[blink-in-js] Migrate resources required for blink-in-js to grd - part 2
[chromium-blink-merge.git] / content / browser / renderer_host / render_widget_host_impl.h
blob3b9d6e52bb88f63e351a91d7ffbbd4f610395dce
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_IMPL_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_IMPL_H_
8 #include <deque>
9 #include <list>
10 #include <map>
11 #include <queue>
12 #include <string>
13 #include <utility>
14 #include <vector>
16 #include "base/callback.h"
17 #include "base/gtest_prod_util.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/memory/weak_ptr.h"
20 #include "base/observer_list.h"
21 #include "base/process/kill.h"
22 #include "base/strings/string16.h"
23 #include "base/time/time.h"
24 #include "base/timer/timer.h"
25 #include "build/build_config.h"
26 #include "cc/resources/shared_bitmap.h"
27 #include "content/browser/renderer_host/event_with_latency_info.h"
28 #include "content/browser/renderer_host/input/input_ack_handler.h"
29 #include "content/browser/renderer_host/input/input_router_client.h"
30 #include "content/browser/renderer_host/input/synthetic_gesture.h"
31 #include "content/browser/renderer_host/input/touch_emulator_client.h"
32 #include "content/common/input/input_event_ack_state.h"
33 #include "content/common/input/synthetic_gesture_packet.h"
34 #include "content/common/view_message_enums.h"
35 #include "content/public/browser/render_widget_host.h"
36 #include "content/public/common/page_zoom.h"
37 #include "ipc/ipc_listener.h"
38 #include "ui/base/ime/text_input_mode.h"
39 #include "ui/base/ime/text_input_type.h"
40 #include "ui/events/latency_info.h"
41 #include "ui/gfx/native_widget_types.h"
43 struct AcceleratedSurfaceMsg_BufferPresented_Params;
44 struct ViewHostMsg_BeginSmoothScroll_Params;
45 struct ViewHostMsg_SelectionBounds_Params;
46 struct ViewHostMsg_TextInputState_Params;
47 struct ViewHostMsg_UpdateRect_Params;
49 namespace base {
50 class TimeTicks;
53 namespace cc {
54 class CompositorFrame;
55 class CompositorFrameAck;
58 namespace gfx {
59 class Range;
62 namespace ui {
63 class KeyEvent;
66 namespace blink {
67 class WebInputEvent;
68 class WebMouseEvent;
69 struct WebCompositionUnderline;
70 struct WebScreenInfo;
73 #if defined(OS_ANDROID)
74 namespace blink {
75 class WebLayer;
77 #endif
79 namespace content {
80 class BrowserAccessibilityManager;
81 class InputRouter;
82 class MockRenderWidgetHost;
83 class RenderWidgetHostDelegate;
84 class RenderWidgetHostViewBase;
85 class SyntheticGestureController;
86 class TimeoutMonitor;
87 class TouchEmulator;
88 class WebCursor;
89 struct EditCommand;
91 // This implements the RenderWidgetHost interface that is exposed to
92 // embedders of content, and adds things only visible to content.
93 class CONTENT_EXPORT RenderWidgetHostImpl
94 : virtual public RenderWidgetHost,
95 public InputRouterClient,
96 public InputAckHandler,
97 public TouchEmulatorClient,
98 public IPC::Listener {
99 public:
100 // routing_id can be MSG_ROUTING_NONE, in which case the next available
101 // routing id is taken from the RenderProcessHost.
102 // If this object outlives |delegate|, DetachDelegate() must be called when
103 // |delegate| goes away.
104 RenderWidgetHostImpl(RenderWidgetHostDelegate* delegate,
105 RenderProcessHost* process,
106 int routing_id,
107 bool hidden);
108 virtual ~RenderWidgetHostImpl();
110 // Similar to RenderWidgetHost::FromID, but returning the Impl object.
111 static RenderWidgetHostImpl* FromID(int32 process_id, int32 routing_id);
113 // Returns all RenderWidgetHosts including swapped out ones for
114 // internal use. The public interface
115 // RendgerWidgetHost::GetRenderWidgetHosts only returns active ones.
116 static scoped_ptr<RenderWidgetHostIterator> GetAllRenderWidgetHosts();
118 // Use RenderWidgetHostImpl::From(rwh) to downcast a
119 // RenderWidgetHost to a RenderWidgetHostImpl. Internally, this
120 // uses RenderWidgetHost::AsRenderWidgetHostImpl().
