Add shadow to contextual search panel.
[chromium-blink-merge.git] / mandoline / ui / aura / window_tree_host_mojo.cc
blobbbcb2b61087d0443fba173323432960a55158951
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "mandoline/ui/aura/window_tree_host_mojo.h"
7 #include "components/view_manager/public/cpp/view_manager.h"
8 #include "mandoline/ui/aura/input_method_mandoline.h"
9 #include "mandoline/ui/aura/surface_context_factory.h"
10 #include "mojo/application/public/interfaces/shell.mojom.h"
11 #include "mojo/converters/geometry/geometry_type_converters.h"
12 #include "ui/aura/env.h"
13 #include "ui/aura/window.h"
14 #include "ui/aura/window_event_dispatcher.h"
15 #include "ui/events/event.h"
16 #include "ui/events/event_constants.h"
18 namespace mandoline {
20 ////////////////////////////////////////////////////////////////////////////////
21 // WindowTreeHostMojo, public:
23 WindowTreeHostMojo::WindowTreeHostMojo(mojo::Shell* shell, mojo::View* view)
24 : view_(view), bounds_(view->bounds().To<gfx::Rect>()) {
25 view_->AddObserver(this);
27 context_factory_.reset(new SurfaceContextFactory(shell, view_));
28 // WindowTreeHost creates the compositor using the ContextFactory from
29 // aura::Env. Install |context_factory_| there so that |context_factory_| is
30 // picked up.
31 ui::ContextFactory* default_context_factory =
32 aura::Env::GetInstance()->context_factory();
33 aura::Env::GetInstance()->set_context_factory(context_factory_.get());
34 CreateCompositor(GetAcceleratedWidget());
35 aura::Env::GetInstance()->set_context_factory(default_context_factory);
36 DCHECK_EQ(context_factory_.get(), compositor()->context_factory());
38 input_method_.reset(new InputMethodMandoline(this));
39 SetSharedInputMethod(input_method_.get());
42 WindowTreeHostMojo::~WindowTreeHostMojo() {
43 view_->RemoveObserver(this);
44 DestroyCompositor();
45 DestroyDispatcher();
48 ////////////////////////////////////////////////////////////////////////////////
49 // WindowTreeHostMojo, aura::WindowTreeHost implementation:
51 ui::EventSource* WindowTreeHostMojo::GetEventSource() {
52 return this;
55 gfx::AcceleratedWidget WindowTreeHostMojo::GetAcceleratedWidget() {
56 return gfx::kNullAcceleratedWidget;
59 void WindowTreeHostMojo::ShowImpl() {
60 window()->Show();
63 void WindowTreeHostMojo::HideImpl() {
66 gfx::Rect WindowTreeHostMojo::GetBounds() const {
67 return bounds_;
70 void WindowTreeHostMojo::SetBounds(const gfx::Rect& bounds) {
71 window()->SetBounds(gfx::Rect(bounds.size()));
74 gfx::Point WindowTreeHostMojo::GetLocationOnNativeScreen() const {
75 return gfx::Point(0, 0);
78 void WindowTreeHostMojo::SetCapture() {
79 NOTIMPLEMENTED();
82 void WindowTreeHostMojo::ReleaseCapture() {
83 NOTIMPLEMENTED();
86 void WindowTreeHostMojo::SetCursorNative(gfx::NativeCursor cursor) {
87 NOTIMPLEMENTED();
90 void WindowTreeHostMojo::MoveCursorToNative(const gfx::Point& location) {
91 NOTIMPLEMENTED();
94 void WindowTreeHostMojo::OnCursorVisibilityChangedNative(bool show) {
95 NOTIMPLEMENTED();
98 ////////////////////////////////////////////////////////////////////////////////
99 // WindowTreeHostMojo, ViewObserver implementation:
101 void WindowTreeHostMojo::OnViewBoundsChanged(
102 mojo::View* view,
103 const mojo::Rect& old_bounds,
104 const mojo::Rect& new_bounds) {
105 gfx::Rect old_bounds2 = old_bounds.To<gfx::Rect>();
106 gfx::Rect new_bounds2 = new_bounds.To<gfx::Rect>();
107 bounds_ = new_bounds2;
108 if (old_bounds2.origin() != new_bounds2.origin())
109 OnHostMoved(bounds_.origin());
110 if (old_bounds2.size() != new_bounds2.size())
111 OnHostResized(bounds_.size());
114 } // namespace mandoline