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1 /*
2 * Copyright © 2011,2012 Google, Inc.
4 * This is part of HarfBuzz, a text shaping library.
6 * Permission is hereby granted, without written agreement and without
7 * license or royalty fees, to use, copy, modify, and distribute this
8 * software and its documentation for any purpose, provided that the
9 * above copyright notice and the following two paragraphs appear in
10 * all copies of this software.
12 * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13 * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14 * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15 * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16 * DAMAGE.
18 * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19 * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20 * FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS
21 * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22 * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
24 * Google Author(s): Behdad Esfahbod
27 #include "hb-ot-shape-normalize-private.hh"
28 #include "hb-ot-shape-complex-private.hh"
29 #include "hb-ot-shape-private.hh"
33 * HIGHLEVEL DESIGN:
35 * This file exports one main function: _hb_ot_shape_normalize().
37 * This function closely reflects the Unicode Normalization Algorithm,
38 * yet it's different.
40 * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
41 * The logic however tries to use whatever the font can support.
43 * In general what happens is that: each grapheme is decomposed in a chain
44 * of 1:2 decompositions, marks reordered, and then recomposed if desired,
45 * so far it's like Unicode Normalization. However, the decomposition and
46 * recomposition only happens if the font supports the resulting characters.
48 * The goals are:
50 * - Try to render all canonically equivalent strings similarly. To really
51 * achieve this we have to always do the full decomposition and then
52 * selectively recompose from there. It's kinda too expensive though, so
53 * we skip some cases. For example, if composed is desired, we simply
54 * don't touch 1-character clusters that are supported by the font, even
55 * though their NFC may be different.
57 * - When a font has a precomposed character for a sequence but the 'ccmp'
58 * feature in the font is not adequate, use the precomposed character
59 * which typically has better mark positioning.
61 * - When a font does not support a combining mark, but supports it precomposed
62 * with previous base, use that. This needs the itemizer to have this
63 * knowledge too. We need to provide assistance to the itemizer.
65 * - When a font does not support a character but supports its decomposition,
66 * well, use the decomposition (preferring the canonical decomposition, but
67 * falling back to the compatibility decomposition if necessary). The
68 * compatibility decomposition is really nice to have, for characters like
69 * ellipsis, or various-sized space characters.
71 * - The complex shapers can customize the compose and decompose functions to
72 * offload some of their requirements to the normalizer. For example, the
73 * Indic shaper may want to disallow recomposing of two matras.
75 * - We try compatibility decomposition if decomposing through canonical
76 * decomposition alone failed to find a sequence that the font supports.
77 * We don't try compatibility decomposition recursively during the canonical
78 * decomposition phase. This has minimal impact. There are only a handful
79 * of Greek letter that have canonical decompositions that include characters
80 * with compatibility decomposition. Those can be found using this command:
82 * egrep "`echo -n ';('; grep ';<' UnicodeData.txt | cut -d';' -f1 | tr '\n' '|'; echo ') '`" UnicodeData.txt
85 static bool
86 decompose_unicode (const hb_ot_shape_normalize_context_t *c,
87 hb_codepoint_t ab,
88 hb_codepoint_t *a,
89 hb_codepoint_t *b)
91 return c->unicode->decompose (ab, a, b);
94 static bool
95 compose_unicode (const hb_ot_shape_normalize_context_t *c,
96 hb_codepoint_t a,
97 hb_codepoint_t b,
98 hb_codepoint_t *ab)
100 return c->unicode->compose (a, b, ab);
103 static inline void
104 set_glyph (hb_glyph_info_t &info, hb_font_t *font)
106 font->get_glyph (info.codepoint, 0, &info.glyph_index());
109 static inline void
110 output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
