent");
1065 scoped_ptr
<cc::SwapPromiseMonitor
> latency_info_swap_promise_monitor
;
1068 latency_info_swap_promise_monitor
=
1069 compositor_
->CreateLatencyInfoSwapPromiseMonitor(&latency_info
).Pass();
1071 latency_info_
.push_back(latency_info
);
1074 base::TimeDelta now
= base::TimeDelta::FromInternalValue(
1075 base::TimeTicks::Now().ToInternalValue());
1077 int64 delta
= static_cast<int64
>(
1078 (now
.InSecondsF() - input_event
->timeStampSeconds
) *
1079 base::Time::kMicrosecondsPerSecond
);
1080 UMA_HISTOGRAM_CUSTOM_COUNTS("Event.Latency.Renderer", delta
, 0, 1000000, 100);
1081 base::HistogramBase
* counter_for_type
=
1082 base::Histogram::FactoryGet(
1083 base::StringPrintf("Event.Latency.Renderer.%s", event_name
),
1087 base::HistogramBase::kUmaTargetedHistogramFlag
);
1088 counter_for_type
->Add(delta
);
1090 bool prevent_default
= false;
1091 if (WebInputEvent::isMouseEventType(input_event
->type
)) {
1092 const WebMouseEvent
& mouse_event
=
1093 *static_cast<const WebMouseEvent
*>(input_event
);
1094 TRACE_EVENT2("renderer", "HandleMouseMove",
1095 "x", mouse_event
.x
, "y", mouse_event
.y
);
1096 prevent_default
= WillHandleMouseEvent(mouse_event
);
1099 if (WebInputEvent::isKeyboardEventType(input_event
->type
)) {
1100 const WebKeyboardEvent
& key_event
=
1101 *static_cast<const WebKeyboardEvent
*>(input_event
);
1102 prevent_default
= WillHandleKeyEvent(key_event
);
1105 if (WebInputEvent::isGestureEventType(input_event
->type
)) {
1106 const WebGestureEvent
& gesture_event
=
1107 *static_cast<const WebGestureEvent
*>(input_event
);
1108 prevent_default
= prevent_default
|| WillHandleGestureEvent(gesture_event
);
1111 if (input_event
->type
== WebInputEvent::GestureTap
||
1112 input_event
->type
== WebInputEvent::GestureLongPress
)
1115 if (input_event
->type
== WebInputEvent::TouchStart
)
1116 handling_touchstart_event_
= true;
1118 bool processed
= prevent_default
;
1119 if (input_event
->type
!= WebInputEvent::Char
|| !suppress_next_char_events_
) {
1120 suppress_next_char_events_
= false;
1121 if (!processed
&& webwidget_
)
1122 processed
= webwidget_
->handleInputEvent(*input_event
);
1125 handling_touchstart_event_
= false;
1127 // If this RawKeyDown event corresponds to a browser keyboard shortcut and
1128 // it's not processed by webkit, then we need to suppress the upcoming Char
1130 if (!processed
&& is_keyboard_shortcut
)
1131 suppress_next_char_events_
= true;
1133 InputEventAckState ack_result
= processed
?
1134 INPUT_EVENT_ACK_STATE_CONSUMED
: INPUT_EVENT_ACK_STATE_NOT_CONSUMED
;
1135 if (!processed
&& input_event
->type
== WebInputEvent::TouchStart
) {
1136 const WebTouchEvent
& touch_event
=
1137 *static_cast<const WebTouchEvent
*>(input_event
);
1138 // Hit-test for all the pressed touch points. If there is a touch-handler
1139 // for any of the touch points, then the renderer should continue to receive
1141 ack_result
= INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS
;
1142 for (size_t i
= 0; i
< touch_event
.touchesLength
; ++i
) {
1143 if (touch_event
.touches
[i
].state
== WebTouchPoint::StatePressed
&&
1144 HasTouchEventHandlersAt(touch_event
.touches
[i
].position
)) {
1145 ack_result
= INPUT_EVENT_ACK_STATE_NOT_CONSUMED
;
1151 bool event_type_can_be_rate_limited
=
1152 input_event
->type
== WebInputEvent::MouseMove
||
1153 input_event
->type
== WebInputEvent::MouseWheel
||
1154 input_event
->type
== WebInputEvent::TouchMove
;
1156 bool frame_pending
= paint_aggregator_
.HasPendingUpdate();
1157 if (is_accelerated_compositing_active_
) {
1158 frame_pending
= compositor_
&&
1159 compositor_
->BeginMainFrameRequested();
1162 // If we don't have a fast and accurate HighResNow, we assume the input
1163 // handlers are heavy and rate limit them.
1164 bool rate_limiting_wanted
= true;
1165 if (base::TimeTicks::IsHighResNowFastAndReliable()) {
1166 base::TimeTicks end_time
= base::TimeTicks::HighResNow();
1167 total_input_handling_time_this_frame_
+= (end_time
- start_time
);
1168 rate_limiting_wanted
=
1169 total_input_handling_time_this_frame_
.InMicroseconds() >
1170 kInputHandlingTimeThrottlingThresholdMicroseconds
;
1173 if (!WebInputEventTraits::IgnoresAckDisposition(input_event
->type
)) {
1174 scoped_ptr
<IPC::Message
> response(
1175 new InputHostMsg_HandleInputEvent_ACK(routing_id_
,
1179 if (rate_limiting_wanted
&& event_type_can_be_rate_limited
&&
1180 frame_pending
&& !is_hidden_
) {
1181 // We want to rate limit the input events in this case, so we'll wait for
1182 // painting to finish before ACKing this message.
1183 TRACE_EVENT_INSTANT0("renderer",
1184 "RenderWidget::OnHandleInputEvent ack throttled",
1185 TRACE_EVENT_SCOPE_THREAD
);
1186 if (pending_input_event_ack_
) {
1187 // As two different kinds of events could cause us to postpone an ack
1188 // we send it now, if we have one pending. The Browser should never
1189 // send us the same kind of event we are delaying the ack for.
1190 Send(pending_input_event_ack_
.release());
1192 pending_input_event_ack_
= response
.Pass();
1194 compositor_
->NotifyInputThrottledUntilCommit();
1196 Send(response
.release());
1200 #if defined(OS_ANDROID)
1201 // Allow the IME to be shown when the focus changes as a consequence
1202 // of a processed touch end event.
1203 if (input_event
->type
== WebInputEvent::TouchEnd
&& processed
)
1204 UpdateTextInputState(true, true);
1207 TRACE_EVENT_SYNTHETIC_DELAY_END("blink.HandleInputEvent");
1208 handling_input_event_
= false;
1210 if (!prevent_default
) {
1211 if (WebInputEvent::isKeyboardEventType(input_event
->type
))
1212 DidHandleKeyEvent();
1213 if (WebInputEvent::isMouseEventType(input_event
->type
))
1214 DidHandleMouseEvent(*(static_cast<const WebMouseEvent
*>(input_event
)));
1215 if (WebInputEvent::isTouchEventType(input_event
->type
))
1216 DidHandleTouchEvent(*(static_cast<const WebTouchEvent
*>(input_event
)));
1220 void RenderWidget::OnCursorVisibilityChange(bool is_visible
) {
1222 webwidget_
->setCursorVisibilityState(is_visible
);
1225 void RenderWidget::OnMouseCaptureLost() {
1227 webwidget_
->mouseCaptureLost();
1230 void RenderWidget::OnSetFocus(bool enable
) {
1231 has_focus_
= enable
;
1233 webwidget_
->setFocus(enable
);
1236 void RenderWidget::ClearFocus() {
1237 // We may have got the focus from the browser before this gets processed, in
1238 // which case we do not want to unfocus ourself.
1239 if (!has_focus_
&& webwidget_
)
1240 webwidget_
->setFocus(false);
1243 void RenderWidget::PaintRect(const gfx::Rect
& rect
,
1244 const gfx::Point
& canvas_origin
,
1245 skia::PlatformCanvas
* canvas
) {
1246 TRACE_EVENT2("renderer", "PaintRect",
1247 "width", rect
.width(), "height", rect
.height());
1251 // Bring the canvas into the coordinate system of the paint rect.
1252 canvas
->translate(static_cast<SkScalar
>(-canvas_origin
.x()),
1253 static_cast<SkScalar
>(-canvas_origin
.y()));
1255 // If there is a custom background, tile it.
1256 if (!background_
.empty()) {
1258 skia::RefPtr
<SkShader
> shader
= skia::AdoptRef(
1259 SkShader::CreateBitmapShader(background_
,
1260 SkShader::kRepeat_TileMode
,
1261 SkShader::kRepeat_TileMode
));
1262 paint
.setShader(shader
.get());
1264 // Use kSrc_Mode to handle background_ transparency properly.
1265 paint
.setXfermodeMode(SkXfermode::kSrc_Mode
);
1267 // Canvas could contain multiple update rects. Clip to given rect so that
1268 // we don't accidentally clear other update rects.
1270 canvas
->scale(device_scale_factor_
, device_scale_factor_
);
1271 canvas
->clipRect(gfx::RectToSkRect(rect
));
1272 canvas
->drawPaint(paint
);
1276 // First see if this rect is a plugin that can paint itself faster.
