1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_channel_win.h"
9 #include "base/auto_reset.h"
10 #include "base/bind.h"
11 #include "base/compiler_specific.h"
12 #include "base/logging.h"
13 #include "base/pickle.h"
14 #include "base/process_util.h"
15 #include "base/rand_util.h"
16 #include "base/string_number_conversions.h"
17 #include "base/threading/thread_checker.h"
18 #include "base/utf_string_conversions.h"
19 #include "base/win/scoped_handle.h"
20 #include "ipc/ipc_listener.h"
21 #include "ipc/ipc_logging.h"
22 #include "ipc/ipc_message_utils.h"
26 Channel::ChannelImpl::State::State(ChannelImpl
* channel
) : is_pending(false) {
27 memset(&context
.overlapped
, 0, sizeof(context
.overlapped
));
28 context
.handler
= channel
;
31 Channel::ChannelImpl::State::~State() {
32 COMPILE_ASSERT(!offsetof(Channel::ChannelImpl::State
, context
),
33 starts_with_io_context
);
36 Channel::ChannelImpl::ChannelImpl(const IPC::ChannelHandle
&channel_handle
,
37 Mode mode
, Listener
* listener
)
38 : ChannelReader(listener
),
41 pipe_(INVALID_HANDLE_VALUE
),
42 peer_pid_(base::kNullProcessId
),
43 waiting_connect_(mode
& MODE_SERVER_FLAG
),
44 processing_incoming_(false),
47 validate_client_(false) {
48 CreatePipe(channel_handle
, mode
);
51 Channel::ChannelImpl::~ChannelImpl() {
55 void Channel::ChannelImpl::Close() {
56 if (thread_check_
.get()) {
57 DCHECK(thread_check_
->CalledOnValidThread());
60 if (input_state_
.is_pending
|| output_state_
.is_pending
)
63 // Closing the handle at this point prevents us from issuing more requests
64 // form OnIOCompleted().
65 if (pipe_
!= INVALID_HANDLE_VALUE
) {
67 pipe_
= INVALID_HANDLE_VALUE
;
70 // Make sure all IO has completed.
71 base::Time start
= base::Time::Now();
72 while (input_state_
.is_pending
|| output_state_
.is_pending
) {
73 base::MessageLoopForIO::current()->WaitForIOCompletion(INFINITE
, this);
76 while (!output_queue_
.empty()) {
77 Message
* m
= output_queue_
.front();
83 bool Channel::ChannelImpl::Send(Message
* message
) {
84 DCHECK(thread_check_
->CalledOnValidThread());
85 DVLOG(2) << "sending message @" << message
<< " on channel @" << this
86 << " with type " << message
->type()
87 << " (" << output_queue_
.size() << " in queue)";
89 #ifdef IPC_MESSAGE_LOG_ENABLED
90 Logging::GetInstance()->OnSendMessage(message
, "");
93 message
->TraceMessageBegin();
94 output_queue_
.push(message
);
95 // ensure waiting to write
96 if (!waiting_connect_
) {
97 if (!output_state_
.is_pending
) {
98 if (!ProcessOutgoingMessages(NULL
, 0))
107 bool Channel::ChannelImpl::IsNamedServerInitialized(
108 const std::string
& channel_id
) {
109 if (WaitNamedPipe(PipeName(channel_id
, NULL
).c_str(), 1))
111 // If ERROR_SEM_TIMEOUT occurred, the pipe exists but is handling another
113 return GetLastError() == ERROR_SEM_TIMEOUT
;
116 Channel::ChannelImpl::ReadState
Channel::ChannelImpl::ReadData(
119 int* /* bytes_read */) {
120 if (INVALID_HANDLE_VALUE
== pipe_
)
123 DWORD bytes_read
= 0;
124 BOOL ok
= ReadFile(pipe_
, buffer
, buffer_len
,
125 &bytes_read
, &input_state_
.context
.overlapped
);
127 DWORD err
= GetLastError();
128 if (err
== ERROR_IO_PENDING
) {
129 input_state_
.is_pending
= true;
132 LOG(ERROR
) << "pipe error: " << err
;
136 // We could return READ_SUCCEEDED here. But the way that this code is
137 // structured we instead go back to the message loop. Our completion port
138 // will be signalled even in the "synchronously completed" state.