112 buffer->cur().glyph_index() = glyph;
113 buffer->output_glyph (unichar);
114 _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer->unicode);
117 static inline void
118 next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
120 buffer->cur().glyph_index() = glyph;
121 buffer->next_glyph ();
124 static inline void
125 skip_char (hb_buffer_t *buffer)
127 buffer->skip_glyph ();
130 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
131 static inline unsigned int
132 decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
134 hb_codepoint_t a, b, a_glyph, b_glyph;
135 hb_buffer_t * const buffer = c->buffer;
136 hb_font_t * const font = c->font;
138 if (!c->decompose (c, ab, &a, &b) ||
139 (b && !font->get_glyph (b, 0, &b_glyph)))
140 return 0;
142 bool has_a = font->get_glyph (a, 0, &a_glyph);
143 if (shortest && has_a) {
144 /* Output a and b */
145 output_char (buffer, a, a_glyph);
146 if (likely (b)) {
147 output_char (buffer, b, b_glyph);
148 return 2;
150 return 1;
153 unsigned int ret;
154 if ((ret = decompose (c, shortest, a))) {
155 if (b) {
156 output_char (buffer, b, b_glyph);
157 return ret + 1;
159 return ret;
162 if (has_a) {
163 output_char (buffer, a, a_glyph);
164 if (likely (b)) {
165 output_char (buffer, b, b_glyph);
166 return 2;
168 return 1;
171 return 0;
174 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
175 static inline unsigned int
176 decompose_compatibility (const hb_ot_shape_normalize_context_t *c, hb_codepoint_t u)
178 unsigned int len, i;
179 hb_codepoint_t decomposed[HB_UNICODE_MAX_DECOMPOSITION_LEN];
180 hb_codepoint_t glyphs[HB_UNICODE_MAX_DECOMPOSITION_LEN];
182 len = c->buffer->unicode->decompose_compatibility (u, decomposed);
183 if (!len)
184 return 0;
186 for (i = 0; i < len; i++)
187 if (!c->font->get_glyph (decomposed[i], 0, &glyphs[i]))
188 return 0;
190 for (i = 0; i < len; i++)
191 output_char (c->buffer, decomposed[i], glyphs[i]);
193 return len;
196 static inline void
197 decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
199 hb_buffer_t * const buffer = c->buffer;
200 hb_codepoint_t u = buffer->cur().codepoint;
201 hb_codepoint_t glyph;
203 /* Kind of a cute waterfall here... */
204 if (shortest && c->font->get_glyph (u, 0, &glyph))
205 next_char (buffer, glyph);
206 else if (decompose (c, shortest, u))
207 skip_char (buffer);
208 else if (!shortest && c->font->get_glyph (u, 0, &glyph))
209 next_char (buffer, glyph);
210 else if (decompose_compatibility (c, u))
211 skip_char (buffer);
212 else
213 next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
216 static inline void
217 handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
219 /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
220 hb_buffer_t * const buffer = c->buffer;
221 hb_font_t * const font = c->font;
222 for (; buffer->idx < end - 1;) {
223 if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
224 /* The next two lines are some ugly lines... But work. */
225 if (font->get_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
227 buffer->replace_glyphs (2, 1, &buffer->cur().codepoint);
229 else
231 /* Just pass on the two characters separately, let GSUB do its magic. */
232 set_glyph (buffer->cur(), font);
233 buffer->next_glyph ();
234 set_glyph (buffer->cur(), font);
235 buffer->next_glyph ();
237 /* Skip any further variation selectors. */
238 while (buffer->idx < end && unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint)))
240 set_glyph (buffer->cur(), font);
241 buffer->next_glyph ();
243 } else {
244 set_glyph (buffer->cur(), font);
245 buffer->next_glyph ();
248 if (likely (buffer->idx < end)) {
249 set_glyph (buffer->cur(), font);
250 buffer->next_glyph ();
254 static inline void
255 decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
257 hb_buffer_t * const buffer = c->buffer;
258 for (unsigned int i = buffer->idx; i < end; i++)
259 if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
260 handle_variation_selector_cluster (c, end, short_circuit);
261 return;
264 while (buffer->idx < end)
265 decompose_current_character (c, short_circuit);
268 static inline void
269 decompose_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool might_short_circuit, bool always_short_circuit)
271 if (likely (c->buffer->idx + 1 == end))
272 decompose_current_character (c, might_short_circuit);
273 else
274 decompose_multi_char_cluster (c, end, always_short_circuit);