1277 TransportDIB
* optimized_dib
= NULL
;
1278 gfx::Rect optimized_copy_rect
, optimized_copy_location
;
1279 float dib_scale_factor
;
1280 PepperPluginInstanceImpl
* optimized_instance
=
1281 GetBitmapForOptimizedPluginPaint(rect
, &optimized_dib
,
1282 &optimized_copy_location
,
1283 &optimized_copy_rect
,
1285 if (optimized_instance
) {
1286 #if defined(ENABLE_PLUGINS)
1287 // This plugin can be optimize-painted and we can just ask it to paint
1288 // itself. We don't actually need the TransportDIB in this case.
1290 // This is an optimization for PPAPI plugins that know they're on top of
1291 // the page content. If this rect is inside such a plugin, we can save some
1292 // time and avoid re-rendering the page content which we know will be
1293 // covered by the plugin later (this time can be significant, especially
1294 // for a playing movie that is invalidating a lot).
1296 // In the plugin movie case, hopefully the similar call to
1297 // GetBitmapForOptimizedPluginPaint in DoDeferredUpdate handles the
1298 // painting, because that avoids copying the plugin image to a different
1299 // paint rect. Unfortunately, if anything on the page is animating other
1300 // than the movie, it break this optimization since the union of the
1301 // invalid regions will be larger than the plugin.
1303 // This code optimizes that case, where we can still avoid painting in
1304 // WebKit and filling the background (which can be slow) and just painting
1305 // the plugin. Unlike the DoDeferredUpdate case, an extra copy is still
1307 SkAutoCanvasRestore
auto_restore(canvas
, true);
1308 canvas
->scale(device_scale_factor_
, device_scale_factor_
);
1309 optimized_instance
->Paint(canvas
, optimized_copy_location
, rect
);
1313 // Normal painting case.
1314 base::TimeTicks start_time
;
1315 if (!is_accelerated_compositing_active_
)
1316 start_time
= legacy_software_mode_stats_
->StartRecording();
1318 webwidget_
->paint(canvas
, rect
);
1320 if (!is_accelerated_compositing_active_
) {
1321 base::TimeDelta paint_time
=
1322 legacy_software_mode_stats_
->EndRecording(start_time
);
1323 int64 painted_pixel_count
= rect
.width() * rect
.height();
1324 legacy_software_mode_stats_
->AddPaint(paint_time
, painted_pixel_count
);
1327 // Flush to underlying bitmap. TODO(darin): is this needed?
1328 skia::GetTopDevice(*canvas
)->accessBitmap(false);
1331 PaintDebugBorder(rect
, canvas
);
1335 void RenderWidget::PaintDebugBorder(const gfx::Rect
& rect
,
1336 skia::PlatformCanvas
* canvas
) {
1337 static bool kPaintBorder
=
1338 CommandLine::ForCurrentProcess()->HasSwitch(switches::kShowPaintRects
);
1342 // Cycle through these colors to help distinguish new paint rects.
1343 const SkColor colors
[] = {
1344 SkColorSetARGB(0x3F, 0xFF, 0, 0),
1345 SkColorSetARGB(0x3F, 0xFF, 0, 0xFF),
1346 SkColorSetARGB(0x3F, 0, 0, 0xFF),
1348 static int color_selector
= 0;
1351 paint
.setStyle(SkPaint::kStroke_Style
);
1352 paint
.setColor(colors
[color_selector
++ % arraysize(colors
)]);
1353 paint
.setStrokeWidth(1);
1356 irect
.set(rect
.x(), rect
.y(), rect
.right() - 1, rect
.bottom() - 1);
1357 canvas
->drawIRect(irect
, paint
);
1360 void RenderWidget::AnimationCallback() {
1361 TRACE_EVENT0("renderer", "RenderWidget::AnimationCallback");
1362 if (!animation_update_pending_
) {
1363 TRACE_EVENT0("renderer", "EarlyOut_NoAnimationUpdatePending");
1366 if (!animation_floor_time_
.is_null() && IsRenderingVSynced()) {
1367 // Record when we fired (according to base::Time::Now()) relative to when
1368 // we posted the task to quantify how much the base::Time/base::TimeTicks
1369 // skew is affecting animations.
1370 base::TimeDelta animation_callback_delay
= base::Time::Now() -
1371 (animation_floor_time_
- base::TimeDelta::FromMilliseconds(16));
1372 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AnimationCallbackDelayTime",
1373 animation_callback_delay
,
1374 base::TimeDelta::FromMilliseconds(0),
1375 base::TimeDelta::FromMilliseconds(30),
1378 DoDeferredUpdateAndSendInputAck();
1381 void RenderWidget::AnimateIfNeeded() {
1382 if (!animation_update_pending_
)
1385 // Target 60FPS if vsync is on. Go as fast as we can if vsync is off.
1386 base::TimeDelta animationInterval
= IsRenderingVSynced() ?
1387 base::TimeDelta::FromMilliseconds(16) : base::TimeDelta();
1389 base::Time now
= base::Time::Now();
1391 // animation_floor_time_ is the earliest time that we should animate when
1392 // using the dead reckoning software scheduler. If we're using swapbuffers
1393 // complete callbacks to rate limit, we can ignore this floor.
1394 if (now
>= animation_floor_time_
|| num_swapbuffers_complete_pending_
> 0) {
1395 TRACE_EVENT0("renderer", "RenderWidget::AnimateIfNeeded")
1396 animation_floor_time_
= now
+ animationInterval
;
1397 // Set a timer to call us back after animationInterval before
1398 // running animation callbacks so that if a callback requests another
1399 // we'll be sure to run it at the proper time.
1400 animation_timer_
.Stop();
1401 animation_timer_
.Start(FROM_HERE
, animationInterval
, this,
1402 &RenderWidget::AnimationCallback
);
1403 animation_update_pending_
= false;
1404 if (is_accelerated_compositing_active_
&& compositor_
) {
1405 compositor_
->Animate(base::TimeTicks::Now());
1407 double frame_begin_time
=
1408 (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF();
1409 webwidget_
->animate(frame_begin_time
);
1413 TRACE_EVENT0("renderer", "EarlyOut_AnimatedTooRecently");
1414 if (!animation_timer_
.IsRunning()) {
1415 // This code uses base::Time::Now() to calculate the floor and next fire
1416 // time because javascript's Date object uses base::Time::Now(). The
1417 // message loop uses base::TimeTicks, which on windows can have a
1418 // different granularity than base::Time.
1419 // The upshot of all this is that this function might be called before
1420 // base::Time::Now() has advanced past the animation_floor_time_. To
1421 // avoid exposing this delay to javascript, we keep posting delayed
1422 // tasks until base::Time::Now() has advanced far enough.
1423 base::TimeDelta delay
= animation_floor_time_
- now
;
1424 animation_timer_
.Start(FROM_HERE
, delay
, this,
1425 &RenderWidget::AnimationCallback
);
1429 bool RenderWidget::IsRenderingVSynced() {
1430 // TODO(nduca): Forcing a driver to disable vsync (e.g. in a control panel) is
1431 // not caught by this check. This will lead to artificially low frame rates
1432 // for people who force vsync off at a driver level and expect Chrome to speed
1434 return !has_disable_gpu_vsync_switch_
;
1437 void RenderWidget::InvalidationCallback() {
1438 TRACE_EVENT0("renderer", "RenderWidget::InvalidationCallback");
1439 invalidation_task_posted_
= false;
1440 DoDeferredUpdateAndSendInputAck();
1443 void RenderWidget::FlushPendingInputEventAck() {
1444 if (pending_input_event_ack_
)
1445 Send(pending_input_event_ack_
.release());
1446 total_input_handling_time_this_frame_
= base::TimeDelta();
1449 void RenderWidget::DoDeferredUpdateAndSendInputAck() {
1451 FlushPendingInputEventAck();
1454 void RenderWidget::DoDeferredUpdate() {
1455 TRACE_EVENT0("renderer", "RenderWidget::DoDeferredUpdate");
1456 TRACE_EVENT_SCOPED_SAMPLING_STATE("Chrome", "Paint");
1461 if (!init_complete_
) {
1462 TRACE_EVENT0("renderer", "EarlyOut_InitNotComplete");
1465 if (update_reply_pending_
) {
1466 TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1469 if (is_accelerated_compositing_active_
&&
1470 num_swapbuffers_complete_pending_
>= kMaxSwapBuffersPending
) {
1471 TRACE_EVENT0("renderer", "EarlyOut_MaxSwapBuffersPending");
1475 // Suppress updating when we are hidden.
1476 if (is_hidden_
|| size_
.IsEmpty() || is_swapped_out_
) {
1477 paint_aggregator_
.ClearPendingUpdate();
1478 needs_repainting_on_restore_
= true;
1479 TRACE_EVENT0("renderer", "EarlyOut_NotVisible");
1483 // Tracking of frame rate jitter
1484 base::TimeTicks frame_begin_ticks
= gfx::FrameTime::Now();
1485 InstrumentWillBeginFrame(0);
1488 // Layout may generate more invalidation. It may also enable the
1489 // GPU acceleration, so make sure to run layout before we send the
1490 // GpuRenderingActivated message.
1491 webwidget_
->layout();
1493 // Check for whether we need to track swap buffers. We need to do that after
1494 // layout() because it may have switched us to accelerated compositing.