140 // This allows us to potentially process some outgoing messages and
141 // interleave other work on this thread when we're getting hammered with
142 // input messages. Potentially, this could be tuned to be more efficient
143 // with some testing.
144 input_state_
.is_pending
= true;
148 bool Channel::ChannelImpl::WillDispatchInputMessage(Message
* msg
) {
149 // Make sure we get a hello when client validation is required.
150 if (validate_client_
)
151 return IsHelloMessage(*msg
);
155 void Channel::ChannelImpl::HandleHelloMessage(const Message
& msg
) {
156 // The hello message contains one parameter containing the PID.
157 PickleIterator
it(msg
);
159 bool failed
= !it
.ReadInt(&claimed_pid
);
161 if (!failed
&& validate_client_
) {
163 failed
= it
.ReadInt(&secret
) ? (secret
!= client_secret_
) : true;
169 listener()->OnChannelError();
173 peer_pid_
= claimed_pid
;
174 // Validation completed.
175 validate_client_
= false;
176 listener()->OnChannelConnected(claimed_pid
);
179 bool Channel::ChannelImpl::DidEmptyInputBuffers() {
180 // We don't need to do anything here.
185 const string16
Channel::ChannelImpl::PipeName(
186 const std::string
& channel_id
, int32
* secret
) {
187 std::string
name("\\\\.\\pipe\\chrome.");
189 // Prevent the shared secret from ending up in the pipe name.
190 size_t index
= channel_id
.find_first_of('\\');
191 if (index
!= std::string::npos
) {
192 if (secret
) // Retrieve the secret if asked for.
193 base::StringToInt(channel_id
.substr(index
+ 1), secret
);
194 return ASCIIToWide(name
.append(channel_id
.substr(0, index
- 1)));
197 // This case is here to support predictable named pipes in tests.
200 return ASCIIToWide(name
.append(channel_id
));
203 bool Channel::ChannelImpl::CreatePipe(const IPC::ChannelHandle
&channel_handle
,
205 DCHECK_EQ(INVALID_HANDLE_VALUE
, pipe_
);
207 // If we already have a valid pipe for channel just copy it.
208 if (channel_handle
.pipe
.handle
) {
209 DCHECK(channel_handle
.name
.empty());
210 pipe_name
= L
"Not Available"; // Just used for LOG
211 // Check that the given pipe confirms to the specified mode. We can
212 // only check for PIPE_TYPE_MESSAGE & PIPE_SERVER_END flags since the
213 // other flags (PIPE_TYPE_BYTE, and PIPE_CLIENT_END) are defined as 0.
215 GetNamedPipeInfo(channel_handle
.pipe
.handle
, &flags
, NULL
, NULL
, NULL
);
216 DCHECK(!(flags
& PIPE_TYPE_MESSAGE
));
217 if (((mode
& MODE_SERVER_FLAG
) && !(flags
& PIPE_SERVER_END
)) ||
218 ((mode
& MODE_CLIENT_FLAG
) && (flags
& PIPE_SERVER_END
))) {
219 LOG(WARNING
) << "Inconsistent open mode. Mode :" << mode
;
222 if (!DuplicateHandle(GetCurrentProcess(),
223 channel_handle
.pipe
.handle
,
228 DUPLICATE_SAME_ACCESS
)) {
229 LOG(WARNING
) << "DuplicateHandle failed. Error :" << GetLastError();
232 } else if (mode
& MODE_SERVER_FLAG
) {
233 DCHECK(!channel_handle
.pipe
.handle
);
234 const DWORD open_mode
= PIPE_ACCESS_DUPLEX
| FILE_FLAG_OVERLAPPED
|
235 FILE_FLAG_FIRST_PIPE_INSTANCE
;
236 pipe_name
= PipeName(channel_handle
.name
, &client_secret_
);
237 validate_client_
= !!client_secret_
;
238 pipe_
= CreateNamedPipeW(pipe_name
.c_str(),
240 PIPE_TYPE_BYTE
| PIPE_READMODE_BYTE
,
242 Channel::kReadBufferSize
,
243 Channel::kReadBufferSize
,
246 } else if (mode
& MODE_CLIENT_FLAG
) {
247 DCHECK(!channel_handle
.pipe
.handle
);
248 pipe_name
= PipeName(channel_handle
.name
, &client_secret_
);
249 pipe_
= CreateFileW(pipe_name
.c_str(),
250 GENERIC_READ
| GENERIC_WRITE
,
254 SECURITY_SQOS_PRESENT
| SECURITY_IDENTIFICATION
|
255 FILE_FLAG_OVERLAPPED
,
261 if (pipe_
== INVALID_HANDLE_VALUE
) {
262 // If this process is being closed, the pipe may be gone already.
