Update mojo sdk to rev 1dc8a9a5db73d3718d99917fadf31f5fb2ebad4f
[chromium-blink-merge.git] / third_party / khronos / GLES2 / gl2ext.h
bloba3efa82cfd53d5c5d9e612b0bd1b02d9cb8372e5
1 #ifndef __gl2ext_h_
2 #define __gl2ext_h_ 1
4 #ifdef __cplusplus
5 extern "C" {
6 #endif
8 /*
9 ** Copyright (c) 2013-2014 The Khronos Group Inc.
11 ** Permission is hereby granted, free of charge, to any person obtaining a
12 ** copy of this software and/or associated documentation files (the
13 ** "Materials"), to deal in the Materials without restriction, including
14 ** without limitation the rights to use, copy, modify, merge, publish,
15 ** distribute, sublicense, and/or sell copies of the Materials, and to
16 ** permit persons to whom the Materials are furnished to do so, subject to
17 ** the following conditions:
19 ** The above copyright notice and this permission notice shall be included
20 ** in all copies or substantial portions of the Materials.
22 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
23 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
24 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
25 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
26 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
27 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
28 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
31 ** This header is generated from the Khronos OpenGL / OpenGL ES XML
32 ** API Registry. The current version of the Registry, generator scripts
33 ** used to make the header, and the header can be found at
34 ** http://www.opengl.org/registry/
36 ** Khronos $Revision: 28366 $ on $Date: 2014-10-20 11:29:02 +0200 (Mon, 20 Oct 2014) $
39 #ifndef GL_APIENTRYP
40 #define GL_APIENTRYP GL_APIENTRY*
41 #endif
43 /* Generated on date 20141020 */
45 /* Generated C header for:
46 * API: gles2
47 * Profile: common
48 * Versions considered: 2\.[0-9]
49 * Versions emitted: _nomatch_^
50 * Default extensions included: gles2
51 * Additional extensions included: _nomatch_^
52 * Extensions removed: _nomatch_^
55 #ifndef GL_KHR_blend_equation_advanced
56 #define GL_KHR_blend_equation_advanced 1
57 #define GL_MULTIPLY_KHR 0x9294
58 #define GL_SCREEN_KHR 0x9295
59 #define GL_OVERLAY_KHR 0x9296
60 #define GL_DARKEN_KHR 0x9297
61 #define GL_LIGHTEN_KHR 0x9298
62 #define GL_COLORDODGE_KHR 0x9299
63 #define GL_COLORBURN_KHR 0x929A
64 #define GL_HARDLIGHT_KHR 0x929B
65 #define GL_SOFTLIGHT_KHR 0x929C
66 #define GL_DIFFERENCE_KHR 0x929E
67 #define GL_EXCLUSION_KHR 0x92A0
68 #define GL_HSL_HUE_KHR 0x92AD
69 #define GL_HSL_SATURATION_KHR 0x92AE
70 #define GL_HSL_COLOR_KHR 0x92AF
71 #define GL_HSL_LUMINOSITY_KHR 0x92B0
72 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
73 #ifdef GL_GLEXT_PROTOTYPES
74 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
75 #endif
76 #endif /* GL_KHR_blend_equation_advanced */
78 #ifndef GL_KHR_blend_equation_advanced_coherent
79 #define GL_KHR_blend_equation_advanced_coherent 1
80 #define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
81 #endif /* GL_KHR_blend_equation_advanced_coherent */
83 #ifndef GL_KHR_context_flush_control
84 #define GL_KHR_context_flush_control 1
85 #define GL_CONTEXT_RELEASE_BEHAVIOR_KHR 0x82FB
86 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR 0x82FC
87 #endif /* GL_KHR_context_flush_control */
89 #ifndef GL_KHR_debug
90 #define GL_KHR_debug 1
91 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,void *userParam);
92 //#define GL_SAMPLER 0x82E6
93 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242
94 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243
95 #define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244
96 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245
97 #define GL_DEBUG_SOURCE_API_KHR 0x8246
98 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247
99 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248
100 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249
101 #define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A
102 #define GL_DEBUG_SOURCE_OTHER_KHR 0x824B
103 #define GL_DEBUG_TYPE_ERROR_KHR 0x824C
104 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D
105 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E
106 #define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F
107 #define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250
108 #define GL_DEBUG_TYPE_OTHER_KHR 0x8251
109 #define GL_DEBUG_TYPE_MARKER_KHR 0x8268
110 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269
111 #define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A
112 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B
113 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C
114 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D
115 #define GL_BUFFER_KHR 0x82E0
116 #define GL_SHADER_KHR 0x82E1
117 #define GL_PROGRAM_KHR 0x82E2
118 #define GL_VERTEX_ARRAY_KHR 0x8074
119 #define GL_QUERY_KHR 0x82E3
120 #define GL_SAMPLER_KHR 0x82E6
121 #define GL_MAX_LABEL_LENGTH_KHR 0x82E8
122 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143
123 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144
124 #define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145
125 #define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146
126 #define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147
127 #define GL_DEBUG_SEVERITY_LOW_KHR 0x9148
128 #define GL_DEBUG_OUTPUT_KHR 0x92E0
129 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002
130 #define GL_STACK_OVERFLOW_KHR 0x0503
131 #define GL_STACK_UNDERFLOW_KHR 0x0504
132 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
133 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
134 typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, void *userParam);
135 typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
136 typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message);
137 typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void);
138 typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
139 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
140 typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label);
141 typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
142 typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params);
143 #ifdef GL_GLEXT_PROTOTYPES
144 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
145 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf);
146 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam);
147 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog);
148 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message);
149 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void);
150 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label);
151 GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label);
152 GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label);
153 GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label);
154 GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params);
155 #endif
156 #endif /* GL_KHR_debug */
158 #ifndef GL_KHR_robust_buffer_access_behavior
159 #define GL_KHR_robust_buffer_access_behavior 1
160 #endif /* GL_KHR_robust_buffer_access_behavior */
162 #ifndef GL_KHR_robustness
163 #define GL_KHR_robustness 1
164 #define GL_CONTEXT_ROBUST_ACCESS_KHR 0x90F3
165 #define GL_LOSE_CONTEXT_ON_RESET_KHR 0x8252
166 #define GL_GUILTY_CONTEXT_RESET_KHR 0x8253
167 #define GL_INNOCENT_CONTEXT_RESET_KHR 0x8254
168 #define GL_UNKNOWN_CONTEXT_RESET_KHR 0x8255
169 #define GL_RESET_NOTIFICATION_STRATEGY_KHR 0x8256
170 #define GL_NO_RESET_NOTIFICATION_KHR 0x8261
171 #define GL_CONTEXT_LOST_KHR 0x0507
172 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSKHRPROC) (void);
173 typedef void (GL_APIENTRYP PFNGLREADNPIXELSKHRPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
174 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
175 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
176 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMUIVKHRPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
177 #ifdef GL_GLEXT_PROTOTYPES
178 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
179 GL_APICALL void GL_APIENTRY glReadnPixelsKHR (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
180 GL_APICALL void GL_APIENTRY glGetnUniformfvKHR (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
181 GL_APICALL void GL_APIENTRY glGetnUniformivKHR (GLuint program, GLint location, GLsizei bufSize, GLint *params);
182 GL_APICALL void GL_APIENTRY glGetnUniformuivKHR (GLuint program, GLint location, GLsizei bufSize, GLuint *params);
183 #endif
184 #endif /* GL_KHR_robustness */
186 #ifndef GL_KHR_texture_compression_astc_hdr
187 #define GL_KHR_texture_compression_astc_hdr 1
188 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
189 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
190 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
191 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
192 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
193 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
194 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
195 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
196 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
197 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
198 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
199 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
200 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
201 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
202 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
203 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
204 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
205 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
206 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
207 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
208 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
209 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
210 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
211 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
212 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
213 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
214 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
215 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
216 #endif /* GL_KHR_texture_compression_astc_hdr */
218 #ifndef GL_KHR_texture_compression_astc_ldr
219 #define GL_KHR_texture_compression_astc_ldr 1
220 #endif /* GL_KHR_texture_compression_astc_ldr */
222 #ifndef GL_OES_EGL_image
223 #define GL_OES_EGL_image 1
224 typedef void *GLeglImageOES;
225 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
226 typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
227 #ifdef GL_GLEXT_PROTOTYPES
228 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
229 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
230 #endif
231 #endif /* GL_OES_EGL_image */
233 #ifndef GL_OES_EGL_image_external
234 #define GL_OES_EGL_image_external 1
235 #define GL_TEXTURE_EXTERNAL_OES 0x8D65
236 #define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
237 #define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
238 #define GL_SAMPLER_EXTERNAL_OES 0x8D66
239 #endif /* GL_OES_EGL_image_external */
241 #ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
242 #define GL_OES_compressed_ETC1_RGB8_sub_texture 1
243 #endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