1495 if (is_accelerated_compositing_active_
)
1496 using_asynchronous_swapbuffers_
= SupportsAsynchronousSwapBuffers();
1498 // The following two can result in further layout and possibly
1499 // enable GPU acceleration so they need to be called before any painting
1501 UpdateTextInputType();
1502 UpdateSelectionBounds();
1504 // Suppress painting if nothing is dirty. This has to be done after updating
1505 // animations running layout as these may generate further invalidations.
1506 if (!paint_aggregator_
.HasPendingUpdate()) {
1507 TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1508 InstrumentDidCancelFrame();
1512 if (!is_accelerated_compositing_active_
&&
1513 !is_threaded_compositing_enabled_
&&
1514 (ForceCompositingModeEnabled() ||
1515 was_accelerated_compositing_ever_active_
)) {
1516 webwidget_
->enterForceCompositingMode(true);
1519 if (!last_do_deferred_update_time_
.is_null()) {
1520 base::TimeDelta delay
= frame_begin_ticks
- last_do_deferred_update_time_
;
1521 if (is_accelerated_compositing_active_
) {
1522 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AccelDoDeferredUpdateDelay",
1524 base::TimeDelta::FromMilliseconds(1),
1525 base::TimeDelta::FromMilliseconds(120),
1528 UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.SoftwareDoDeferredUpdateDelay",
1530 base::TimeDelta::FromMilliseconds(1),
1531 base::TimeDelta::FromMilliseconds(120),
1535 // Calculate filtered time per frame:
1536 float frame_time_elapsed
= static_cast<float>(delay
.InSecondsF());
1537 filtered_time_per_frame_
=
1538 0.9f
* filtered_time_per_frame_
+ 0.1f
* frame_time_elapsed
;
1540 last_do_deferred_update_time_
= frame_begin_ticks
;
1542 if (!is_accelerated_compositing_active_
) {
1543 legacy_software_mode_stats_
->IncrementFrameCount(1, true);
1544 cc::BenchmarkInstrumentation::IssueMainThreadRenderingStatsEvent(
1545 legacy_software_mode_stats_
->main_thread_rendering_stats());
1546 legacy_software_mode_stats_
->AccumulateAndClearMainThreadStats();
1549 // OK, save the pending update to a local since painting may cause more
1550 // invalidation. Some WebCore rendering objects only layout when painted.
1551 PaintAggregator::PendingUpdate update
;
1552 paint_aggregator_
.PopPendingUpdate(&update
);
1554 gfx::Rect scroll_damage
= update
.GetScrollDamage();
1555 gfx::Rect bounds
= gfx::UnionRects(update
.GetPaintBounds(), scroll_damage
);
1557 // A plugin may be able to do an optimized paint. First check this, in which
1558 // case we can skip all of the bitmap generation and regular paint code.
1559 // This optimization allows PPAPI plugins that declare themselves on top of
1560 // the page (like a traditional windowed plugin) to be able to animate (think
1561 // movie playing) without repeatedly re-painting the page underneath, or
1562 // copying the plugin backing store (since we can send the plugin's backing
1563 // store directly to the browser).
1565 // This optimization only works when the entire invalid region is contained
1566 // within the plugin. There is a related optimization in PaintRect for the
1567 // case where there may be multiple invalid regions.
1568 TransportDIB
* dib
= NULL
;
1569 gfx::Rect optimized_copy_rect
, optimized_copy_location
;
1570 float dib_scale_factor
= 1;
1571 DCHECK(!pending_update_params_
.get());
1572 pending_update_params_
.reset(new ViewHostMsg_UpdateRect_Params
);
1573 pending_update_params_
->scroll_delta
= update
.scroll_delta
;
1574 pending_update_params_
->scroll_rect
= update
.scroll_rect
;
1575 pending_update_params_
->view_size
= size_
;
1576 pending_update_params_
->plugin_window_moves
.swap(plugin_window_moves_
);
1577 pending_update_params_
->flags
= next_paint_flags_
;
1578 pending_update_params_
->scroll_offset
= GetScrollOffset();
1579 pending_update_params_
->needs_ack
= true;
1580 pending_update_params_
->scale_factor
= device_scale_factor_
;
1581 next_paint_flags_
= 0;
1582 need_update_rect_for_auto_resize_
= false;
1584 if (!is_accelerated_compositing_active_
)
1585 pending_update_params_
->latency_info
.swap(latency_info_
);
1587 latency_info_
.clear();
1589 if (update
.scroll_rect
.IsEmpty() &&
1590 !is_accelerated_compositing_active_
&&
1591 GetBitmapForOptimizedPluginPaint(bounds
, &dib
, &optimized_copy_location
,
1592 &optimized_copy_rect
,
1593 &dib_scale_factor
)) {
1594 // Only update the part of the plugin that actually changed.
1595 optimized_copy_rect
.Intersect(bounds
);
1596 pending_update_params_
->bitmap
= dib
->id();
1597 pending_update_params_
->bitmap_rect
= optimized_copy_location
;
1598 pending_update_params_
->copy_rects
.push_back(optimized_copy_rect
);
1599 pending_update_params_
->scale_factor
= dib_scale_factor
;
1600 } else if (!is_accelerated_compositing_active_
) {
1601 // Compute a buffer for painting and cache it.
1603 bool fractional_scale
= device_scale_factor_
-
1604 static_cast<int>(device_scale_factor_
) != 0;
1605 if (fractional_scale
) {
1606 // Damage might not be DIP aligned. Inflate damage to compensate.
1607 bounds
.Inset(-1, -1);
1608 bounds
.Intersect(gfx::Rect(size_
));
1611 gfx::Rect pixel_bounds
= gfx::ToEnclosingRect(
1612 gfx::ScaleRect(bounds
, device_scale_factor_
));
1614 scoped_ptr
<skia::PlatformCanvas
> canvas(
1615 RenderProcess::current()->GetDrawingCanvas(¤t_paint_buf_
,
1622 // We may get back a smaller canvas than we asked for.
1623 // TODO(darin): This seems like it could cause painting problems!
1624 DCHECK_EQ(pixel_bounds
.width(), canvas
->getDevice()->width());
1625 DCHECK_EQ(pixel_bounds
.height(), canvas
->getDevice()->height());
1626 pixel_bounds
.set_width(canvas
->getDevice()->width());
1627 pixel_bounds
.set_height(canvas
->getDevice()->height());
1628 bounds
.set_width(pixel_bounds
.width() / device_scale_factor_
);
1629 bounds
.set_height(pixel_bounds
.height() / device_scale_factor_
);
1631 HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update
.paint_rects
.size());
1633 pending_update_params_
->bitmap
= current_paint_buf_
->id();
1634 pending_update_params_
->bitmap_rect
= bounds
;
1636 std::vector
<gfx::Rect
>& copy_rects
= pending_update_params_
->copy_rects
;
1637 // The scroll damage is just another rectangle to paint and copy.
1638 copy_rects
.swap(update
.paint_rects
);
1639 if (!scroll_damage
.IsEmpty())
1640 copy_rects
.push_back(scroll_damage
);
1642 for (size_t i
= 0; i
< copy_rects
.size(); ++i
) {
1643 gfx::Rect rect
= copy_rects
[i
];
1644 if (fractional_scale
) {
1645 // Damage might not be DPI aligned. Inflate rect to compensate.
1648 PaintRect(rect
, pixel_bounds
.origin(), canvas
.get());
1651 // Software FPS tick for performance tests. The accelerated path traces the
1652 // frame events in didCommitAndDrawCompositorFrame. See throughput_tests.cc.
1653 // NOTE: Tests may break if this event is renamed or moved.
1654 UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickSW",
1655 TRACE_EVENT_SCOPE_THREAD
);
1656 } else { // Accelerated compositing path
1658 // If painting is done via the gpu process then we don't set any damage
1659 // rects to save the browser process from doing unecessary work.
1660 pending_update_params_
->bitmap_rect
= bounds
;
1661 pending_update_params_
->scroll_rect
= gfx::Rect();
1662 // We don't need an ack, because we're not sharing a DIB with the browser.
1663 // If it needs to (e.g. composited UI), the GPU process does its own ACK
1664 // with the browser for the GPU surface.
1665 pending_update_params_
->needs_ack
= false;
1666 Composite(frame_begin_ticks
);
1669 // If we're holding a pending input event ACK, send the ACK before sending the
1670 // UpdateReply message so we can receive another input event before the
1671 // UpdateRect_ACK on platforms where the UpdateRect_ACK is sent from within
1672 // the UpdateRect IPC message handler.
1673 FlushPendingInputEventAck();
1675 // If Composite() called SwapBuffers, pending_update_params_ will be reset (in
1676 // OnSwapBuffersPosted), meaning a message has been added to the
1677 // updates_pending_swap_ queue, that will be sent later. Otherwise, we send
1679 if (pending_update_params_
) {
1680 // sending an ack to browser process that the paint is complete...
1681 update_reply_pending_
= pending_update_params_
->needs_ack
;
1682 Send(new ViewHostMsg_UpdateRect(routing_id_
, *pending_update_params_
));
1683 pending_update_params_
.reset();
1686 // If we're software rendering then we're done initiating the paint.
