1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/keyboard/keyboard_controller.h"
10 #include "base/command_line.h"
11 #include "content/public/browser/render_widget_host.h"
12 #include "content/public/browser/render_widget_host_iterator.h"
13 #include "content/public/browser/render_widget_host_view.h"
14 #include "ui/aura/window.h"
15 #include "ui/aura/window_delegate.h"
16 #include "ui/aura/window_observer.h"
17 #include "ui/base/cursor/cursor.h"
18 #include "ui/base/hit_test.h"
19 #include "ui/base/ime/input_method.h"
20 #include "ui/base/ime/text_input_client.h"
21 #include "ui/compositor/layer_animation_observer.h"
22 #include "ui/compositor/scoped_layer_animation_settings.h"
23 #include "ui/gfx/geometry/rect.h"
24 #include "ui/gfx/path.h"
25 #include "ui/gfx/skia_util.h"
26 #include "ui/keyboard/keyboard_controller_observer.h"
27 #include "ui/keyboard/keyboard_controller_proxy.h"
28 #include "ui/keyboard/keyboard_layout_manager.h"
29 #include "ui/keyboard/keyboard_util.h"
30 #include "ui/wm/core/masked_window_targeter.h"
32 #if defined(OS_CHROMEOS)
33 #include "base/process/launch.h"
34 #include "base/sys_info.h"
39 const int kHideKeyboardDelayMs
= 100;
41 // The virtual keyboard show/hide animation duration.
42 const int kShowAnimationDurationMs
= 350;
43 const int kHideAnimationDurationMs
= 100;
45 // The opacity of virtual keyboard container when show animation starts or
46 // hide animation finishes. This cannot be zero because we call Show() on the
47 // keyboard window before setting the opacity back to 1.0. Since windows are not
48 // allowed to be shown with zero opacity, we always animate to 0.01 instead.
49 const float kAnimationStartOrAfterHideOpacity
= 0.01f
;
51 // The KeyboardWindowDelegate makes sure the keyboard-window does not get focus.
52 // This is necessary to make sure that the synthetic key-events reach the target
54 // The delegate deletes itself when the window is destroyed.
55 class KeyboardWindowDelegate
: public aura::WindowDelegate
{
57 KeyboardWindowDelegate() {}
58 ~KeyboardWindowDelegate() override
{}
61 // Overridden from aura::WindowDelegate:
62 gfx::Size
GetMinimumSize() const override
{ return gfx::Size(); }
63 gfx::Size
GetMaximumSize() const override
{ return gfx::Size(); }
64 void OnBoundsChanged(const gfx::Rect
& old_bounds
,
65 const gfx::Rect
& new_bounds
) override
{}
66 ui::TextInputClient
* GetFocusedTextInputClient() override
{
69 gfx::NativeCursor
GetCursor(const gfx::Point
& point
) override
{
70 return gfx::kNullCursor
;
72 int GetNonClientComponent(const gfx::Point
& point
) const override
{
75 bool ShouldDescendIntoChildForEventHandling(
77 const gfx::Point
& location
) override
{
80 bool CanFocus() override
{ return false; }
81 void OnCaptureLost() override
{}
82 void OnPaint(const ui::PaintContext
& context
) override
{}
83 void OnDeviceScaleFactorChanged(float device_scale_factor
) override
{}
84 void OnWindowDestroying(aura::Window
* window
) override
{}
85 void OnWindowDestroyed(aura::Window
* window
) override
{ delete this; }
86 void OnWindowTargetVisibilityChanged(bool visible
) override
{}
87 bool HasHitTestMask() const override
{ return false; }
88 void GetHitTestMask(gfx::Path
* mask
) const override
{}
90 DISALLOW_COPY_AND_ASSIGN(KeyboardWindowDelegate
);
93 void ToggleTouchEventLogging(bool enable
) {
94 #if defined(OS_CHROMEOS)
95 if (!base::SysInfo::IsRunningOnChromeOS())
97 base::CommandLine
command(
98 base::FilePath("/opt/google/touchscreen/toggle_touch_event_logging"));
100 command
.AppendArg("1");
102 command
.AppendArg("0");
103 VLOG(1) << "Running " << command
.GetCommandLineString();
104 base::LaunchOptions options
;
106 base::LaunchProcess(command
, options
);
114 // Observer for both keyboard show and hide animations. It should be owned by
115 // KeyboardController.
