Make USB permissions work in the new permission message system
[chromium-blink-merge.git] / content / browser / message_port_service.cc
blob31318d453b6681cf74ef85e4b4be5f2e755c5fb5
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/message_port_service.h"
7 #include "content/common/message_port_messages.h"
8 #include "content/public/browser/browser_thread.h"
9 #include "content/public/browser/message_port_delegate.h"
11 namespace content {
13 struct MessagePortService::MessagePort {
14 // |delegate| and |route_id| are what we need to send messages to the port.
15 // |delegate| is just a raw pointer since it notifies us by calling
16 // OnMessagePortDelegateClosing before it gets destroyed.
17 MessagePortDelegate* delegate;
18 int route_id;
19 // A globally unique id for this message port.
20 int message_port_id;
21 // The globally unique id of the entangled message port.
22 int entangled_message_port_id;
23 // If true, all messages to this message port are queued and not delivered.
24 // This is needed so that when a message port is sent between processes all
25 // pending message get transferred. There are two possibilities for pending
26 // messages: either they are already received by the child process, or they're
27 // in-flight. This flag ensures that the latter type get flushed through the
28 // system.
29 // This flag should only be set to true in response to
30 // MessagePortHostMsg_QueueMessages.
31 bool queue_for_inflight_messages;
32 // If true, all messages to this message port are queued and not delivered.
33 // This is needed so that when a message port is sent to a new process all
34 // messages are held in the browser process until the destination process is
35 // ready to receive messages. This flag is set true when a message port is
36 // transferred to a different process but there isn't immediately a
37 // MessagePortDelegate available for that new process. Once the
38 // destination process is ready to receive messages it sends
39 // MessagePortHostMsg_ReleaseMessages to set this flag to false.
40 bool hold_messages_for_destination;
41 // Returns true if messages should be queued for either reason.
42 bool queue_messages() const {
43 return queue_for_inflight_messages || hold_messages_for_destination;
45 // If true, the message port should be destroyed but was currently still
46 // waiting for a SendQueuedMessages message from a renderer. As soon as that
47 // message is received the port will actually be destroyed.
48 bool should_be_destroyed;
49 QueuedMessages queued_messages;
52 MessagePortService* MessagePortService::GetInstance() {
53 return Singleton<MessagePortService>::get();
56 MessagePortService::MessagePortService()
57 : next_message_port_id_(0) {
60 MessagePortService::~MessagePortService() {
63 void MessagePortService::UpdateMessagePort(int message_port_id,
64 MessagePortDelegate* delegate,
65 int routing_id) {
66 DCHECK_CURRENTLY_ON(BrowserThread::IO);
67 if (!message_ports_.count(message_port_id)) {
68 NOTREACHED();
69 return;
72 MessagePort& port = message_ports_[message_port_id];
73 port.delegate = delegate;
74 port.route_id = routing_id;
77 void MessagePortService::GetMessagePortInfo(int message_port_id,
78 MessagePortDelegate** delegate,
79 int* routing_id) {
80 DCHECK_CURRENTLY_ON(BrowserThread::IO);
81 if (!message_ports_.count(message_port_id)) {
82 NOTREACHED();
83 return;
86 const MessagePort& port = message_ports_[message_port_id];
87 if (delegate)
88 *delegate = port.delegate;
89 if (routing_id)
90 *routing_id = port.route_id;
93 void MessagePortService::OnMessagePortDelegateClosing(
94 MessagePortDelegate* delegate) {
95 DCHECK_CURRENTLY_ON(BrowserThread::IO);
96 // Check if the (possibly) crashed process had any message ports.