1687 if (!is_accelerated_compositing_active_
)
1691 void RenderWidget::Composite(base::TimeTicks frame_begin_time
) {
1692 DCHECK(is_accelerated_compositing_active_
);
1693 if (compositor_
) // TODO(jamesr): Figure out how this can be null.
1694 compositor_
->Composite(frame_begin_time
);
1697 ///////////////////////////////////////////////////////////////////////////////
1700 void RenderWidget::didInvalidateRect(const WebRect
& rect
) {
1701 // The invalidated rect might be outside the bounds of the view.
1702 gfx::Rect
view_rect(size_
);
1703 gfx::Rect damaged_rect
= gfx::IntersectRects(view_rect
, rect
);
1704 if (damaged_rect
.IsEmpty())
1707 paint_aggregator_
.InvalidateRect(damaged_rect
);
1709 // We may not need to schedule another call to DoDeferredUpdate.
1710 if (invalidation_task_posted_
)
1712 if (!paint_aggregator_
.HasPendingUpdate())
1714 if (update_reply_pending_
||
1715 num_swapbuffers_complete_pending_
>= kMaxSwapBuffersPending
)
1718 // When GPU rendering, combine pending animations and invalidations into
1720 if (is_accelerated_compositing_active_
&&
1721 animation_update_pending_
&&
1722 animation_timer_
.IsRunning())
1725 // Perform updating asynchronously. This serves two purposes:
1726 // 1) Ensures that we call WebView::Paint without a bunch of other junk
1727 // on the call stack.
1728 // 2) Allows us to collect more damage rects before painting to help coalesce
1729 // the work that we will need to do.
1730 invalidation_task_posted_
= true;
1731 base::MessageLoop::current()->PostTask(
1732 FROM_HERE
, base::Bind(&RenderWidget::InvalidationCallback
, this));
1735 void RenderWidget::didScrollRect(int dx
, int dy
,
1736 const WebRect
& clip_rect
) {
1737 // Drop scrolls on the floor when we are in compositing mode.
1738 // TODO(nduca): stop WebViewImpl from sending scrolls in the first place.
1739 if (is_accelerated_compositing_active_
)
1742 // The scrolled rect might be outside the bounds of the view.
1743 gfx::Rect
view_rect(size_
);
1744 gfx::Rect damaged_rect
= gfx::IntersectRects(view_rect
, clip_rect
);
1745 if (damaged_rect
.IsEmpty())
1748 paint_aggregator_
.ScrollRect(gfx::Vector2d(dx
, dy
), damaged_rect
);
1750 // We may not need to schedule another call to DoDeferredUpdate.
1751 if (invalidation_task_posted_
)
1753 if (!paint_aggregator_
.HasPendingUpdate())
1755 if (update_reply_pending_
||
1756 num_swapbuffers_complete_pending_
>= kMaxSwapBuffersPending
)
1759 // When GPU rendering, combine pending animations and invalidations into
1761 if (is_accelerated_compositing_active_
&&
1762 animation_update_pending_
&&
1763 animation_timer_
.IsRunning())
1766 // Perform updating asynchronously. This serves two purposes:
1767 // 1) Ensures that we call WebView::Paint without a bunch of other junk
1768 // on the call stack.
1769 // 2) Allows us to collect more damage rects before painting to help coalesce
1770 // the work that we will need to do.
1771 invalidation_task_posted_
= true;
1772 base::MessageLoop::current()->PostTask(
1773 FROM_HERE
, base::Bind(&RenderWidget::InvalidationCallback
, this));
1776 void RenderWidget::didAutoResize(const WebSize
& new_size
) {
1777 if (size_
.width() != new_size
.width
|| size_
.height() != new_size
.height
) {
1780 // If we don't clear PaintAggregator after changing autoResize state, then
1781 // we might end up in a situation where bitmap_rect is larger than the
1782 // view_size. By clearing PaintAggregator, we ensure that we don't end up
1783 // with invalid damage rects.
1784 paint_aggregator_
.ClearPendingUpdate();
1786 if (resizing_mode_selector_
->is_synchronous_mode()) {
1787 WebRect
new_pos(rootWindowRect().x
,
1791 view_screen_rect_
= new_pos
;
1792 window_screen_rect_
= new_pos
;
1795 AutoResizeCompositor();
1797 if (!resizing_mode_selector_
->is_synchronous_mode())
1798 need_update_rect_for_auto_resize_
= true;
1802 void RenderWidget::AutoResizeCompositor() {
1803 physical_backing_size_
= gfx::ToCeiledSize(gfx::ScaleSize(size_
,
1804 device_scale_factor_
));
1806 compositor_
->setViewportSize(size_
, physical_backing_size_
);
1809 void RenderWidget::didActivateCompositor(int input_handler_identifier
) {
1810 TRACE_EVENT0("gpu", "RenderWidget::didActivateCompositor");
1812 #if !defined(OS_MACOSX)
1813 if (!is_accelerated_compositing_active_
) {
1814 // When not in accelerated compositing mode, in certain cases (e.g. waiting
1815 // for a resize or if no backing store) the RenderWidgetHost is blocking the
1816 // browser's UI thread for some time, waiting for an UpdateRect. If we are
1817 // going to switch to accelerated compositing, the GPU process may need
1818 // round-trips to the browser's UI thread before finishing the frame,
1819 // causing deadlocks if we delay the UpdateRect until we receive the
1820 // OnSwapBuffersComplete. So send a dummy message that will unblock the
1821 // browser's UI thread. This is not necessary on Mac, because SwapBuffers
1822 // now unblocks GetBackingStore on Mac.
1823 Send(new ViewHostMsg_UpdateIsDelayed(routing_id_
));
1827 is_accelerated_compositing_active_
= true;
1828 Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1829 routing_id_
, is_accelerated_compositing_active_
));
1831 if (!was_accelerated_compositing_ever_active_
) {
1832 was_accelerated_compositing_ever_active_
= true;
1833 webwidget_
->enterForceCompositingMode(true);
1837 void RenderWidget::didDeactivateCompositor() {
1838 TRACE_EVENT0("gpu", "RenderWidget::didDeactivateCompositor");
1840 is_accelerated_compositing_active_
= false;
1841 Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1842 routing_id_
, is_accelerated_compositing_active_
));
1844 if (using_asynchronous_swapbuffers_
)
1845 using_asynchronous_swapbuffers_
= false;
1847 // In single-threaded mode, we exit force compositing mode and re-enter in
1848 // DoDeferredUpdate() if appropriate. In threaded compositing mode,
1849 // DoDeferredUpdate() is bypassed and WebKit is responsible for exiting and
1850 // entering force compositing mode at the appropriate times.
1851 if (!is_threaded_compositing_enabled_
)
1852 webwidget_
->enterForceCompositingMode(false);
1855 void RenderWidget::initializeLayerTreeView() {
1856 compositor_
= RenderWidgetCompositor::Create(
1857 this, is_threaded_compositing_enabled_
);
1861 compositor_
->setViewportSize(size_
, physical_backing_size_
);
1863 compositor_
->setSurfaceReady();
1866 blink::WebLayerTreeView
* RenderWidget::layerTreeView() {
1867 return compositor_
.get();
1870 void RenderWidget::suppressCompositorScheduling(bool enable
) {
1872 compositor_
->SetSuppressScheduleComposite(enable
);
1875 void RenderWidget::willBeginCompositorFrame() {
1876 TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame");
1878 DCHECK(RenderThreadImpl::current()->compositor_message_loop_proxy().get());
1880 // The following two can result in further layout and possibly
1881 // enable GPU acceleration so they need to be called before any painting
1883 UpdateTextInputType();
1884 #if defined(OS_ANDROID)
1885 UpdateTextInputState(false, true);
1887 UpdateSelectionBounds();
1890 void RenderWidget::didBecomeReadyForAdditionalInput() {
1891 TRACE_EVENT0("renderer", "RenderWidget::didBecomeReadyForAdditionalInput");
1892 FlushPendingInputEventAck();
1895 void RenderWidget::DidCommitCompositorFrame() {
1898 void RenderWidget::didCommitAndDrawCompositorFrame() {
1899 TRACE_EVENT0("gpu", "RenderWidget::didCommitAndDrawCompositorFrame");
1900 // Accelerated FPS tick for performance tests. See throughput_tests.cc.
1901 // NOTE: Tests may break if this event is renamed or moved.
1902 UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickGPU",
1903 TRACE_EVENT_SCOPE_THREAD
);
1904 // Notify subclasses that we initiated the paint operation.
1908 void RenderWidget::didCompleteSwapBuffers() {
1909 TRACE_EVENT0("renderer", "RenderWidget::didCompleteSwapBuffers");
1911 // Notify subclasses threaded composited rendering was flushed to the screen.