116 class CallbackAnimationObserver
: public ui::LayerAnimationObserver
{
118 CallbackAnimationObserver(ui::LayerAnimator
* animator
,
119 base::Callback
<void(void)> callback
);
120 ~CallbackAnimationObserver() override
;
123 // Overridden from ui::LayerAnimationObserver:
124 void OnLayerAnimationEnded(ui::LayerAnimationSequence
* seq
) override
;
125 void OnLayerAnimationAborted(ui::LayerAnimationSequence
* seq
) override
;
126 void OnLayerAnimationScheduled(ui::LayerAnimationSequence
* seq
) override
{}
128 ui::LayerAnimator
* animator_
;
129 base::Callback
<void(void)> callback_
;
131 DISALLOW_COPY_AND_ASSIGN(CallbackAnimationObserver
);
134 CallbackAnimationObserver::CallbackAnimationObserver(
135 ui::LayerAnimator
* animator
, base::Callback
<void(void)> callback
)
136 : animator_(animator
), callback_(callback
) {
139 CallbackAnimationObserver::~CallbackAnimationObserver() {
140 animator_
->RemoveObserver(this);
143 void CallbackAnimationObserver::OnLayerAnimationEnded(
144 ui::LayerAnimationSequence
* seq
) {
145 if (animator_
->is_animating())
147 animator_
->RemoveObserver(this);
151 void CallbackAnimationObserver::OnLayerAnimationAborted(
152 ui::LayerAnimationSequence
* seq
) {
153 animator_
->RemoveObserver(this);
156 class WindowBoundsChangeObserver
: public aura::WindowObserver
{
158 void OnWindowBoundsChanged(aura::Window
* window
,
159 const gfx::Rect
& old_bounds
,
160 const gfx::Rect
& new_bounds
) override
;
161 void OnWindowDestroyed(aura::Window
* window
) override
;
163 void AddObservedWindow(aura::Window
* window
);
164 void RemoveAllObservedWindows();
167 std::set
<aura::Window
*> observed_windows_
;
170 void WindowBoundsChangeObserver::OnWindowBoundsChanged(aura::Window
* window
,
171 const gfx::Rect
& old_bounds
, const gfx::Rect
& new_bounds
) {
172 KeyboardController
* controller
= KeyboardController::GetInstance();
174 controller
->UpdateWindowInsets(window
);
177 void WindowBoundsChangeObserver::OnWindowDestroyed(aura::Window
* window
) {
178 if (window
->HasObserver(this))
179 window
->RemoveObserver(this);
180 observed_windows_
.erase(window
);
183 void WindowBoundsChangeObserver::AddObservedWindow(aura::Window
* window
) {
184 if (!window
->HasObserver(this)) {
185 window
->AddObserver(this);
186 observed_windows_
.insert(window
);
190 void WindowBoundsChangeObserver::RemoveAllObservedWindows() {
191 for (std::set
<aura::Window
*>::iterator it
= observed_windows_
.begin();
192 it
!= observed_windows_
.end(); ++it
)
193 (*it
)->RemoveObserver(this);
194 observed_windows_
.clear();
198 KeyboardController
* KeyboardController::instance_
= NULL
;
200 KeyboardController::KeyboardController(KeyboardControllerProxy
* proxy
)
203 keyboard_visible_(false),
204 show_on_resize_(false),
205 lock_keyboard_(false),
206 keyboard_mode_(FULL_WIDTH
),
207 type_(ui::TEXT_INPUT_TYPE_NONE
),
208 weak_factory_(this) {
210 input_method_
= proxy_
->GetInputMethod();
211 input_method_
->AddObserver(this);
212 window_bounds_observer_
.reset(new WindowBoundsChangeObserver());
215 KeyboardController::~KeyboardController() {
217 if (container_
->GetRootWindow())
218 container_
->GetRootWindow()->RemoveObserver(this);
219 container_
->RemoveObserver(this);
222 input_method_
->RemoveObserver(this);
227 void KeyboardController::ResetInstance(KeyboardController
* controller
) {
228 if (instance_
&& instance_
!= controller
)
230 instance_
= controller
;
234 KeyboardController
* KeyboardController::GetInstance() {
238 aura::Window
* KeyboardController::GetContainerWindow() {
239 if (!container_
.get()) {
240 container_
.reset(new aura::Window(new KeyboardWindowDelegate()));
241 container_
->SetName("KeyboardContainer");
242 container_
->set_owned_by_parent(false);
243 container_
->Init(ui::LAYER_NOT_DRAWN
);
244 container_
->AddObserver(this);
245 container_
->SetLayoutManager(new KeyboardLayoutManager(this));
247 return container_
.get();
250 void KeyboardController::NotifyKeyboardBoundsChanging(
251 const gfx::Rect
& new_bounds
) {
252 current_keyboard_bounds_
= new_bounds
;
253 if (proxy_
->HasKeyboardWindow() && proxy_
->GetKeyboardWindow()->IsVisible()) {
254 FOR_EACH_OBSERVER(KeyboardControllerObserver
,
256 OnKeyboardBoundsChanging(new_bounds
));
257 if (keyboard::IsKeyboardOverscrollEnabled()) {
258 // Adjust the height of the viewport for visible windows on the primary
260 // TODO(kevers): Add EnvObserver to properly initialize insets if a
261 // window is created while the keyboard is visible.