121 static RenderWidgetHostImpl* From(RenderWidgetHost* rwh);
123 void set_hung_renderer_delay_ms(const base::TimeDelta& timeout) {
124 hung_renderer_delay_ms_ = timeout.InMilliseconds();
127 // RenderWidgetHost implementation.
128 virtual void UpdateTextDirection(blink::WebTextDirection direction) OVERRIDE;
129 virtual void NotifyTextDirection() OVERRIDE;
130 virtual void Focus() OVERRIDE;
131 virtual void Blur() OVERRIDE;
132 virtual void SetActive(bool active) OVERRIDE;
133 virtual void CopyFromBackingStore(
134 const gfx::Rect& src_rect,
135 const gfx::Size& accelerated_dst_size,
136 const base::Callback<void(bool, const SkBitmap&)>& callback,
137 const SkColorType color_type) OVERRIDE;
138 virtual bool CanCopyFromBackingStore() OVERRIDE;
139 #if defined(OS_ANDROID)
140 virtual void LockBackingStore() OVERRIDE;
141 virtual void UnlockBackingStore() OVERRIDE;
142 #endif
143 virtual void ForwardMouseEvent(
144 const blink::WebMouseEvent& mouse_event) OVERRIDE;
145 virtual void ForwardWheelEvent(
146 const blink::WebMouseWheelEvent& wheel_event) OVERRIDE;
147 virtual void ForwardKeyboardEvent(
148 const NativeWebKeyboardEvent& key_event) OVERRIDE;
149 virtual RenderProcessHost* GetProcess() const OVERRIDE;
150 virtual int GetRoutingID() const OVERRIDE;
151 virtual RenderWidgetHostView* GetView() const OVERRIDE;
152 virtual bool IsLoading() const OVERRIDE;
153 virtual bool IsRenderView() const OVERRIDE;
154 virtual void ResizeRectChanged(const gfx::Rect& new_rect) OVERRIDE;
155 virtual void RestartHangMonitorTimeout() OVERRIDE;
156 virtual void SetIgnoreInputEvents(bool ignore_input_events) OVERRIDE;
157 virtual void WasResized() OVERRIDE;
158 virtual void AddKeyPressEventCallback(
159 const KeyPressEventCallback& callback) OVERRIDE;
160 virtual void RemoveKeyPressEventCallback(
161 const KeyPressEventCallback& callback) OVERRIDE;
162 virtual void AddMouseEventCallback(
163 const MouseEventCallback& callback) OVERRIDE;
164 virtual void RemoveMouseEventCallback(
165 const MouseEventCallback& callback) OVERRIDE;
166 virtual void GetWebScreenInfo(blink::WebScreenInfo* result) OVERRIDE;
168 virtual SkColorType PreferredReadbackFormat() OVERRIDE;
170 // Forces redraw in the renderer and when the update reaches the browser
171 // grabs snapshot from the compositor. Returns PNG-encoded snapshot.
172 void GetSnapshotFromBrowser(
173 const base::Callback<void(const unsigned char*,size_t)> callback);
175 const NativeWebKeyboardEvent* GetLastKeyboardEvent() const;
177 // Notification that the screen info has changed.
178 void NotifyScreenInfoChanged();
180 // Invalidates the cached screen info so that next resize request
181 // will carry the up to date screen info. Unlike
182 // |NotifyScreenInfoChanged|, this doesn't send a message to the renderer.
183 void InvalidateScreenInfo();
185 // Sets the View of this RenderWidgetHost.
186 void SetView(RenderWidgetHostViewBase* view);
188 int surface_id() const { return surface_id_; }
190 bool empty() const { return current_size_.IsEmpty(); }
192 // Called when a renderer object already been created for this host, and we
193 // just need to be attached to it. Used for window.open, <select> dropdown
194 // menus, and other times when the renderer initiates creating an object.
195 virtual void Init();
197 // Tells the renderer to die and then calls Destroy().
198 virtual void Shutdown();
200 // IPC::Listener
201 virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
203 // Sends a message to the corresponding object in the renderer.
204 virtual bool Send(IPC::Message* msg) OVERRIDE;
206 // Indicates if the page has finished loading.
207 virtual void SetIsLoading(bool is_loading);
209 // Called to notify the RenderWidget that it has been hidden or restored from
210 // having been hidden.