245 #ifndef GL_OES_compressed_ETC1_RGB8_texture
246 #define GL_OES_compressed_ETC1_RGB8_texture 1
247 #define GL_ETC1_RGB8_OES 0x8D64
248 #endif /* GL_OES_compressed_ETC1_RGB8_texture */
250 #ifndef GL_OES_compressed_paletted_texture
251 #define GL_OES_compressed_paletted_texture 1
252 #define GL_PALETTE4_RGB8_OES 0x8B90
253 #define GL_PALETTE4_RGBA8_OES 0x8B91
254 #define GL_PALETTE4_R5_G6_B5_OES 0x8B92
255 #define GL_PALETTE4_RGBA4_OES 0x8B93
256 #define GL_PALETTE4_RGB5_A1_OES 0x8B94
257 #define GL_PALETTE8_RGB8_OES 0x8B95
258 #define GL_PALETTE8_RGBA8_OES 0x8B96
259 #define GL_PALETTE8_R5_G6_B5_OES 0x8B97
260 #define GL_PALETTE8_RGBA4_OES 0x8B98
261 #define GL_PALETTE8_RGB5_A1_OES 0x8B99
262 #endif /* GL_OES_compressed_paletted_texture */
264 #ifndef GL_OES_depth24
265 #define GL_OES_depth24 1
266 #define GL_DEPTH_COMPONENT24_OES 0x81A6
267 #endif /* GL_OES_depth24 */
269 #ifndef GL_OES_depth32
270 #define GL_OES_depth32 1
271 #define GL_DEPTH_COMPONENT32_OES 0x81A7
272 #endif /* GL_OES_depth32 */
274 #ifndef GL_OES_depth_texture
275 #define GL_OES_depth_texture 1
276 #endif /* GL_OES_depth_texture */
278 #ifndef GL_OES_element_index_uint
279 #define GL_OES_element_index_uint 1
280 #endif /* GL_OES_element_index_uint */
282 #ifndef GL_OES_fbo_render_mipmap
283 #define GL_OES_fbo_render_mipmap 1
284 #endif /* GL_OES_fbo_render_mipmap */
286 #ifndef GL_OES_fragment_precision_high
287 #define GL_OES_fragment_precision_high 1
288 #endif /* GL_OES_fragment_precision_high */
290 #ifndef GL_OES_get_program_binary
291 #define GL_OES_get_program_binary 1
292 #define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
293 #define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE
294 #define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF
295 typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
296 typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
297 #ifdef GL_GLEXT_PROTOTYPES
298 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary);
299 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length);
300 #endif
301 #endif /* GL_OES_get_program_binary */
303 #ifndef GL_OES_mapbuffer
304 #define GL_OES_mapbuffer 1
305 #define GL_WRITE_ONLY_OES 0x88B9
306 #define GL_BUFFER_ACCESS_OES 0x88BB
307 #define GL_BUFFER_MAPPED_OES 0x88BC
308 #define GL_BUFFER_MAP_POINTER_OES 0x88BD
309 typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
310 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
311 typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
312 #ifdef GL_GLEXT_PROTOTYPES
313 GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
314 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
315 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
316 #endif
317 #endif /* GL_OES_mapbuffer */
319 #ifndef GL_OES_packed_depth_stencil
320 #define GL_OES_packed_depth_stencil 1
321 #define GL_DEPTH_STENCIL_OES 0x84F9
322 #define GL_UNSIGNED_INT_24_8_OES 0x84FA
323 #define GL_DEPTH24_STENCIL8_OES 0x88F0
324 #endif /* GL_OES_packed_depth_stencil */
326 #ifndef GL_OES_required_internalformat
327 #define GL_OES_required_internalformat 1
328 #define GL_ALPHA8_OES 0x803C
329 #define GL_DEPTH_COMPONENT16_OES 0x81A5
330 #define GL_LUMINANCE4_ALPHA4_OES 0x8043
331 #define GL_LUMINANCE8_ALPHA8_OES 0x8045
332 #define GL_LUMINANCE8_OES 0x8040
333 #define GL_RGBA4_OES 0x8056
334 #define GL_RGB5_A1_OES 0x8057
335 #define GL_RGB565_OES 0x8D62
336 #define GL_RGB8_OES 0x8051
337 #define GL_RGBA8_OES 0x8058
338 #define GL_RGB10_EXT 0x8052
339 #define GL_RGB10_A2_EXT 0x8059
340 #endif /* GL_OES_required_internalformat */
342 #ifndef GL_OES_rgb8_rgba8
343 #define GL_OES_rgb8_rgba8 1
344 #endif /* GL_OES_rgb8_rgba8 */
346 #ifndef GL_OES_sample_shading
347 #define GL_OES_sample_shading 1
348 #define GL_SAMPLE_SHADING_OES 0x8C36
349 #define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37
350 typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value);
351 #ifdef GL_GLEXT_PROTOTYPES
352 GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value);
353 #endif
354 #endif /* GL_OES_sample_shading */
356 #ifndef GL_OES_sample_variables
357 #define GL_OES_sample_variables 1
358 #endif /* GL_OES_sample_variables */
360 #ifndef GL_OES_shader_image_atomic
361 #define GL_OES_shader_image_atomic 1
362 #endif /* GL_OES_shader_image_atomic */
364 #ifndef GL_OES_shader_multisample_interpolation
365 #define GL_OES_shader_multisample_interpolation 1
366 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B
367 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C
368 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D
369 #endif /* GL_OES_shader_multisample_interpolation */
371 #ifndef GL_OES_standard_derivatives
372 #define GL_OES_standard_derivatives 1
373 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B
374 #endif /* GL_OES_standard_derivatives */
376 #ifndef GL_OES_stencil1
377 #define GL_OES_stencil1 1
378 #define GL_STENCIL_INDEX1_OES 0x8D46
379 #endif /* GL_OES_stencil1 */
381 #ifndef GL_OES_stencil4
382 #define GL_OES_stencil4 1
383 #define GL_STENCIL_INDEX4_OES 0x8D47
384 #endif /* GL_OES_stencil4 */
386 #ifndef GL_OES_surfaceless_context
387 #define GL_OES_surfaceless_context 1
388 #define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219
389 #endif /* GL_OES_surfaceless_context */
391 #ifndef GL_OES_texture_3D
392 #define GL_OES_texture_3D 1
393 #define GL_TEXTURE_WRAP_R_OES 0x8072
394 #define GL_TEXTURE_3D_OES 0x806F
395 #define GL_TEXTURE_BINDING_3D_OES 0x806A
396 #define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073
397 #define GL_SAMPLER_3D_OES 0x8B5F
398 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4
399 typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
400 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
401 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
402 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
403 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
404 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
406 // Chromium-specific define to account for issues in gles2_conform_test
407 // TODO (bajones): This symbol should be updated to the correct version in the
408 // conformance test upstream and this hack removed. crbug.com/329708
409 #define PFNGLFRAMEBUFFERTEXTURE3DOES PFNGLFRAMEBUFFERTEXTURE3DOESPROC
411 #ifdef GL_GLEXT_PROTOTYPES
412 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
413 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
414 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
415 GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data);
416 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data);
417 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
418 #endif
419 #endif /* GL_OES_texture_3D */
421 #ifndef GL_OES_texture_compression_astc
422 #define GL_OES_texture_compression_astc 1
423 #define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0
424 #define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1
425 #define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2
426 #define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3
427 #define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4
428 #define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5
429 #define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6
430 #define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7
431 #define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8
432 #define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9
433 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0
434 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1
435 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2
436 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3
437 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4
438 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5
439 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6
440 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7
441 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8
442 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9
443 #endif /* GL_OES_texture_compression_astc */
445 #ifndef GL_OES_texture_float
446 #define GL_OES_texture_float 1
447 #endif /* GL_OES_texture_float */
449 #ifndef GL_OES_texture_float_linear
450 #define GL_OES_texture_float_linear 1
451 #endif /* GL_OES_texture_float_linear */
453 #ifndef GL_OES_texture_half_float
454 #define GL_OES_texture_half_float 1
455 #define GL_HALF_FLOAT_OES 0x8D61
456 #endif /* GL_OES_texture_half_float */
458 #ifndef GL_OES_texture_half_float_linear
459 #define GL_OES_texture_half_float_linear 1
460 #endif /* GL_OES_texture_half_float_linear */
462 #ifndef GL_OES_texture_npot
463 #define GL_OES_texture_npot 1
464 #endif /* GL_OES_texture_npot */
466 #ifndef GL_OES_texture_stencil8
467 #define GL_OES_texture_stencil8 1
468 #define GL_STENCIL_INDEX_OES 0x1901
469 #define GL_STENCIL_INDEX8_OES 0x8D48
470 #endif /* GL_OES_texture_stencil8 */
472 #ifndef GL_OES_texture_storage_multisample_2d_array
473 #define GL_OES_texture_storage_multisample_2d_array 1
474 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102
475 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105
476 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B
477 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C
478 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D
479 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
480 #ifdef GL_GLEXT_PROTOTYPES
481 GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
482 #endif
483 #endif /* GL_OES_texture_storage_multisample_2d_array */
485 #ifndef GL_OES_vertex_array_object
486 #define GL_OES_vertex_array_object 1
487 #define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
488 typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
489 typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
490 typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
491 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
492 #ifdef GL_GLEXT_PROTOTYPES
493 GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array);
494 GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
495 GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
496 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
497 #endif
498 #endif /* GL_OES_vertex_array_object */
500 #ifndef GL_OES_vertex_half_float
501 #define GL_OES_vertex_half_float 1
502 #endif /* GL_OES_vertex_half_float */
504 #ifndef GL_OES_vertex_type_10_10_10_2
505 #define GL_OES_vertex_type_10_10_10_2 1
506 #define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6
507 #define GL_INT_10_10_10_2_OES 0x8DF7
508 #endif /* GL_OES_vertex_type_10_10_10_2 */
510 #ifndef GL_AMD_compressed_3DC_texture
511 #define GL_AMD_compressed_3DC_texture 1
512 #define GL_3DC_X_AMD 0x87F9
513 #define GL_3DC_XY_AMD 0x87FA
514 #endif /* GL_AMD_compressed_3DC_texture */
516 #ifndef GL_AMD_compressed_ATC_texture
517 #define GL_AMD_compressed_ATC_texture 1
518 #define GL_ATC_RGB_AMD 0x8C92
519 #define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
520 #define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
521 #endif /* GL_AMD_compressed_ATC_texture */
523 #ifndef GL_AMD_performance_monitor
524 #define GL_AMD_performance_monitor 1
525 #define GL_COUNTER_TYPE_AMD 0x8BC0
526 #define GL_COUNTER_RANGE_AMD 0x8BC1
527 #define GL_UNSIGNED_INT64_AMD 0x8BC2
528 #define GL_PERCENTAGE_AMD 0x8BC3
529 #define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
