1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/compositor/layer.h"
9 #include "base/auto_reset.h"
10 #include "base/command_line.h"
11 #include "base/json/json_writer.h"
12 #include "base/lazy_instance.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/trace_event/trace_event.h"
16 #include "cc/base/scoped_ptr_algorithm.h"
17 #include "cc/layers/delegated_renderer_layer.h"
18 #include "cc/layers/nine_patch_layer.h"
19 #include "cc/layers/picture_layer.h"
20 #include "cc/layers/solid_color_layer.h"
21 #include "cc/layers/surface_layer.h"
22 #include "cc/layers/texture_layer.h"
23 #include "cc/output/copy_output_request.h"
24 #include "cc/output/delegated_frame_data.h"
25 #include "cc/output/filter_operation.h"
26 #include "cc/output/filter_operations.h"
27 #include "cc/resources/transferable_resource.h"
28 #include "cc/trees/layer_tree_settings.h"
29 #include "ui/compositor/compositor_switches.h"
30 #include "ui/compositor/dip_util.h"
31 #include "ui/compositor/layer_animator.h"
32 #include "ui/compositor/paint_context.h"
33 #include "ui/gfx/animation/animation.h"
34 #include "ui/gfx/canvas.h"
35 #include "ui/gfx/display.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/point_conversions.h"
38 #include "ui/gfx/geometry/size_conversions.h"
39 #include "ui/gfx/interpolated_transform.h"
43 const ui::Layer
* GetRoot(const ui::Layer
* layer
) {
44 while (layer
->parent())
45 layer
= layer
->parent();
49 base::LazyInstance
<cc::LayerSettings
> g_ui_layer_settings
=
50 LAZY_INSTANCE_INITIALIZER
;
57 : type_(LAYER_TEXTURED
),
61 force_render_surface_(false),
62 fills_bounds_opaquely_(true),
63 fills_bounds_completely_(false),
64 background_blur_radius_(0),
65 layer_saturation_(0.0f
),
66 layer_brightness_(0.0f
),
67 layer_grayscale_(0.0f
),
68 layer_inverted_(false),
70 layer_mask_back_link_(NULL
),
76 device_scale_factor_(1.0f
) {
80 Layer::Layer(LayerType type
)
85 force_render_surface_(false),
86 fills_bounds_opaquely_(true),
87 fills_bounds_completely_(false),
88 background_blur_radius_(0),
89 layer_saturation_(0.0f
),
90 layer_brightness_(0.0f
),
91 layer_grayscale_(0.0f
),
92 layer_inverted_(false),
94 layer_mask_back_link_(NULL
),
100 device_scale_factor_(1.0f
) {
105 // Destroying the animator may cause observers to use the layer (and
106 // indirectly the WebLayer). Destroy the animator first so that the WebLayer
109 animator_
->SetDelegate(NULL
);
112 compositor_
->SetRootLayer(NULL
);
114 parent_
->Remove(this);
117 if (layer_mask_back_link_
)
118 layer_mask_back_link_
->SetMaskLayer(NULL
);
119 for (size_t i
= 0; i
< children_
.size(); ++i
)
120 children_
[i
]->parent_
= NULL
;
122 cc_layer_
->RemoveLayerAnimationEventObserver(this);
123 cc_layer_
->RemoveFromParent();
127 const cc::LayerSettings
& Layer::UILayerSettings() {
128 return g_ui_layer_settings
.Get();
132 void Layer::InitializeUILayerSettings() {
133 base::CommandLine
* command_line
= base::CommandLine::ForCurrentProcess();
134 if (command_line
->HasSwitch(switches::kUIEnableCompositorAnimationTimelines
))
135 g_ui_layer_settings
.Get().use_compositor_animation_timelines
= true;
138 const Compositor
* Layer::GetCompositor() const {
139 return GetRoot(this)->compositor_
;
142 float Layer::opacity() const {
143 return cc_layer_
->opacity();
146 void Layer::SetCompositor(Compositor
* compositor
,
147 scoped_refptr
<cc::Layer
> root_layer
) {
148 // This function must only be called to set the compositor on the root ui
151 DCHECK(!compositor_
);
152 DCHECK(compositor
->root_layer() == this);
155 compositor_
= compositor
;
156 OnDeviceScaleFactorChanged(compositor
->device_scale_factor());
157 AddAnimatorsInTreeToCollection(compositor_
->layer_animator_collection());
159 root_layer
->AddChild(cc_layer_
);
160 SendPendingThreadedAnimations();
163 void Layer::ResetCompositor() {
166 RemoveAnimatorsInTreeFromCollection(
167 compositor_
->layer_animator_collection());
168 compositor_
= nullptr;
171 void Layer::Add(Layer
* child
) {
172 DCHECK(!child
->compositor_
);
174 child
->parent_
->Remove(child
);
175 child
->parent_
= this;
176 children_
.push_back(child
);
177 cc_layer_
->AddChild(child
->cc_layer_
);
178 child
->OnDeviceScaleFactorChanged(device_scale_factor_
);
180 child
->SendPendingThreadedAnimations();
181 LayerAnimatorCollection
* collection
= GetLayerAnimatorCollection();
183 child
->AddAnimatorsInTreeToCollection(collection
);
186 void Layer::Remove(Layer
* child
) {
187 // Current bounds are used to calculate offsets when layers are reparented.