211 virtual void WasHidden();
212 virtual void WasShown(const ui::LatencyInfo& latency_info);
214 // Returns true if the RenderWidget is hidden.
215 bool is_hidden() const { return is_hidden_; }
217 // Called to notify the RenderWidget that its associated native window
218 // got/lost focused.
219 virtual void GotFocus();
220 virtual void LostCapture();
222 // Called to notify the RenderWidget that it has lost the mouse lock.
223 virtual void LostMouseLock();
225 // Noifies the RenderWidget of the current mouse cursor visibility state.
226 void SendCursorVisibilityState(bool is_visible);
228 // Notifies the RenderWidgetHost that the View was destroyed.
229 void ViewDestroyed();
231 #if defined(OS_MACOSX)
232 // Pause for a moment to wait for pending repaint or resize messages sent to
233 // the renderer to arrive. If pending resize messages are for an old window
234 // size, then also pump through a new resize message if there is time.
235 void PauseForPendingResizeOrRepaints();
237 // Whether pausing may be useful.
238 bool CanPauseForPendingResizeOrRepaints();
240 // Wait for a surface matching the size of the widget's view, possibly
241 // blocking until the renderer sends a new frame.
242 void WaitForSurface();
243 #endif
245 bool resize_ack_pending_for_testing() { return resize_ack_pending_; }
247 // GPU accelerated version of GetBackingStore function. This will
248 // trigger a re-composite to the view. It may fail if a resize is pending, or
249 // if a composite has already been requested and not acked yet.
250 bool ScheduleComposite();
252 // Starts a hang monitor timeout. If there's already a hang monitor timeout
253 // the new one will only fire if it has a shorter delay than the time
254 // left on the existing timeouts.
255 void StartHangMonitorTimeout(base::TimeDelta delay);
257 // Stops all existing hang monitor timeouts and assumes the renderer is
258 // responsive.
259 void StopHangMonitorTimeout();
261 // Forwards the given message to the renderer. These are called by the view
262 // when it has received a message.
263 void ForwardGestureEventWithLatencyInfo(
264 const blink::WebGestureEvent& gesture_event,
265 const ui::LatencyInfo& ui_latency);
266 void ForwardTouchEventWithLatencyInfo(
267 const blink::WebTouchEvent& touch_event,
268 const ui::LatencyInfo& ui_latency);
269 void ForwardMouseEventWithLatencyInfo(
270 const blink::WebMouseEvent& mouse_event,
271 const ui::LatencyInfo& ui_latency);
272 void ForwardWheelEventWithLatencyInfo(
273 const blink::WebMouseWheelEvent& wheel_event,
274 const ui::LatencyInfo& ui_latency);
276 // Enables/disables touch emulation using mouse event. See TouchEmulator.
277 void SetTouchEventEmulationEnabled(bool enabled);
279 // TouchEmulatorClient implementation.
280 virtual void ForwardGestureEvent(
281 const blink::WebGestureEvent& gesture_event) OVERRIDE;
282 virtual void ForwardEmulatedTouchEvent(
283 const blink::WebTouchEvent& touch_event) OVERRIDE;
284 virtual void SetCursor(const WebCursor& cursor) OVERRIDE;
285 virtual void ShowContextMenuAtPoint(const gfx::Point& point) OVERRIDE;
287 // Queues a synthetic gesture for testing purposes. Invokes the on_complete
288 // callback when the gesture is finished running.
289 void QueueSyntheticGesture(
290 scoped_ptr<SyntheticGesture> synthetic_gesture,
291 const base::Callback<void(SyntheticGesture::Result)>& on_complete);
293 void CancelUpdateTextDirection();
295 // Called when a mouse click/gesture tap activates the renderer.
296 virtual void OnPointerEventActivate();
298 // Notifies the renderer whether or not the input method attached to this
299 // process is activated.
300 // When the input method is activated, a renderer process sends IPC messages
301 // to notify the status of its composition node. (This message is mainly used
302 // for notifying the position of the input cursor so that the browser can
303 // display input method windows under the cursor.)
304 void SetInputMethodActive(bool activate);
306 // Notifies the renderer changes of IME candidate window state.
307 void CandidateWindowShown();
308 void CandidateWindowUpdated();
309 void CandidateWindowHidden();
311 // Update the composition node of the renderer (or WebKit).
312 // WebKit has a special node (a composition node) for input method to change
313 // its text without affecting any other DOM nodes. When the input method
314 // (attached to the browser) updates its text, the browser sends IPC messages
315 // to update the composition node of the renderer.