97 for (MessagePorts::iterator iter = message_ports_.begin();
98 iter != message_ports_.end();) {
99 MessagePorts::iterator cur_item = iter++;
100 if (cur_item->second.delegate == delegate) {
101 Erase(cur_item->first);
106 void MessagePortService::Create(int route_id,
107 MessagePortDelegate* delegate,
108 int* message_port_id) {
109 DCHECK_CURRENTLY_ON(BrowserThread::IO);
110 *message_port_id = ++next_message_port_id_;
112 MessagePort port;
113 port.delegate = delegate;
114 port.route_id = route_id;
115 port.message_port_id = *message_port_id;
116 port.entangled_message_port_id = MSG_ROUTING_NONE;
117 port.queue_for_inflight_messages = false;
118 port.hold_messages_for_destination = false;
119 port.should_be_destroyed = false;
120 message_ports_[*message_port_id] = port;
123 void MessagePortService::Destroy(int message_port_id) {
124 DCHECK_CURRENTLY_ON(BrowserThread::IO);
125 if (!message_ports_.count(message_port_id)) {
126 NOTREACHED();
127 return;
130 DCHECK(message_ports_[message_port_id].queued_messages.empty());
132 Erase(message_port_id);
135 void MessagePortService::Entangle(int local_message_port_id,
136 int remote_message_port_id) {
137 DCHECK_CURRENTLY_ON(BrowserThread::IO);
138 if (!message_ports_.count(local_message_port_id) ||
139 !message_ports_.count(remote_message_port_id)) {
140 NOTREACHED();
141 return;
144 DCHECK(message_ports_[remote_message_port_id].entangled_message_port_id ==
145 MSG_ROUTING_NONE);
146 message_ports_[remote_message_port_id].entangled_message_port_id =
147 local_message_port_id;
150 void MessagePortService::PostMessage(
151 int sender_message_port_id,
152 const MessagePortMessage& message,
153 const std::vector<TransferredMessagePort>& sent_message_ports) {
154 DCHECK_CURRENTLY_ON(BrowserThread::IO);
155 if (!message_ports_.count(sender_message_port_id)) {
156 NOTREACHED();
157 return;
160 int entangled_message_port_id =
161 message_ports_[sender_message_port_id].entangled_message_port_id;
162 if (entangled_message_port_id == MSG_ROUTING_NONE)
163 return; // Process could have crashed.
165 if (!message_ports_.count(entangled_message_port_id)) {
166 NOTREACHED();
167 return;
170 PostMessageTo(entangled_message_port_id, message, sent_message_ports);
173 void MessagePortService::PostMessageTo(
174 int message_port_id,
175 const MessagePortMessage& message,
176 const std::vector<TransferredMessagePort>& sent_message_ports) {
177 if (!message_ports_.count(message_port_id)) {
178 NOTREACHED();
179 return;
181 for (size_t i = 0; i < sent_message_ports.size(); ++i) {
182 if (!message_ports_.count(sent_message_ports[i].id)) {
183 NOTREACHED();
184 return;
188 MessagePort& entangled_port = message_ports_[message_port_id];
189 if (entangled_port.queue_messages()) {
190 // If the target port is currently holding messages because the destination
191 // renderer isn't available yet, all message ports being sent should also be
192 // put in this state.
193 if (entangled_port.hold_messages_for_destination) {
194 for (const auto& port : sent_message_ports)
195 HoldMessages(port.id);
197 entangled_port.queued_messages.push_back(
198 std::make_pair(message, sent_message_ports));
200 if (entangled_port.delegate)
201 entangled_port.delegate->MessageWasHeld(entangled_port.route_id);
203 return;
206 if (!entangled_port.delegate) {
207 NOTREACHED();
208 return;
211 // Now send the message to the entangled port.
212 entangled_port.delegate->SendMessage(entangled_port.route_id, message,
213 sent_message_ports);
216 void MessagePortService::QueueMessages(int message_port_id) {
217 DCHECK_CURRENTLY_ON(BrowserThread::IO);
218 if (!message_ports_.count(message_port_id)) {
219 NOTREACHED();
220 return;
223 MessagePort& port = message_ports_[message_port_id];
224 if (port.delegate) {
225 port.delegate->SendMessagesAreQueued(port.route_id);
226 port.queue_for_inflight_messages = true;
227 port.delegate = NULL;
231 void MessagePortService::SendQueuedMessages(
232 int message_port_id,
233 const QueuedMessages& queued_messages) {
234 DCHECK_CURRENTLY_ON(BrowserThread::IO);
235 if (!message_ports_.count(message_port_id)) {
236 NOTREACHED();
237 return;
240 // Send the queued messages to the port again. This time they'll reach the
241 // new location.