188 // Stop (and complete) an ongoing animation to update the bounds immediately.
189 LayerAnimator
* child_animator
= child
->animator_
.get();
191 child_animator
->StopAnimatingProperty(ui::LayerAnimationElement::BOUNDS
);
192 LayerAnimatorCollection
* collection
= GetLayerAnimatorCollection();
194 child
->RemoveAnimatorsInTreeFromCollection(collection
);
196 std::vector
<Layer
*>::iterator i
=
197 std::find(children_
.begin(), children_
.end(), child
);
198 DCHECK(i
!= children_
.end());
200 child
->parent_
= NULL
;
201 child
->cc_layer_
->RemoveFromParent();
204 void Layer::StackAtTop(Layer
* child
) {
205 if (children_
.size() <= 1 || child
== children_
.back())
206 return; // Already in front.
207 StackAbove(child
, children_
.back());
210 void Layer::StackAbove(Layer
* child
, Layer
* other
) {
211 StackRelativeTo(child
, other
, true);
214 void Layer::StackAtBottom(Layer
* child
) {
215 if (children_
.size() <= 1 || child
== children_
.front())
216 return; // Already on bottom.
217 StackBelow(child
, children_
.front());
220 void Layer::StackBelow(Layer
* child
, Layer
* other
) {
221 StackRelativeTo(child
, other
, false);
224 bool Layer::Contains(const Layer
* other
) const {
225 for (const Layer
* parent
= other
; parent
; parent
= parent
->parent()) {
232 void Layer::SetAnimator(LayerAnimator
* animator
) {
234 animator
->SetDelegate(this);
235 animator_
= animator
;
238 LayerAnimator
* Layer::GetAnimator() {
239 if (!animator_
.get())
240 SetAnimator(LayerAnimator::CreateDefaultAnimator());
241 return animator_
.get();
244 void Layer::SetTransform(const gfx::Transform
& transform
) {
245 GetAnimator()->SetTransform(transform
);
248 gfx::Transform
Layer::GetTargetTransform() const {
249 if (animator_
.get() && animator_
->IsAnimatingProperty(
250 LayerAnimationElement::TRANSFORM
)) {
251 return animator_
->GetTargetTransform();
256 void Layer::SetBounds(const gfx::Rect
& bounds
) {
257 GetAnimator()->SetBounds(bounds
);
260 void Layer::SetSubpixelPositionOffset(const gfx::Vector2dF
& offset
) {
261 subpixel_position_offset_
= offset
;
265 gfx::Rect
Layer::GetTargetBounds() const {
266 if (animator_
.get() && animator_
->IsAnimatingProperty(
267 LayerAnimationElement::BOUNDS
)) {
268 return animator_
->GetTargetBounds();
273 void Layer::SetMasksToBounds(bool masks_to_bounds
) {
274 cc_layer_
->SetMasksToBounds(masks_to_bounds
);
277 bool Layer::GetMasksToBounds() const {
278 return cc_layer_
->masks_to_bounds();
281 void Layer::SetOpacity(float opacity
) {
282 GetAnimator()->SetOpacity(opacity
);
285 float Layer::GetCombinedOpacity() const {
286 float opacity
= this->opacity();
287 Layer
* current
= this->parent_
;
289 opacity
*= current
->opacity();
290 current
= current
->parent_
;
295 void Layer::SetBackgroundBlur(int blur_radius
) {
296 background_blur_radius_
= blur_radius
;
298 SetLayerBackgroundFilters();
301 void Layer::SetLayerSaturation(float saturation
) {
302 layer_saturation_
= saturation
;
306 void Layer::SetLayerBrightness(float brightness
) {
307 GetAnimator()->SetBrightness(brightness
);
310 float Layer::GetTargetBrightness() const {
311 if (animator_
.get() && animator_
->IsAnimatingProperty(
312 LayerAnimationElement::BRIGHTNESS
)) {
313 return animator_
->GetTargetBrightness();
315 return layer_brightness();
318 void Layer::SetLayerGrayscale(float grayscale
) {
319 GetAnimator()->SetGrayscale(grayscale
);
322 float Layer::GetTargetGrayscale() const {
323 if (animator_
.get() && animator_
->IsAnimatingProperty(
324 LayerAnimationElement::GRAYSCALE
)) {
325 return animator_
->GetTargetGrayscale();
327 return layer_grayscale();
330 void Layer::SetLayerInverted(bool inverted
) {
331 layer_inverted_
= inverted
;
335 void Layer::SetMaskLayer(Layer
* layer_mask
) {
336 // The provided mask should not have a layer mask itself.