530 #define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
531 #define GL_PERFMON_RESULT_AMD 0x8BC6
532 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
533 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
534 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
535 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
536 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
537 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
538 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
539 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
540 typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
541 typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
542 typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
543 #ifdef GL_GLEXT_PROTOTYPES
544 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
545 GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
546 GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
547 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
548 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
549 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
550 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
551 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
552 GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
553 GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor);
554 GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
555 #endif
556 #endif /* GL_AMD_performance_monitor */
558 #ifndef GL_AMD_program_binary_Z400
559 #define GL_AMD_program_binary_Z400 1
560 #define GL_Z400_BINARY_AMD 0x8740
561 #endif /* GL_AMD_program_binary_Z400 */
563 #ifndef GL_ANDROID_extension_pack_es31a
564 #define GL_ANDROID_extension_pack_es31a 1
565 #endif /* GL_ANDROID_extension_pack_es31a */
567 #ifndef GL_ANGLE_depth_texture
568 #define GL_ANGLE_depth_texture 1
569 #endif /* GL_ANGLE_depth_texture */
571 #ifndef GL_ANGLE_framebuffer_blit
572 #define GL_ANGLE_framebuffer_blit 1
573 #define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
574 #define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
575 #define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
576 #define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
577 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
578 #ifdef GL_GLEXT_PROTOTYPES
579 GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
580 #endif
581 #endif /* GL_ANGLE_framebuffer_blit */
583 #ifndef GL_ANGLE_framebuffer_multisample
584 #define GL_ANGLE_framebuffer_multisample 1
585 #define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
586 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
587 #define GL_MAX_SAMPLES_ANGLE 0x8D57
588 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
589 #ifdef GL_GLEXT_PROTOTYPES
590 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
591 #endif
592 #endif /* GL_ANGLE_framebuffer_multisample */
594 #ifndef GL_ANGLE_instanced_arrays
595 #define GL_ANGLE_instanced_arrays 1
596 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
597 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
598 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
599 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor);
600 #ifdef GL_GLEXT_PROTOTYPES
601 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
602 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
603 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor);
604 #endif
605 #endif /* GL_ANGLE_instanced_arrays */
607 #ifndef GL_ANGLE_pack_reverse_row_order
608 #define GL_ANGLE_pack_reverse_row_order 1
609 #define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
610 #endif /* GL_ANGLE_pack_reverse_row_order */
612 #ifndef GL_ANGLE_program_binary
613 #define GL_ANGLE_program_binary 1
614 #define GL_PROGRAM_BINARY_ANGLE 0x93A6
615 #endif /* GL_ANGLE_program_binary */
617 #ifndef GL_ANGLE_texture_compression_dxt3
618 #define GL_ANGLE_texture_compression_dxt3 1
619 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
620 #endif /* GL_ANGLE_texture_compression_dxt3 */
622 #ifndef GL_ANGLE_texture_compression_dxt5
623 #define GL_ANGLE_texture_compression_dxt5 1
624 #define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
625 #endif /* GL_ANGLE_texture_compression_dxt5 */
627 #ifndef GL_ANGLE_texture_usage
628 #define GL_ANGLE_texture_usage 1
629 #define GL_TEXTURE_USAGE_ANGLE 0x93A2
630 #define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
631 #endif /* GL_ANGLE_texture_usage */
633 #ifndef GL_ANGLE_translated_shader_source
634 #define GL_ANGLE_translated_shader_source 1
635 #define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
636 typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
637 #ifdef GL_GLEXT_PROTOTYPES
638 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source);
639 #endif
640 #endif /* GL_ANGLE_translated_shader_source */
642 #ifndef GL_APPLE_clip_distance
643 #define GL_APPLE_clip_distance 1
644 #define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
645 #define GL_CLIP_DISTANCE0_APPLE 0x3000
646 #define GL_CLIP_DISTANCE1_APPLE 0x3001
647 #define GL_CLIP_DISTANCE2_APPLE 0x3002
648 #define GL_CLIP_DISTANCE3_APPLE 0x3003
649 #define GL_CLIP_DISTANCE4_APPLE 0x3004
650 #define GL_CLIP_DISTANCE5_APPLE 0x3005
651 #define GL_CLIP_DISTANCE6_APPLE 0x3006
652 #define GL_CLIP_DISTANCE7_APPLE 0x3007
653 #endif /* GL_APPLE_clip_distance */
655 #ifndef GL_APPLE_color_buffer_packed_float
656 #define GL_APPLE_color_buffer_packed_float 1
657 #endif /* GL_APPLE_color_buffer_packed_float */
659 #ifndef GL_APPLE_copy_texture_levels
660 #define GL_APPLE_copy_texture_levels 1
661 typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
662 #ifdef GL_GLEXT_PROTOTYPES
663 GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
664 #endif
665 #endif /* GL_APPLE_copy_texture_levels */
667 #ifndef GL_APPLE_framebuffer_multisample
668 #define GL_APPLE_framebuffer_multisample 1
669 #define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
670 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
671 #define GL_MAX_SAMPLES_APPLE 0x8D57
672 #define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
673 #define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
674 #define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
675 #define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
676 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
677 typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
678 #ifdef GL_GLEXT_PROTOTYPES
679 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
680 GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
681 #endif
682 #endif /* GL_APPLE_framebuffer_multisample */
684 #ifndef GL_APPLE_rgb_422
685 #define GL_APPLE_rgb_422 1
686 #define GL_RGB_422_APPLE 0x8A1F
687 #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
688 #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
689 #define GL_RGB_RAW_422_APPLE 0x8A51
690 #endif /* GL_APPLE_rgb_422 */
692 #ifndef GL_APPLE_sync
693 #define GL_APPLE_sync 1
694 #define GL_SYNC_OBJECT_APPLE 0x8A53
695 #define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
696 #define GL_OBJECT_TYPE_APPLE 0x9112
697 #define GL_SYNC_CONDITION_APPLE 0x9113
698 #define GL_SYNC_STATUS_APPLE 0x9114
699 #define GL_SYNC_FLAGS_APPLE 0x9115
700 #define GL_SYNC_FENCE_APPLE 0x9116
701 #define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
702 #define GL_UNSIGNALED_APPLE 0x9118
703 #define GL_SIGNALED_APPLE 0x9119
704 #define GL_ALREADY_SIGNALED_APPLE 0x911A
705 #define GL_TIMEOUT_EXPIRED_APPLE 0x911B
706 #define GL_CONDITION_SATISFIED_APPLE 0x911C
707 #define GL_WAIT_FAILED_APPLE 0x911D
708 #define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
709 #define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
710 typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
711 typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
712 typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
713 typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
714 typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
715 typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
716 typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
717 #ifdef GL_GLEXT_PROTOTYPES
718 GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
719 GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
720 GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync);
721 GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
722 GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout);
723 GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
724 GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
725 #endif
726 #endif /* GL_APPLE_sync */
728 #ifndef GL_APPLE_texture_format_BGRA8888
729 #define GL_APPLE_texture_format_BGRA8888 1
730 #define GL_BGRA_EXT 0x80E1
731 #define GL_BGRA8_EXT 0x93A1
732 #endif /* GL_APPLE_texture_format_BGRA8888 */
734 #ifndef GL_APPLE_texture_max_level
735 #define GL_APPLE_texture_max_level 1
736 #define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
737 #endif /* GL_APPLE_texture_max_level */
739 #ifndef GL_APPLE_texture_packed_float
740 #define GL_APPLE_texture_packed_float 1
741 #define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
742 #define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
743 #define GL_R11F_G11F_B10F_APPLE 0x8C3A
744 #define GL_RGB9_E5_APPLE 0x8C3D
745 #endif /* GL_APPLE_texture_packed_float */
747 #ifndef GL_ARM_mali_program_binary
748 #define GL_ARM_mali_program_binary 1
749 #define GL_MALI_PROGRAM_BINARY_ARM 0x8F61
750 #endif /* GL_ARM_mali_program_binary */
752 #ifndef GL_ARM_mali_shader_binary
753 #define GL_ARM_mali_shader_binary 1
754 #define GL_MALI_SHADER_BINARY_ARM 0x8F60
755 #endif /* GL_ARM_mali_shader_binary */
757 #ifndef GL_ARM_rgba8
758 #define GL_ARM_rgba8 1
759 #endif /* GL_ARM_rgba8 */
761 #ifndef GL_ARM_shader_framebuffer_fetch
762 #define GL_ARM_shader_framebuffer_fetch 1
763 #define GL_FETCH_PER_SAMPLE_ARM 0x8F65
764 #define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
765 #endif /* GL_ARM_shader_framebuffer_fetch */
767 #ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil
768 #define GL_ARM_shader_framebuffer_fetch_depth_stencil 1
769 #endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */
771 #ifndef GL_DMP_program_binary
772 #define GL_DMP_program_binary 1
773 #define GL_SMAPHS30_PROGRAM_BINARY_DMP 0x9251
774 #define GL_SMAPHS_PROGRAM_BINARY_DMP 0x9252
775 #define GL_DMP_PROGRAM_BINARY_DMP 0x9253
776 #endif /* GL_DMP_program_binary */
778 #ifndef GL_DMP_shader_binary
779 #define GL_DMP_shader_binary 1
780 #define GL_SHADER_BINARY_DMP 0x9250
781 #endif /* GL_DMP_shader_binary */
783 #ifndef GL_EXT_blend_minmax
784 #define GL_EXT_blend_minmax 1
785 #define GL_MIN_EXT 0x8007
786 #define GL_MAX_EXT 0x8008
787 #endif /* GL_EXT_blend_minmax */
789 #ifndef GL_EXT_color_buffer_half_float
790 #define GL_EXT_color_buffer_half_float 1
791 #define GL_RGBA16F_EXT 0x881A
792 #define GL_RGB16F_EXT 0x881B
793 #define GL_RG16F_EXT 0x822F
794 #define GL_R16F_EXT 0x822D
795 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
796 #define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
797 #endif /* GL_EXT_color_buffer_half_float */
799 #ifndef GL_EXT_copy_image
800 #define GL_EXT_copy_image 1
801 typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
802 #ifdef GL_GLEXT_PROTOTYPES
803 GL_APICALL void GL_APIENTRY glCopyImageSubDataEXT (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
804 #endif
805 #endif /* GL_EXT_copy_image */
