Telemetry: More elegant histogram printing.
[chromium-blink-merge.git] / cc / software_renderer.cc
blob9ebd7802af74d9a323aae6cbc565ecdefc323887
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/software_renderer.h"
7 #include <public/WebImage.h>
9 #include "base/debug/trace_event.h"
10 #include "cc/debug_border_draw_quad.h"
11 #include "cc/math_util.h"
12 #include "cc/render_pass_draw_quad.h"
13 #include "cc/software_output_device.h"
14 #include "cc/solid_color_draw_quad.h"
15 #include "cc/texture_draw_quad.h"
16 #include "cc/tile_draw_quad.h"
17 #include "third_party/skia/include/core/SkCanvas.h"
18 #include "third_party/skia/include/core/SkColor.h"
19 #include "third_party/skia/include/core/SkMatrix.h"
20 #include "third_party/skia/include/core/SkShader.h"
21 #include "third_party/skia/include/effects/SkLayerRasterizer.h"
22 #include "ui/gfx/rect_conversions.h"
23 #include "ui/gfx/skia_util.h"
24 #include "ui/gfx/transform.h"
26 namespace cc {
28 namespace {
30 void toSkMatrix(SkMatrix* flattened, const gfx::Transform& m)
32 // Convert from 4x4 to 3x3 by dropping the third row and column.
33 flattened->set(0, SkDoubleToScalar(m.matrix().getDouble(0, 0)));
34 flattened->set(1, SkDoubleToScalar(m.matrix().getDouble(0, 1)));
35 flattened->set(2, SkDoubleToScalar(m.matrix().getDouble(0, 3)));
36 flattened->set(3, SkDoubleToScalar(m.matrix().getDouble(1, 0)));
37 flattened->set(4, SkDoubleToScalar(m.matrix().getDouble(1, 1)));
38 flattened->set(5, SkDoubleToScalar(m.matrix().getDouble(1, 3)));
39 flattened->set(6, SkDoubleToScalar(m.matrix().getDouble(3, 0)));
40 flattened->set(7, SkDoubleToScalar(m.matrix().getDouble(3, 1)));
41 flattened->set(8, SkDoubleToScalar(m.matrix().getDouble(3, 3)));
44 bool isScaleAndTranslate(const SkMatrix& matrix)
46 return SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) &&
47 SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) &&
48 SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) &&
49 SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) &&
50 SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f);
53 } // anonymous namespace
55 scoped_ptr<SoftwareRenderer> SoftwareRenderer::create(RendererClient* client, ResourceProvider* resourceProvider, SoftwareOutputDevice* outputDevice)
57 return make_scoped_ptr(new SoftwareRenderer(client, resourceProvider, outputDevice));
60 SoftwareRenderer::SoftwareRenderer(RendererClient* client, ResourceProvider* resourceProvider, SoftwareOutputDevice* outputDevice)
61 : DirectRenderer(client, resourceProvider)
62 , m_visible(true)
63 , m_outputDevice(outputDevice)
64 , m_skCurrentCanvas(0)
66 m_resourceProvider->setDefaultResourceType(ResourceProvider::Bitmap);
68 m_capabilities.maxTextureSize = m_resourceProvider->maxTextureSize();
69 m_capabilities.bestTextureFormat = m_resourceProvider->bestTextureFormat();
70 m_capabilities.usingSetVisibility = true;
71 // The updater can access bitmaps while the SoftwareRenderer is using them.
72 m_capabilities.allowPartialTextureUpdates = true;
74 viewportChanged();
77 SoftwareRenderer::~SoftwareRenderer()
81 const RendererCapabilities& SoftwareRenderer::capabilities() const
83 return m_capabilities;
86 void SoftwareRenderer::viewportChanged()
88 m_outputDevice->DidChangeViewportSize(viewportSize());
91 void SoftwareRenderer::beginDrawingFrame(DrawingFrame& frame)
93 TRACE_EVENT0("cc", "SoftwareRenderer::beginDrawingFrame");
94 m_skRootCanvas = make_scoped_ptr(new SkCanvas(m_outputDevice->Lock(true)->getSkBitmap()));
97 void SoftwareRenderer::finishDrawingFrame(DrawingFrame& frame)
99 TRACE_EVENT0("cc", "SoftwareRenderer::finishDrawingFrame");
100 m_currentFramebufferLock.reset();
101 m_skCurrentCanvas = 0;
102 m_skRootCanvas.reset();
103 m_outputDevice->Unlock();
106 bool SoftwareRenderer::flippedFramebuffer() const
108 return false;
111 void SoftwareRenderer::ensureScissorTestEnabled()
113 // Nothing to do here. Current implementation of software rendering has no
114 // notion of enabling/disabling the feature.