316 // (Read the comments of each function for its detail.)
318 // Sets the text of the composition node.
319 // This function can also update the cursor position and mark the specified
320 // range in the composition node.
321 // A browser should call this function:
322 // * when it receives a WM_IME_COMPOSITION message with a GCS_COMPSTR flag
323 // (on Windows);
324 // * when it receives a "preedit_changed" signal of GtkIMContext (on Linux);
325 // * when markedText of NSTextInput is called (on Mac).
326 void ImeSetComposition(
327 const base::string16& text,
328 const std::vector<blink::WebCompositionUnderline>& underlines,
329 int selection_start,
330 int selection_end);
332 // Finishes an ongoing composition with the specified text.
333 // A browser should call this function:
334 // * when it receives a WM_IME_COMPOSITION message with a GCS_RESULTSTR flag
335 // (on Windows);
336 // * when it receives a "commit" signal of GtkIMContext (on Linux);
337 // * when insertText of NSTextInput is called (on Mac).
338 void ImeConfirmComposition(const base::string16& text,
339 const gfx::Range& replacement_range,
340 bool keep_selection);
342 // Cancels an ongoing composition.
343 void ImeCancelComposition();
345 // This is for derived classes to give us access to the resizer rect.
346 // And to also expose it to the RenderWidgetHostView.
347 virtual gfx::Rect GetRootWindowResizerRect() const;
349 bool ignore_input_events() const {
350 return ignore_input_events_;
353 bool input_method_active() const {
354 return input_method_active_;
357 // Whether forwarded WebInputEvents should be ignored. True if either
358 // |ignore_input_events_| or |process_->IgnoreInputEvents()| is true.
359 bool IgnoreInputEvents() const;
361 // Event queries delegated to the |input_router_|.
362 bool ShouldForwardTouchEvent() const;
364 bool has_touch_handler() const { return has_touch_handler_; }
366 // Notification that the user has made some kind of input that could
367 // perform an action. See OnUserGesture for more details.
368 void StartUserGesture();
370 // Set the RenderView background transparency.
371 void SetBackgroundOpaque(bool opaque);
373 // Notifies the renderer that the next key event is bound to one or more
374 // pre-defined edit commands
375 void SetEditCommandsForNextKeyEvent(
376 const std::vector<EditCommand>& commands);
378 // Executes the edit command on the RenderView.
379 void ExecuteEditCommand(const std::string& command,
380 const std::string& value);
382 // Tells the renderer to scroll the currently focused node into rect only if
383 // the currently focused node is a Text node (textfield, text area or content
384 // editable divs).
385 void ScrollFocusedEditableNodeIntoRect(const gfx::Rect& rect);
387 // Requests the renderer to move the caret selection towards the point.
388 void MoveCaret(const gfx::Point& point);
390 // Called when the reponse to a pending mouse lock request has arrived.
391 // Returns true if |allowed| is true and the mouse has been successfully
392 // locked.
393 bool GotResponseToLockMouseRequest(bool allowed);
395 // Tells the RenderWidget about the latest vsync parameters.
396 // Note: Make sure the timebase was obtained using
397 // base::TimeTicks::HighResNow. Using the non-high res timer will result in
398 // incorrect synchronization across processes.
399 virtual void UpdateVSyncParameters(base::TimeTicks timebase,
400 base::TimeDelta interval);
402 // Called by the view in response to AcceleratedSurfaceBuffersSwapped or
403 // AcceleratedSurfacePostSubBuffer.
404 static void AcknowledgeBufferPresent(
405 int32 route_id,
406 int gpu_host_id,
407 const AcceleratedSurfaceMsg_BufferPresented_Params& params);
409 // Called by the view in response to OnSwapCompositorFrame.
410 static void SendSwapCompositorFrameAck(
411 int32 route_id,
412 uint32 output_surface_id,
413 int renderer_host_id,
414 const cc::CompositorFrameAck& ack);
416 // Called by the view to return resources to the compositor.
417 static void SendReclaimCompositorResources(int32 route_id,
418 uint32 output_surface_id,
419 int renderer_host_id,
420 const cc::CompositorFrameAck& ack);
422 void set_allow_privileged_mouse_lock(bool allow) {
423 allow_privileged_mouse_lock_ = allow;
426 // Resets state variables related to tracking pending size and painting.