807 #ifndef GL_EXT_debug_label
808 #define GL_EXT_debug_label 1
809 #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
810 #define GL_PROGRAM_OBJECT_EXT 0x8B40
811 #define GL_SHADER_OBJECT_EXT 0x8B48
812 #define GL_BUFFER_OBJECT_EXT 0x9151
813 #define GL_QUERY_OBJECT_EXT 0x9153
814 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
815 #define GL_TRANSFORM_FEEDBACK 0x8E22
816 typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
817 typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
818 #ifdef GL_GLEXT_PROTOTYPES
819 GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
820 GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
821 #endif
822 #endif /* GL_EXT_debug_label */
824 #ifndef GL_EXT_debug_marker
825 #define GL_EXT_debug_marker 1
826 typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
827 typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
828 typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
829 #ifdef GL_GLEXT_PROTOTYPES
830 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
831 GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
832 GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void);
833 #endif
834 #endif /* GL_EXT_debug_marker */
836 #ifndef GL_EXT_discard_framebuffer
837 #define GL_EXT_discard_framebuffer 1
838 #define GL_COLOR_EXT 0x1800
839 #define GL_DEPTH_EXT 0x1801
840 #define GL_STENCIL_EXT 0x1802
841 typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
842 #ifdef GL_GLEXT_PROTOTYPES
843 GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
844 #endif
845 #endif /* GL_EXT_discard_framebuffer */
847 #ifndef GL_EXT_disjoint_timer_query
848 #define GL_EXT_disjoint_timer_query 1
849 #define GL_QUERY_COUNTER_BITS_EXT 0x8864
850 #define GL_CURRENT_QUERY_EXT 0x8865
851 #define GL_QUERY_RESULT_EXT 0x8866
852 #define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867
853 #define GL_TIME_ELAPSED_EXT 0x88BF
854 #define GL_TIMESTAMP_EXT 0x8E28
855 #define GL_GPU_DISJOINT_EXT 0x8FBB
856 typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids);
857 typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids);
858 typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id);
859 typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id);
860 typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target);
861 typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target);
862 typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
863 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params);
864 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params);
865 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params);
866 typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params);
867 #ifdef GL_GLEXT_PROTOTYPES
868 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids);
869 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids);
870 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id);
871 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id);
872 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target);
873 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target);
874 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params);
875 GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params);
876 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params);
877 GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params);
878 GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params);
879 #endif
880 #endif /* GL_EXT_disjoint_timer_query */
882 #ifndef GL_EXT_draw_buffers
883 #define GL_EXT_draw_buffers 1
884 #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
885 #define GL_MAX_DRAW_BUFFERS_EXT 0x8824
886 #define GL_DRAW_BUFFER0_EXT 0x8825
887 #define GL_DRAW_BUFFER1_EXT 0x8826
888 #define GL_DRAW_BUFFER2_EXT 0x8827
889 #define GL_DRAW_BUFFER3_EXT 0x8828
890 #define GL_DRAW_BUFFER4_EXT 0x8829
891 #define GL_DRAW_BUFFER5_EXT 0x882A
892 #define GL_DRAW_BUFFER6_EXT 0x882B
893 #define GL_DRAW_BUFFER7_EXT 0x882C
894 #define GL_DRAW_BUFFER8_EXT 0x882D
895 #define GL_DRAW_BUFFER9_EXT 0x882E
896 #define GL_DRAW_BUFFER10_EXT 0x882F
897 #define GL_DRAW_BUFFER11_EXT 0x8830
898 #define GL_DRAW_BUFFER12_EXT 0x8831
899 #define GL_DRAW_BUFFER13_EXT 0x8832
900 #define GL_DRAW_BUFFER14_EXT 0x8833
901 #define GL_DRAW_BUFFER15_EXT 0x8834
902 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0
903 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1
904 #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2
905 #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3
906 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4
907 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5
908 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6
909 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7
910 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8
911 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9
912 #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA
913 #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB
914 #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC
915 #define GL_COLOR_ATTACHMENT13_EXT 0x8CED
916 #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE
917 #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF
918 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs);
919 #ifdef GL_GLEXT_PROTOTYPES
920 GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs);
921 #endif
922 #endif /* GL_EXT_draw_buffers */
924 #ifndef GL_EXT_draw_buffers_indexed
925 #define GL_EXT_draw_buffers_indexed 1
926 #define GL_MIN 0x8007
927 #define GL_MAX 0x8008
928 typedef void (GL_APIENTRYP PFNGLENABLEIEXTPROC) (GLenum target, GLuint index);
929 typedef void (GL_APIENTRYP PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index);
930 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode);
931 typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
932 typedef void (GL_APIENTRYP PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst);
933 typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
934 typedef void (GL_APIENTRYP PFNGLCOLORMASKIEXTPROC) (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
935 typedef GLboolean (GL_APIENTRYP PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index);
936 #ifdef GL_GLEXT_PROTOTYPES
937 GL_APICALL void GL_APIENTRY glEnableiEXT (GLenum target, GLuint index);
938 GL_APICALL void GL_APIENTRY glDisableiEXT (GLenum target, GLuint index);
939 GL_APICALL void GL_APIENTRY glBlendEquationiEXT (GLuint buf, GLenum mode);
940 GL_APICALL void GL_APIENTRY glBlendEquationSeparateiEXT (GLuint buf, GLenum modeRGB, GLenum modeAlpha);
941 GL_APICALL void GL_APIENTRY glBlendFunciEXT (GLuint buf, GLenum src, GLenum dst);
942 GL_APICALL void GL_APIENTRY glBlendFuncSeparateiEXT (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
943 GL_APICALL void GL_APIENTRY glColorMaskiEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a);
944 GL_APICALL GLboolean GL_APIENTRY glIsEnablediEXT (GLenum target, GLuint index);
945 #endif
946 #endif /* GL_EXT_draw_buffers_indexed */
948 #ifndef GL_EXT_draw_instanced
949 #define GL_EXT_draw_instanced 1
950 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
951 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
952 #ifdef GL_GLEXT_PROTOTYPES
953 GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
954 GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
955 #endif
956 #endif /* GL_EXT_draw_instanced */
958 #ifndef GL_EXT_geometry_point_size
959 #define GL_EXT_geometry_point_size 1
960 #endif /* GL_EXT_geometry_point_size */
962 #ifndef GL_EXT_geometry_shader
963 #define GL_EXT_geometry_shader 1
964 #define GL_GEOMETRY_SHADER_EXT 0x8DD9
965 #define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
966 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
967 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
968 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
969 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
970 #define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
971 #ifndef GL_EXT_geometry_shader4
972 #define GL_LINES_ADJACENCY_EXT 0x000A
973 #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B
974 #define GL_TRIANGLES_ADJACENCY_EXT 0x000C
975 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
976 #endif /* GL_EXT_geometry_shader4 */
977 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
978 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
979 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
980 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
981 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
982 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
983 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
984 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
985 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
986 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
987 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
988 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
989 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
990 #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
991 #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
992 #define GL_UNDEFINED_VERTEX_EXT 0x8260
993 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87
994 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
995 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
996 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
997 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
998 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
999 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
1000 #ifdef GL_GLEXT_PROTOTYPES
1001 GL_APICALL void GL_APIENTRY glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level);
1002 #endif
1003 #endif /* GL_EXT_geometry_shader */
1005 #ifndef GL_EXT_gpu_shader5
1006 #define GL_EXT_gpu_shader5 1
1007 #endif /* GL_EXT_gpu_shader5 */
1009 #ifndef GL_EXT_instanced_arrays
1010 #define GL_EXT_instanced_arrays 1
1011 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
1012 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor);
1013 #ifdef GL_GLEXT_PROTOTYPES
1014 GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor);
1015 #endif
1016 #endif /* GL_EXT_instanced_arrays */
1018 #ifndef GL_EXT_map_buffer_range
1019 #define GL_EXT_map_buffer_range 1
1020 #define GL_MAP_READ_BIT_EXT 0x0001
1021 #define GL_MAP_WRITE_BIT_EXT 0x0002
1022 #define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
1023 #define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
1024 #define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
1025 #define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
1026 typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1027 typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
1028 #ifdef GL_GLEXT_PROTOTYPES
1029 GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
1030 GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
1031 #endif
1032 #endif /* GL_EXT_map_buffer_range */
1034 #ifndef GL_EXT_multi_draw_arrays
1035 #define GL_EXT_multi_draw_arrays 1
1036 typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1037 typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1038 #ifdef GL_GLEXT_PROTOTYPES
1039 GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
1040 GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
1041 #endif
1042 #endif /* GL_EXT_multi_draw_arrays */
1044 #ifndef GL_EXT_multisampled_render_to_texture