117 void SoftwareRenderer::ensureScissorTestDisabled()
119 // There is no explicit notion of enabling/disabling scissoring in software
120 // rendering, but the underlying effect we want is to clear any existing
121 // clipRect on the current SkCanvas. This is done by setting clipRect to
122 // the viewport's dimensions.
123 SkISize canvasSize = m_skCurrentCanvas->getDeviceSize();
124 SkRect canvasRect = SkRect::MakeXYWH(0, 0, canvasSize.width(), canvasSize.height());
125 m_skCurrentCanvas->clipRect(canvasRect, SkRegion::kReplace_Op);
128 void SoftwareRenderer::finish()
132 void SoftwareRenderer::bindFramebufferToOutputSurface(DrawingFrame& frame)
134 m_currentFramebufferLock.reset();
135 m_skCurrentCanvas = m_skRootCanvas.get();
138 bool SoftwareRenderer::bindFramebufferToTexture(DrawingFrame& frame, const ScopedResource* texture, const gfx::Rect& framebufferRect)
140 m_currentFramebufferLock = make_scoped_ptr(new ResourceProvider::ScopedWriteLockSoftware(m_resourceProvider, texture->id()));
141 m_skCurrentCanvas = m_currentFramebufferLock->skCanvas();
142 initializeMatrices(frame, framebufferRect, false);
143 setDrawViewportSize(framebufferRect.size());
145 return true;
148 void SoftwareRenderer::setScissorTestRect(const gfx::Rect& scissorRect)
150 m_skCurrentCanvas->clipRect(gfx::RectToSkRect(scissorRect), SkRegion::kReplace_Op);
153 void SoftwareRenderer::clearFramebuffer(DrawingFrame& frame)
155 if (frame.currentRenderPass->has_transparent_background) {
156 m_skCurrentCanvas->clear(SkColorSetARGB(0, 0, 0, 0));
157 } else {
158 #ifndef NDEBUG
159 // On DEBUG builds, opaque render passes are cleared to blue to easily see regions that were not drawn on the screen.
160 m_skCurrentCanvas->clear(SkColorSetARGB(255, 0, 0, 255));
161 #endif
165 void SoftwareRenderer::setDrawViewportSize(const gfx::Size& viewportSize)
169 bool SoftwareRenderer::isSoftwareResource(ResourceProvider::ResourceId id) const
171 switch (m_resourceProvider->resourceType(id)) {
172 case ResourceProvider::GLTexture:
173 return false;
174 case ResourceProvider::Bitmap:
175 return true;
178 LOG(FATAL) << "Invalid resource type.";
179 return false;
182 void SoftwareRenderer::drawQuad(DrawingFrame& frame, const DrawQuad* quad)
184 TRACE_EVENT0("cc", "SoftwareRenderer::drawQuad");
185 gfx::Transform quadRectMatrix;
186 quadRectTransform(&quadRectMatrix, quad->quadTransform(), quad->rect);
187 gfx::Transform contentsDeviceTransform = MathUtil::to2dTransform(frame.windowMatrix * frame.projectionMatrix * quadRectMatrix);
188 SkMatrix skDeviceMatrix;
189 toSkMatrix(&skDeviceMatrix, contentsDeviceTransform);
190 m_skCurrentCanvas->setMatrix(skDeviceMatrix);
192 m_skCurrentPaint.reset();
193 if (!isScaleAndTranslate(skDeviceMatrix)) {
194 m_skCurrentPaint.setAntiAlias(true);
195 m_skCurrentPaint.setFilterBitmap(true);
198 if (quad->ShouldDrawWithBlending()) {
199 m_skCurrentPaint.setAlpha(quad->opacity() * 255);
200 m_skCurrentPaint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
201 } else {
202 m_skCurrentPaint.setXfermodeMode(SkXfermode::kSrc_Mode);
205 switch (quad->material) {
206 case DrawQuad::DEBUG_BORDER:
207 drawDebugBorderQuad(frame, DebugBorderDrawQuad::MaterialCast(quad));
208 break;
209 case DrawQuad::SOLID_COLOR:
210 drawSolidColorQuad(frame, SolidColorDrawQuad::MaterialCast(quad));
211 break;
212 case DrawQuad::TEXTURE_CONTENT:
213 drawTextureQuad(frame, TextureDrawQuad::MaterialCast(quad));
214 break;
215 case DrawQuad::TILED_CONTENT:
216 drawTileQuad(frame, TileDrawQuad::MaterialCast(quad));
217 break;
218 case DrawQuad::RENDER_PASS:
219 drawRenderPassQuad(frame, RenderPassDrawQuad::MaterialCast(quad));
220 break;
221 default:
222 drawUnsupportedQuad(frame, quad);
223 break;
226 m_skCurrentCanvas->resetMatrix();
229 void SoftwareRenderer::drawDebugBorderQuad(const DrawingFrame& frame, const DebugBorderDrawQuad* quad)
231 // We need to apply the matrix manually to have pixel-sized stroke width.