242 MessagePort& port = message_ports_[message_port_id];
243 port.queue_for_inflight_messages = false;
245 // If the port is currently holding messages waiting for the target renderer,
246 // all ports in messages being sent to the port should also be put on hold.
247 if (port.hold_messages_for_destination) {
248 for (const auto& message : queued_messages)
249 for (const TransferredMessagePort& sent_port : message.second)
250 HoldMessages(sent_port.id);
253 port.queued_messages.insert(port.queued_messages.begin(),
254 queued_messages.begin(),
255 queued_messages.end());
257 if (port.should_be_destroyed)
258 ClosePort(message_port_id);
259 else
260 SendQueuedMessagesIfPossible(message_port_id);
263 void MessagePortService::SendQueuedMessagesIfPossible(int message_port_id) {
264 DCHECK_CURRENTLY_ON(BrowserThread::IO);
265 if (!message_ports_.count(message_port_id)) {
266 NOTREACHED();
267 return;
270 MessagePort& port = message_ports_[message_port_id];
271 if (port.queue_messages() || !port.delegate)
272 return;
274 for (QueuedMessages::iterator iter = port.queued_messages.begin();
275 iter != port.queued_messages.end(); ++iter) {
276 PostMessageTo(message_port_id, iter->first, iter->second);
278 port.queued_messages.clear();
281 void MessagePortService::HoldMessages(int message_port_id) {
282 DCHECK_CURRENTLY_ON(BrowserThread::IO);
283 if (!message_ports_.count(message_port_id)) {
284 NOTREACHED();
285 return;
288 // Any ports in messages currently in the queue should also be put on hold.
289 for (const auto& message : message_ports_[message_port_id].queued_messages)
290 for (const TransferredMessagePort& sent_port : message.second)
291 HoldMessages(sent_port.id);
293 message_ports_[message_port_id].hold_messages_for_destination = true;
296 void MessagePortService::ClosePort(int message_port_id) {
297 DCHECK_CURRENTLY_ON(BrowserThread::IO);
298 if (!message_ports_.count(message_port_id)) {
299 NOTREACHED();
300 return;
303 if (message_ports_[message_port_id].queue_for_inflight_messages) {
304 message_ports_[message_port_id].should_be_destroyed = true;
305 return;
308 // First close any message ports in the queue for this message port.
309 for (const auto& message : message_ports_[message_port_id].queued_messages)
310 for (const TransferredMessagePort& sent_port : message.second)
311 ClosePort(sent_port.id);
313 Erase(message_port_id);
316 void MessagePortService::ReleaseMessages(int message_port_id) {
317 DCHECK_CURRENTLY_ON(BrowserThread::IO);
318 if (!message_ports_.count(message_port_id)) {
319 NOTREACHED();
320 return;
323 message_ports_[message_port_id].hold_messages_for_destination = false;
324 SendQueuedMessagesIfPossible(message_port_id);
327 void MessagePortService::Erase(int message_port_id) {
328 MessagePorts::iterator erase_item = message_ports_.find(message_port_id);
329 DCHECK(erase_item != message_ports_.end());
331 int entangled_id = erase_item->second.entangled_message_port_id;
332 if (entangled_id != MSG_ROUTING_NONE) {
333 // Do the disentanglement (and be paranoid about the other side existing
334 // just in case something unusual happened during entanglement).
335 if (message_ports_.count(entangled_id)) {
336 message_ports_[entangled_id].entangled_message_port_id = MSG_ROUTING_NONE;
339 message_ports_.erase(erase_item);
342 } // namespace content