263 LOG(WARNING
) << "Unable to create pipe \"" << pipe_name
<<
264 "\" in " << (mode
& MODE_SERVER_FLAG
? "server" : "client")
265 << " mode. Error :" << GetLastError();
269 // Create the Hello message to be sent when Connect is called
270 scoped_ptr
<Message
> m(new Message(MSG_ROUTING_NONE
,
272 IPC::Message::PRIORITY_NORMAL
));
274 // Don't send the secret to the untrusted process, and don't send a secret
275 // if the value is zero (for IPC backwards compatability).
276 int32 secret
= validate_client_
? 0 : client_secret_
;
277 if (!m
->WriteInt(GetCurrentProcessId()) ||
278 (secret
&& !m
->WriteUInt32(secret
))) {
280 pipe_
= INVALID_HANDLE_VALUE
;
284 output_queue_
.push(m
.release());
288 bool Channel::ChannelImpl::Connect() {
289 DLOG_IF(WARNING
, thread_check_
.get()) << "Connect called more than once";
291 if (!thread_check_
.get())
292 thread_check_
.reset(new base::ThreadChecker());
294 if (pipe_
== INVALID_HANDLE_VALUE
)
297 base::MessageLoopForIO::current()->RegisterIOHandler(pipe_
, this);
299 // Check to see if there is a client connected to our pipe...
300 if (waiting_connect_
)
303 if (!input_state_
.is_pending
) {
304 // Complete setup asynchronously. By not setting input_state_.is_pending
305 // to true, we indicate to OnIOCompleted that this is the special
306 // initialization signal.
307 base::MessageLoopForIO::current()->PostTask(
309 base::Bind(&Channel::ChannelImpl::OnIOCompleted
,
310 weak_factory_
.GetWeakPtr(),
311 &input_state_
.context
,
316 if (!waiting_connect_
)
317 ProcessOutgoingMessages(NULL
, 0);
321 bool Channel::ChannelImpl::ProcessConnection() {
322 DCHECK(thread_check_
->CalledOnValidThread());
323 if (input_state_
.is_pending
)
324 input_state_
.is_pending
= false;
326 // Do we have a client connected to our pipe?
327 if (INVALID_HANDLE_VALUE
== pipe_
)
330 BOOL ok
= ConnectNamedPipe(pipe_
, &input_state_
.context
.overlapped
);
332 DWORD err
= GetLastError();
334 // Uhm, the API documentation says that this function should never
335 // return success when used in overlapped mode.
341 case ERROR_IO_PENDING
:
342 input_state_
.is_pending
= true;
344 case ERROR_PIPE_CONNECTED
:
345 waiting_connect_
= false;
348 // The pipe is being closed.