1045 #define GL_EXT_multisampled_render_to_texture 1
1046 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
1047 #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
1048 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
1049 #define GL_MAX_SAMPLES_EXT 0x8D57
1050 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1051 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1052 #ifdef GL_GLEXT_PROTOTYPES
1053 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1054 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1055 #endif
1056 #endif /* GL_EXT_multisampled_render_to_texture */
1058 #ifndef GL_EXT_multiview_draw_buffers
1059 #define GL_EXT_multiview_draw_buffers 1
1060 #define GL_COLOR_ATTACHMENT_EXT 0x90F0
1061 #define GL_MULTIVIEW_EXT 0x90F1
1062 #define GL_DRAW_BUFFER_EXT 0x0C01
1063 #define GL_READ_BUFFER_EXT 0x0C02
1064 #define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
1065 typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index);
1066 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices);
1067 typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data);
1068 #ifdef GL_GLEXT_PROTOTYPES
1069 GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index);
1070 GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices);
1071 GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data);
1072 #endif
1073 #endif /* GL_EXT_multiview_draw_buffers */
1075 #ifndef GL_EXT_occlusion_query_boolean
1076 #define GL_EXT_occlusion_query_boolean 1
1077 #define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F
1078 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A
1079 #endif /* GL_EXT_occlusion_query_boolean */
1081 #ifndef GL_EXT_primitive_bounding_box
1082 #define GL_EXT_primitive_bounding_box 1
1083 #define GL_PRIMITIVE_BOUNDING_BOX_EXT 0x92BE
1084 typedef void (GL_APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXEXTPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1085 #ifdef GL_GLEXT_PROTOTYPES
1086 GL_APICALL void GL_APIENTRY glPrimitiveBoundingBoxEXT (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
1087 #endif
1088 #endif /* GL_EXT_primitive_bounding_box */
1090 #ifndef GL_EXT_pvrtc_sRGB
1091 #define GL_EXT_pvrtc_sRGB 1
1092 #define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
1093 #define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
1094 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
1095 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
1096 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
1097 #define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
1098 #endif /* GL_EXT_pvrtc_sRGB */
1100 #ifndef GL_EXT_read_format_bgra
1101 #define GL_EXT_read_format_bgra 1
1102 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
1103 #define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
1104 #endif /* GL_EXT_read_format_bgra */
1106 #ifndef GL_EXT_robustness
1107 #define GL_EXT_robustness 1
1108 #define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
1109 #define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
1110 #define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
1111 #define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
1112 #define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
1113 #define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
1114 #define GL_NO_RESET_NOTIFICATION_EXT 0x8261
1115 typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
1116 typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1117 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1118 typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1119 #ifdef GL_GLEXT_PROTOTYPES
1120 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
1121 GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
1122 GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
1123 GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
1124 #endif
1125 #endif /* GL_EXT_robustness */
1127 #ifndef GL_EXT_sRGB
1128 #define GL_EXT_sRGB 1
1129 #define GL_SRGB_EXT 0x8C40
1130 #define GL_SRGB_ALPHA_EXT 0x8C42
1131 #define GL_SRGB8_ALPHA8_EXT 0x8C43
1132 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
1133 #endif /* GL_EXT_sRGB */
1135 #ifndef GL_EXT_sRGB_write_control
1136 #define GL_EXT_sRGB_write_control 1
1137 #define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
1138 #endif /* GL_EXT_sRGB_write_control */
1140 #ifndef GL_EXT_separate_shader_objects
1141 #define GL_EXT_separate_shader_objects 1
1142 #define GL_ACTIVE_PROGRAM_EXT 0x8259
1143 #define GL_VERTEX_SHADER_BIT_EXT 0x00000001
1144 #define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002
1145 #define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF
1146 #define GL_PROGRAM_SEPARABLE_EXT 0x8258
1147 #define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A
1148 typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program);
1149 typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1150 typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings);
1151 typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines);
1152 typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines);
1153 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1154 typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params);
1155 typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1156 typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value);
1157 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
1158 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1159 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
1160 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1161 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1162 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1163 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
1164 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1165 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1166 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1167 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1168 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1169 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1170 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1171 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1172 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
1173 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1174 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1175 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1176 typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program);
1177 typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline);
1178 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
1179 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
1180 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1181 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1182 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1183 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1184 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1185 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
1186 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1187 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1188 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1189 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1190 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1191 typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1192 #ifdef GL_GLEXT_PROTOTYPES
1193 GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program);
1194 GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline);
1195 GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings);
1196 GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines);
1197 GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines);
1198 GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1199 GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params);
1200 GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline);
1201 GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value);
1202 GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
1203 GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1204 GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
1205 GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1206 GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
1207 GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1208 GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
1209 GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1210 GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1211 GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1212 GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
1213 GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1214 GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1215 GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
1216 GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1217 GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
1218 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1219 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1220 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1221 GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program);
1222 GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline);
1223 GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
1224 GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
1225 GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
1226 GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
1227 GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1228 GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1229 GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1230 GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
1231 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1232 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1233 GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1234 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1235 GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1236 GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1237 #endif
1238 #endif /* GL_EXT_separate_shader_objects */
1240 #ifndef GL_EXT_shader_framebuffer_fetch
1241 #define GL_EXT_shader_framebuffer_fetch 1
1242 #define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
1243 #endif /* GL_EXT_shader_framebuffer_fetch */
1245 #ifndef GL_EXT_shader_implicit_conversions
1246 #define GL_EXT_shader_implicit_conversions 1
1247 #endif /* GL_EXT_shader_implicit_conversions */
1249 #ifndef GL_EXT_shader_integer_mix
1250 #define GL_EXT_shader_integer_mix 1
1251 #endif /* GL_EXT_shader_integer_mix */
1253 #ifndef GL_EXT_shader_io_blocks
1254 #define GL_EXT_shader_io_blocks 1
1255 #endif /* GL_EXT_shader_io_blocks */
1257 #ifndef GL_EXT_shader_pixel_local_storage
1258 #define GL_EXT_shader_pixel_local_storage 1
1259 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
1260 #define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
1261 #define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
1262 #endif /* GL_EXT_shader_pixel_local_storage */
1264 #ifndef GL_EXT_shader_texture_lod
1265 #define GL_EXT_shader_texture_lod 1
1266 #endif /* GL_EXT_shader_texture_lod */
1268 #ifndef GL_EXT_shadow_samplers
1269 #define GL_EXT_shadow_samplers 1
1270 #define GL_TEXTURE_COMPARE_MODE_EXT 0x884C
1271 #define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
