1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/web_contents/aura/window_slider.h"
8 #include "base/time/time.h"
9 #include "testing/gtest/include/gtest/gtest.h"
10 #include "ui/aura/test/aura_test_base.h"
11 #include "ui/aura/test/test_window_delegate.h"
12 #include "ui/aura/window.h"
13 #include "ui/base/hit_test.h"
14 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
15 #include "ui/compositor/scoped_layer_animation_settings.h"
16 #include "ui/compositor/test/layer_animator_test_controller.h"
17 #include "ui/events/event_processor.h"
18 #include "ui/events/event_utils.h"
19 #include "ui/events/test/event_generator.h"
20 #include "ui/gfx/frame_time.h"
24 void DispatchEventDuringScrollCallback(ui::EventProcessor
* dispatcher
,
27 const gfx::Vector2dF
& delta
) {
28 if (type
!= ui::ET_GESTURE_SCROLL_UPDATE
)
30 ui::EventDispatchDetails details
= dispatcher
->OnEventFromSource(event
);
31 CHECK(!details
.dispatcher_destroyed
);
34 void ChangeSliderOwnerDuringScrollCallback(scoped_ptr
<aura::Window
>* window
,
37 const gfx::Vector2dF
& delta
) {
38 if (type
!= ui::ET_GESTURE_SCROLL_UPDATE
)
40 aura::Window
* new_window
= new aura::Window(NULL
);
41 new_window
->Init(aura::WINDOW_LAYER_TEXTURED
);
43 slider
->ChangeOwner(new_window
);
44 (*window
)->parent()->AddChild(new_window
);
45 window
->reset(new_window
);
48 void ConfirmSlideDuringScrollCallback(WindowSlider
* slider
,
50 const gfx::Vector2dF
& delta
) {
51 static float total_delta_x
= 0;
52 if (type
== ui::ET_GESTURE_SCROLL_BEGIN
)
55 if (type
== ui::ET_GESTURE_SCROLL_UPDATE
) {
56 total_delta_x
+= delta
.x();
57 if (total_delta_x
>= 70)
58 EXPECT_TRUE(slider
->IsSlideInProgress());
60 EXPECT_FALSE(slider
->IsSlideInProgress());
64 void ConfirmNoSlideDuringScrollCallback(WindowSlider
* slider
,
66 const gfx::Vector2dF
& delta
) {
67 EXPECT_FALSE(slider
->IsSlideInProgress());
70 // The window delegate does not receive any events.
71 class NoEventWindowDelegate
: public aura::test::TestWindowDelegate
{
73 NoEventWindowDelegate() {
75 virtual ~NoEventWindowDelegate() {}
78 // Overridden from aura::WindowDelegate:
79 virtual bool HasHitTestMask() const OVERRIDE
{ return true; }
81 DISALLOW_COPY_AND_ASSIGN(NoEventWindowDelegate
);
84 class WindowSliderDelegateTest
: public WindowSlider::Delegate
{
86 WindowSliderDelegateTest()
87 : can_create_layer_(true),
88 created_back_layer_(false),
89 created_front_layer_(false),
90 slide_completing_(false),
91 slide_completed_(false),
92 slide_aborted_(false),
93 slider_destroyed_(false) {
95 virtual ~WindowSliderDelegateTest() {
96 // Make sure slide_completed() gets called if slide_completing() was called.
97 CHECK(!slide_completing_
|| slide_completed_
);
101 can_create_layer_
= true;
102 created_back_layer_
= false;
103 created_front_layer_
= false;
104 slide_completing_
= false;
105 slide_completed_
= false;
106 slide_aborted_
= false;
107 slider_destroyed_
= false;
110 void SetCanCreateLayer(bool can_create_layer
) {
111 can_create_layer_
= can_create_layer
;
114 bool created_back_layer() const { return created_back_layer_
; }
115 bool created_front_layer() const { return created_front_layer_
; }
116 bool slide_completing() const { return slide_completing_
; }
117 bool slide_completed() const { return slide_completed_
; }
118 bool slide_aborted() const { return slide_aborted_
; }
119 bool slider_destroyed() const { return slider_destroyed_
; }
122 ui::Layer
* CreateLayerForTest() {
123 CHECK(can_create_layer_
);
124 ui::Layer
* layer
= new ui::Layer(ui::LAYER_SOLID_COLOR
);
125 layer
->SetColor(SK_ColorRED
);
129 // Overridden from WindowSlider::Delegate:
130 virtual ui::Layer
* CreateBackLayer() OVERRIDE
{
131 if (!can_create_layer_
)
133 created_back_layer_
= true;
134 return CreateLayerForTest();
137 virtual ui::Layer
* CreateFrontLayer() OVERRIDE
{
138 if (!can_create_layer_
)
140 created_front_layer_
= true;
141 return CreateLayerForTest();
144 virtual void OnWindowSlideCompleted(scoped_ptr
<ui::Layer
> layer
) OVERRIDE
{
145 slide_completed_
= true;
148 virtual void OnWindowSlideCompleting() OVERRIDE
{
149 slide_completing_
= true;
152 virtual void OnWindowSlideAborted() OVERRIDE
{
153 slide_aborted_
= true;
156 virtual void OnWindowSliderDestroyed() OVERRIDE
{
157 slider_destroyed_
= true;
161 bool can_create_layer_
;
162 bool created_back_layer_
;
163 bool created_front_layer_
;
164 bool slide_completing_
;
165 bool slide_completed_
;
167 bool slider_destroyed_
;
169 DISALLOW_COPY_AND_ASSIGN(WindowSliderDelegateTest
);
172 // This delegate destroys the owner window when the slider is destroyed.