262 scoped_ptr
<content::RenderWidgetHostIterator
> widgets(
263 content::RenderWidgetHost::GetRenderWidgetHosts());
264 aura::Window
* keyboard_window
= proxy_
->GetKeyboardWindow();
265 aura::Window
* root_window
= keyboard_window
->GetRootWindow();
266 while (content::RenderWidgetHost
* widget
= widgets
->GetNextHost()) {
267 content::RenderWidgetHostView
* view
= widget
->GetView();
268 // Can be NULL, e.g. if the RenderWidget is being destroyed or
269 // the render process crashed.
271 aura::Window
* window
= view
->GetNativeView();
272 // If virtual keyboard failed to load, a widget that displays error
273 // message will be created and adds as a child of the virtual keyboard
274 // window. We want to avoid add BoundsChangedObserver to that window.
275 if (!keyboard_window
->Contains(window
) &&
276 window
->GetRootWindow() == root_window
) {
277 gfx::Rect window_bounds
= window
->GetBoundsInScreen();
278 gfx::Rect intersect
= gfx::IntersectRects(window_bounds
,
280 int overlap
= intersect
.height();
281 if (overlap
> 0 && overlap
< window_bounds
.height())
282 view
->SetInsets(gfx::Insets(0, 0, overlap
, 0));
284 view
->SetInsets(gfx::Insets());
285 AddBoundsChangedObserver(window
);
293 current_keyboard_bounds_
= gfx::Rect();
297 void KeyboardController::HideKeyboard(HideReason reason
) {
298 keyboard_visible_
= false;
299 ToggleTouchEventLogging(true);
301 keyboard::LogKeyboardControlEvent(
302 reason
== HIDE_REASON_AUTOMATIC
?
303 keyboard::KEYBOARD_CONTROL_HIDE_AUTO
:
304 keyboard::KEYBOARD_CONTROL_HIDE_USER
);
306 NotifyKeyboardBoundsChanging(gfx::Rect());
308 set_lock_keyboard(false);
310 ui::LayerAnimator
* container_animator
= container_
->layer()->GetAnimator();
311 animation_observer_
.reset(new CallbackAnimationObserver(
313 base::Bind(&KeyboardController::HideAnimationFinished
,
314 base::Unretained(this))));
315 container_animator
->AddObserver(animation_observer_
.get());
317 ui::ScopedLayerAnimationSettings
settings(container_animator
);
318 settings
.SetTweenType(gfx::Tween::FAST_OUT_LINEAR_IN
);
319 settings
.SetTransitionDuration(
320 base::TimeDelta::FromMilliseconds(kHideAnimationDurationMs
));
321 gfx::Transform transform
;
322 transform
.Translate(0, kAnimationDistance
);
323 container_
->SetTransform(transform
);
324 container_
->layer()->SetOpacity(kAnimationStartOrAfterHideOpacity
);
327 void KeyboardController::AddObserver(KeyboardControllerObserver
* observer
) {
328 observer_list_
.AddObserver(observer
);
331 void KeyboardController::RemoveObserver(KeyboardControllerObserver
* observer
) {
332 observer_list_
.RemoveObserver(observer
);
335 void KeyboardController::SetKeyboardMode(KeyboardMode mode
) {
336 keyboard_mode_
= mode
;
339 void KeyboardController::ShowKeyboard(bool lock
) {
340 set_lock_keyboard(lock
);
341 ShowKeyboardInternal();
344 void KeyboardController::OnWindowHierarchyChanged(
345 const HierarchyChangeParams
& params
) {
346 if (params
.new_parent
&& params
.target
== container_
.get())
347 OnTextInputStateChanged(proxy_
->GetInputMethod()->GetTextInputClient());
350 void KeyboardController::OnWindowAddedToRootWindow(aura::Window
* window
) {
351 if (!window
->GetRootWindow()->HasObserver(this))
352 window
->GetRootWindow()->AddObserver(this);
355 void KeyboardController::OnWindowRemovingFromRootWindow(aura::Window
* window
,
356 aura::Window
* new_root
) {
357 if (window
->GetRootWindow()->HasObserver(this))
358 window
->GetRootWindow()->RemoveObserver(this);
361 void KeyboardController::OnWindowBoundsChanged(aura::Window
* window
,
362 const gfx::Rect
& old_bounds
,
363 const gfx::Rect
& new_bounds
) {
364 if (!window
->IsRootWindow())
366 // Keep the same height when window resize. It gets called when screen
368 if (!keyboard_container_initialized() || !proxy_
->HasKeyboardWindow())
371 int container_height
= container_
->bounds().height();
372 if (keyboard_mode_
== FULL_WIDTH
) {
373 container_
->SetBounds(gfx::Rect(new_bounds
.x(),
374 new_bounds
.bottom() - container_height
,
377 } else if (keyboard_mode_
== FLOATING
) {
378 // When screen rotate, horizontally center floating virtual keyboard
379 // window and vertically align it to the bottom.
