[blink-in-js] Migrate resources required for blink-in-js to grd - part 2
[chromium-blink-merge.git] / ash / frame / custom_frame_view_ash.cc
blob39d756651f4e788bedcdc02397d25c93c17feb90
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/frame/custom_frame_view_ash.h"
7 #include <algorithm>
8 #include <vector>
10 #include "ash/ash_switches.h"
11 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h"
12 #include "ash/frame/default_header_painter.h"
13 #include "ash/frame/frame_border_hit_test_controller.h"
14 #include "ash/frame/frame_util.h"
15 #include "ash/frame/header_painter.h"
16 #include "ash/session/session_state_delegate.h"
17 #include "ash/shell.h"
18 #include "ash/shell_observer.h"
19 #include "ash/wm/immersive_fullscreen_controller.h"
20 #include "ash/wm/window_state.h"
21 #include "ash/wm/window_state_delegate.h"
22 #include "ash/wm/window_state_observer.h"
23 #include "base/command_line.h"
24 #include "ui/aura/client/aura_constants.h"
25 #include "ui/aura/window.h"
26 #include "ui/aura/window_observer.h"
27 #include "ui/gfx/canvas.h"
28 #include "ui/gfx/image/image.h"
29 #include "ui/gfx/rect.h"
30 #include "ui/gfx/rect_conversions.h"
31 #include "ui/gfx/size.h"
32 #include "ui/views/controls/image_view.h"
33 #include "ui/views/view.h"
34 #include "ui/views/view_targeter.h"
35 #include "ui/views/widget/widget.h"
36 #include "ui/views/widget/widget_delegate.h"
38 namespace {
40 ///////////////////////////////////////////////////////////////////////////////
41 // CustomFrameViewAshWindowStateDelegate
43 // Handles a user's fullscreen request (Shift+F4/F4). Puts the window into
44 // immersive fullscreen if immersive fullscreen is enabled for non-browser
45 // windows.
46 class CustomFrameViewAshWindowStateDelegate
47 : public ash::wm::WindowStateDelegate,
48 public ash::wm::WindowStateObserver,
49 public aura::WindowObserver {
50 public:
51 CustomFrameViewAshWindowStateDelegate(
52 ash::wm::WindowState* window_state,
53 ash::CustomFrameViewAsh* custom_frame_view)
54 : window_state_(NULL) {
55 immersive_fullscreen_controller_.reset(
56 new ash::ImmersiveFullscreenController);
57 custom_frame_view->InitImmersiveFullscreenControllerForView(
58 immersive_fullscreen_controller_.get());
60 // Add a window state observer to exit fullscreen properly in case
61 // fullscreen is exited without going through
62 // WindowState::ToggleFullscreen(). This is the case when exiting
63 // immersive fullscreen via the "Restore" window control.
64 // TODO(pkotwicz): This is a hack. Remove ASAP. http://crbug.com/319048
65 window_state_ = window_state;
66 window_state_->AddObserver(this);
67 window_state_->window()->AddObserver(this);
69 virtual ~CustomFrameViewAshWindowStateDelegate() {
70 if (window_state_) {
71 window_state_->RemoveObserver(this);
72 window_state_->window()->RemoveObserver(this);
75 private:
76 // Overridden from ash::wm::WindowStateDelegate:
77 virtual bool ToggleFullscreen(ash::wm::WindowState* window_state) OVERRIDE {
78 bool enter_fullscreen = !window_state->IsFullscreen();
79 if (enter_fullscreen) {
80 window_state->window()->SetProperty(aura::client::kShowStateKey,
81 ui::SHOW_STATE_FULLSCREEN);
82 } else {
83 window_state->Restore();
85 if (immersive_fullscreen_controller_) {
86 immersive_fullscreen_controller_->SetEnabled(
87 ash::ImmersiveFullscreenController::WINDOW_TYPE_OTHER,
88 enter_fullscreen);
90 return true;
92 // Overridden from aura::WindowObserver:
93 virtual void OnWindowDestroying(aura::Window* window) OVERRIDE {
94 window_state_->RemoveObserver(this);
95 window_state_->window()->RemoveObserver(this);
96 window_state_ = NULL;
98 // Overridden from ash::wm::WindowStateObserver:
99 virtual void OnPostWindowStateTypeChange(
100 ash::wm::WindowState* window_state,
101 ash::wm::WindowStateType old_type) OVERRIDE {
102 if (!window_state->IsFullscreen() &&
103 !window_state->IsMinimized() &&
104 immersive_fullscreen_controller_.get() &&
105 immersive_fullscreen_controller_->IsEnabled()) {
106 immersive_fullscreen_controller_->SetEnabled(
107 ash::ImmersiveFullscreenController::WINDOW_TYPE_OTHER,
108 false);
112 ash::wm::WindowState* window_state_;
113 scoped_ptr<ash::ImmersiveFullscreenController>
114 immersive_fullscreen_controller_;
116 DISALLOW_COPY_AND_ASSIGN(CustomFrameViewAshWindowStateDelegate);
119 } // namespace
121 namespace ash {
123 ///////////////////////////////////////////////////////////////////////////////
124 // CustomFrameViewAsh::HeaderView
126 // View which paints the header. It slides off and on screen in immersive
127 // fullscreen.