337 DCHECK(!layer_mask
||
338 (!layer_mask
->layer_mask_layer() &&
339 layer_mask
->children().empty() &&
340 !layer_mask
->layer_mask_back_link_
));
341 DCHECK(!layer_mask_back_link_
);
342 if (layer_mask_
== layer_mask
)
344 // We need to de-reference the currently linked object so that no problem
345 // arises if the mask layer gets deleted before this object.
347 layer_mask_
->layer_mask_back_link_
= NULL
;
348 layer_mask_
= layer_mask
;
349 cc_layer_
->SetMaskLayer(layer_mask
? layer_mask
->cc_layer_
: NULL
);
350 // We need to reference the linked object so that it can properly break the
351 // link to us when it gets deleted.
353 layer_mask
->layer_mask_back_link_
= this;
354 layer_mask
->OnDeviceScaleFactorChanged(device_scale_factor_
);
358 void Layer::SetBackgroundZoom(float zoom
, int inset
) {
362 SetLayerBackgroundFilters();
365 void Layer::SetAlphaShape(scoped_ptr
<SkRegion
> region
) {
366 alpha_shape_
= region
.Pass();
371 void Layer::SetLayerFilters() {
372 cc::FilterOperations filters
;
373 if (layer_saturation_
) {
374 filters
.Append(cc::FilterOperation::CreateSaturateFilter(
377 if (layer_grayscale_
) {
378 filters
.Append(cc::FilterOperation::CreateGrayscaleFilter(
382 filters
.Append(cc::FilterOperation::CreateInvertFilter(1.0));
383 // Brightness goes last, because the resulting colors neeed clamping, which
384 // cause further color matrix filters to be applied separately. In this order,
385 // they all can be combined in a single pass.
386 if (layer_brightness_
) {
387 filters
.Append(cc::FilterOperation::CreateSaturatingBrightnessFilter(
391 filters
.Append(cc::FilterOperation::CreateAlphaThresholdFilter(
392 *alpha_shape_
, 0.f
, 0.f
));
395 cc_layer_
->SetFilters(filters
);
398 void Layer::SetLayerBackgroundFilters() {
399 cc::FilterOperations filters
;
401 filters
.Append(cc::FilterOperation::CreateZoomFilter(zoom_
, zoom_inset_
));
403 if (background_blur_radius_
) {
404 filters
.Append(cc::FilterOperation::CreateBlurFilter(
405 background_blur_radius_
));
408 cc_layer_
->SetBackgroundFilters(filters
);
411 float Layer::GetTargetOpacity() const {
412 if (animator_
.get() && animator_
->IsAnimatingProperty(
413 LayerAnimationElement::OPACITY
))
414 return animator_
->GetTargetOpacity();
418 void Layer::SetVisible(bool visible
) {
419 GetAnimator()->SetVisibility(visible
);
422 bool Layer::GetTargetVisibility() const {
423 if (animator_
.get() && animator_
->IsAnimatingProperty(
424 LayerAnimationElement::VISIBILITY
))
425 return animator_
->GetTargetVisibility();
429 bool Layer::IsDrawn() const {
430 const Layer
* layer
= this;
431 while (layer
&& layer
->visible_
)
432 layer
= layer
->parent_
;
433 return layer
== NULL
;
436 bool Layer::ShouldDraw() const {
437 return type_
!= LAYER_NOT_DRAWN
&& GetCombinedOpacity() > 0.0f
;
441 void Layer::ConvertPointToLayer(const Layer
* source
,
444 if (source
== target
)
447 const Layer
* root_layer
= GetRoot(source
);
448 CHECK_EQ(root_layer
, GetRoot(target
));
450 if (source
!= root_layer
)
451 source
->ConvertPointForAncestor(root_layer
, point
);
452 if (target
!= root_layer
)
453 target
->ConvertPointFromAncestor(root_layer
, point
);
456 bool Layer::GetTargetTransformRelativeTo(const Layer
* ancestor
,
457 gfx::Transform
* transform
) const {
458 const Layer
* p
= this;
459 for (; p
&& p
!= ancestor
; p
= p
->parent()) {
460 gfx::Transform translation
;
461 translation
.Translate(static_cast<float>(p
->bounds().x()),
462 static_cast<float>(p
->bounds().y()));
463 // Use target transform so that result will be correct once animation is
465 if (!p
->GetTargetTransform().IsIdentity())
466 transform
->ConcatTransform(p
->GetTargetTransform());
467 transform
->ConcatTransform(translation
);
469 return p
== ancestor
;
472 void Layer::SetFillsBoundsOpaquely(bool fills_bounds_opaquely
) {
473 if (fills_bounds_opaquely_
== fills_bounds_opaquely
)
476 fills_bounds_opaquely_
= fills_bounds_opaquely
;
478 cc_layer_
->SetContentsOpaque(fills_bounds_opaquely
);
481 void Layer::SetFillsBoundsCompletely(bool fills_bounds_completely
) {
482 fills_bounds_completely_
= fills_bounds_completely
;
485 void Layer::SwitchToLayer(scoped_refptr
<cc::Layer
> new_layer
) {
486 // Finish animations being handled by cc_layer_.