428 // We need to reset these flags when we want to repaint the contents of
429 // browser plugin in this RWH. Resetting these flags will ensure we ignore
430 // any previous pending acks that are not relevant upon repaint.
431 void ResetSizeAndRepaintPendingFlags();
433 void DetachDelegate();
435 // Update the renderer's cache of the screen rect of the view and window.
436 void SendScreenRects();
438 // Suppreses future char events until a keydown. See
439 // suppress_next_char_events_.
440 void SuppressNextCharEvents();
442 // Called by RenderWidgetHostView in response to OnSetNeedsFlushInput.
443 void FlushInput();
445 // InputRouterClient
446 virtual void SetNeedsFlush() OVERRIDE;
448 // Indicates whether the renderer drives the RenderWidgetHosts's size or the
449 // other way around.
450 bool should_auto_resize() { return should_auto_resize_; }
452 void ComputeTouchLatency(const ui::LatencyInfo& latency_info);
453 void FrameSwapped(const ui::LatencyInfo& latency_info);
454 void DidReceiveRendererFrame();
456 // Returns the ID that uniquely describes this component to the latency
457 // subsystem.
458 int64 GetLatencyComponentId();
460 static void CompositorFrameDrawn(
461 const std::vector<ui::LatencyInfo>& latency_info);
463 // Don't check whether we expected a resize ack during layout tests.
464 static void DisableResizeAckCheckForTesting();
466 void WindowSnapshotAsyncCallback(
467 int routing_id,
468 int snapshot_id,
469 gfx::Size snapshot_size,
470 scoped_refptr<base::RefCountedBytes> png_data);
472 // LatencyComponents generated in the renderer must have component IDs
473 // provided to them by the browser process. This function adds the correct
474 // component ID where necessary.
475 void AddLatencyInfoComponentIds(ui::LatencyInfo* latency_info);
477 InputRouter* input_router() { return input_router_.get(); }
479 // Get the BrowserAccessibilityManager for the root of the frame tree,
480 BrowserAccessibilityManager* GetRootBrowserAccessibilityManager();
482 // Get the BrowserAccessibilityManager for the root of the frame tree,
483 // or create it if it doesn't already exist.
484 BrowserAccessibilityManager* GetOrCreateRootBrowserAccessibilityManager();
486 #if defined(OS_WIN)
487 gfx::NativeViewAccessible GetParentNativeViewAccessible();
488 #endif
490 protected:
491 virtual RenderWidgetHostImpl* AsRenderWidgetHostImpl() OVERRIDE;
493 // Create a LatencyInfo struct with INPUT_EVENT_LATENCY_RWH_COMPONENT
494 // component if it is not already in |original|. And if |original| is
495 // not NULL, it is also merged into the resulting LatencyInfo.
496 ui::LatencyInfo CreateRWHLatencyInfoIfNotExist(
497 const ui::LatencyInfo* original, blink::WebInputEvent::Type type);
499 // Called when we receive a notification indicating that the renderer
500 // process has gone. This will reset our state so that our state will be
501 // consistent if a new renderer is created.
502 void RendererExited(base::TerminationStatus status, int exit_code);
504 // Retrieves an id the renderer can use to refer to its view.
505 // This is used for various IPC messages, including plugins.
506 gfx::NativeViewId GetNativeViewId() const;
508 // Retrieves an id for the surface that the renderer can draw to
509 // when accelerated compositing is enabled.
510 gfx::GLSurfaceHandle GetCompositingSurface();
512 // ---------------------------------------------------------------------------
513 // The following methods are overridden by RenderViewHost to send upwards to
514 // its delegate.
516 // Called when a mousewheel event was not processed by the renderer.
517 virtual void UnhandledWheelEvent(const blink::WebMouseWheelEvent& event) {}
519 // Notification that the user has made some kind of input that could
520 // perform an action. The gestures that count are 1) any mouse down
521 // event and 2) enter or space key presses.
522 virtual void OnUserGesture() {}
524 // Callbacks for notification when the renderer becomes unresponsive to user
525 // input events, and subsequently responsive again.
526 virtual void NotifyRendererUnresponsive() {}
527 virtual void NotifyRendererResponsive() {}
529 // Called when auto-resize resulted in the renderer size changing.
530 virtual void OnRenderAutoResized(const gfx::Size& new_size) {}
532 // ---------------------------------------------------------------------------
534 // RenderViewHost overrides this method to impose further restrictions on when
535 // to allow mouse lock.