1914 if (update_reply_pending_
)
1917 if (!next_paint_flags_
&&
1918 !need_update_rect_for_auto_resize_
&&
1919 !plugin_window_moves_
.size()) {
1923 ViewHostMsg_UpdateRect_Params params
;
1924 params
.view_size
= size_
;
1925 params
.plugin_window_moves
.swap(plugin_window_moves_
);
1926 params
.flags
= next_paint_flags_
;
1927 params
.scroll_offset
= GetScrollOffset();
1928 params
.needs_ack
= false;
1929 params
.scale_factor
= device_scale_factor_
;
1931 Send(new ViewHostMsg_UpdateRect(routing_id_
, params
));
1932 next_paint_flags_
= 0;
1933 need_update_rect_for_auto_resize_
= false;
1936 void RenderWidget::scheduleComposite() {
1937 if (RenderThreadImpl::current()->compositor_message_loop_proxy().get() &&
1939 compositor_
->setNeedsAnimate();
1941 // TODO(nduca): replace with something a little less hacky. The reason this
1942 // hack is still used is because the Invalidate-DoDeferredUpdate loop
1943 // contains a lot of host-renderer synchronization logic that is still
1944 // important for the accelerated compositing case. The option of simply
1945 // duplicating all that code is less desirable than "faking out" the
1946 // invalidation path using a magical damage rect.
1947 didInvalidateRect(WebRect(0, 0, 1, 1));
1951 void RenderWidget::scheduleAnimation() {
1952 if (animation_update_pending_
)
1955 TRACE_EVENT0("gpu", "RenderWidget::scheduleAnimation");
1956 animation_update_pending_
= true;
1957 if (!animation_timer_
.IsRunning()) {
1958 animation_timer_
.Start(FROM_HERE
, base::TimeDelta::FromSeconds(0), this,
1959 &RenderWidget::AnimationCallback
);
1963 void RenderWidget::didChangeCursor(const WebCursorInfo
& cursor_info
) {
1964 // TODO(darin): Eliminate this temporary.
1966 InitializeCursorFromWebKitCursorInfo(&cursor
, cursor_info
);
1967 // Only send a SetCursor message if we need to make a change.
1968 if (!current_cursor_
.IsEqual(cursor
)) {
1969 current_cursor_
= cursor
;
1970 Send(new ViewHostMsg_SetCursor(routing_id_
, cursor
));
1974 // We are supposed to get a single call to Show for a newly created RenderWidget
1975 // that was created via RenderWidget::CreateWebView. So, we wait until this
1976 // point to dispatch the ShowWidget message.
1978 // This method provides us with the information about how to display the newly
1979 // created RenderWidget (i.e., as a blocked popup or as a new tab).
1981 void RenderWidget::show(WebNavigationPolicy
) {
1982 DCHECK(!did_show_
) << "received extraneous Show call";
1983 DCHECK(routing_id_
!= MSG_ROUTING_NONE
);
1984 DCHECK(opener_id_
!= MSG_ROUTING_NONE
);
1990 // NOTE: initial_pos_ may still have its default values at this point, but
1991 // that's okay. It'll be ignored if as_popup is false, or the browser
1992 // process will impose a default position otherwise.
1993 Send(new ViewHostMsg_ShowWidget(opener_id_
, routing_id_
, initial_pos_
));
1994 SetPendingWindowRect(initial_pos_
);
1997 void RenderWidget::didFocus() {
2000 void RenderWidget::didBlur() {
2003 void RenderWidget::DoDeferredClose() {
2004 Send(new ViewHostMsg_Close(routing_id_
));
2007 void RenderWidget::closeWidgetSoon() {
2008 if (is_swapped_out_
) {
2009 // This widget is currently swapped out, and the active widget is in a
2010 // different process. Have the browser route the close request to the
2011 // active widget instead, so that the correct unload handlers are run.
2012 Send(new ViewHostMsg_RouteCloseEvent(routing_id_
));
2016 // If a page calls window.close() twice, we'll end up here twice, but that's
2017 // OK. It is safe to send multiple Close messages.
2019 // Ask the RenderWidgetHost to initiate close. We could be called from deep
2020 // in Javascript. If we ask the RendwerWidgetHost to close now, the window
2021 // could be closed before the JS finishes executing. So instead, post a
2022 // message back to the message loop, which won't run until the JS is
2023 // complete, and then the Close message can be sent.
2024 base::MessageLoop::current()->PostTask(
2025 FROM_HERE
, base::Bind(&RenderWidget::DoDeferredClose
, this));
2028 void RenderWidget::QueueSyntheticGesture(
2029 scoped_ptr
<SyntheticGestureParams
> gesture_params
,
2030 const SyntheticGestureCompletionCallback
& callback
) {
2031 DCHECK(!callback
.is_null());
2033 pending_synthetic_gesture_callbacks_
.push(callback
);
2035 SyntheticGesturePacket gesture_packet
;
2036 gesture_packet
.set_gesture_params(gesture_params
.Pass());
2038 Send(new InputHostMsg_QueueSyntheticGesture(routing_id_
, gesture_packet
));
2041 void RenderWidget::Close() {
2043 webwidget_
->willCloseLayerTreeView();
2044 compositor_
.reset();
2045 webwidget_
->close();
2050 WebRect
RenderWidget::windowRect() {
2051 if (pending_window_rect_count_
)
2052 return pending_window_rect_
;
2054 return view_screen_rect_
;
2057 void RenderWidget::setToolTipText(const blink::WebString
& text
,
2058 WebTextDirection hint
) {
2059 Send(new ViewHostMsg_SetTooltipText(routing_id_
, text
, hint
));
2062 void RenderWidget::setWindowRect(const WebRect
& rect
) {
2064 if (popup_origin_scale_for_emulation_
) {
2065 float scale
= popup_origin_scale_for_emulation_
;
2066 pos
.x
= popup_screen_origin_for_emulation_
.x() +
2067 (pos
.x
- popup_view_origin_for_emulation_
.x()) * scale
;
2068 pos
.y
= popup_screen_origin_for_emulation_
.y() +
2069 (pos
.y
- popup_view_origin_for_emulation_
.y()) * scale
;
2072 if (!resizing_mode_selector_
->is_synchronous_mode()) {
2074 Send(new ViewHostMsg_RequestMove(routing_id_
, pos
));
2075 SetPendingWindowRect(pos
);
2080 ResizeSynchronously(pos
);
2084 void RenderWidget::SetPendingWindowRect(const WebRect
& rect
) {
2085 pending_window_rect_
= rect
;
2086 pending_window_rect_count_
++;
2089 WebRect
RenderWidget::rootWindowRect() {
2090 if (pending_window_rect_count_
) {
2091 // NOTE(mbelshe): If there is a pending_window_rect_, then getting
2092 // the RootWindowRect is probably going to return wrong results since the
2093 // browser may not have processed the Move yet. There isn't really anything
2094 // good to do in this case, and it shouldn't happen - since this size is
2095 // only really needed for windowToScreen, which is only used for Popups.
2096 return pending_window_rect_
;
2099 return window_screen_rect_
;
2102 WebRect
RenderWidget::windowResizerRect() {
2103 return resizer_rect_
;
2106 void RenderWidget::OnSetInputMethodActive(bool is_active
) {
2107 // To prevent this renderer process from sending unnecessary IPC messages to
2108 // a browser process, we permit the renderer process to send IPC messages
2109 // only during the input method attached to the browser process is active.
2110 input_method_is_active_
= is_active
;
2113 void RenderWidget::OnCandidateWindowShown() {
2114 webwidget_
->didShowCandidateWindow();
2117 void RenderWidget::OnCandidateWindowUpdated() {
2118 webwidget_
->didUpdateCandidateWindow();
2121 void RenderWidget::OnCandidateWindowHidden() {
2122 webwidget_
->didHideCandidateWindow();
2125 void RenderWidget::OnImeSetComposition(
2126 const base::string16
& text
,
2127 const std::vector
<WebCompositionUnderline
>& underlines
,
2128 int selection_start
, int selection_end
) {
2129 if (!ShouldHandleImeEvent())
2131 ImeEventGuard
guard(this);
2132 if (!webwidget_
->setComposition(
2133 text
, WebVector
<WebCompositionUnderline
>(underlines
),
2134 selection_start
, selection_end
)) {
2135 // If we failed to set the composition text, then we need to let the browser
2136 // process to cancel the input method's ongoing composition session, to make
2137 // sure we are in a consistent state.
2138 Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2140 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2141 UpdateCompositionInfo(true);
2145 void RenderWidget::OnImeConfirmComposition(const base::string16
& text
,
2146 const gfx::Range
& replacement_range
,
2147 bool keep_selection
) {
2148 if (!ShouldHandleImeEvent())
2150 ImeEventGuard
guard(this);
2151 handling_input_event_
= true;
2153 webwidget_
->confirmComposition(text
);
2154 else if (keep_selection
)
2155 webwidget_
->confirmComposition(WebWidget::KeepSelection
);
2157 webwidget_
->confirmComposition(WebWidget::DoNotKeepSelection
);
2158 handling_input_event_
= false;
2159 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2160 UpdateCompositionInfo(true);
2164 // This message causes the renderer to render an image of the
2165 // desired_size, regardless of whether the tab is hidden or not.
2166 void RenderWidget::OnPaintAtSize(const TransportDIB::Handle
& dib_handle
,
2168 const gfx::Size
& page_size
,
2169 const gfx::Size
& desired_size
) {
2170 if (!webwidget_
|| !TransportDIB::is_valid_handle(dib_handle
)) {
2171 if (TransportDIB::is_valid_handle(dib_handle
)) {
2172 // Close our unused handle.
2174 ::CloseHandle(dib_handle
);
2175 #elif defined(OS_MACOSX)
2176 base::SharedMemory::CloseHandle(dib_handle
);
2182 if (page_size
.IsEmpty() || desired_size
.IsEmpty()) {
2183 // If one of these is empty, then we just return the dib we were
2184 // given, to avoid leaking it.