232 SkPoint vertices[4];
233 gfx::RectFToSkRect(quadVertexRect()).toQuad(vertices);
234 SkPoint transformedVertices[4];
235 m_skCurrentCanvas->getTotalMatrix().mapPoints(transformedVertices, vertices, 4);
236 m_skCurrentCanvas->resetMatrix();
238 m_skCurrentPaint.setColor(quad->color);
239 m_skCurrentPaint.setAlpha(quad->opacity() * SkColorGetA(quad->color));
240 m_skCurrentPaint.setStyle(SkPaint::kStroke_Style);
241 m_skCurrentPaint.setStrokeWidth(quad->width);
242 m_skCurrentCanvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, transformedVertices, m_skCurrentPaint);
245 void SoftwareRenderer::drawSolidColorQuad(const DrawingFrame& frame, const SolidColorDrawQuad* quad)
247 m_skCurrentPaint.setColor(quad->color);
248 m_skCurrentPaint.setAlpha(quad->opacity() * SkColorGetA(quad->color));
249 m_skCurrentCanvas->drawRect(gfx::RectFToSkRect(quadVertexRect()), m_skCurrentPaint);
252 void SoftwareRenderer::drawTextureQuad(const DrawingFrame& frame, const TextureDrawQuad* quad)
254 if (!isSoftwareResource(quad->resource_id)) {
255 drawUnsupportedQuad(frame, quad);
256 return;
259 // FIXME: Add support for non-premultiplied alpha.
260 ResourceProvider::ScopedReadLockSoftware lock(m_resourceProvider, quad->resource_id);
261 const SkBitmap* bitmap = lock.skBitmap();
262 gfx::RectF uvRect = gfx::ScaleRect(quad->uv_rect, bitmap->width(), bitmap->height());
263 SkRect skUvRect = gfx::RectFToSkRect(uvRect);
264 if (quad->flipped)
265 m_skCurrentCanvas->scale(1, -1);
266 m_skCurrentCanvas->drawBitmapRectToRect(*bitmap, &skUvRect,
267 gfx::RectFToSkRect(quadVertexRect()),
268 &m_skCurrentPaint);
271 void SoftwareRenderer::drawTileQuad(const DrawingFrame& frame, const TileDrawQuad* quad)
273 DCHECK(isSoftwareResource(quad->resource_id));
274 ResourceProvider::ScopedReadLockSoftware lock(m_resourceProvider, quad->resource_id);
276 SkRect uvRect = gfx::RectFToSkRect(quad->tex_coord_rect);
277 m_skCurrentPaint.setFilterBitmap(true);
278 m_skCurrentCanvas->drawBitmapRectToRect(*lock.skBitmap(), &uvRect,
279 gfx::RectFToSkRect(quadVertexRect()),
280 &m_skCurrentPaint);
283 void SoftwareRenderer::drawRenderPassQuad(const DrawingFrame& frame, const RenderPassDrawQuad* quad)
285 CachedResource* contentTexture = m_renderPassTextures.get(quad->render_pass_id);
286 if (!contentTexture || !contentTexture->id())
287 return;
289 const RenderPass* renderPass = frame.renderPassesById->get(quad->render_pass_id);
290 DCHECK(renderPass);
291 if (!renderPass)
292 return;
294 DCHECK(isSoftwareResource(contentTexture->id()));
295 ResourceProvider::ScopedReadLockSoftware lock(m_resourceProvider, contentTexture->id());
297 SkRect destRect = gfx::RectFToSkRect(quadVertexRect());
299 const SkBitmap* content = lock.skBitmap();
301 SkRect contentRect;