128 class CustomFrameViewAsh::HeaderView
129 : public views::View,
130 public ImmersiveFullscreenController::Delegate,
131 public ShellObserver {
132 public:
133 // |frame| is the widget that the caption buttons act on.
134 explicit HeaderView(views::Widget* frame);
135 virtual ~HeaderView();
137 // Schedules a repaint for the entire title.
138 void SchedulePaintForTitle();
140 // Tells the window controls to reset themselves to the normal state.
141 void ResetWindowControls();
143 // Returns the amount of the view's pixels which should be on screen.
144 int GetPreferredOnScreenHeight() const;
146 // Returns the view's preferred height.
147 int GetPreferredHeight() const;
149 // Returns the view's minimum width.
150 int GetMinimumWidth() const;
152 void UpdateAvatarIcon();
154 // views::View:
155 virtual void Layout() OVERRIDE;
156 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
157 virtual void ChildPreferredSizeChanged(views::View* child) OVERRIDE;
159 // ShellObserver:
160 virtual void OnMaximizeModeStarted() OVERRIDE;
161 virtual void OnMaximizeModeEnded() OVERRIDE;
163 FrameCaptionButtonContainerView* caption_button_container() {
164 return caption_button_container_;
167 views::View* avatar_icon() const {
168 return avatar_icon_;
171 private:
172 // ImmersiveFullscreenController::Delegate:
173 virtual void OnImmersiveRevealStarted() OVERRIDE;
174 virtual void OnImmersiveRevealEnded() OVERRIDE;
175 virtual void OnImmersiveFullscreenExited() OVERRIDE;
176 virtual void SetVisibleFraction(double visible_fraction) OVERRIDE;
177 virtual std::vector<gfx::Rect> GetVisibleBoundsInScreen() const OVERRIDE;
179 // The widget that the caption buttons act on.
180 views::Widget* frame_;
182 // Helper for painting the header.
183 scoped_ptr<DefaultHeaderPainter> header_painter_;
185 views::ImageView* avatar_icon_;
187 // View which contains the window caption buttons.
188 FrameCaptionButtonContainerView* caption_button_container_;
190 // The fraction of the header's height which is visible while in fullscreen.
191 // This value is meaningless when not in fullscreen.
192 double fullscreen_visible_fraction_;
194 DISALLOW_COPY_AND_ASSIGN(HeaderView);
197 CustomFrameViewAsh::HeaderView::HeaderView(views::Widget* frame)
198 : frame_(frame),
199 header_painter_(new ash::DefaultHeaderPainter),
200 avatar_icon_(NULL),
201 caption_button_container_(NULL),
202 fullscreen_visible_fraction_(0) {
203 // Unfortunately, there is no views::WidgetDelegate::CanMinimize(). Assume
204 // that the window frame can be minimized if it can be maximized.
205 FrameCaptionButtonContainerView::MinimizeAllowed minimize_allowed =
206 frame_->widget_delegate()->CanMaximize() ?