1272 #define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
1273 #define GL_SAMPLER_2D_SHADOW_EXT 0x8B62
1274 #endif /* GL_EXT_shadow_samplers */
1276 #ifndef GL_EXT_tessellation_point_size
1277 #define GL_EXT_tessellation_point_size 1
1278 #endif /* GL_EXT_tessellation_point_size */
1280 #ifndef GL_EXT_tessellation_shader
1281 #define GL_EXT_tessellation_shader 1
1282 #define GL_PATCHES_EXT 0x000E
1283 #define GL_PATCH_VERTICES_EXT 0x8E72
1284 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT 0x8E75
1285 #define GL_TESS_GEN_MODE_EXT 0x8E76
1286 #define GL_TESS_GEN_SPACING_EXT 0x8E77
1287 #define GL_TESS_GEN_VERTEX_ORDER_EXT 0x8E78
1288 #define GL_TESS_GEN_POINT_MODE_EXT 0x8E79
1289 #define GL_ISOLINES_EXT 0x8E7A
1290 #define GL_QUADS_EXT 0x0007
1291 #define GL_FRACTIONAL_ODD_EXT 0x8E7B
1292 #define GL_FRACTIONAL_EVEN_EXT 0x8E7C
1293 #define GL_MAX_PATCH_VERTICES_EXT 0x8E7D
1294 #define GL_MAX_TESS_GEN_LEVEL_EXT 0x8E7E
1295 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E7F
1296 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E80
1297 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT 0x8E81
1298 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT 0x8E82
1299 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT 0x8E83
1300 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT 0x8E84
1301 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT 0x8E85
1302 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT 0x8E86
1303 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT 0x8E89
1304 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT 0x8E8A
1305 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT 0x886C
1306 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT 0x886D
1307 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT 0x8E1E
1308 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT 0x8E1F
1309 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT 0x92CD
1310 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT 0x92CE
1311 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT 0x92D3
1312 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT 0x92D4
1313 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT 0x90CB
1314 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT 0x90CC
1315 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT 0x90D8
1316 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT 0x90D9
1317 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
1318 #define GL_IS_PER_PATCH_EXT 0x92E7
1319 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT 0x9307
1320 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT 0x9308
1321 #define GL_TESS_CONTROL_SHADER_EXT 0x8E88
1322 #define GL_TESS_EVALUATION_SHADER_EXT 0x8E87
1323 #define GL_TESS_CONTROL_SHADER_BIT_EXT 0x00000008
1324 #define GL_TESS_EVALUATION_SHADER_BIT_EXT 0x00000010
1325 typedef void (GL_APIENTRYP PFNGLPATCHPARAMETERIEXTPROC) (GLenum pname, GLint value);
1326 #ifdef GL_GLEXT_PROTOTYPES
1327 GL_APICALL void GL_APIENTRY glPatchParameteriEXT (GLenum pname, GLint value);
1328 #endif
1329 #endif /* GL_EXT_tessellation_shader */
1331 #ifndef GL_EXT_texture_border_clamp
1332 #define GL_EXT_texture_border_clamp 1
1333 #define GL_TEXTURE_BORDER_COLOR_EXT 0x1004
1334 #define GL_CLAMP_TO_BORDER_EXT 0x812D
1335 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params);
1336 typedef void (GL_APIENTRYP PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params);
1337 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params);
1338 typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params);
1339 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, const GLint *param);
1340 typedef void (GL_APIENTRYP PFNGLSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, const GLuint *param);
1341 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIIVEXTPROC) (GLuint sampler, GLenum pname, GLint *params);
1342 typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVEXTPROC) (GLuint sampler, GLenum pname, GLuint *params);
1343 #ifdef GL_GLEXT_PROTOTYPES
1344 GL_APICALL void GL_APIENTRY glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params);
1345 GL_APICALL void GL_APIENTRY glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params);
1346 GL_APICALL void GL_APIENTRY glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params);
1347 GL_APICALL void GL_APIENTRY glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params);
1348 GL_APICALL void GL_APIENTRY glSamplerParameterIivEXT (GLuint sampler, GLenum pname, const GLint *param);
1349 GL_APICALL void GL_APIENTRY glSamplerParameterIuivEXT (GLuint sampler, GLenum pname, const GLuint *param);
1350 GL_APICALL void GL_APIENTRY glGetSamplerParameterIivEXT (GLuint sampler, GLenum pname, GLint *params);
1351 GL_APICALL void GL_APIENTRY glGetSamplerParameterIuivEXT (GLuint sampler, GLenum pname, GLuint *params);
1352 #endif
1353 #endif /* GL_EXT_texture_border_clamp */
1355 #ifndef GL_EXT_texture_buffer
1356 #define GL_EXT_texture_buffer 1
1357 #define GL_TEXTURE_BUFFER_EXT 0x8C2A
1358 #define GL_TEXTURE_BUFFER_BINDING_EXT 0x8C2A
1359 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
1360 #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
1361 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
1362 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT 0x919F
1363 #define GL_SAMPLER_BUFFER_EXT 0x8DC2
1364 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
1365 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
1366 #define GL_IMAGE_BUFFER_EXT 0x9051
1367 #define GL_INT_IMAGE_BUFFER_EXT 0x905C
1368 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
1369 #define GL_TEXTURE_BUFFER_OFFSET_EXT 0x919D
1370 #define GL_TEXTURE_BUFFER_SIZE_EXT 0x919E
1371 typedef void (GL_APIENTRYP PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer);
1372 typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEEXTPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
1373 #ifdef GL_GLEXT_PROTOTYPES
1374 GL_APICALL void GL_APIENTRY glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer);
1375 GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
1376 #endif
1377 #endif /* GL_EXT_texture_buffer */
1379 #ifndef GL_EXT_texture_compression_dxt1
1380 #define GL_EXT_texture_compression_dxt1 1
1381 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
1382 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
1383 #endif /* GL_EXT_texture_compression_dxt1 */
1385 #ifndef GL_EXT_texture_compression_s3tc
1386 #define GL_EXT_texture_compression_s3tc 1
1387 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
1388 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
1389 #endif /* GL_EXT_texture_compression_s3tc */
1391 #ifndef GL_EXT_texture_cube_map_array
1392 #define GL_EXT_texture_cube_map_array 1
1393 #define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
1394 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
1395 #define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
1396 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
1397 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
1398 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
1399 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
1400 #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
1401 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
1402 #endif /* GL_EXT_texture_cube_map_array */
1404 #ifndef GL_EXT_texture_filter_anisotropic
1405 #define GL_EXT_texture_filter_anisotropic 1
1406 #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
1407 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
1408 #endif /* GL_EXT_texture_filter_anisotropic */
1410 #ifndef GL_EXT_texture_format_BGRA8888
1411 #define GL_EXT_texture_format_BGRA8888 1
1412 #endif /* GL_EXT_texture_format_BGRA8888 */
1414 #ifndef GL_EXT_texture_rg
1415 #define GL_EXT_texture_rg 1
1416 #define GL_RED_EXT 0x1903
1417 #define GL_RG_EXT 0x8227
1418 #define GL_R8_EXT 0x8229
1419 #define GL_RG8_EXT 0x822B
1420 #endif /* GL_EXT_texture_rg */
1422 #ifndef GL_EXT_texture_sRGB_decode
1423 #define GL_EXT_texture_sRGB_decode 1
1424 #define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
1425 #define GL_DECODE_EXT 0x8A49
1426 #define GL_SKIP_DECODE_EXT 0x8A4A
1427 #endif /* GL_EXT_texture_sRGB_decode */
1429 #ifndef GL_EXT_texture_storage
1430 #define GL_EXT_texture_storage 1
1431 #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
1432 #define GL_ALPHA8_EXT 0x803C
1433 #define GL_LUMINANCE8_EXT 0x8040
1434 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045
1435 #define GL_RGBA32F_EXT 0x8814
1436 #define GL_RGB32F_EXT 0x8815
1437 #define GL_ALPHA32F_EXT 0x8816
1438 #define GL_LUMINANCE32F_EXT 0x8818
1439 #define GL_LUMINANCE_ALPHA32F_EXT 0x8819
1440 #define GL_ALPHA16F_EXT 0x881C
1441 #define GL_LUMINANCE16F_EXT 0x881E
1442 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F
1443 #define GL_R32F_EXT 0x822E
1444 #define GL_RG32F_EXT 0x8230
1445 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1446 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1447 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1448 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1449 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1450 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1451 #ifdef GL_GLEXT_PROTOTYPES
1452 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1453 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1454 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1455 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1456 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1457 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1458 #endif
1459 #endif /* GL_EXT_texture_storage */
1461 #ifndef GL_EXT_texture_type_2_10_10_10_REV
1462 #define GL_EXT_texture_type_2_10_10_10_REV 1
1463 #define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
1464 #endif /* GL_EXT_texture_type_2_10_10_10_REV */
1466 #ifndef GL_EXT_texture_view
1467 #define GL_EXT_texture_view 1
1468 #define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
1469 #define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
1470 #define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
1471 #define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
1472 #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
1473 typedef void (GL_APIENTRYP PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
1474 #ifdef GL_GLEXT_PROTOTYPES
1475 GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers);
1476 #endif
1477 #endif /* GL_EXT_texture_view */
1479 #ifndef GL_EXT_unpack_subimage
1480 #define GL_EXT_unpack_subimage 1
1481 #define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
1482 #define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
1483 #define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
1484 #endif /* GL_EXT_unpack_subimage */
1486 #ifndef GL_FJ_shader_binary_GCCSO
1487 #define GL_FJ_shader_binary_GCCSO 1
1488 #define GL_GCCSO_SHADER_BINARY_FJ 0x9260
1489 #endif /* GL_FJ_shader_binary_GCCSO */
1491 #ifndef GL_IMG_multisampled_render_to_texture
1492 #define GL_IMG_multisampled_render_to_texture 1
1493 #define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
1494 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
1495 #define GL_MAX_SAMPLES_IMG 0x9135
1496 #define GL_TEXTURE_SAMPLES_IMG 0x9136
1497 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1498 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1499 #ifdef GL_GLEXT_PROTOTYPES