487 if (animator_
.get()) {
488 animator_
->StopAnimatingProperty(LayerAnimationElement::TRANSFORM
);
489 animator_
->StopAnimatingProperty(LayerAnimationElement::OPACITY
);
492 if (texture_layer_
.get())
493 texture_layer_
->ClearClient();
494 // TODO(piman): delegated_renderer_layer_ cleanup.
496 cc_layer_
->RemoveAllChildren();
497 if (cc_layer_
->parent()) {
498 cc_layer_
->parent()->ReplaceChild(cc_layer_
, new_layer
);
500 cc_layer_
->SetLayerClient(NULL
);
501 cc_layer_
->RemoveLayerAnimationEventObserver(this);
502 new_layer
->SetOpacity(cc_layer_
->opacity());
503 new_layer
->SetTransform(cc_layer_
->transform());
504 new_layer
->SetPosition(cc_layer_
->position());
505 new_layer
->SetBackgroundColor(cc_layer_
->background_color());
507 cc_layer_
= new_layer
.get();
508 content_layer_
= NULL
;
509 solid_color_layer_
= NULL
;
510 texture_layer_
= NULL
;
511 delegated_renderer_layer_
= NULL
;
512 surface_layer_
= NULL
;
514 cc_layer_
->AddLayerAnimationEventObserver(this);
515 for (size_t i
= 0; i
< children_
.size(); ++i
) {
516 DCHECK(children_
[i
]->cc_layer_
);
517 cc_layer_
->AddChild(children_
[i
]->cc_layer_
);
519 cc_layer_
->SetLayerClient(this);
520 cc_layer_
->SetTransformOrigin(gfx::Point3F());
521 cc_layer_
->SetContentsOpaque(fills_bounds_opaquely_
);
522 cc_layer_
->SetForceRenderSurface(force_render_surface_
);
523 cc_layer_
->SetIsDrawable(type_
!= LAYER_NOT_DRAWN
);
524 cc_layer_
->SetHideLayerAndSubtree(!visible_
);
527 SetLayerBackgroundFilters();
530 void Layer::SwitchCCLayerForTest() {
531 scoped_refptr
<cc::Layer
> new_layer
=
532 cc::PictureLayer::Create(UILayerSettings(), this);
533 SwitchToLayer(new_layer
);
534 content_layer_
= new_layer
;
537 void Layer::SetTextureMailbox(
538 const cc::TextureMailbox
& mailbox
,
539 scoped_ptr
<cc::SingleReleaseCallback
> release_callback
,
540 gfx::Size texture_size_in_dip
) {
541 DCHECK(type_
== LAYER_TEXTURED
|| type_
== LAYER_SOLID_COLOR
);
542 DCHECK(mailbox
.IsValid());
543 DCHECK(release_callback
);
544 if (!texture_layer_
.get()) {
545 scoped_refptr
<cc::TextureLayer
> new_layer
=
546 cc::TextureLayer::CreateForMailbox(UILayerSettings(), this);
547 new_layer
->SetFlipped(true);
548 SwitchToLayer(new_layer
);
549 texture_layer_
= new_layer
;
550 // Reset the frame_size_in_dip_ so that SetTextureSize() will not early out,
551 // the frame_size_in_dip_ was for a previous (different) |texture_layer_|.