2185 Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_
, tag
, desired_size
));
2189 // Map the given DIB ID into this process, and unmap it at the end
2190 // of this function.
2191 scoped_ptr
<TransportDIB
> paint_at_size_buffer(
2192 TransportDIB::CreateWithHandle(dib_handle
));
2194 gfx::Size page_size_in_pixel
= gfx::ToFlooredSize(
2195 gfx::ScaleSize(page_size
, device_scale_factor_
));
2196 gfx::Size desired_size_in_pixel
= gfx::ToFlooredSize(
2197 gfx::ScaleSize(desired_size
, device_scale_factor_
));
2198 gfx::Size canvas_size
= page_size_in_pixel
;
2199 float x_scale
= static_cast<float>(desired_size_in_pixel
.width()) /
2200 static_cast<float>(canvas_size
.width());
2201 float y_scale
= static_cast<float>(desired_size_in_pixel
.height()) /
2202 static_cast<float>(canvas_size
.height());
2204 gfx::Rect
orig_bounds(canvas_size
);
2205 canvas_size
.set_width(static_cast<int>(canvas_size
.width() * x_scale
));
2206 canvas_size
.set_height(static_cast<int>(canvas_size
.height() * y_scale
));
2207 gfx::Rect
bounds(canvas_size
);
2209 scoped_ptr
<skia::PlatformCanvas
> canvas(
2210 paint_at_size_buffer
->GetPlatformCanvas(canvas_size
.width(),
2211 canvas_size
.height()));
2217 // Reset bounds to what we actually received, but they should be the
2219 DCHECK_EQ(bounds
.width(), canvas
->getDevice()->width());
2220 DCHECK_EQ(bounds
.height(), canvas
->getDevice()->height());
2221 bounds
.set_width(canvas
->getDevice()->width());
2222 bounds
.set_height(canvas
->getDevice()->height());
2225 // Add the scale factor to the canvas, so that we'll get the desired size.
2226 canvas
->scale(SkFloatToScalar(x_scale
), SkFloatToScalar(y_scale
));
2228 // Have to make sure we're laid out at the right size before
2230 gfx::Size old_size
= webwidget_
->size();
2231 webwidget_
->resize(page_size
);
2232 webwidget_
->layout();
2234 // Paint the entire thing (using original bounds, not scaled bounds).
2235 PaintRect(orig_bounds
, orig_bounds
.origin(), canvas
.get());
2238 // Return the widget to its previous size.
2239 webwidget_
->resize(old_size
);
2241 Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_
, tag
, bounds
.size()));
2244 void RenderWidget::OnSnapshot(const gfx::Rect
& src_subrect
) {
2247 if (OnSnapshotHelper(src_subrect
, &snapshot
)) {
2248 Send(new ViewHostMsg_Snapshot(routing_id(), true, snapshot
));
2250 Send(new ViewHostMsg_Snapshot(routing_id(), false, SkBitmap()));
2254 bool RenderWidget::OnSnapshotHelper(const gfx::Rect
& src_subrect
,
2255 SkBitmap
* snapshot
) {
2256 base::TimeTicks beginning_time
= base::TimeTicks::Now();
2258 if (!webwidget_
|| src_subrect
.IsEmpty())
2261 gfx::Rect viewport_size
= gfx::IntersectRects(
2262 src_subrect
, gfx::Rect(physical_backing_size_
));
2264 skia::RefPtr
<SkCanvas
> canvas
= skia::AdoptRef(
2265 skia::CreatePlatformCanvas(viewport_size
.width(),
2266 viewport_size
.height(),
2269 skia::RETURN_NULL_ON_FAILURE
));
2274 webwidget_
->layout();
2276 PaintRect(viewport_size
, viewport_size
.origin(), canvas
.get());
2279 const SkBitmap
& bitmap
= skia::GetTopDevice(*canvas
)->accessBitmap(false);
2280 if (!bitmap
.copyTo(snapshot
, SkBitmap::kARGB_8888_Config
))
2283 UMA_HISTOGRAM_TIMES("Renderer4.Snapshot",
2284 base::TimeTicks::Now() - beginning_time
);
2288 void RenderWidget::OnRepaint(gfx::Size size_to_paint
) {
2289 // During shutdown we can just ignore this message.
2293 // Even if the browser provides an empty damage rect, it's still expecting to
2294 // receive a repaint ack so just damage the entire widget bounds.
2295 if (size_to_paint
.IsEmpty()) {
2296 size_to_paint
= size_
;
2299 set_next_paint_is_repaint_ack();
2300 if (is_accelerated_compositing_active_
&& compositor_
) {
2301 compositor_
->SetNeedsRedrawRect(gfx::Rect(size_to_paint
));
2303 gfx::Rect
repaint_rect(size_to_paint
.width(), size_to_paint
.height());
2304 didInvalidateRect(repaint_rect
);
2308 void RenderWidget::OnSyntheticGestureCompleted() {
2309 DCHECK(!pending_synthetic_gesture_callbacks_
.empty());
2311 pending_synthetic_gesture_callbacks_
.front().Run();
2312 pending_synthetic_gesture_callbacks_
.pop();
2315 void RenderWidget::OnSetTextDirection(WebTextDirection direction
) {
2318 webwidget_
->setTextDirection(direction
);
2321 void RenderWidget::OnUpdateScreenRects(const gfx::Rect
& view_screen_rect
,
2322 const gfx::Rect
& window_screen_rect
) {
2323 if (screen_metrics_emulator_
) {
2324 screen_metrics_emulator_
->OnUpdateScreenRectsMessage(
2325 view_screen_rect
, window_screen_rect
);
2327 view_screen_rect_
= view_screen_rect
;
2328 window_screen_rect_
= window_screen_rect
;
2330 Send(new ViewHostMsg_UpdateScreenRects_ACK(routing_id()));
2333 #if defined(OS_ANDROID)
2334 void RenderWidget::OnShowImeIfNeeded() {
2335 UpdateTextInputState(true, true);
2338 void RenderWidget::IncrementOutstandingImeEventAcks() {
2339 ++outstanding_ime_acks_
;
2342 void RenderWidget::OnImeEventAck() {
2343 --outstanding_ime_acks_
;
2344 DCHECK(outstanding_ime_acks_
>= 0);
2348 bool RenderWidget::ShouldHandleImeEvent() {
2349 #if defined(OS_ANDROID)
2350 return !!webwidget_
&& outstanding_ime_acks_
== 0;
2352 return !!webwidget_
;
2356 void RenderWidget::SetDeviceScaleFactor(float device_scale_factor
) {
2357 if (device_scale_factor_
== device_scale_factor
)
2360 device_scale_factor_
= device_scale_factor
;
2362 if (!is_accelerated_compositing_active_
) {
2363 didInvalidateRect(gfx::Rect(size_
.width(), size_
.height()));
2365 scheduleComposite();
2369 PepperPluginInstanceImpl
* RenderWidget::GetBitmapForOptimizedPluginPaint(
2370 const gfx::Rect
& paint_bounds
,
2372 gfx::Rect
* location
,
2374 float* scale_factor
) {
2375 // Bare RenderWidgets don't support optimized plugin painting.
2379 gfx::Vector2d
RenderWidget::GetScrollOffset() {
2380 // Bare RenderWidgets don't support scroll offset.
2381 return gfx::Vector2d();
2384 void RenderWidget::SetHidden(bool hidden
) {
2385 if (is_hidden_
== hidden
)
2388 // The status has changed. Tell the RenderThread about it.
2389 is_hidden_
= hidden
;
2391 RenderThreadImpl::current()->WidgetHidden();
2393 RenderThreadImpl::current()->WidgetRestored();
2396 void RenderWidget::WillToggleFullscreen() {
2400 if (is_fullscreen_
) {
2401 webwidget_
->willExitFullScreen();
2403 webwidget_
->willEnterFullScreen();
2407 void RenderWidget::DidToggleFullscreen() {
2411 if (is_fullscreen_
) {
2412 webwidget_
->didEnterFullScreen();
2414 webwidget_
->didExitFullScreen();
2418 void RenderWidget::SetBackground(const SkBitmap
& background
) {
2419 background_
= background
;
2421 // Generate a full repaint.