536 // Once the request is approved or rejected, GotResponseToLockMouseRequest()
537 // will be called.
538 virtual void RequestToLockMouse(bool user_gesture,
539 bool last_unlocked_by_target);
541 void RejectMouseLockOrUnlockIfNecessary();
542 bool IsMouseLocked() const;
544 // RenderViewHost overrides this method to report when in fullscreen mode.
545 virtual bool IsFullscreen() const;
547 // Indicates if the render widget host should track the render widget's size
548 // as opposed to visa versa.
549 void SetShouldAutoResize(bool enable);
551 // Expose increment/decrement of the in-flight event count, so
552 // RenderViewHostImpl can account for in-flight beforeunload/unload events.
553 int increment_in_flight_event_count() { return ++in_flight_event_count_; }
554 int decrement_in_flight_event_count() { return --in_flight_event_count_; }
556 // The View associated with the RenderViewHost. The lifetime of this object
557 // is associated with the lifetime of the Render process. If the Renderer
558 // crashes, its View is destroyed and this pointer becomes NULL, even though
559 // render_view_host_ lives on to load another URL (creating a new View while
560 // doing so).
561 RenderWidgetHostViewBase* view_;
563 // A weak pointer to the view. The above pointer should be weak, but changing
564 // that to be weak causes crashes on Android.
565 // TODO(ccameron): Fix this.
566 // http://crbug.com/404828
567 base::WeakPtr<RenderWidgetHostViewBase> view_weak_;
569 // true if a renderer has once been valid. We use this flag to display a sad
570 // tab only when we lose our renderer and not if a paint occurs during
571 // initialization.
572 bool renderer_initialized_;
574 // This value indicates how long to wait before we consider a renderer hung.
575 int hung_renderer_delay_ms_;
577 private:
578 friend class MockRenderWidgetHost;
580 // Tell this object to destroy itself.
581 void Destroy();
583 // Called by |hang_timeout_monitor_| on delayed response from the renderer.
584 void RendererIsUnresponsive();
586 // Called if we know the renderer is responsive. When we currently think the
587 // renderer is unresponsive, this will clear that state and call
588 // NotifyRendererResponsive.
589 void RendererIsResponsive();
591 // IPC message handlers
592 void OnRenderViewReady();
593 void OnRenderProcessGone(int status, int error_code);
594 void OnClose();
595 void OnUpdateScreenRectsAck();
596 void OnRequestMove(const gfx::Rect& pos);
597 void OnSetTooltipText(const base::string16& tooltip_text,
598 blink::WebTextDirection text_direction_hint);
599 bool OnSwapCompositorFrame(const IPC::Message& message);
600 void OnFlingingStopped();
601 void OnUpdateRect(const ViewHostMsg_UpdateRect_Params& params);
602 void OnQueueSyntheticGesture(const SyntheticGesturePacket& gesture_packet);
603 virtual void OnFocus();
604 virtual void OnBlur();
605 void OnSetCursor(const WebCursor& cursor);
606 void OnTextInputStateChanged(
607 const ViewHostMsg_TextInputState_Params& params);
609 #if defined(OS_MACOSX) || defined(USE_AURA)
610 void OnImeCompositionRangeChanged(
611 const gfx::Range& range,
612 const std::vector<gfx::Rect>& character_bounds);
613 #endif
614 void OnImeCancelComposition();
615 void OnLockMouse(bool user_gesture,
616 bool last_unlocked_by_target,
617 bool privileged);
618 void OnUnlockMouse();
619 void OnShowDisambiguationPopup(const gfx::Rect& rect,
620 const gfx::Size& size,
621 const cc::SharedBitmapId& id);
622 #if defined(OS_WIN)
623 void OnWindowlessPluginDummyWindowCreated(
624 gfx::NativeViewId dummy_activation_window);
625 void OnWindowlessPluginDummyWindowDestroyed(
626 gfx::NativeViewId dummy_activation_window);
627 #endif
628 void OnSelectionChanged(const base::string16& text,
629 size_t offset,
630 const gfx::Range& range);
631 void OnSelectionBoundsChanged(
632 const ViewHostMsg_SelectionBounds_Params& params);
633 void OnSnapshot(bool success, const SkBitmap& bitmap);
635 // Called (either immediately or asynchronously) after we're done with our
636 // BackingStore and can send an ACK to the renderer so it can paint onto it
637 // again.
