1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
6 #define CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_
8 #include "base/memory/scoped_ptr.h"
9 #include "base/message_loop/message_loop.h"
10 #include "base/synchronization/lock.h"
11 #include "base/synchronization/waitable_event.h"
12 #include "content/browser/gamepad/gamepad_data_fetcher.h"
13 #include "third_party/WebKit/public/platform/WebGamepads.h"
19 // Data fetcher that returns canned data for the gamepad provider.
20 class MockGamepadDataFetcher
: public GamepadDataFetcher
{
22 // Initializes the fetcher with the given gamepad data, which will be
23 // returned when the provider queries us.
24 explicit MockGamepadDataFetcher(const blink::WebGamepads
& test_data
);
26 ~MockGamepadDataFetcher() override
;
28 // GamepadDataFetcher.
29 void GetGamepadData(blink::WebGamepads
* pads
,
30 bool devices_changed_hint
) override
;
32 // Blocks the current thread until the GamepadProvider reads from this
33 // fetcher on the background thread.
34 void WaitForDataRead();
36 // Blocks the current thread until the GamepadProvider reads from this
37 // fetcher on the background thread and issued all callbacks related to the
38 // read on the client's thread.
39 void WaitForDataReadAndCallbacksIssued();
41 // Updates the test data.
42 void SetTestData(const blink::WebGamepads
& new_data
);
46 blink::WebGamepads test_data_
;
47 base::WaitableEvent read_data_
;
49 DISALLOW_COPY_AND_ASSIGN(MockGamepadDataFetcher
);
52 // Base class for the other test helpers. This just sets up the system monitor.
53 class GamepadTestHelper
{
56 virtual ~GamepadTestHelper();
58 base::MessageLoop
& message_loop() { return message_loop_
; }
61 // This must be constructed before the system monitor.
62 base::MessageLoop message_loop_
;
64 DISALLOW_COPY_AND_ASSIGN(GamepadTestHelper
);
67 // Constructs a GamepadService with a mock data source. This bypasses the
68 // global singleton for the gamepad service.
69 class GamepadServiceTestConstructor
: public GamepadTestHelper
{
71 explicit GamepadServiceTestConstructor(const blink::WebGamepads
& test_data
);
72 ~GamepadServiceTestConstructor() override
;
74 GamepadService
* gamepad_service() { return gamepad_service_
; }
75 MockGamepadDataFetcher
* data_fetcher() { return data_fetcher_
; }
78 // Owning pointer (can't be a scoped_ptr due to private destructor).
79 GamepadService
* gamepad_service_
;
81 // Pointer owned by the provider (which is owned by the gamepad service).
82 MockGamepadDataFetcher
* data_fetcher_
;
84 DISALLOW_COPY_AND_ASSIGN(GamepadServiceTestConstructor
);
87 } // namespace content
89 #endif // CONTENT_BROWSER_GAMEPAD_GAMEPAD_TEST_HELPERS_H_