380 int container_width
= container_
->bounds().width();
381 container_
->SetBounds(gfx::Rect(
382 new_bounds
.x() + (new_bounds
.width() - container_width
) / 2,
383 new_bounds
.bottom() - container_height
,
389 void KeyboardController::Reload() {
390 if (proxy_
->HasKeyboardWindow()) {
391 // A reload should never try to show virtual keyboard. If keyboard is not
392 // visible before reload, it should keep invisible after reload.
393 show_on_resize_
= false;
394 proxy_
->ReloadKeyboardIfNeeded();
398 void KeyboardController::OnTextInputStateChanged(
399 const ui::TextInputClient
* client
) {
400 if (!container_
.get())
403 type_
= client
? client
->GetTextInputType() : ui::TEXT_INPUT_TYPE_NONE
;
405 if (type_
== ui::TEXT_INPUT_TYPE_NONE
&& !lock_keyboard_
) {
406 if (keyboard_visible_
) {
407 // Set the visibility state here so that any queries for visibility
408 // before the timer fires returns the correct future value.
409 keyboard_visible_
= false;
410 base::MessageLoop::current()->PostDelayedTask(
412 base::Bind(&KeyboardController::HideKeyboard
,
413 weak_factory_
.GetWeakPtr(), HIDE_REASON_AUTOMATIC
),
414 base::TimeDelta::FromMilliseconds(kHideKeyboardDelayMs
));
417 // Abort a pending keyboard hide.
418 if (WillHideKeyboard()) {
419 weak_factory_
.InvalidateWeakPtrs();
420 keyboard_visible_
= true;
422 proxy_
->SetUpdateInputType(type_
);
423 // Do not explicitly show the Virtual keyboard unless it is in the process
424 // of hiding. Instead, the virtual keyboard is shown in response to a user
425 // gesture (mouse or touch) that is received while an element has input
426 // focus. Showing the keyboard requires an explicit call to
427 // OnShowImeIfNeeded.
431 void KeyboardController::OnInputMethodDestroyed(
432 const ui::InputMethod
* input_method
) {
433 DCHECK_EQ(input_method_
, input_method
);
434 input_method_
= NULL
;
437 void KeyboardController::OnShowImeIfNeeded() {
438 ShowKeyboardInternal();
441 bool KeyboardController::ShouldEnableInsets(aura::Window
* window
) {
442 aura::Window
* keyboard_window
= proxy_
->GetKeyboardWindow();
443 return (keyboard_window
->GetRootWindow() == window
->GetRootWindow() &&
444 keyboard::IsKeyboardOverscrollEnabled() &&
445 keyboard_window
->IsVisible() && keyboard_visible_
);
448 void KeyboardController::UpdateWindowInsets(aura::Window
* window
) {
449 aura::Window
* keyboard_window
= proxy_
->GetKeyboardWindow();
450 if (window
== keyboard_window
)
453 scoped_ptr
<content::RenderWidgetHostIterator
> widgets(
454 content::RenderWidgetHost::GetRenderWidgetHosts());
455 while (content::RenderWidgetHost
* widget
= widgets
->GetNextHost()) {
456 content::RenderWidgetHostView
* view
= widget
->GetView();
457 if (view
&& window
->Contains(view
->GetNativeView())) {
458 gfx::Rect window_bounds
= view
->GetNativeView()->GetBoundsInScreen();
459 gfx::Rect intersect
=
460 gfx::IntersectRects(window_bounds
, keyboard_window
->bounds());
461 int overlap
= ShouldEnableInsets(window
) ? intersect
.height() : 0;
462 if (overlap
> 0 && overlap
< window_bounds
.height())
463 view
->SetInsets(gfx::Insets(0, 0, overlap
, 0));
465 view
->SetInsets(gfx::Insets());
471 void KeyboardController::ShowKeyboardInternal() {
472 if (!container_
.get())
475 if (container_
->children().empty()) {
476 keyboard::MarkKeyboardLoadStarted();
477 aura::Window
* keyboard
= proxy_
->GetKeyboardWindow();
479 container_
->AddChild(keyboard
);
480 keyboard
->set_owned_by_parent(false);
483 proxy_
->ReloadKeyboardIfNeeded();
485 if (keyboard_visible_
) {
487 } else if (proxy_
->GetKeyboardWindow()->bounds().height() == 0) {
488 show_on_resize_
= true;
492 keyboard_visible_
= true;
494 // If the controller is in the process of hiding the keyboard, do not log
495 // the stat here since the keyboard will not actually be shown.
