1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // Responsible for generating packets on behalf of a QuicConnection.
6 // Packets are serialized just-in-time. Control frames are queued.
7 // Ack and Feedback frames will be requested from the Connection
8 // just-in-time. When a packet needs to be sent, the Generator
9 // will serialize a packet and pass it to QuicConnection::SendOrQueuePacket()
11 // The Generator's mode of operation is controlled by two conditions:
13 // 1) Is the Delegate writable?
15 // If the Delegate is not writable, then no operations will cause
16 // a packet to be serialized. In particular:
17 // * SetShouldSendAck will simply record that an ack is to be sent.
18 // * AddControlFrame will enqueue the control frame.
19 // * ConsumeData will do nothing.
21 // If the Delegate is writable, then the behavior depends on the second
24 // 2) Is the Generator in batch mode?
26 // If the Generator is NOT in batch mode, then each call to a write
27 // operation will serialize one or more packets. The contents will
28 // include any previous queued frames. If an ack should be sent
29 // but has not been sent, then the Delegate will be asked to create
30 // an Ack frame which will then be included in the packet. When
31 // the write call completes, the current packet will be serialized
32 // and sent to the Delegate, even if it is not full.
34 // If the Generator is in batch mode, then each write operation will
35 // add data to the "current" packet. When the current packet becomes
36 // full, it will be serialized and sent to the packet. When batch
37 // mode is ended via |FinishBatchOperations|, the current packet
38 // will be serialzied, even if it is not full.
40 // FEC behavior also depends on batch mode. In batch mode, FEC packets
41 // will be sent after |max_packets_per_group| have been sent, as well
42 // as after batch operations are complete. When not in batch mode,
43 // an FEC packet will be sent after each write call completes.
45 // TODO(rch): This behavior should probably be tuned. When not in batch
46 // mode, we should probably set a timer so that several independent
47 // operations can be grouped into the same FEC group.
49 // When an FEC packet is generated, it will be send to the Delegate,
50 // even if the Delegate has become unwritable after handling the
51 // data packet immediately proceeding the FEC packet.
53 #ifndef NET_QUIC_QUIC_PACKET_GENERATOR_H_
54 #define NET_QUIC_QUIC_PACKET_GENERATOR_H_
58 #include "net/quic/quic_ack_notifier.h"
59 #include "net/quic/quic_packet_creator.h"
60 #include "net/quic/quic_sent_packet_manager.h"
61 #include "net/quic/quic_types.h"
66 class QuicPacketGeneratorPeer
;
69 class NET_EXPORT_PRIVATE QuicPacketGenerator
{
71 class NET_EXPORT_PRIVATE DelegateInterface
{
73 virtual ~DelegateInterface() {}
74 virtual bool ShouldGeneratePacket(HasRetransmittableData retransmittable
,
75 IsHandshake handshake
) = 0;
76 virtual void PopulateAckFrame(QuicAckFrame
* ack
) = 0;
77 virtual void PopulateStopWaitingFrame(
78 QuicStopWaitingFrame
* stop_waiting
) = 0;
79 // Takes ownership of |packet.packet| and |packet.retransmittable_frames|.
80 virtual void OnSerializedPacket(const SerializedPacket
& packet
) = 0;
81 virtual void CloseConnection(QuicErrorCode error
, bool from_peer
) = 0;
82 // Called when a FEC Group is reset (closed).
83 virtual void OnResetFecGroup() = 0;
86 // Interface which gets callbacks from the QuicPacketGenerator at interesting
87 // points. Implementations must not mutate the state of the generator
88 // as a result of these callbacks.
89 class NET_EXPORT_PRIVATE DebugDelegate
{
91 virtual ~DebugDelegate() {}
93 // Called when a frame has been added to the current packet.
94 virtual void OnFrameAddedToPacket(const QuicFrame
& frame
) {}
97 QuicPacketGenerator(QuicConnectionId connection_id
,
99 QuicRandom
* random_generator
,
100 DelegateInterface
* delegate
);
102 virtual ~QuicPacketGenerator();
104 // Called by the connection in the event of the congestion window changing.
105 void OnCongestionWindowChange(QuicPacketCount max_packets_in_flight
);
107 // Called by the connection when the RTT may have changed.
108 void OnRttChange(QuicTime::Delta rtt
);
110 // Indicates that an ACK frame should be sent.
