1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/coordinate_conversion.h"
7 #include "ash/display/display_controller.h"
9 #include "ui/aura/client/screen_position_client.h"
10 #include "ui/gfx/display.h"
11 #include "ui/gfx/point.h"
12 #include "ui/gfx/rect.h"
13 #include "ui/gfx/screen.h"
18 aura::Window
* GetRootWindowAt(const gfx::Point
& point
) {
19 const gfx::Display
& display
=
20 Shell::GetScreen()->GetDisplayNearestPoint(point
);
21 DCHECK(display
.is_valid());
22 // TODO(yusukes): Move coordinate_conversion.cc and .h to ui/aura/ once
23 // GetRootWindowForDisplayId() is moved to aura::Env.
24 return Shell::GetInstance()->display_controller()->
25 GetRootWindowForDisplayId(display
.id());
28 aura::Window
* GetRootWindowMatching(const gfx::Rect
& rect
) {
29 const gfx::Display
& display
= Shell::GetScreen()->GetDisplayMatching(rect
);
30 return Shell::GetInstance()->display_controller()->
31 GetRootWindowForDisplayId(display
.id());
34 void ConvertPointToScreen(const aura::Window
* window
, gfx::Point
* point
) {
35 CHECK(aura::client::GetScreenPositionClient(window
->GetRootWindow()));
36 aura::client::GetScreenPositionClient(window
->GetRootWindow())->
37 ConvertPointToScreen(window
, point
);
40 void ConvertPointFromScreen(const aura::Window
* window
,
41 gfx::Point
* point_in_screen
) {
42 aura::client::GetScreenPositionClient(window
->GetRootWindow())->
43 ConvertPointFromScreen(window
, point_in_screen
);