1500 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1501 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
1502 #endif
1503 #endif /* GL_IMG_multisampled_render_to_texture */
1505 #ifndef GL_IMG_program_binary
1506 #define GL_IMG_program_binary 1
1507 #define GL_SGX_PROGRAM_BINARY_IMG 0x9130
1508 #endif /* GL_IMG_program_binary */
1510 #ifndef GL_IMG_read_format
1511 #define GL_IMG_read_format 1
1512 #define GL_BGRA_IMG 0x80E1
1513 #define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
1514 #endif /* GL_IMG_read_format */
1516 #ifndef GL_IMG_shader_binary
1517 #define GL_IMG_shader_binary 1
1518 #define GL_SGX_BINARY_IMG 0x8C0A
1519 #endif /* GL_IMG_shader_binary */
1521 #ifndef GL_IMG_texture_compression_pvrtc
1522 #define GL_IMG_texture_compression_pvrtc 1
1523 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
1524 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
1525 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
1526 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
1527 #endif /* GL_IMG_texture_compression_pvrtc */
1529 #ifndef GL_IMG_texture_compression_pvrtc2
1530 #define GL_IMG_texture_compression_pvrtc2 1
1531 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
1532 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
1533 #endif /* GL_IMG_texture_compression_pvrtc2 */
1535 #ifndef GL_INTEL_performance_query
1536 #define GL_INTEL_performance_query 1
1537 #define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
1538 #define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
1539 #define GL_PERFQUERY_WAIT_INTEL 0x83FB
1540 #define GL_PERFQUERY_FLUSH_INTEL 0x83FA
1541 #define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
1542 #define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
1543 #define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
1544 #define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
1545 #define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
1546 #define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
1547 #define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
1548 #define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
1549 #define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
1550 #define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
1551 #define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
1552 #define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
1553 #define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
1554 #define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
1555 #define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
1556 #define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
1557 typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
1558 typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
1559 typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
1560 typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
1561 typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
1562 typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
1563 typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
1564 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
1565 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
1566 typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
1567 #ifdef GL_GLEXT_PROTOTYPES
1568 GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
1569 GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
1570 GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
1571 GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
1572 GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
1573 GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
1574 GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
1575 GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
1576 GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
1577 GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
1578 #endif
1579 #endif /* GL_INTEL_performance_query */
1581 #ifndef GL_NV_blend_equation_advanced
1582 #define GL_NV_blend_equation_advanced 1
1583 #define GL_BLEND_OVERLAP_NV 0x9281
1584 #define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
1585 #define GL_BLUE_NV 0x1905
1586 #define GL_COLORBURN_NV 0x929A
1587 #define GL_COLORDODGE_NV 0x9299
1588 #define GL_CONJOINT_NV 0x9284
1589 #define GL_CONTRAST_NV 0x92A1
1590 #define GL_DARKEN_NV 0x9297
1591 #define GL_DIFFERENCE_NV 0x929E
1592 #define GL_DISJOINT_NV 0x9283
1593 #define GL_DST_ATOP_NV 0x928F
1594 #define GL_DST_IN_NV 0x928B
1595 #define GL_DST_NV 0x9287
1596 #define GL_DST_OUT_NV 0x928D
1597 #define GL_DST_OVER_NV 0x9289
1598 #define GL_EXCLUSION_NV 0x92A0
1599 #define GL_GREEN_NV 0x1904
1600 #define GL_HARDLIGHT_NV 0x929B
1601 #define GL_HARDMIX_NV 0x92A9
1602 #define GL_HSL_COLOR_NV 0x92AF
1603 #define GL_HSL_HUE_NV 0x92AD
1604 #define GL_HSL_LUMINOSITY_NV 0x92B0
1605 #define GL_HSL_SATURATION_NV 0x92AE
1606 #define GL_INVERT_OVG_NV 0x92B4
1607 #define GL_INVERT_RGB_NV 0x92A3
1608 #define GL_LIGHTEN_NV 0x9298
1609 #define GL_LINEARBURN_NV 0x92A5
1610 #define GL_LINEARDODGE_NV 0x92A4
1611 #define GL_LINEARLIGHT_NV 0x92A7
1612 #define GL_MINUS_CLAMPED_NV 0x92B3
1613 #define GL_MINUS_NV 0x929F
1614 #define GL_MULTIPLY_NV 0x9294
1615 #define GL_OVERLAY_NV 0x9296
1616 #define GL_PINLIGHT_NV 0x92A8
1617 #define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
1618 #define GL_PLUS_CLAMPED_NV 0x92B1
1619 #define GL_PLUS_DARKER_NV 0x9292
1620 #define GL_PLUS_NV 0x9291
1621 #define GL_RED_NV 0x1903
1622 #define GL_SCREEN_NV 0x9295
1623 #define GL_SOFTLIGHT_NV 0x929C
1624 #define GL_SRC_ATOP_NV 0x928E
1625 #define GL_SRC_IN_NV 0x928A
1626 #define GL_SRC_NV 0x9286
1627 #define GL_SRC_OUT_NV 0x928C
1628 #define GL_SRC_OVER_NV 0x9288
1629 #define GL_UNCORRELATED_NV 0x9282
1630 #define GL_VIVIDLIGHT_NV 0x92A6
1631 #define GL_XOR_NV 0x1506
1632 typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
1633 typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
1634 #ifdef GL_GLEXT_PROTOTYPES
1635 GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
1636 GL_APICALL void GL_APIENTRY glBlendBarrierNV (void);
1637 #endif
1638 #endif /* GL_NV_blend_equation_advanced */
1640 #ifndef GL_NV_blend_equation_advanced_coherent
1641 #define GL_NV_blend_equation_advanced_coherent 1
1642 #define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
1643 #endif /* GL_NV_blend_equation_advanced_coherent */
1645 #ifndef GL_NV_copy_buffer
1646 #define GL_NV_copy_buffer 1
1647 #define GL_COPY_READ_BUFFER_NV 0x8F36
1648 #define GL_COPY_WRITE_BUFFER_NV 0x8F37
1649 typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1650 #ifdef GL_GLEXT_PROTOTYPES
1651 GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
1652 #endif
1653 #endif /* GL_NV_copy_buffer */
1655 #ifndef GL_NV_coverage_sample
1656 #define GL_NV_coverage_sample 1
1657 #define GL_COVERAGE_COMPONENT_NV 0x8ED0
1658 #define GL_COVERAGE_COMPONENT4_NV 0x8ED1
1659 #define GL_COVERAGE_ATTACHMENT_NV 0x8ED2
1660 #define GL_COVERAGE_BUFFERS_NV 0x8ED3
1661 #define GL_COVERAGE_SAMPLES_NV 0x8ED4
1662 #define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5
1663 #define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6
1664 #define GL_COVERAGE_AUTOMATIC_NV 0x8ED7
1665 #define GL_COVERAGE_BUFFER_BIT_NV 0x00008000
1666 typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask);
1667 typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation);
1668 #ifdef GL_GLEXT_PROTOTYPES
1669 GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask);
1670 GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation);
1671 #endif
1672 #endif /* GL_NV_coverage_sample */
1674 #ifndef GL_NV_depth_nonlinear
1675 #define GL_NV_depth_nonlinear 1
1676 #define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C
1677 #endif /* GL_NV_depth_nonlinear */
1679 #ifndef GL_NV_draw_buffers
1680 #define GL_NV_draw_buffers 1
1681 #define GL_MAX_DRAW_BUFFERS_NV 0x8824
1682 #define GL_DRAW_BUFFER0_NV 0x8825
1683 #define GL_DRAW_BUFFER1_NV 0x8826
1684 #define GL_DRAW_BUFFER2_NV 0x8827
1685 #define GL_DRAW_BUFFER3_NV 0x8828
1686 #define GL_DRAW_BUFFER4_NV 0x8829
1687 #define GL_DRAW_BUFFER5_NV 0x882A
1688 #define GL_DRAW_BUFFER6_NV 0x882B
1689 #define GL_DRAW_BUFFER7_NV 0x882C
1690 #define GL_DRAW_BUFFER8_NV 0x882D
1691 #define GL_DRAW_BUFFER9_NV 0x882E
1692 #define GL_DRAW_BUFFER10_NV 0x882F
1693 #define GL_DRAW_BUFFER11_NV 0x8830
1694 #define GL_DRAW_BUFFER12_NV 0x8831
1695 #define GL_DRAW_BUFFER13_NV 0x8832
1696 #define GL_DRAW_BUFFER14_NV 0x8833
1697 #define GL_DRAW_BUFFER15_NV 0x8834
1698 #define GL_COLOR_ATTACHMENT0_NV 0x8CE0
1699 #define GL_COLOR_ATTACHMENT1_NV 0x8CE1
1700 #define GL_COLOR_ATTACHMENT2_NV 0x8CE2
1701 #define GL_COLOR_ATTACHMENT3_NV 0x8CE3
1702 #define GL_COLOR_ATTACHMENT4_NV 0x8CE4
1703 #define GL_COLOR_ATTACHMENT5_NV 0x8CE5
1704 #define GL_COLOR_ATTACHMENT6_NV 0x8CE6
1705 #define GL_COLOR_ATTACHMENT7_NV 0x8CE7
1706 #define GL_COLOR_ATTACHMENT8_NV 0x8CE8
1707 #define GL_COLOR_ATTACHMENT9_NV 0x8CE9
1708 #define GL_COLOR_ATTACHMENT10_NV 0x8CEA
1709 #define GL_COLOR_ATTACHMENT11_NV 0x8CEB
1710 #define GL_COLOR_ATTACHMENT12_NV 0x8CEC
1711 #define GL_COLOR_ATTACHMENT13_NV 0x8CED
1712 #define GL_COLOR_ATTACHMENT14_NV 0x8CEE
1713 #define GL_COLOR_ATTACHMENT15_NV 0x8CEF
1714 typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs);
1715 #ifdef GL_GLEXT_PROTOTYPES
1716 GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs);
1717 #endif
1718 #endif /* GL_NV_draw_buffers */
1720 #ifndef GL_NV_draw_instanced
1721 #define GL_NV_draw_instanced 1
1722 typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1723 typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1724 #ifdef GL_GLEXT_PROTOTYPES
1725 GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
1726 GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
1727 #endif
1728 #endif /* GL_NV_draw_instanced */
1730 #ifndef GL_NV_explicit_attrib_location
1731 #define GL_NV_explicit_attrib_location 1
1732 #endif /* GL_NV_explicit_attrib_location */
1734 #ifndef GL_NV_fbo_color_attachments
1735 #define GL_NV_fbo_color_attachments 1
1736 #define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
1737 #endif /* GL_NV_fbo_color_attachments */
1739 #ifndef GL_NV_fence
1740 #define GL_NV_fence 1
1741 #define GL_ALL_COMPLETED_NV 0x84F2
1742 #define GL_FENCE_STATUS_NV 0x84F3
1743 #define GL_FENCE_CONDITION_NV 0x84F4
1744 typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
1745 typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
1746 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
1747 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
1748 typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
1749 typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
1750 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
1751 #ifdef GL_GLEXT_PROTOTYPES
1752 GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
1753 GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
1754 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
1755 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
1756 GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
1757 GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence);
1758 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
1759 #endif
1760 #endif /* GL_NV_fence */
1762 #ifndef GL_NV_framebuffer_blit
1763 #define GL_NV_framebuffer_blit 1
1764 #define GL_READ_FRAMEBUFFER_NV 0x8CA8