111 // If |also_send_stop_waiting| is true, then it also indicates that a
112 // STOP_WAITING frame should be sent as well.
113 // The contents of the frame(s) will be generated via a call to the delegate
114 // CreateAckFrame() when the packet is serialized.
115 void SetShouldSendAck(bool also_send_stop_waiting
);
117 void AddControlFrame(const QuicFrame
& frame
);
119 // Given some data, may consume part or all of it and pass it to the
120 // packet creator to be serialized into packets. If not in batch
121 // mode, these packets will also be sent during this call.
122 // |delegate| (if not nullptr) will be informed once all packets sent as a
123 // result of this call are ACKed by the peer.
124 QuicConsumedData
ConsumeData(QuicStreamId id
,
125 const QuicIOVector
& iov
,
126 QuicStreamOffset offset
,
128 FecProtection fec_protection
,
129 QuicAckNotifier::DelegateInterface
* delegate
);
131 // Generates an MTU discovery packet of specified size.
132 void GenerateMtuDiscoveryPacket(QuicByteCount target_mtu
,
133 QuicAckNotifier::DelegateInterface
* delegate
);
135 // Indicates whether batch mode is currently enabled.
137 // Disables flushing.
138 void StartBatchOperations();
139 // Enables flushing and flushes queued data which can be sent.
140 void FinishBatchOperations();
142 // Flushes all queued frames, even frames which are not sendable.
143 void FlushAllQueuedFrames();
145 bool HasQueuedFrames() const;
147 // Makes the framer not serialize the protocol version in sent packets.
148 void StopSendingVersion();
150 // Creates a version negotiation packet which supports |supported_versions|.
151 // Caller owns the created packet. Also, sets the entropy hash of the
152 // serialized packet to a random bool and returns that value as a member of
154 QuicEncryptedPacket
* SerializeVersionNegotiationPacket(
155 const QuicVersionVector
& supported_versions
);
158 // Re-serializes frames with the original packet's sequence number length.
159 // Used for retransmitting packets to ensure they aren't too long.
160 // Caller must ensure that any open FEC group is closed before calling this
162 SerializedPacket
ReserializeAllFrames(
163 const RetransmittableFrames
& frames
,
164 QuicSequenceNumberLength original_length
,
168 // Update the sequence number length to use in future packets as soon as it
169 // can be safely changed.
170 void UpdateSequenceNumberLength(
171 QuicPacketSequenceNumber least_packet_awaited_by_peer
,
172 QuicPacketCount max_packets_in_flight
);
174 // Set the minimum number of bytes for the connection id length;
175 void SetConnectionIdLength(uint32 length
);
177 // Called when the FEC alarm fires.
180 // Called after sending |sequence_number| to determine whether an FEC alarm
181 // should be set for sending out an FEC packet. Returns a positive and finite
182 // timeout if an FEC alarm should be set, and infinite if no alarm should be
183 // set. OnFecTimeout should be called to send the FEC packet when the alarm
185 QuicTime::Delta
GetFecTimeout(QuicPacketSequenceNumber sequence_number
);
187 // Sets the encrypter to use for the encryption level.
188 void SetEncrypter(EncryptionLevel level
, QuicEncrypter
* encrypter
);
190 // Sets the encryption level that will be applied to new packets.
191 void set_encryption_level(EncryptionLevel level
);
193 // Sequence number of the last created packet, or 0 if no packets have been
195 QuicPacketSequenceNumber
sequence_number() const;
197 // Returns the maximum packet length. Note that this is the long-term maximum
198 // packet length, and it may not be the maximum length of the current packet,
199 // if the generator is in the middle of the packet (in batch mode) or FEC
201 QuicByteCount
GetMaxPacketLength() const;
202 // Returns the maximum length current packet can actually have.
203 QuicByteCount
GetCurrentMaxPacketLength() const;
205 // Set maximum packet length sent. If |force| is set to true, all pending
206 // unfinished packets and FEC groups are closed, and the change is enacted
207 // immediately. Otherwise, it is enacted at the next opportunity.
208 void SetMaxPacketLength(QuicByteCount length
, bool force
);
210 void set_debug_delegate(DebugDelegate
* debug_delegate
) {
211 debug_delegate_
= debug_delegate
;
214 // TODO(rtenneti): Delete this code after the 0.25 RTT FEC experiment.