207 FrameCaptionButtonContainerView::MINIMIZE_ALLOWED :
208 FrameCaptionButtonContainerView::MINIMIZE_DISALLOWED;
209 caption_button_container_ = new FrameCaptionButtonContainerView(frame_,
210 minimize_allowed);
211 caption_button_container_->UpdateSizeButtonVisibility();
212 AddChildView(caption_button_container_);
214 header_painter_->Init(frame_, this, caption_button_container_);
215 UpdateAvatarIcon();
217 Shell::GetInstance()->AddShellObserver(this);
220 CustomFrameViewAsh::HeaderView::~HeaderView() {
221 Shell::GetInstance()->RemoveShellObserver(this);
224 void CustomFrameViewAsh::HeaderView::SchedulePaintForTitle() {
225 header_painter_->SchedulePaintForTitle();
228 void CustomFrameViewAsh::HeaderView::ResetWindowControls() {
229 caption_button_container_->ResetWindowControls();
232 int CustomFrameViewAsh::HeaderView::GetPreferredOnScreenHeight() const {
233 if (frame_->IsFullscreen()) {
234 return static_cast<int>(
235 GetPreferredHeight() * fullscreen_visible_fraction_);
237 return GetPreferredHeight();
240 int CustomFrameViewAsh::HeaderView::GetPreferredHeight() const {
241 return header_painter_->GetHeaderHeightForPainting();
244 int CustomFrameViewAsh::HeaderView::GetMinimumWidth() const {
245 return header_painter_->GetMinimumHeaderWidth();
248 void CustomFrameViewAsh::HeaderView::UpdateAvatarIcon() {
249 SessionStateDelegate* delegate =
250 Shell::GetInstance()->session_state_delegate();
251 aura::Window* window = frame_->GetNativeView();
252 bool show = delegate->ShouldShowAvatar(window);
253 if (!show) {
254 if (!avatar_icon_)
255 return;
256 delete avatar_icon_;
257 avatar_icon_ = NULL;
258 } else {
259 gfx::ImageSkia image = GetAvatarImageForContext(
260 delegate->GetBrowserContextForWindow(window)).AsImageSkia();
261 DCHECK(!image.isNull());
262 DCHECK_EQ(image.width(), image.height());
263 if (!avatar_icon_) {
264 avatar_icon_ = new views::ImageView();
265 AddChildView(avatar_icon_);
267 avatar_icon_->SetImage(image);
269 header_painter_->UpdateLeftHeaderView(avatar_icon_);
270 Layout();
273 ///////////////////////////////////////////////////////////////////////////////
274 // CustomFrameViewAsh::HeaderView, views::View overrides:
276 void CustomFrameViewAsh::HeaderView::Layout() {
277 header_painter_->LayoutHeader();
280 void CustomFrameViewAsh::HeaderView::OnPaint(gfx::Canvas* canvas) {
281 bool paint_as_active =
282 frame_->non_client_view()->frame_view()->ShouldPaintAsActive();
283 caption_button_container_->SetPaintAsActive(paint_as_active);
285 HeaderPainter::Mode header_mode = paint_as_active ?
286 HeaderPainter::MODE_ACTIVE : HeaderPainter::MODE_INACTIVE;
287 header_painter_->PaintHeader(canvas, header_mode);
290 void CustomFrameViewAsh::HeaderView::
291 ChildPreferredSizeChanged(views::View* child) {
292 // FrameCaptionButtonContainerView animates the visibility changes in
293 // UpdateSizeButtonVisibility(false). Due to this a new size is not available
294 // until the completion of the animation. Layout in response to the preferred
295 // size changes.
296 if (child != caption_button_container_)
297 return;
298 parent()->Layout();
301 ///////////////////////////////////////////////////////////////////////////////
302 // CustomFrameViewAsh::HeaderView, ShellObserver overrides:
304 void CustomFrameViewAsh::HeaderView::OnMaximizeModeStarted() {
305 caption_button_container_->UpdateSizeButtonVisibility();
306 parent()->Layout();
309 void CustomFrameViewAsh::HeaderView::OnMaximizeModeEnded() {
310 caption_button_container_->UpdateSizeButtonVisibility();
311 parent()->Layout();
314 ///////////////////////////////////////////////////////////////////////////////
315 // CustomFrameViewAsh::HeaderView,
316 // ImmersiveFullscreenController::Delegate overrides:
318 void CustomFrameViewAsh::HeaderView::OnImmersiveRevealStarted() {
319 fullscreen_visible_fraction_ = 0;
320 SetPaintToLayer(true);
321 SetFillsBoundsOpaquely(false);
322 parent()->Layout();
325 void CustomFrameViewAsh::HeaderView::OnImmersiveRevealEnded() {
326 fullscreen_visible_fraction_ = 0;
327 SetPaintToLayer(false);
328 parent()->Layout();
331 void CustomFrameViewAsh::HeaderView::OnImmersiveFullscreenExited() {
332 fullscreen_visible_fraction_ = 0;
333 SetPaintToLayer(false);
334 parent()->Layout();
337 void CustomFrameViewAsh::HeaderView::SetVisibleFraction(
338 double visible_fraction) {
339 if (fullscreen_visible_fraction_ != visible_fraction) {
340 fullscreen_visible_fraction_ = visible_fraction;
341 parent()->Layout();
345 std::vector<gfx::Rect>
346 CustomFrameViewAsh::HeaderView::GetVisibleBoundsInScreen() const {
347 // TODO(pkotwicz): Implement views::View::ConvertRectToScreen().
