1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_RENDER_PASS_H_
6 #define CC_RENDER_PASS_H_
8 #include <public/WebFilterOperations.h>
11 #include "base/basictypes.h"
12 #include "cc/cc_export.h"
13 #include "cc/draw_quad.h"
14 #include "cc/hash_pair.h"
15 #include "cc/scoped_ptr_hash_map.h"
16 #include "cc/scoped_ptr_vector.h"
17 #include "cc/shared_quad_state.h"
18 #include "skia/ext/refptr.h"
19 #include "third_party/skia/include/core/SkColor.h"
20 #include "third_party/skia/include/core/SkImageFilter.h"
21 #include "ui/gfx/rect_f.h"
22 #include "ui/gfx/transform.h"
26 // A list of DrawQuad objects, sorted internally in front-to-back order.
27 class QuadList
: public ScopedPtrVector
<DrawQuad
> {
29 typedef reverse_iterator backToFrontIterator
;
30 typedef const_reverse_iterator constBackToFrontIterator
;
32 inline backToFrontIterator
backToFrontBegin() { return rbegin(); }
33 inline backToFrontIterator
backToFrontEnd() { return rend(); }
34 inline constBackToFrontIterator
backToFrontBegin() const { return rbegin(); }
35 inline constBackToFrontIterator
backToFrontEnd() const { return rend(); }
38 typedef ScopedPtrVector
<SharedQuadState
> SharedQuadStateList
;
40 class CC_EXPORT RenderPass
{
46 Id(int layer_id
, int index
) : layer_id(layer_id
), index(index
) {}
48 bool operator==(const Id
& other
) const {
49 return layer_id
== other
.layer_id
&& index
== other
.index
;
51 bool operator!=(const Id
& other
) const {
52 return !(*this == other
);
54 bool operator<(const Id
& other
) const {
55 return layer_id
< other
.layer_id
||
56 (layer_id
== other
.layer_id
&& index
< other
.index
);
62 static scoped_ptr
<RenderPass
> Create();
64 // A shallow copy of the render pass, which does not include its quads.
65 scoped_ptr
<RenderPass
> Copy(Id newId
) const;
68 gfx::Rect output_rect
,
69 gfx::RectF damage_rect
,
70 const gfx::Transform
& transform_to_root_target
);
73 gfx::Rect output_rect
,
74 gfx::RectF damage_rect
,
75 const gfx::Transform
& transform_to_root_target
,
76 bool has_transparent_background
,
77 bool has_occlusion_from_outside_target_surface
,
78 const WebKit::WebFilterOperations
& filters
,
79 const skia::RefPtr
<SkImageFilter
>& filter
,
80 const WebKit::WebFilterOperations
& background_filters
);
82 // Uniquely identifies the render pass in the compositor's current frame.
85 // These are in the space of the render pass' physical pixels.
86 gfx::Rect output_rect
;
87 gfx::RectF damage_rect
;
89 // Transforms from the origin of the |output_rect| to the origin of the root
90 // render pass' |output_rect|.
91 gfx::Transform transform_to_root_target
;
93 // If false, the pixels in the render pass' texture are all opaque.
94 bool has_transparent_background
;
96 // If true, then there may be pixels in the render pass' texture that are not
97 // complete, since they are occluded.
98 bool has_occlusion_from_outside_target_surface
;
100 // Deprecated post-processing filters, applied to the pixels in the render
102 WebKit::WebFilterOperations filters
;
103 // Post-processing filter applied to the pixels in the render pass' texture.
104 skia::RefPtr
<SkImageFilter
> filter
;
106 // Post-processing filters, applied to the pixels showing through the
107 // background of the render pass, from behind it.
108 WebKit::WebFilterOperations background_filters
;
111 SharedQuadStateList shared_quad_state_list
;
116 DISALLOW_COPY_AND_ASSIGN(RenderPass
);
121 namespace BASE_HASH_NAMESPACE
{
122 #if defined(COMPILER_MSVC)
124 inline size_t hash_value
<cc::RenderPass::Id
>(const cc::RenderPass::Id
& key
) {
125 return hash_value
<std::pair
<int, int> >(
126 std::pair
<int, int>(key
.layer_id
, key
.index
));
128 #elif defined(COMPILER_GCC)
130 struct hash
<cc::RenderPass::Id
> {
131 size_t operator()(cc::RenderPass::Id key
) const {
132 return hash
<std::pair
<int, int> >()(
133 std::pair
<int, int>(key
.layer_id
, key
.index
));
137 #error define a hash function for your compiler
142 typedef std::vector
<RenderPass
*> RenderPassList
;
143 typedef ScopedPtrHashMap
<RenderPass::Id
, RenderPass
> RenderPassIdHashMap
;
146 #endif // CC_RENDER_PASS_H_