552 frame_size_in_dip_
= gfx::Size();
554 if (mailbox_release_callback_
)
555 mailbox_release_callback_
->Run(0, false);
556 mailbox_release_callback_
= release_callback
.Pass();
558 SetTextureSize(texture_size_in_dip
);
561 void Layer::SetTextureSize(gfx::Size texture_size_in_dip
) {
562 DCHECK(texture_layer_
.get());
563 if (frame_size_in_dip_
== texture_size_in_dip
)
565 frame_size_in_dip_
= texture_size_in_dip
;
566 RecomputeDrawsContentAndUVRect();
567 texture_layer_
->SetNeedsDisplay();
570 void Layer::SetTextureFlipped(bool flipped
) {
571 DCHECK(texture_layer_
.get());
572 texture_layer_
->SetFlipped(flipped
);
575 bool Layer::TextureFlipped() const {
576 DCHECK(texture_layer_
.get());
577 return texture_layer_
->flipped();
580 void Layer::SetShowDelegatedContent(cc::DelegatedFrameProvider
* frame_provider
,
581 gfx::Size frame_size_in_dip
) {
582 DCHECK(type_
== LAYER_TEXTURED
|| type_
== LAYER_SOLID_COLOR
);
584 scoped_refptr
<cc::DelegatedRendererLayer
> new_layer
=
585 cc::DelegatedRendererLayer::Create(UILayerSettings(), frame_provider
);
586 SwitchToLayer(new_layer
);
587 delegated_renderer_layer_
= new_layer
;
589 frame_size_in_dip_
= frame_size_in_dip
;
590 RecomputeDrawsContentAndUVRect();
593 void Layer::SetShowSurface(
594 cc::SurfaceId surface_id
,
595 const cc::SurfaceLayer::SatisfyCallback
& satisfy_callback
,
596 const cc::SurfaceLayer::RequireCallback
& require_callback
,
597 gfx::Size surface_size
,
599 gfx::Size frame_size_in_dip
) {
600 DCHECK(type_
== LAYER_TEXTURED
|| type_
== LAYER_SOLID_COLOR
);
602 scoped_refptr
<cc::SurfaceLayer
> new_layer
= cc::SurfaceLayer::Create(
603 UILayerSettings(), satisfy_callback
, require_callback
);
604 new_layer
->SetSurfaceId(surface_id
, scale
, surface_size
);
605 SwitchToLayer(new_layer
);
606 surface_layer_
= new_layer
;
608 frame_size_in_dip_
= frame_size_in_dip
;
609 RecomputeDrawsContentAndUVRect();
612 void Layer::SetShowSolidColorContent() {
613 DCHECK_EQ(type_
, LAYER_SOLID_COLOR
);
615 if (solid_color_layer_
.get())
618 scoped_refptr
<cc::SolidColorLayer
> new_layer
=
619 cc::SolidColorLayer::Create(UILayerSettings());
620 SwitchToLayer(new_layer
);
621 solid_color_layer_
= new_layer
;
623 mailbox_
= cc::TextureMailbox();
624 if (mailbox_release_callback_
) {
625 mailbox_release_callback_
->Run(0, false);
626 mailbox_release_callback_
.reset();
628 RecomputeDrawsContentAndUVRect();
631 void Layer::UpdateNinePatchLayerImage(const gfx::ImageSkia
& image
) {
632 DCHECK(type_
== LAYER_NINE_PATCH
&& nine_patch_layer_
.get());
633 nine_patch_layer_image_
= image
;
634 SkBitmap bitmap
= nine_patch_layer_image_
.GetRepresentation(
635 device_scale_factor_
).sk_bitmap();
636 SkBitmap bitmap_copy
;
637 if (bitmap
.isImmutable()) {
638 bitmap_copy
= bitmap
;
640 // UIResourceBitmap requires an immutable copy of the input |bitmap|.
641 bitmap
.copyTo(&bitmap_copy
);
642 bitmap_copy
.setImmutable();
644 nine_patch_layer_
->SetBitmap(bitmap_copy
);
647 void Layer::UpdateNinePatchLayerAperture(const gfx::Rect
& aperture_in_dip
) {
648 DCHECK(type_
== LAYER_NINE_PATCH
&& nine_patch_layer_
.get());
649 nine_patch_layer_aperture_
= aperture_in_dip
;
650 gfx::Rect aperture_in_pixel
= ConvertRectToPixel(this, aperture_in_dip
);
651 nine_patch_layer_
->SetAperture(aperture_in_pixel
);
654 void Layer::UpdateNinePatchLayerBorder(const gfx::Rect
& border
) {
655 DCHECK(type_
== LAYER_NINE_PATCH
&& nine_patch_layer_
.get());
656 nine_patch_layer_
->SetBorder(border
);
659 void Layer::SetColor(SkColor color
) { GetAnimator()->SetColor(color
); }
661 SkColor
Layer::GetTargetColor() {
662 if (GetAnimator()->IsAnimatingProperty(LayerAnimationElement::COLOR