348 gfx::Rect visible_bounds(GetVisibleBounds());
349 gfx::Point visible_origin_in_screen(visible_bounds.origin());
350 views::View::ConvertPointToScreen(this, &visible_origin_in_screen);
351 std::vector<gfx::Rect> bounds_in_screen;
352 bounds_in_screen.push_back(
353 gfx::Rect(visible_origin_in_screen, visible_bounds.size()));
354 return bounds_in_screen;
357 ///////////////////////////////////////////////////////////////////////////////
358 // CustomFrameViewAsh::OverlayView
360 // View which takes up the entire widget and contains the HeaderView. HeaderView
361 // is a child of OverlayView to avoid creating a larger texture than necessary
362 // when painting the HeaderView to its own layer.
363 class CustomFrameViewAsh::OverlayView : public views::View,
364 public views::ViewTargeterDelegate {
365 public:
366 explicit OverlayView(HeaderView* header_view);
367 virtual ~OverlayView();
369 // views::View:
370 virtual void Layout() OVERRIDE;
372 private:
373 // views::ViewTargeterDelegate:
374 virtual bool DoesIntersectRect(const views::View* target,
375 const gfx::Rect& rect) const OVERRIDE;
377 HeaderView* header_view_;
379 DISALLOW_COPY_AND_ASSIGN(OverlayView);
382 CustomFrameViewAsh::OverlayView::OverlayView(HeaderView* header_view)
383 : header_view_(header_view) {
384 AddChildView(header_view);
385 SetEventTargeter(
386 scoped_ptr<views::ViewTargeter>(new views::ViewTargeter(this)));
389 CustomFrameViewAsh::OverlayView::~OverlayView() {
392 ///////////////////////////////////////////////////////////////////////////////
393 // CustomFrameViewAsh::OverlayView, views::View overrides:
395 void CustomFrameViewAsh::OverlayView::Layout() {
396 // Layout |header_view_| because layout affects the result of
397 // GetPreferredOnScreenHeight().
398 header_view_->Layout();
400 int onscreen_height = header_view_->GetPreferredOnScreenHeight();
401 if (onscreen_height == 0) {
402 header_view_->SetVisible(false);
403 } else {
404 int height = header_view_->GetPreferredHeight();
405 header_view_->SetBounds(0, onscreen_height - height, width(), height);
406 header_view_->SetVisible(true);
410 ///////////////////////////////////////////////////////////////////////////////
411 // CustomFrameViewAsh::OverlayView, views::ViewTargeterDelegate overrides:
413 bool CustomFrameViewAsh::OverlayView::DoesIntersectRect(
414 const views::View* target,
415 const gfx::Rect& rect) const {
416 CHECK_EQ(target, this);
417 // Grab events in the header view. Return false for other events so that they
418 // can be handled by the client view.
419 return header_view_->HitTestRect(rect);
422 ////////////////////////////////////////////////////////////////////////////////
423 // CustomFrameViewAsh, public:
425 // static
426 const char CustomFrameViewAsh::kViewClassName[] = "CustomFrameViewAsh";
428 CustomFrameViewAsh::CustomFrameViewAsh(views::Widget* frame)
429 : frame_(frame),
430 header_view_(new HeaderView(frame)),
431 frame_border_hit_test_controller_(
432 new FrameBorderHitTestController(frame_)) {
433 // |header_view_| is set as the non client view's overlay view so that it can
434 // overlay the web contents in immersive fullscreen.
435 frame->non_client_view()->SetOverlayView(new OverlayView(header_view_));
437 // A delegate for a more complex way of fullscreening the window may already
438 // be set. This is the case for packaged apps.