278 static int
279 compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
281 unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
282 unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
284 return a < b ? -1 : a == b ? 0 : +1;
288 void
289 _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
290 hb_buffer_t *buffer,
291 hb_font_t *font)
293 _hb_buffer_assert_unicode_vars (buffer);
295 hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference;
296 const hb_ot_shape_normalize_context_t c = {
297 plan,
298 buffer,
299 font,
300 buffer->unicode,
301 plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode,
302 plan->shaper->compose ? plan->shaper->compose : compose_unicode
305 bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE;
306 bool might_short_circuit = always_short_circuit ||
307 (mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
308 mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT);
309 unsigned int count;
311 /* We do a fairly straightforward yet custom normalization process in three
312 * separate rounds: decompose, reorder, recompose (if desired). Currently
313 * this makes two buffer swaps. We can make it faster by moving the last
314 * two rounds into the inner loop for the first round, but it's more readable
315 * this way. */
318 /* First round, decompose */
320 buffer->clear_output ();
321 count = buffer->len;
322 for (buffer->idx = 0; buffer->idx < count;)
324 unsigned int end;
325 for (end = buffer->idx + 1; end < count; end++)
326 if (buffer->cur().cluster != buffer->info[end].cluster)
327 break;
329 decompose_cluster (&c, end, might_short_circuit, always_short_circuit);
331 buffer->swap_buffers ();
334 /* Second round, reorder (inplace) */
336 count = buffer->len;
337 for (unsigned int i = 0; i < count; i++)
339 if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0)
340 continue;
342 unsigned int end;
343 for (end = i + 1; end < count; end++)
344 if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0)
345 break;
347 /* We are going to do a bubble-sort. Only do this if the
348 * sequence is short. Doing it on long sequences can result
349 * in an O(n^2) DoS. */
350 if (end - i > 10) {
351 i = end;
352 continue;
355 hb_bubble_sort (buffer->info + i, end - i, compare_combining_class);
357 i = end;
361 if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE ||
362 mode == HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED)
363 return;
365 /* Third round, recompose */
367 /* As noted in the comment earlier, we don't try to combine
368 * ccc=0 chars with their previous Starter. */
370 buffer->clear_output ();
371 count = buffer->len;
372 unsigned int starter = 0;
373 buffer->next_glyph ();
374 while (buffer->idx < count)
376 hb_codepoint_t composed, glyph;
377 if (/* We don't try to compose a non-mark character with it's preceding starter.
378 * This is both an optimization to avoid trying to compose every two neighboring
379 * glyphs in most scripts AND a desired feature for Hangul. Apparently Hangul
380 * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */
381 HB_UNICODE_GENERAL_CATEGORY_IS_MARK (_hb_glyph_info_get_general_category (&buffer->cur())) &&
382 /* If there's anything between the starter and this char, they should have CCC
383 * smaller than this character's. */
384 (starter == buffer->out_len - 1 ||
385 _hb_glyph_info_get_modified_combining_class (&buffer->prev()) < _hb_glyph_info_get_modified_combining_class (&buffer->cur())) &&
386 /* And compose. */
387 c.compose (&c,
388 buffer->out_info[starter].codepoint,
389 buffer->cur().codepoint,
390 &composed) &&
391 /* And the font has glyph for the composite. */
392 font->get_glyph (composed, 0, &glyph))
394 /* Composes. */
395 buffer->next_glyph (); /* Copy to out-buffer. */
396 if (unlikely (buffer->in_error))
397 return;
398 buffer->merge_out_clusters (starter, buffer->out_len);
399 buffer->out_len--; /* Remove the second composable. */
400 /* Modify starter and carry on. */
401 buffer->out_info[starter].codepoint = composed;
402 buffer->out_info[starter].glyph_index() = glyph;
403 _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode);
405 continue;
408 /* Blocked, or doesn't compose. */
409 buffer->next_glyph ();
411 if (_hb_glyph_info_get_modified_combining_class (&buffer->prev()) == 0)
412 starter = buffer->out_len - 1;
414 buffer->swap_buffers ();