496 if (!WillHideKeyboard())
497 keyboard::LogKeyboardControlEvent(keyboard::KEYBOARD_CONTROL_SHOW
);
499 weak_factory_
.InvalidateWeakPtrs();
501 // If |container_| has hide animation, its visibility is set to false when
502 // hide animation finished. So even if the container is visible at this
503 // point, it may in the process of hiding. We still need to show keyboard
504 // container in this case.
505 if (container_
->IsVisible() &&
506 !container_
->layer()->GetAnimator()->is_animating())
509 ToggleTouchEventLogging(false);
510 ui::LayerAnimator
* container_animator
= container_
->layer()->GetAnimator();
512 // If the container is not animating, makes sure the position and opacity
513 // are at begin states for animation.
514 if (!container_animator
->is_animating()) {
515 gfx::Transform transform
;
516 transform
.Translate(0, kAnimationDistance
);
517 container_
->SetTransform(transform
);
518 container_
->layer()->SetOpacity(kAnimationStartOrAfterHideOpacity
);
521 container_animator
->set_preemption_strategy(
522 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET
);
523 animation_observer_
.reset(new CallbackAnimationObserver(
525 base::Bind(&KeyboardController::ShowAnimationFinished
,
526 base::Unretained(this))));
527 container_animator
->AddObserver(animation_observer_
.get());
529 proxy_
->ShowKeyboardContainer(container_
.get());
532 // Scope the following animation settings as we don't want to animate
533 // visibility change that triggered by a call to the base class function
534 // ShowKeyboardContainer with these settings. The container should become
535 // visible immediately.
536 ui::ScopedLayerAnimationSettings
settings(container_animator
);
537 settings
.SetTweenType(gfx::Tween::LINEAR_OUT_SLOW_IN
);
538 settings
.SetTransitionDuration(
539 base::TimeDelta::FromMilliseconds(kShowAnimationDurationMs
));
540 container_
->SetTransform(gfx::Transform());
541 container_
->layer()->SetOpacity(1.0);
545 void KeyboardController::ResetWindowInsets() {
546 const gfx::Insets insets
;
547 scoped_ptr
<content::RenderWidgetHostIterator
> widgets(
548 content::RenderWidgetHost::GetRenderWidgetHosts());
549 while (content::RenderWidgetHost
* widget
= widgets
->GetNextHost()) {
550 content::RenderWidgetHostView
* view
= widget
->GetView();
552 view
->SetInsets(insets
);
554 window_bounds_observer_
->RemoveAllObservedWindows();
557 bool KeyboardController::WillHideKeyboard() const {
558 return weak_factory_
.HasWeakPtrs();
561 void KeyboardController::ShowAnimationFinished() {
562 // Notify observers after animation finished to prevent reveal desktop
563 // background during animation.
564 NotifyKeyboardBoundsChanging(container_
->bounds());
565 proxy_
->EnsureCaretInWorkArea();
568 void KeyboardController::HideAnimationFinished() {
569 proxy_
->HideKeyboardContainer(container_
.get());
572 void KeyboardController::AddBoundsChangedObserver(aura::Window
* window
) {
573 aura::Window
* target_window
= window
? window
->GetToplevelWindow() : nullptr;
575 window_bounds_observer_
->AddObservedWindow(target_window
);
578 } // namespace keyboard