638 void DidUpdateBackingStore(const ViewHostMsg_UpdateRect_Params& params,
639 const base::TimeTicks& paint_start);
641 // Give key press listeners a chance to handle this key press. This allow
642 // widgets that don't have focus to still handle key presses.
643 bool KeyPressListenersHandleEvent(const NativeWebKeyboardEvent& event);
645 // InputRouterClient
646 virtual InputEventAckState FilterInputEvent(
647 const blink::WebInputEvent& event,
648 const ui::LatencyInfo& latency_info) OVERRIDE;
649 virtual void IncrementInFlightEventCount() OVERRIDE;
650 virtual void DecrementInFlightEventCount() OVERRIDE;
651 virtual void OnHasTouchEventHandlers(bool has_handlers) OVERRIDE;
652 virtual void DidFlush() OVERRIDE;
653 virtual void DidOverscroll(const DidOverscrollParams& params) OVERRIDE;
655 // InputAckHandler
656 virtual void OnKeyboardEventAck(const NativeWebKeyboardEvent& event,
657 InputEventAckState ack_result) OVERRIDE;
658 virtual void OnWheelEventAck(const MouseWheelEventWithLatencyInfo& event,
659 InputEventAckState ack_result) OVERRIDE;
660 virtual void OnTouchEventAck(const TouchEventWithLatencyInfo& event,
661 InputEventAckState ack_result) OVERRIDE;
662 virtual void OnGestureEventAck(const GestureEventWithLatencyInfo& event,
663 InputEventAckState ack_result) OVERRIDE;
664 virtual void OnUnexpectedEventAck(UnexpectedEventAckType type) OVERRIDE;
666 void OnSyntheticGestureCompleted(SyntheticGesture::Result result);
668 // Called when there is a new auto resize (using a post to avoid a stack
669 // which may get in recursive loops).
670 void DelayedAutoResized();
672 void WindowOldSnapshotReachedScreen(int snapshot_id);
674 void WindowSnapshotReachedScreen(int snapshot_id);
676 void OnSnapshotDataReceived(int snapshot_id,
677 const unsigned char* png,
678 size_t size);
680 void OnSnapshotDataReceivedAsync(
681 int snapshot_id,
682 scoped_refptr<base::RefCountedBytes> png_data);
684 // Our delegate, which wants to know mainly about keyboard events.
685 // It will remain non-NULL until DetachDelegate() is called.
686 RenderWidgetHostDelegate* delegate_;
688 // Created during construction but initialized during Init*(). Therefore, it
689 // is guaranteed never to be NULL, but its channel may be NULL if the
690 // renderer crashed, so you must always check that.
691 RenderProcessHost* process_;
693 // The ID of the corresponding object in the Renderer Instance.
694 int routing_id_;
696 // The ID of the surface corresponding to this render widget.
697 int surface_id_;
699 // Indicates whether a page is loading or not.
700 bool is_loading_;
702 // Indicates whether a page is hidden or not. It has to stay in sync with the
703 // most recent call to process_->WidgetRestored() / WidgetHidden().
704 bool is_hidden_;
706 // Indicates whether a page is fullscreen or not.
707 bool is_fullscreen_;
709 // Set if we are waiting for a repaint ack for the view.
710 bool repaint_ack_pending_;
712 // True when waiting for RESIZE_ACK.
713 bool resize_ack_pending_;
715 // Cached copy of the screen info so that it doesn't need to be updated every
716 // time the window is resized.
717 scoped_ptr<blink::WebScreenInfo> screen_info_;
719 // Set if screen_info_ may have changed and should be recomputed and force a
720 // resize message.
721 bool screen_info_out_of_date_;
723 // The current size of the RenderWidget.
724 gfx::Size current_size_;
726 // The size of the view's backing surface in non-DPI-adjusted pixels.
727 gfx::Size physical_backing_size_;
729 // The amount that the viewport size given to Blink was shrunk by the URL-bar
730 // (always 0 on platforms where URL-bar hiding isn't supported).
731 float top_controls_layout_height_;
733 // The size of the visible viewport, which may be smaller than the view if the
734 // view is partially occluded (e.g. by a virtual keyboard). The size is in
735 // DPI-adjusted pixels.