2422 didInvalidateRect(gfx::Rect(size_
.width(), size_
.height()));
2425 bool RenderWidget::next_paint_is_resize_ack() const {
2426 return ViewHostMsg_UpdateRect_Flags::is_resize_ack(next_paint_flags_
);
2429 bool RenderWidget::next_paint_is_restore_ack() const {
2430 return ViewHostMsg_UpdateRect_Flags::is_restore_ack(next_paint_flags_
);
2433 void RenderWidget::set_next_paint_is_resize_ack() {
2434 next_paint_flags_
|= ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK
;
2437 void RenderWidget::set_next_paint_is_restore_ack() {
2438 next_paint_flags_
|= ViewHostMsg_UpdateRect_Flags::IS_RESTORE_ACK
;
2441 void RenderWidget::set_next_paint_is_repaint_ack() {
2442 next_paint_flags_
|= ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK
;
2445 static bool IsDateTimeInput(ui::TextInputType type
) {
2446 return type
== ui::TEXT_INPUT_TYPE_DATE
||
2447 type
== ui::TEXT_INPUT_TYPE_DATE_TIME
||
2448 type
== ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL
||
2449 type
== ui::TEXT_INPUT_TYPE_MONTH
||
2450 type
== ui::TEXT_INPUT_TYPE_TIME
||
2451 type
== ui::TEXT_INPUT_TYPE_WEEK
;
2455 void RenderWidget::StartHandlingImeEvent() {
2456 DCHECK(!handling_ime_event_
);
2457 handling_ime_event_
= true;
2460 void RenderWidget::FinishHandlingImeEvent() {
2461 DCHECK(handling_ime_event_
);
2462 handling_ime_event_
= false;
2463 // While handling an ime event, text input state and selection bounds updates
2464 // are ignored. These must explicitly be updated once finished handling the
2466 UpdateSelectionBounds();
2467 #if defined(OS_ANDROID)
2468 UpdateTextInputState(false, false);
2472 void RenderWidget::UpdateTextInputType() {
2473 // On Windows, not only an IME but also an on-screen keyboard relies on the
2474 // latest TextInputType to optimize its layout and functionality. Thus
2475 // |input_method_is_active_| is no longer an appropriate condition to suppress
2476 // TextInputTypeChanged IPC on Windows.
2477 // TODO(yukawa, yoichio): Consider to stop checking |input_method_is_active_|
2478 // on other platforms as well as Windows if the overhead is acceptable.
2479 #if !defined(OS_WIN)
2480 if (!input_method_is_active_
)
2484 ui::TextInputType new_type
= GetTextInputType();
2485 if (IsDateTimeInput(new_type
))
2486 return; // Not considered as a text input field in WebKit/Chromium.
2488 bool new_can_compose_inline
= CanComposeInline();
2490 blink::WebTextInputInfo new_info
;
2492 new_info
= webwidget_
->textInputInfo();
2493 const ui::TextInputMode new_mode
= ConvertInputMode(new_info
.inputMode
);
2495 if (text_input_type_
!= new_type
2496 || can_compose_inline_
!= new_can_compose_inline
2497 || text_input_mode_
!= new_mode
) {
2498 Send(new ViewHostMsg_TextInputTypeChanged(routing_id(),
2501 new_can_compose_inline
));
2502 text_input_type_
= new_type
;
2503 can_compose_inline_
= new_can_compose_inline
;
2504 text_input_mode_
= new_mode
;
2508 #if defined(OS_ANDROID)
2509 void RenderWidget::UpdateTextInputState(bool show_ime_if_needed
,
2510 bool send_ime_ack
) {
2511 if (handling_ime_event_
)
2513 if (!show_ime_if_needed
&& !input_method_is_active_
)
2515 ui::TextInputType new_type
= GetTextInputType();
2516 if (IsDateTimeInput(new_type
))
2517 return; // Not considered as a text input field in WebKit/Chromium.
2519 blink::WebTextInputInfo new_info
;
2521 new_info
= webwidget_
->textInputInfo();
2523 bool new_can_compose_inline
= CanComposeInline();
2525 // Only sends text input params if they are changed or if the ime should be
2527 if (show_ime_if_needed
|| (text_input_type_
!= new_type
2528 || text_input_info_
!= new_info
2529 || can_compose_inline_
!= new_can_compose_inline
)) {
2530 ViewHostMsg_TextInputState_Params p
;
2532 p
.value
= new_info
.value
.utf8();
2533 p
.selection_start
= new_info
.selectionStart
;
2534 p
.selection_end
= new_info
.selectionEnd
;
2535 p
.composition_start
= new_info
.compositionStart
;
2536 p
.composition_end
= new_info
.compositionEnd
;
2537 p
.can_compose_inline
= new_can_compose_inline
;
2538 p
.show_ime_if_needed
= show_ime_if_needed
;
2539 p
.require_ack
= send_ime_ack
;
2541 IncrementOutstandingImeEventAcks();
2542 Send(new ViewHostMsg_TextInputStateChanged(routing_id(), p
));
2544 text_input_info_
= new_info
;
2545 text_input_type_
= new_type
;
2546 can_compose_inline_
= new_can_compose_inline
;
2551 void RenderWidget::GetSelectionBounds(gfx::Rect
* focus
, gfx::Rect
* anchor
) {
2552 WebRect focus_webrect
;
2553 WebRect anchor_webrect
;
2554 webwidget_
->selectionBounds(focus_webrect
, anchor_webrect
);
2555 *focus
= focus_webrect
;
2556 *anchor
= anchor_webrect
;
2559 void RenderWidget::UpdateSelectionBounds() {
2562 if (handling_ime_event_
)
2565 ViewHostMsg_SelectionBounds_Params params
;
2566 GetSelectionBounds(¶ms
.anchor_rect
, ¶ms
.focus_rect
);
2567 if (selection_anchor_rect_
!= params
.anchor_rect
||
2568 selection_focus_rect_
!= params
.focus_rect
) {
2569 selection_anchor_rect_
= params
.anchor_rect
;
2570 selection_focus_rect_
= params
.focus_rect
;
2571 webwidget_
->selectionTextDirection(params
.focus_dir
, params
.anchor_dir
);
2572 params
.is_anchor_first
= webwidget_
->isSelectionAnchorFirst();
2573 Send(new ViewHostMsg_SelectionBoundsChanged(routing_id_
, params
));
2575 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2576 UpdateCompositionInfo(false);
2580 // Check blink::WebTextInputType and ui::TextInputType is kept in sync.
2581 COMPILE_ASSERT(int(blink::WebTextInputTypeNone
) == \
2582 int(ui::TEXT_INPUT_TYPE_NONE
), mismatching_enums
);
2583 COMPILE_ASSERT(int(blink::WebTextInputTypeText
) == \
2584 int(ui::TEXT_INPUT_TYPE_TEXT
), mismatching_enums
);
2585 COMPILE_ASSERT(int(blink::WebTextInputTypePassword
) == \
2586 int(ui::TEXT_INPUT_TYPE_PASSWORD
), mismatching_enums
);
2587 COMPILE_ASSERT(int(blink::WebTextInputTypeSearch
) == \
2588 int(ui::TEXT_INPUT_TYPE_SEARCH
), mismatching_enums
);
2589 COMPILE_ASSERT(int(blink::WebTextInputTypeEmail
) == \
2590 int(ui::TEXT_INPUT_TYPE_EMAIL
), mismatching_enums
);
2591 COMPILE_ASSERT(int(blink::WebTextInputTypeNumber
) == \
2592 int(ui::TEXT_INPUT_TYPE_NUMBER
), mismatching_enums
);
2593 COMPILE_ASSERT(int(blink::WebTextInputTypeTelephone
) == \
2594 int(ui::TEXT_INPUT_TYPE_TELEPHONE
), mismatching_enums
);
2595 COMPILE_ASSERT(int(blink::WebTextInputTypeURL
) == \
2596 int(ui::TEXT_INPUT_TYPE_URL
), mismatching_enums
);
2597 COMPILE_ASSERT(int(blink::WebTextInputTypeDate
) == \
2598 int(ui::TEXT_INPUT_TYPE_DATE
), mismatching_enum
);
2599 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTime
) == \
2600 int(ui::TEXT_INPUT_TYPE_DATE_TIME
), mismatching_enum
);
2601 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTimeLocal
) == \
2602 int(ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL
), mismatching_enum
);
2603 COMPILE_ASSERT(int(blink::WebTextInputTypeMonth
) == \
2604 int(ui::TEXT_INPUT_TYPE_MONTH
), mismatching_enum
);
2605 COMPILE_ASSERT(int(blink::WebTextInputTypeTime
) == \
2606 int(ui::TEXT_INPUT_TYPE_TIME
), mismatching_enum
);
2607 COMPILE_ASSERT(int(blink::WebTextInputTypeWeek
) == \
2608 int(ui::TEXT_INPUT_TYPE_WEEK
), mismatching_enum
);
2609 COMPILE_ASSERT(int(blink::WebTextInputTypeTextArea
) == \
2610 int(ui::TEXT_INPUT_TYPE_TEXT_AREA
), mismatching_enums
);
2611 COMPILE_ASSERT(int(blink::WebTextInputTypeContentEditable
) == \
2612 int(ui::TEXT_INPUT_TYPE_CONTENT_EDITABLE
), mismatching_enums
);
2613 COMPILE_ASSERT(int(blink::WebTextInputTypeDateTimeField
) == \
2614 int(ui::TEXT_INPUT_TYPE_DATE_TIME_FIELD
), mismatching_enums
);
2616 ui::TextInputType
RenderWidget::WebKitToUiTextInputType(
2617 blink::WebTextInputType type
) {
2618 // Check the type is in the range representable by ui::TextInputType.