1765 #define GL_DRAW_FRAMEBUFFER_NV 0x8CA9
1766 #define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
1767 #define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
1768 typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1769 #ifdef GL_GLEXT_PROTOTYPES
1770 GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
1771 #endif
1772 #endif /* GL_NV_framebuffer_blit */
1774 #ifndef GL_NV_framebuffer_multisample
1775 #define GL_NV_framebuffer_multisample 1
1776 #define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
1777 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
1778 #define GL_MAX_SAMPLES_NV 0x8D57
1779 typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1780 #ifdef GL_GLEXT_PROTOTYPES
1781 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
1782 #endif
1783 #endif /* GL_NV_framebuffer_multisample */
1785 #ifndef GL_NV_generate_mipmap_sRGB
1786 #define GL_NV_generate_mipmap_sRGB 1
1787 #endif /* GL_NV_generate_mipmap_sRGB */
1789 #ifndef GL_NV_instanced_arrays
1790 #define GL_NV_instanced_arrays 1
1791 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
1792 typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor);
1793 #ifdef GL_GLEXT_PROTOTYPES
1794 GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor);
1795 #endif
1796 #endif /* GL_NV_instanced_arrays */
1798 #ifndef GL_NV_non_square_matrices
1799 #define GL_NV_non_square_matrices 1
1800 #define GL_FLOAT_MAT2x3_NV 0x8B65
1801 #define GL_FLOAT_MAT2x4_NV 0x8B66
1802 #define GL_FLOAT_MAT3x2_NV 0x8B67
1803 #define GL_FLOAT_MAT3x4_NV 0x8B68
1804 #define GL_FLOAT_MAT4x2_NV 0x8B69
1805 #define GL_FLOAT_MAT4x3_NV 0x8B6A
1806 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1807 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1808 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1809 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1810 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1811 typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1812 #ifdef GL_GLEXT_PROTOTYPES
1813 GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1814 GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1815 GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1816 GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1817 GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1818 GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1819 #endif
1820 #endif /* GL_NV_non_square_matrices */
1822 #ifndef GL_NV_read_buffer
1823 #define GL_NV_read_buffer 1
1824 #define GL_READ_BUFFER_NV 0x0C02
1825 typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode);
1826 #ifdef GL_GLEXT_PROTOTYPES
1827 GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode);
1828 #endif
1829 #endif /* GL_NV_read_buffer */
1831 #ifndef GL_NV_read_buffer_front
1832 #define GL_NV_read_buffer_front 1
1833 #endif /* GL_NV_read_buffer_front */
1835 #ifndef GL_NV_read_depth
1836 #define GL_NV_read_depth 1
1837 #endif /* GL_NV_read_depth */
1839 #ifndef GL_NV_read_depth_stencil
1840 #define GL_NV_read_depth_stencil 1
1841 #endif /* GL_NV_read_depth_stencil */
1843 #ifndef GL_NV_read_stencil
1844 #define GL_NV_read_stencil 1
1845 #endif /* GL_NV_read_stencil */
1847 #ifndef GL_NV_sRGB_formats
1848 #define GL_NV_sRGB_formats 1
1849 #define GL_SLUMINANCE_NV 0x8C46
1850 #define GL_SLUMINANCE_ALPHA_NV 0x8C44
1851 #define GL_SRGB8_NV 0x8C41
1852 #define GL_SLUMINANCE8_NV 0x8C47
1853 #define GL_SLUMINANCE8_ALPHA8_NV 0x8C45
1854 #define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
1855 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
1856 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
1857 #define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
1858 #define GL_ETC1_SRGB8_NV 0x88EE
1859 #endif /* GL_NV_sRGB_formats */
1861 #ifndef GL_NV_shadow_samplers_array
1862 #define GL_NV_shadow_samplers_array 1
1863 #define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
1864 #endif /* GL_NV_shadow_samplers_array */
1866 #ifndef GL_NV_shadow_samplers_cube
1867 #define GL_NV_shadow_samplers_cube 1
1868 #define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
1869 #endif /* GL_NV_shadow_samplers_cube */
1871 #ifndef GL_NV_texture_border_clamp
1872 #define GL_NV_texture_border_clamp 1
1873 #define GL_TEXTURE_BORDER_COLOR_NV 0x1004
1874 #define GL_CLAMP_TO_BORDER_NV 0x812D
1875 #endif /* GL_NV_texture_border_clamp */
1877 #ifndef GL_NV_texture_compression_s3tc_update
1878 #define GL_NV_texture_compression_s3tc_update 1
1879 #endif /* GL_NV_texture_compression_s3tc_update */
1881 #ifndef GL_NV_texture_npot_2D_mipmap
1882 #define GL_NV_texture_npot_2D_mipmap 1
1883 #endif /* GL_NV_texture_npot_2D_mipmap */
1885 #ifndef GL_QCOM_alpha_test
1886 #define GL_QCOM_alpha_test 1
1887 #define GL_ALPHA_TEST_QCOM 0x0BC0
1888 #define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
1889 #define GL_ALPHA_TEST_REF_QCOM 0x0BC2
1890 typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref);
1891 #ifdef GL_GLEXT_PROTOTYPES
1892 GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref);
1893 #endif
1894 #endif /* GL_QCOM_alpha_test */
1896 #ifndef GL_QCOM_binning_control
1897 #define GL_QCOM_binning_control 1
1898 #define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
1899 #define GL_CPU_OPTIMIZED_QCOM 0x8FB1
1900 #define GL_GPU_OPTIMIZED_QCOM 0x8FB2
1901 #define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
1902 #endif /* GL_QCOM_binning_control */
1904 #ifndef GL_QCOM_driver_control
1905 #define GL_QCOM_driver_control 1
1906 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
1907 typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1908 typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1909 typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
1910 #ifdef GL_GLEXT_PROTOTYPES
1911 GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
1912 GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
1913 GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
1914 GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
1915 #endif
1916 #endif /* GL_QCOM_driver_control */
1918 #ifndef GL_QCOM_extended_get
1919 #define GL_QCOM_extended_get 1
1920 #define GL_TEXTURE_WIDTH_QCOM 0x8BD2
1921 #define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
1922 #define GL_TEXTURE_DEPTH_QCOM 0x8BD4
1923 #define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
1924 #define GL_TEXTURE_FORMAT_QCOM 0x8BD6
1925 #define GL_TEXTURE_TYPE_QCOM 0x8BD7
1926 #define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
1927 #define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
1928 #define GL_TEXTURE_TARGET_QCOM 0x8BDA
1929 #define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
1930 #define GL_STATE_RESTORE 0x8BDC
1931 typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
1932 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1933 typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1934 typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1935 typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1936 typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
1937 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
1938 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
1939 #ifdef GL_GLEXT_PROTOTYPES
1940 GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
1941 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1942 GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
1943 GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
1944 GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
1945 GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
1946 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
1947 GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
1948 #endif
1949 #endif /* GL_QCOM_extended_get */
1951 #ifndef GL_QCOM_extended_get2
1952 #define GL_QCOM_extended_get2 1
1953 typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1954 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1955 typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
1956 typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1957 #ifdef GL_GLEXT_PROTOTYPES
1958 GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
1959 GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
1960 GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
1961 GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
1962 #endif
1963 #endif /* GL_QCOM_extended_get2 */
1965 #ifndef GL_QCOM_perfmon_global_mode
1966 #define GL_QCOM_perfmon_global_mode 1
1967 #define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
1968 #endif /* GL_QCOM_perfmon_global_mode */
1970 #ifndef GL_QCOM_tiled_rendering
1971 #define GL_QCOM_tiled_rendering 1
1972 #define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
1973 #define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
1974 #define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
1975 #define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
1976 #define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
1977 #define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
1978 #define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
1979 #define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
1980 #define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
1981 #define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
1982 #define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
1983 #define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
1984 #define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
1985 #define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
1986 #define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
1987 #define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
1988 #define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
1989 #define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
1990 #define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
1991 #define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
1992 #define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
1993 #define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
1994 #define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
1995 #define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
1996 #define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
1997 #define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
1998 #define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
1999 #define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
2000 #define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
2001 #define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
2002 #define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
2003 #define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
2004 typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2005 typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
2006 #ifdef GL_GLEXT_PROTOTYPES
2007 GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
2008 GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
2009 #endif
2010 #endif /* GL_QCOM_tiled_rendering */
2012 #ifndef GL_QCOM_writeonly_rendering
2013 #define GL_QCOM_writeonly_rendering 1
2014 #define GL_WRITEONLY_RENDERING_QCOM 0x8823
2015 #endif /* GL_QCOM_writeonly_rendering */
2017 #ifndef GL_VIV_shader_binary
2018 #define GL_VIV_shader_binary 1
2019 #define GL_SHADER_BINARY_VIV 0x8FC4
2020 #endif /* GL_VIV_shader_binary */
2022 #ifdef __cplusplus
2024 #endif
2026 #endif