302 content->getBounds(&contentRect);
304 SkMatrix contentMat;
305 contentMat.setRectToRect(contentRect, destRect, SkMatrix::kFill_ScaleToFit);
307 skia::RefPtr<SkShader> shader = skia::AdoptRef(
308 SkShader::CreateBitmapShader(*content,
309 SkShader::kClamp_TileMode,
310 SkShader::kClamp_TileMode));
311 shader->setLocalMatrix(contentMat);
312 m_skCurrentPaint.setShader(shader.get());
314 SkImageFilter* filter = renderPass->filter.get();
315 if (filter)
316 m_skCurrentPaint.setImageFilter(filter);
318 if (quad->mask_resource_id) {
319 ResourceProvider::ScopedReadLockSoftware maskLock(m_resourceProvider, quad->mask_resource_id);
321 const SkBitmap* mask = maskLock.skBitmap();
323 SkRect maskRect = SkRect::MakeXYWH(
324 quad->mask_uv_rect.x() * mask->width(),
325 quad->mask_uv_rect.y() * mask->height(),
326 quad->mask_uv_rect.width() * mask->width(),
327 quad->mask_uv_rect.height() * mask->height());
329 SkMatrix maskMat;
330 maskMat.setRectToRect(maskRect, destRect, SkMatrix::kFill_ScaleToFit);
332 skia::RefPtr<SkShader> maskShader = skia::AdoptRef(
333 SkShader::CreateBitmapShader(*mask,
334 SkShader::kClamp_TileMode,
335 SkShader::kClamp_TileMode));
336 maskShader->setLocalMatrix(maskMat);
338 SkPaint maskPaint;
339 maskPaint.setShader(maskShader.get());
341 skia::RefPtr<SkLayerRasterizer> maskRasterizer = skia::AdoptRef(new SkLayerRasterizer);
342 maskRasterizer->addLayer(maskPaint);
344 m_skCurrentPaint.setRasterizer(maskRasterizer.get());
345 m_skCurrentCanvas->drawRect(destRect, m_skCurrentPaint);
346 } else {
347 // FIXME: Apply background filters and blend with content
348 m_skCurrentCanvas->drawRect(destRect, m_skCurrentPaint);
352 void SoftwareRenderer::drawUnsupportedQuad(const DrawingFrame& frame, const DrawQuad* quad)
354 m_skCurrentPaint.setColor(SK_ColorMAGENTA);
355 m_skCurrentPaint.setAlpha(quad->opacity() * 255);
356 m_skCurrentCanvas->drawRect(gfx::RectFToSkRect(quadVertexRect()), m_skCurrentPaint);
359 bool SoftwareRenderer::swapBuffers()
361 if (m_client->hasImplThread())
362 m_client->onSwapBuffersComplete();
363 return true;
366 void SoftwareRenderer::getFramebufferPixels(void *pixels, const gfx::Rect& rect)
368 TRACE_EVENT0("cc", "SoftwareRenderer::getFramebufferPixels");
369 SkBitmap fullBitmap = m_outputDevice->Lock(false)->getSkBitmap();
370 SkBitmap subsetBitmap;
371 SkIRect invertRect = SkIRect::MakeXYWH(rect.x(), viewportSize().height() - rect.bottom(), rect.width(), rect.height());
372 fullBitmap.extractSubset(&subsetBitmap, invertRect);
373 subsetBitmap.copyPixelsTo(pixels, rect.width() * rect.height() * 4, rect.width() * 4);
374 m_outputDevice->Unlock();
377 void SoftwareRenderer::setVisible(bool visible)
379 if (m_visible == visible)
380 return;
381 m_visible = visible;
384 } // namespace cc