))
663 return GetAnimator()->GetTargetColor();
664 return cc_layer_
->background_color();
667 SkColor
Layer::background_color() const {
668 return cc_layer_
->background_color();
671 bool Layer::SchedulePaint(const gfx::Rect
& invalid_rect
) {
672 if ((type_
== LAYER_SOLID_COLOR
&& !texture_layer_
.get()) ||
673 type_
== LAYER_NINE_PATCH
|| (!delegate_
&& !mailbox_
.IsValid()))
676 damaged_region_
.Union(invalid_rect
);
681 void Layer::ScheduleDraw() {
682 Compositor
* compositor
= GetCompositor();
684 compositor
->ScheduleDraw();
687 void Layer::SendDamagedRects() {
688 if (damaged_region_
.IsEmpty())
690 if (!delegate_
&& !mailbox_
.IsValid())
693 for (cc::Region::Iterator
iter(damaged_region_
); iter
.has_rect(); iter
.next())
694 cc_layer_
->SetNeedsDisplayRect(iter
.rect());
697 void Layer::ClearDamagedRects() {
698 damaged_region_
.Clear();
701 void Layer::CompleteAllAnimations() {
702 typedef std::vector
<scoped_refptr
<LayerAnimator
> > LayerAnimatorVector
;
703 LayerAnimatorVector animators
;
704 CollectAnimators(&animators
);
705 for (LayerAnimatorVector::const_iterator it
= animators
.begin();
706 it
!= animators
.end();
708 (*it
)->StopAnimating();
712 void Layer::SuppressPaint() {
716 for (size_t i
= 0; i
< children_
.size(); ++i
)
717 children_
[i
]->SuppressPaint();
720 void Layer::OnDeviceScaleFactorChanged(float device_scale_factor
) {
721 if (device_scale_factor_
== device_scale_factor
)
724 animator_
->StopAnimatingProperty(LayerAnimationElement::TRANSFORM
);
725 device_scale_factor_
= device_scale_factor
;
726 RecomputeDrawsContentAndUVRect();
728 if (nine_patch_layer_
) {
729 UpdateNinePatchLayerImage(nine_patch_layer_image_
);
730 UpdateNinePatchLayerAperture(nine_patch_layer_aperture_
);
732 SchedulePaint(gfx::Rect(bounds_
.size()));
734 delegate_
->OnDeviceScaleFactorChanged(device_scale_factor
);
735 for (size_t i
= 0; i
< children_
.size(); ++i
)
736 children_
[i
]->OnDeviceScaleFactorChanged(device_scale_factor
);
738 layer_mask_
->OnDeviceScaleFactorChanged(device_scale_factor
);
741 void Layer::OnDelegatedFrameDamage(const gfx::Rect
& damage_rect_in_dip
) {
742 DCHECK(delegated_renderer_layer_
.get() || surface_layer_
.get());
745 delegate_
->OnDelegatedFrameDamage(damage_rect_in_dip
);
748 void Layer::RequestCopyOfOutput(scoped_ptr
<cc::CopyOutputRequest
> request
) {
749 cc_layer_
->RequestCopyOfOutput(request
.Pass());
752 void Layer::PaintContents(
754 const gfx::Rect
& clip
,
755 ContentLayerClient::PaintingControlSetting painting_control
) {
756 // The old non-slimming paint path is not used in ui::Compositor.
760 scoped_refptr
<cc::DisplayItemList
> Layer::PaintContentsToDisplayList(
761 const gfx::Rect
& clip
,
762 ContentLayerClient::PaintingControlSetting painting_control
) {
763 TRACE_EVENT1("ui", "Layer::PaintContentsToDisplayList", "name", name_
);
764 gfx::Rect
local_bounds(bounds().size());
765 gfx::Rect
invalidation(
766 gfx::IntersectRects(damaged_region_
.bounds(), local_bounds
));
767 DCHECK(clip
.Contains(invalidation
));
769 const bool use_cached_picture
= false;
770 scoped_refptr
<cc::DisplayItemList
> display_list
=
771 cc::DisplayItemList::Create(clip
, use_cached_picture
);
773 delegate_
->OnPaintLayer(
774 PaintContext(display_list
.get(), device_scale_factor_
, invalidation
));
776 display_list
->Finalize();
780 bool Layer::FillsBoundsCompletely() const { return fills_bounds_completely_
; }
782 size_t Layer::GetApproximateUnsharedMemoryUsage() const {
783 // Most of the "picture memory" is shared with the cc::DisplayItemList, so
784 // there's nothing significant to report here.