439 wm::WindowState* window_state = wm::GetWindowState(frame->GetNativeWindow());
440 if (!window_state->HasDelegate()) {
441 window_state->SetDelegate(scoped_ptr<wm::WindowStateDelegate>(
442 new CustomFrameViewAshWindowStateDelegate(
443 window_state, this)));
447 CustomFrameViewAsh::~CustomFrameViewAsh() {
450 void CustomFrameViewAsh::InitImmersiveFullscreenControllerForView(
451 ImmersiveFullscreenController* immersive_fullscreen_controller) {
452 immersive_fullscreen_controller->Init(header_view_, frame_, header_view_);
455 ////////////////////////////////////////////////////////////////////////////////
456 // CustomFrameViewAsh, views::NonClientFrameView overrides:
458 gfx::Rect CustomFrameViewAsh::GetBoundsForClientView() const {
459 gfx::Rect client_bounds = bounds();
460 client_bounds.Inset(0, NonClientTopBorderHeight(), 0, 0);
461 return client_bounds;
464 gfx::Rect CustomFrameViewAsh::GetWindowBoundsForClientBounds(
465 const gfx::Rect& client_bounds) const {
466 gfx::Rect window_bounds = client_bounds;
467 window_bounds.Inset(0, -NonClientTopBorderHeight(), 0, 0);
468 return window_bounds;
471 int CustomFrameViewAsh::NonClientHitTest(const gfx::Point& point) {
472 return FrameBorderHitTestController::NonClientHitTest(this,
473 header_view_->caption_button_container(), point);
476 void CustomFrameViewAsh::GetWindowMask(const gfx::Size& size,
477 gfx::Path* window_mask) {
478 // No window masks in Aura.
481 void CustomFrameViewAsh::ResetWindowControls() {
482 header_view_->ResetWindowControls();
485 void CustomFrameViewAsh::UpdateWindowIcon() {
488 void CustomFrameViewAsh::UpdateWindowTitle() {
489 header_view_->SchedulePaintForTitle();
492 ////////////////////////////////////////////////////////////////////////////////
493 // CustomFrameViewAsh, views::View overrides:
495 gfx::Size CustomFrameViewAsh::GetPreferredSize() const {
496 gfx::Size pref = frame_->client_view()->GetPreferredSize();
497 gfx::Rect bounds(0, 0, pref.width(), pref.height());
498 return frame_->non_client_view()->GetWindowBoundsForClientBounds(
499 bounds).size();
502 const char* CustomFrameViewAsh::GetClassName() const {
503 return kViewClassName;
506 gfx::Size CustomFrameViewAsh::GetMinimumSize() const {
507 gfx::Size min_client_view_size(frame_->client_view()->GetMinimumSize());
508 return gfx::Size(
509 std::max(header_view_->GetMinimumWidth(), min_client_view_size.width()),
510 NonClientTopBorderHeight() + min_client_view_size.height());
513 gfx::Size CustomFrameViewAsh::GetMaximumSize() const {
514 gfx::Size max_client_size(frame_->client_view()->GetMaximumSize());
515 int width = 0;
516 int height = 0;
518 if (max_client_size.width() > 0)
519 width = std::max(header_view_->GetMinimumWidth(), max_client_size.width());
520 if (max_client_size.height() > 0)
521 height = NonClientTopBorderHeight() + max_client_size.height();
523 return gfx::Size(width, height);
526 void CustomFrameViewAsh::SchedulePaintInRect(const gfx::Rect& r) {
527 // We may end up here before |header_view_| has been added to the Widget.
528 if (header_view_->GetWidget()) {
529 // The HeaderView is not a child of CustomFrameViewAsh. Redirect the paint
530 // to HeaderView instead.
531 gfx::RectF to_paint(r);
532 views::View::ConvertRectToTarget(this, header_view_, &to_paint);
533 header_view_->SchedulePaintInRect(gfx::ToEnclosingRect(to_paint));
534 } else {
535 views::NonClientFrameView::SchedulePaintInRect(r);
539 void CustomFrameViewAsh::VisibilityChanged(views::View* starting_from,
540 bool is_visible) {
541 if (is_visible)
542 header_view_->UpdateAvatarIcon();
545 ////////////////////////////////////////////////////////////////////////////////
546 // CustomFrameViewAsh, views::ViewTargeterDelegate overrides:
548 views::View* CustomFrameViewAsh::GetHeaderView() {
549 return header_view_;
552 const views::View* CustomFrameViewAsh::GetAvatarIconViewForTest() const {
553 return header_view_->avatar_icon();
556 ////////////////////////////////////////////////////////////////////////////////
557 // CustomFrameViewAsh, private:
559 // views::NonClientFrameView:
560 bool CustomFrameViewAsh::DoesIntersectRect(const views::View* target,
561 const gfx::Rect& rect) const {
562 CHECK_EQ(target, this);
563 // NonClientView hit tests the NonClientFrameView first instead of going in
564 // z-order. Return false so that events get to the OverlayView.
565 return false;
568 FrameCaptionButtonContainerView* CustomFrameViewAsh::
569 GetFrameCaptionButtonContainerViewForTest() {
570 return header_view_->caption_button_container();
573 int CustomFrameViewAsh::NonClientTopBorderHeight() const {
574 return frame_->IsFullscreen() ? 0 : header_view_->GetPreferredHeight();
577 } // namespace ash