358 bool Channel::ChannelImpl::ProcessOutgoingMessages(
359 base::MessageLoopForIO::IOContext
* context
,
360 DWORD bytes_written
) {
361 DCHECK(!waiting_connect_
); // Why are we trying to send messages if there's
363 DCHECK(thread_check_
->CalledOnValidThread());
365 if (output_state_
.is_pending
) {
367 output_state_
.is_pending
= false;
368 if (!context
|| bytes_written
== 0) {
369 DWORD err
= GetLastError();
370 LOG(ERROR
) << "pipe error: " << err
;
374 DCHECK(!output_queue_
.empty());
375 Message
* m
= output_queue_
.front();
380 if (output_queue_
.empty())
383 if (INVALID_HANDLE_VALUE
== pipe_
)
387 Message
* m
= output_queue_
.front();
388 DCHECK(m
->size() <= INT_MAX
);
389 BOOL ok
= WriteFile(pipe_
,
391 static_cast<int>(m
->size()),
393 &output_state_
.context
.overlapped
);
395 DWORD err
= GetLastError();
396 if (err
== ERROR_IO_PENDING
) {
397 output_state_
.is_pending
= true;
399 DVLOG(2) << "sent pending message @" << m
<< " on channel @" << this
400 << " with type " << m
->type();
404 LOG(ERROR
) << "pipe error: " << err
;
408 DVLOG(2) << "sent message @" << m
<< " on channel @" << this
409 << " with type " << m
->type();
411 output_state_
.is_pending
= true;
415 void Channel::ChannelImpl::OnIOCompleted(
416 base::MessageLoopForIO::IOContext
* context
,
417 DWORD bytes_transfered
,
420 DCHECK(thread_check_
->CalledOnValidThread());
421 if (context
== &input_state_
.context
) {
422 if (waiting_connect_
) {
423 if (!ProcessConnection())
425 // We may have some messages queued up to send...
426 if (!output_queue_
.empty() && !output_state_
.is_pending
)
427 ProcessOutgoingMessages(NULL
, 0);
428 if (input_state_
.is_pending
)
430 // else, fall-through and look for incoming messages...
433 // We don't support recursion through OnMessageReceived yet!
434 DCHECK(!processing_incoming_
);
435 base::AutoReset
<bool> auto_reset_processing_incoming(
436 &processing_incoming_
, true);
438 // Process the new data.
439 if (input_state_
.is_pending
) {
440 // This is the normal case for everything except the initialization step.
441 input_state_
.is_pending
= false;
442 if (!bytes_transfered
)
444 else if (pipe_
!= INVALID_HANDLE_VALUE
)
445 ok
= AsyncReadComplete(bytes_transfered
);
447 DCHECK(!bytes_transfered
);
450 // Request more data.
452 ok
= ProcessIncomingMessages();
454 DCHECK(context
== &output_state_
.context
);
455 ok
= ProcessOutgoingMessages(context
, bytes_transfered
);
457 if (!ok
&& INVALID_HANDLE_VALUE
!= pipe_
) {
458 // We don't want to re-enter Close().
460 listener()->OnChannelError();
464 //------------------------------------------------------------------------------
465 // Channel's methods simply call through to ChannelImpl.
466 Channel::Channel(const IPC::ChannelHandle
&channel_handle
, Mode mode
,
468 : channel_impl_(new ChannelImpl(channel_handle
, mode
, listener
)) {
471 Channel::~Channel() {
472 delete channel_impl_
;
475 bool Channel::Connect() {
476 return channel_impl_
->Connect();
479 void Channel::Close() {
481 channel_impl_
->Close();
484 base::ProcessId
Channel::peer_pid() const {
485 return channel_impl_
->peer_pid();
488 bool Channel::Send(Message
* message
) {
489 return channel_impl_
->Send(message
);
493 bool Channel::IsNamedServerInitialized(const std::string
& channel_id
) {
494 return ChannelImpl::IsNamedServerInitialized(channel_id
);
498 std::string
Channel::GenerateVerifiedChannelID(const std::string
& prefix
) {
499 // Windows pipes can be enumerated by low-privileged processes. So, we
500 // append a strong random value after the \ character. This value is not
501 // included in the pipe name, but sent as part of the client hello, to
502 // hijacking the pipe name to spoof the client.
504 std::string id
= prefix
;
509 do { // Guarantee we get a non-zero value.
510 secret
= base::RandInt(0, std::numeric_limits
<int>::max());
511 } while (secret
== 0);
513 id
.append(GenerateUniqueRandomChannelID());
514 return id
.append(base::StringPrintf("\\%d", secret
));