788 bool Layer::PrepareTextureMailbox(
789 cc::TextureMailbox
* mailbox
,
790 scoped_ptr
<cc::SingleReleaseCallback
>* release_callback
,
791 bool use_shared_memory
) {
792 if (!mailbox_release_callback_
)
795 *release_callback
= mailbox_release_callback_
.Pass();
799 void Layer::SetForceRenderSurface(bool force
) {
800 if (force_render_surface_
== force
)
803 force_render_surface_
= force
;
804 cc_layer_
->SetForceRenderSurface(force_render_surface_
);
807 class LayerDebugInfo
: public base::trace_event::ConvertableToTraceFormat
{
809 explicit LayerDebugInfo(std::string name
) : name_(name
) { }
810 void AppendAsTraceFormat(std::string
* out
) const override
{
811 base::DictionaryValue dictionary
;
812 dictionary
.SetString("layer_name", name_
);
813 base::JSONWriter::Write(dictionary
, out
);
817 ~LayerDebugInfo() override
{}
821 scoped_refptr
<base::trace_event::ConvertableToTraceFormat
>
822 Layer::TakeDebugInfo() {
823 return new LayerDebugInfo(name_
);
826 void Layer::OnAnimationStarted(const cc::AnimationEvent
& event
) {
828 animator_
->OnThreadedAnimationStarted(event
);
831 void Layer::CollectAnimators(
832 std::vector
<scoped_refptr
<LayerAnimator
> >* animators
) {
834 animators
->push_back(animator_
);
835 std::for_each(children_
.begin(), children_
.end(),
836 std::bind2nd(std::mem_fun(&Layer::CollectAnimators
),
840 void Layer::StackRelativeTo(Layer
* child
, Layer
* other
, bool above
) {
841 DCHECK_NE(child
, other
);
842 DCHECK_EQ(this, child
->parent());
843 DCHECK_EQ(this, other
->parent());
845 const size_t child_i
=
846 std::find(children_
.begin(), children_
.end(), child
) - children_
.begin();
847 const size_t other_i
=
848 std::find(children_
.begin(), children_
.end(), other
) - children_
.begin();
849 if ((above
&& child_i
== other_i
+ 1) || (!above
&& child_i
+ 1 == other_i
))
852 const size_t dest_i
=
854 (child_i
< other_i
? other_i
: other_i
+ 1) :
855 (child_i
< other_i
? other_i
- 1 : other_i
);
856 children_
.erase(children_
.begin() + child_i
);
857 children_
.insert(children_
.begin() + dest_i
, child
);
859 child
->cc_layer_
->RemoveFromParent();
860 cc_layer_
->InsertChild(child
->cc_layer_
, dest_i
);
863 bool Layer::ConvertPointForAncestor(const Layer
* ancestor
,
864 gfx::Point
* point
) const {
865 gfx::Transform transform
;
866 bool result
= GetTargetTransformRelativeTo(ancestor
, &transform
);
867 gfx::Point3F
p(*point
);
868 transform
.TransformPoint(&p
);
869 *point
= gfx::ToFlooredPoint(p
.AsPointF());
873 bool Layer::ConvertPointFromAncestor(const Layer
* ancestor
,
874 gfx::Point
* point
) const {
875 gfx::Transform transform
;
876 bool result
= GetTargetTransformRelativeTo(ancestor
, &transform
);
877 gfx::Point3F
p(*point
);
878 transform
.TransformPointReverse(&p
);
879 *point
= gfx::ToFlooredPoint(p
.AsPointF());
883 void Layer::SetBoundsFromAnimation(const gfx::Rect
& bounds
) {
884 if (bounds
== bounds_
)
887 base::Closure closure
;
889 closure
= delegate_
->PrepareForLayerBoundsChange();
890 bool was_move
= bounds_
.size() == bounds
.size();
893 RecomputeDrawsContentAndUVRect();
896 if (!closure
.is_null())
900 // Don't schedule a draw if we're invisible. We'll schedule one
901 // automatically when we get visible.
905 // Always schedule a paint, even if we're invisible.
906 SchedulePaint(gfx::Rect(bounds
.size()));
910 void Layer::SetTransformFromAnimation(const gfx::Transform
& transform
) {
911 cc_layer_
->SetTransform(transform
);
914 void Layer::SetOpacityFromAnimation(float opacity
) {
915 cc_layer_
->SetOpacity(opacity
);
919 void Layer::SetVisibilityFromAnimation(bool visible
) {
920 if (visible_
== visible
)
924 cc_layer_
->SetHideLayerAndSubtree(!visible_
);
927 void Layer::SetBrightnessFromAnimation(float brightness
) {
928 layer_brightness_
= brightness
;
932 void Layer::SetGrayscaleFromAnimation(float grayscale
) {
933 layer_grayscale_
= grayscale
;
937 void Layer::SetColorFromAnimation(SkColor color
) {
938 DCHECK_EQ(type_
, LAYER_SOLID_COLOR
);
939 cc_layer_
->SetBackgroundColor(color
);
940 SetFillsBoundsOpaquely(SkColorGetA(color
) == 0xFF);
943 void Layer::ScheduleDrawForAnimation() {
947 const gfx::Rect
& Layer::GetBoundsForAnimation() const {
951 gfx::Transform
Layer::GetTransformForAnimation() const {
955 float Layer::GetOpacityForAnimation() const {
959 bool Layer::GetVisibilityForAnimation() const {
963 float Layer::GetBrightnessForAnimation() const {
964 return layer_brightness();
967 float Layer::GetGrayscaleForAnimation() const {
968 return layer_grayscale();
971 SkColor
Layer::GetColorForAnimation() const {
972 // WebColor is equivalent to SkColor, per WebColor.h.
973 // The NULL check is here since this is invoked regardless of whether we have
974 // been configured as LAYER_SOLID_COLOR.