2619 DCHECK_LE(type
, static_cast<int>(ui::TEXT_INPUT_TYPE_MAX
)) <<
2620 "blink::WebTextInputType and ui::TextInputType not synchronized";
2621 return static_cast<ui::TextInputType
>(type
);
2624 ui::TextInputType
RenderWidget::GetTextInputType() {
2626 return WebKitToUiTextInputType(webwidget_
->textInputInfo().type
);
2627 return ui::TEXT_INPUT_TYPE_NONE
;
2630 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2631 void RenderWidget::UpdateCompositionInfo(bool should_update_range
) {
2632 gfx::Range range
= gfx::Range();
2633 if (should_update_range
) {
2634 GetCompositionRange(&range
);
2636 range
= composition_range_
;
2638 std::vector
<gfx::Rect
> character_bounds
;
2639 GetCompositionCharacterBounds(&character_bounds
);
2641 if (!ShouldUpdateCompositionInfo(range
, character_bounds
))
2643 composition_character_bounds_
= character_bounds
;
2644 composition_range_
= range
;
2645 Send(new ViewHostMsg_ImeCompositionRangeChanged(
2646 routing_id(), composition_range_
, composition_character_bounds_
));
2649 void RenderWidget::GetCompositionCharacterBounds(
2650 std::vector
<gfx::Rect
>* bounds
) {
2655 void RenderWidget::GetCompositionRange(gfx::Range
* range
) {
2656 size_t location
, length
;
2657 if (webwidget_
->compositionRange(&location
, &length
)) {
2658 range
->set_start(location
);
2659 range
->set_end(location
+ length
);
2660 } else if (webwidget_
->caretOrSelectionRange(&location
, &length
)) {
2661 range
->set_start(location
);
2662 range
->set_end(location
+ length
);
2664 *range
= gfx::Range::InvalidRange();
2668 bool RenderWidget::ShouldUpdateCompositionInfo(
2669 const gfx::Range
& range
,
2670 const std::vector
<gfx::Rect
>& bounds
) {
2671 if (composition_range_
!= range
)
2673 if (bounds
.size() != composition_character_bounds_
.size())
2675 for (size_t i
= 0; i
< bounds
.size(); ++i
) {
2676 if (bounds
[i
] != composition_character_bounds_
[i
])
2683 bool RenderWidget::CanComposeInline() {
2687 WebScreenInfo
RenderWidget::screenInfo() {
2688 return screen_info_
;
2691 float RenderWidget::deviceScaleFactor() {
2692 return device_scale_factor_
;
2695 void RenderWidget::resetInputMethod() {
2696 if (!input_method_is_active_
)
2699 ImeEventGuard
guard(this);
2700 // If the last text input type is not None, then we should finish any
2701 // ongoing composition regardless of the new text input type.
2702 if (text_input_type_
!= ui::TEXT_INPUT_TYPE_NONE
) {
2703 // If a composition text exists, then we need to let the browser process
2704 // to cancel the input method's ongoing composition session.
2705 if (webwidget_
->confirmComposition())
2706 Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2709 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2710 UpdateCompositionInfo(true);
2714 void RenderWidget::didHandleGestureEvent(
2715 const WebGestureEvent
& event
,
2716 bool event_cancelled
) {
2717 #if defined(OS_ANDROID)
2718 if (event_cancelled
)
2720 if (event
.type
== WebInputEvent::GestureTap
||
2721 event
.type
== WebInputEvent::GestureLongPress
) {
2722 UpdateTextInputState(true, true);
2727 void RenderWidget::SchedulePluginMove(const WebPluginGeometry
& move
) {
2729 for (; i
< plugin_window_moves_
.size(); ++i
) {
2730 if (plugin_window_moves_
[i
].window
== move
.window
) {
2731 if (move
.rects_valid
) {
2732 plugin_window_moves_
[i
] = move
;
2734 plugin_window_moves_
[i
].visible
= move
.visible
;
2740 if (i
== plugin_window_moves_
.size())
2741 plugin_window_moves_
.push_back(move
);
2744 void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window
) {
2745 for (WebPluginGeometryVector::iterator i
= plugin_window_moves_
.begin();
2746 i
!= plugin_window_moves_
.end(); ++i
) {
2747 if (i
->window
== window
) {
2748 plugin_window_moves_
.erase(i
);
2754 void RenderWidget::GetRenderingStats(
2755 blink::WebRenderingStatsImpl
& stats
) const {
2757 compositor_
->GetRenderingStats(&stats
.rendering_stats
);
2759 stats
.rendering_stats
.Add(
2760 legacy_software_mode_stats_
->GetRenderingStats());
2763 bool RenderWidget::GetGpuRenderingStats(GpuRenderingStats
* stats
) const {
2764 GpuChannelHost
* gpu_channel
= RenderThreadImpl::current()->GetGpuChannel();
2768 return gpu_channel
->CollectRenderingStatsForSurface(surface_id(), stats
);
2771 RenderWidgetCompositor
* RenderWidget::compositor() const {
2772 return compositor_
.get();
2775 void RenderWidget::OnSetBrowserRenderingStats(
2776 const BrowserRenderingStats
& stats
) {
2777 browser_rendering_stats_
= stats
;
2780 void RenderWidget::GetBrowserRenderingStats(BrowserRenderingStats
* stats
) {
2781 *stats
= browser_rendering_stats_
;
2784 bool RenderWidget::WillHandleMouseEvent(const blink::WebMouseEvent
& event
) {
2788 bool RenderWidget::WillHandleKeyEvent(const blink::WebKeyboardEvent
& event
) {
2792 bool RenderWidget::WillHandleGestureEvent(
2793 const blink::WebGestureEvent
& event
) {
2797 void RenderWidget::hasTouchEventHandlers(bool has_handlers
) {
2798 Send(new ViewHostMsg_HasTouchEventHandlers(routing_id_
, has_handlers
));
2801 void RenderWidget::setTouchAction(
2802 blink::WebTouchAction web_touch_action
) {
2804 // Ignore setTouchAction calls that result from synthetic touch events (eg.
2805 // when blink is emulating touch with mouse).
2806 if (!handling_touchstart_event_
)
2809 // Verify the same values are used by the types so we can cast between them.
2810 COMPILE_ASSERT(static_cast<blink::WebTouchAction
>(TOUCH_ACTION_AUTO
) ==
2811 blink::WebTouchActionAuto
,
2812 enum_values_must_match_for_touch_action
);
2813 COMPILE_ASSERT(static_cast<blink::WebTouchAction
>(TOUCH_ACTION_NONE
) ==
2814 blink::WebTouchActionNone
,
2815 enum_values_must_match_for_touch_action
);
2816 COMPILE_ASSERT(static_cast<blink::WebTouchAction
>(TOUCH_ACTION_PAN_X
) ==
2817 blink::WebTouchActionPanX
,
2818 enum_values_must_match_for_touch_action
);
2819 COMPILE_ASSERT(static_cast<blink::WebTouchAction
>(TOUCH_ACTION_PAN_Y
) ==
2820 blink::WebTouchActionPanY
,
2821 enum_values_must_match_for_touch_action
);
2823 content::TouchAction content_touch_action
=
2824 static_cast<content::TouchAction
>(web_touch_action
);
2825 Send(new InputHostMsg_SetTouchAction(routing_id_
, content_touch_action
));
2828 bool RenderWidget::HasTouchEventHandlersAt(const gfx::Point
& point
) const {
2832 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>
2833 RenderWidget::CreateGraphicsContext3D(
2834 const blink::WebGraphicsContext3D::Attributes
& attributes
) {
2836 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
2837 if (CommandLine::ForCurrentProcess()->HasSwitch(
2838 switches::kDisableGpuCompositing
))
2839 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
2840 if (!RenderThreadImpl::current())
2841 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
2842 CauseForGpuLaunch cause
=
2843 CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE
;
2844 scoped_refptr
<GpuChannelHost
> gpu_channel_host(
2845 RenderThreadImpl::current()->EstablishGpuChannelSync(cause
));
2846 if (!gpu_channel_host
)
2847 return scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
>();
2849 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits
;
2850 #if defined(OS_ANDROID)
2851 // If we raster too fast we become upload bound, and pending
2852 // uploads consume memory. For maximum upload throughput, we would
2853 // want to allow for upload_throughput * pipeline_time of pending
2854 // uploads, after which we are just wasting memory. Since we don't
2855 // know our upload throughput yet, this just caps our memory usage.
2857 if (base::android::SysUtils::IsLowEndDevice())
2859 // For reference Nexus10 can upload 1MB in about 2.5ms.
2860 const double max_mb_uploaded_per_ms
= 2.0 / (5 * divider
);
2861 // Deadline to draw a frame to achieve 60 frames per second.
2862 const size_t kMillisecondsPerFrame
= 16;
2863 // Assuming a two frame deep pipeline between the CPU and the GPU.
2864 size_t max_transfer_buffer_usage_mb
=
2865 static_cast<size_t>(2 * kMillisecondsPerFrame
* max_mb_uploaded_per_ms
);
2866 static const size_t kBytesPerMegabyte
= 1024 * 1024;
2867 // We keep the MappedMemoryReclaimLimit the same as the upload limit
2868 // to avoid unnecessarily stalling the compositor thread.
2869 limits
.mapped_memory_reclaim_limit
=
2870 max_transfer_buffer_usage_mb
* kBytesPerMegabyte
;
2873 scoped_ptr
<WebGraphicsContext3DCommandBufferImpl
> context(
2874 new WebGraphicsContext3DCommandBufferImpl(
2876 GetURLForGraphicsContext3D(),
2877 gpu_channel_host
.get(),
2879 false /* bind generates resources */,
2881 return context
.Pass();
2884 } // namespace content