215 float rtt_multiplier_for_fec_timeout() {
216 return rtt_multiplier_for_fec_timeout_
;
218 void set_rtt_multiplier_for_fec_timeout(
219 float rtt_multiplier_for_fec_timeout
) {
220 rtt_multiplier_for_fec_timeout_
= rtt_multiplier_for_fec_timeout
;
223 FecSendPolicy
fec_send_policy() { return fec_send_policy_
; }
224 void set_fec_send_policy(FecSendPolicy fec_send_policy
) {
225 fec_send_policy_
= fec_send_policy
;
229 friend class test::QuicPacketGeneratorPeer
;
231 // Turn on FEC protection for subsequent packets in the generator.
232 // If no FEC group is currently open in the creator, this method flushes any
233 // queued frames in the generator and in the creator, and it then turns FEC on
234 // in the creator. This method may be called with an open FEC group in the
235 // creator, in which case, only the generator's state is altered.
236 void MaybeStartFecProtection();
238 // Serializes and calls the delegate on an FEC packet if one was under
239 // construction in the creator. When |force| is false, it relies on the
240 // creator being ready to send an FEC packet, otherwise FEC packet is sent
241 // as long as one is under construction in the creator. Also tries to turn
242 // off FEC protection in the creator if it's off in the generator.
243 // When |fec_send_policy_| is FEC_SEND_QUIESCENCE, then send FEC
244 // packet if |is_fec_timeout| is true otherwise close the FEC group.
245 void MaybeSendFecPacketAndCloseGroup(bool force
, bool is_fec_timeout
);
247 // Returns true if an FEC packet should be generated based on |force| and
248 // current state of the generator and the creator.
249 bool ShouldSendFecPacket(bool force
);
251 // Resets (closes) the FEC group and calls the Delegate's OnResetFecGroup.
252 // Asserts that FEC group is open.
253 void ResetFecGroup();
255 void SendQueuedFrames(bool flush
, bool is_fec_timeout
);
257 // Test to see if we have pending ack, or control frames.
258 bool HasPendingFrames() const;
259 // Test to see if the addition of a pending frame (which might be
260 // retransmittable) would still allow the resulting packet to be sent now.
261 bool CanSendWithNextPendingFrameAddition() const;
262 // Add exactly one pending frame, preferring ack frames over control frames.
263 bool AddNextPendingFrame();
264 // Adds a frame and takes ownership of the underlying buffer if the addition
266 bool AddFrame(const QuicFrame
& frame
, char* buffer
, bool needs_padding
);
268 void SerializeAndSendPacket();
270 DelegateInterface
* delegate_
;
271 DebugDelegate
* debug_delegate_
;
273 QuicPacketCreator packet_creator_
;
274 QuicFrames queued_control_frames_
;
276 // True if batch mode is currently enabled.
279 // Timeout used for FEC alarm. Can be set to zero initially or if the SRTT has
281 QuicTime::Delta fec_timeout_
;
283 // The multiplication factor for FEC timeout based on RTT.
284 // TODO(rtenneti): Delete this code after the 0.25 RTT FEC experiment.
285 float rtt_multiplier_for_fec_timeout_
;
287 // True if FEC protection is on. The creator may have an open FEC group even
288 // if this variable is false.
289 bool should_fec_protect_
;
291 // FEC policy that specifies when to send FEC packet.
292 FecSendPolicy fec_send_policy_
;
294 // Flags to indicate the need for just-in-time construction of a frame.
295 bool should_send_ack_
;
296 bool should_send_stop_waiting_
;
297 // If we put a non-retransmittable frame in this packet, then we have to hold
298 // a reference to it until we flush (and serialize it). Retransmittable frames
299 // are referenced elsewhere so that they can later be (optionally)
301 QuicAckFrame pending_ack_frame_
;
302 QuicStopWaitingFrame pending_stop_waiting_frame_
;
303 // True if an ack or stop waiting frame is already queued, and should not be
306 bool stop_waiting_queued_
;
308 // Stores notifiers that should be attached to the next serialized packet.
309 std::list
<QuicAckNotifier
*> ack_notifiers_
;
311 // Stores the maximum packet size we are allowed to send. This might not be
312 // the maximum size we are actually using now, if we are in the middle of the
314 QuicByteCount max_packet_length_
;
316 DISALLOW_COPY_AND_ASSIGN(QuicPacketGenerator
);
321 #endif // NET_QUIC_QUIC_PACKET_GENERATOR_H_