975 return solid_color_layer_
.get() ?
976 solid_color_layer_
->background_color() : SK_ColorBLACK
;
979 float Layer::GetDeviceScaleFactor() const {
980 return device_scale_factor_
;
983 void Layer::AddThreadedAnimation(scoped_ptr
<cc::Animation
> animation
) {
985 // Until this layer has a compositor (and hence cc_layer_ has a
986 // LayerTreeHost), addAnimation will fail.
988 cc_layer_
->AddAnimation(animation
.Pass());
990 pending_threaded_animations_
.push_back(animation
.Pass());
995 struct HasAnimationId
{
996 HasAnimationId(int id
): id_(id
) {
999 bool operator()(cc::Animation
* animation
) const {
1000 return animation
->id() == id_
;
1009 void Layer::RemoveThreadedAnimation(int animation_id
) {
1011 if (pending_threaded_animations_
.size() == 0) {
1012 cc_layer_
->RemoveAnimation(animation_id
);
1016 pending_threaded_animations_
.erase(
1017 cc::remove_if(&pending_threaded_animations_
,
1018 pending_threaded_animations_
.begin(),
1019 pending_threaded_animations_
.end(),
1020 HasAnimationId(animation_id
)),
1021 pending_threaded_animations_
.end());
1024 LayerAnimatorCollection
* Layer::GetLayerAnimatorCollection() {
1025 Compositor
* compositor
= GetCompositor();
1026 return compositor
? compositor
->layer_animator_collection() : NULL
;
1029 void Layer::SendPendingThreadedAnimations() {
1030 for (cc::ScopedPtrVector
<cc::Animation
>::iterator it
=
1031 pending_threaded_animations_
.begin();
1032 it
!= pending_threaded_animations_
.end();
1034 cc_layer_
->AddAnimation(pending_threaded_animations_
.take(it
));
1036 pending_threaded_animations_
.clear();
1038 for (size_t i
= 0; i
< children_
.size(); ++i
)
1039 children_
[i
]->SendPendingThreadedAnimations();
1042 void Layer::CreateCcLayer() {
1043 if (type_
== LAYER_SOLID_COLOR
) {
1044 solid_color_layer_
= cc::SolidColorLayer::Create(UILayerSettings());
1045 cc_layer_
= solid_color_layer_
.get();
1046 } else if (type_
== LAYER_NINE_PATCH
) {
1047 nine_patch_layer_
= cc::NinePatchLayer::Create(UILayerSettings());
1048 cc_layer_
= nine_patch_layer_
.get();
1050 content_layer_
= cc::PictureLayer::Create(UILayerSettings(), this);
1051 cc_layer_
= content_layer_
.get();
1053 cc_layer_
->SetTransformOrigin(gfx::Point3F());
1054 cc_layer_
->SetContentsOpaque(true);
1055 cc_layer_
->SetIsDrawable(type_
!= LAYER_NOT_DRAWN
);
1056 cc_layer_
->AddLayerAnimationEventObserver(this);
1057 cc_layer_
->SetLayerClient(this);
1058 RecomputePosition();
1061 gfx::Transform
Layer::transform() const {
1062 return cc_layer_
->transform();
1065 void Layer::RecomputeDrawsContentAndUVRect() {
1067 gfx::Size
size(bounds_
.size());
1068 if (texture_layer_
.get()) {
1069 size
.SetToMin(frame_size_in_dip_
);
1070 gfx::PointF
uv_top_left(0.f
, 0.f
);
1071 gfx::PointF
uv_bottom_right(
1072 static_cast<float>(size
.width()) / frame_size_in_dip_
.width(),
1073 static_cast<float>(size
.height()) / frame_size_in_dip_
.height());
1074 texture_layer_
->SetUV(uv_top_left
, uv_bottom_right
);
1075 } else if (delegated_renderer_layer_
.get() || surface_layer_
.get()) {
1076 size
.SetToMin(frame_size_in_dip_
);
1078 cc_layer_
->SetBounds(size
);
1081 void Layer::RecomputePosition() {
1082 cc_layer_
->SetPosition(bounds_
.origin() + subpixel_position_offset_
);
1085 void Layer::AddAnimatorsInTreeToCollection(
1086 LayerAnimatorCollection
* collection
) {
1089 animator_
->AddToCollection(collection
);
1093 std::bind2nd(std::mem_fun(&Layer::AddAnimatorsInTreeToCollection
),
1097 void Layer::RemoveAnimatorsInTreeFromCollection(
1098 LayerAnimatorCollection
* collection
) {
1101 animator_
->RemoveFromCollection(collection
);
1105 std::bind2nd(std::mem_fun(&Layer::RemoveAnimatorsInTreeFromCollection
),
1109 bool Layer::IsAnimating() const {
1110 return animator_
.get() && animator_
->is_animating();