736 gfx::Size visible_viewport_size_;
738 // The size we last sent as requested size to the renderer. |current_size_|
739 // is only updated once the resize message has been ack'd. This on the other
740 // hand is updated when the resize message is sent. This is very similar to
741 // |resize_ack_pending_|, but the latter is not set if the new size has width
742 // or height zero, which is why we need this too.
743 gfx::Size last_requested_size_;
745 // The next auto resize to send.
746 gfx::Size new_auto_size_;
748 // True if the render widget host should track the render widget's size as
749 // opposed to visa versa.
750 bool should_auto_resize_;
752 bool waiting_for_screen_rects_ack_;
753 gfx::Rect last_view_screen_rect_;
754 gfx::Rect last_window_screen_rect_;
756 // Keyboard event listeners.
757 std::vector<KeyPressEventCallback> key_press_event_callbacks_;
759 // Mouse event callbacks.
760 std::vector<MouseEventCallback> mouse_event_callbacks_;
762 // If true, then we should repaint when restoring even if we have a
763 // backingstore. This flag is set to true if we receive a paint message
764 // while is_hidden_ to true. Even though we tell the render widget to hide
765 // itself, a paint message could already be in flight at that point.
766 bool needs_repainting_on_restore_;
768 // This is true if the renderer is currently unresponsive.
769 bool is_unresponsive_;
771 // The following value indicates a time in the future when we would consider
772 // the renderer hung if it does not generate an appropriate response message.
773 base::Time time_when_considered_hung_;
775 // This value denotes the number of input events yet to be acknowledged
776 // by the renderer.
777 int in_flight_event_count_;
779 // This timer runs to check if time_when_considered_hung_ has past.
780 base::OneShotTimer<RenderWidgetHostImpl> hung_renderer_timer_;
782 // Flag to detect recursive calls to GetBackingStore().
783 bool in_get_backing_store_;
785 // Used for UMA histogram logging to measure the time for a repaint view
786 // operation to finish.
787 base::TimeTicks repaint_start_time_;
789 // Set to true if we shouldn't send input events from the render widget.
790 bool ignore_input_events_;
792 // Indicates whether IME is active.
793 bool input_method_active_;
795 // Set when we update the text direction of the selected input element.
796 bool text_direction_updated_;
797 blink::WebTextDirection text_direction_;
799 // Set when we cancel updating the text direction.
800 // This flag also ignores succeeding update requests until we call
801 // NotifyTextDirection().
802 bool text_direction_canceled_;
804 // Indicates if the next sequence of Char events should be suppressed or not.
805 // System may translate a RawKeyDown event into zero or more Char events,
806 // usually we send them to the renderer directly in sequence. However, If a
807 // RawKeyDown event was not handled by the renderer but was handled by
808 // our UnhandledKeyboardEvent() method, e.g. as an accelerator key, then we
809 // shall not send the following sequence of Char events, which was generated
810 // by this RawKeyDown event, to the renderer. Otherwise the renderer may
811 // handle the Char events and cause unexpected behavior.
812 // For example, pressing alt-2 may let the browser switch to the second tab,
813 // but the Char event generated by alt-2 may also activate a HTML element
814 // if its accesskey happens to be "2", then the user may get confused when
815 // switching back to the original tab, because the content may already be
816 // changed.
817 bool suppress_next_char_events_;
819 bool pending_mouse_lock_request_;
820 bool allow_privileged_mouse_lock_;
822 // Keeps track of whether the webpage has any touch event handler. If it does,
823 // then touch events are sent to the renderer. Otherwise, the touch events are
824 // not sent to the renderer.
825 bool has_touch_handler_;
827 base::WeakPtrFactory<RenderWidgetHostImpl> weak_factory_;
829 scoped_ptr<SyntheticGestureController> synthetic_gesture_controller_;
831 scoped_ptr<TouchEmulator> touch_emulator_;
833 // Receives and handles all input events.
834 scoped_ptr<InputRouter> input_router_;
836 scoped_ptr<TimeoutMonitor> hang_monitor_timeout_;
838 #if defined(OS_WIN)
839 std::list<HWND> dummy_windows_for_activation_;
840 #endif
842 int64 last_input_number_;
844 int next_browser_snapshot_id_;
845 typedef std::map<int,
846 base::Callback<void(const unsigned char*, size_t)> > PendingSnapshotMap;
847 PendingSnapshotMap pending_browser_snapshots_;
849 DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostImpl);
852 } // namespace content
854 #endif // CONTENT_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_IMPL_H_