173 class WindowSliderDeleteOwnerOnDestroy
: public WindowSliderDelegateTest
{
175 explicit WindowSliderDeleteOwnerOnDestroy(aura::Window
* owner
)
178 virtual ~WindowSliderDeleteOwnerOnDestroy() {}
181 // Overridden from WindowSlider::Delegate:
182 virtual void OnWindowSliderDestroyed() OVERRIDE
{
183 WindowSliderDelegateTest::OnWindowSliderDestroyed();
187 aura::Window
* owner_
;
188 DISALLOW_COPY_AND_ASSIGN(WindowSliderDeleteOwnerOnDestroy
);
191 // This delegate destroyes the owner window when a slide is completed.
192 class WindowSliderDeleteOwnerOnComplete
: public WindowSliderDelegateTest
{
194 explicit WindowSliderDeleteOwnerOnComplete(aura::Window
* owner
)
197 virtual ~WindowSliderDeleteOwnerOnComplete() {}
200 // Overridden from WindowSlider::Delegate:
201 virtual void OnWindowSlideCompleted(scoped_ptr
<ui::Layer
> layer
) OVERRIDE
{
202 WindowSliderDelegateTest::OnWindowSlideCompleted(layer
.Pass());
206 aura::Window
* owner_
;
207 DISALLOW_COPY_AND_ASSIGN(WindowSliderDeleteOwnerOnComplete
);
210 typedef aura::test::AuraTestBase WindowSliderTest
;
212 TEST_F(WindowSliderTest
, WindowSlideUsingGesture
) {
213 scoped_ptr
<aura::Window
> window(CreateNormalWindow(0, root_window(), NULL
));
214 window
->SetBounds(gfx::Rect(0, 0, 400, 400));
215 WindowSliderDelegateTest slider_delegate
;
217 ui::test::EventGenerator
generator(root_window());
219 // Generate a horizontal overscroll.
220 WindowSlider
* slider
=
221 new WindowSlider(&slider_delegate
, root_window(), window
.get());
222 generator
.GestureScrollSequenceWithCallback(
225 base::TimeDelta::FromMilliseconds(10),
227 base::Bind(&ConfirmSlideDuringScrollCallback
, slider
));
228 EXPECT_TRUE(slider_delegate
.created_back_layer());
229 EXPECT_TRUE(slider_delegate
.slide_completing());
230 EXPECT_TRUE(slider_delegate
.slide_completed());
231 EXPECT_FALSE(slider_delegate
.created_front_layer());
232 EXPECT_FALSE(slider_delegate
.slide_aborted());
233 EXPECT_FALSE(slider_delegate
.slider_destroyed());
234 EXPECT_FALSE(slider
->IsSlideInProgress());
235 slider_delegate
.Reset();
236 window
->SetTransform(gfx::Transform());
238 // Generate a horizontal overscroll in the reverse direction.
239 generator
.GestureScrollSequenceWithCallback(
242 base::TimeDelta::FromMilliseconds(10),
244 base::Bind(&ConfirmSlideDuringScrollCallback
, slider
));
245 EXPECT_TRUE(slider_delegate
.created_front_layer());
246 EXPECT_TRUE(slider_delegate
.slide_completing());
247 EXPECT_TRUE(slider_delegate
.slide_completed());
248 EXPECT_FALSE(slider_delegate
.created_back_layer());
249 EXPECT_FALSE(slider_delegate
.slide_aborted());
250 EXPECT_FALSE(slider_delegate
.slider_destroyed());
251 EXPECT_FALSE(slider
->IsSlideInProgress());
252 slider_delegate
.Reset();
254 // Generate a vertical overscroll.
255 generator
.GestureScrollSequenceWithCallback(
258 base::TimeDelta::FromMilliseconds(10),
260 base::Bind(&ConfirmNoSlideDuringScrollCallback
, slider
));
261 EXPECT_FALSE(slider_delegate
.created_back_layer());
262 EXPECT_FALSE(slider_delegate
.slide_completing());
263 EXPECT_FALSE(slider_delegate
.slide_completed());
264 EXPECT_FALSE(slider_delegate
.created_front_layer());
265 EXPECT_FALSE(slider_delegate
.slide_aborted());
266 EXPECT_FALSE(slider
->IsSlideInProgress());
267 slider_delegate
.Reset();
269 // Generate a horizontal scroll that starts overscroll, but doesn't scroll
270 // enough to complete it.
271 generator
.GestureScrollSequenceWithCallback(
274 base::TimeDelta::FromMilliseconds(10),
276 base::Bind(&ConfirmSlideDuringScrollCallback
, slider
));
277 EXPECT_TRUE(slider_delegate
.created_back_layer());
278 EXPECT_TRUE(slider_delegate
.slide_aborted());
279 EXPECT_FALSE(slider_delegate
.created_front_layer());
280 EXPECT_FALSE(slider_delegate
.slide_completing());
281 EXPECT_FALSE(slider_delegate
.slide_completed());
282 EXPECT_FALSE(slider_delegate
.slider_destroyed());
283 EXPECT_FALSE(slider
->IsSlideInProgress());
284 slider_delegate
.Reset();
286 // Destroy the window. This should destroy the slider.
288 EXPECT_TRUE(slider_delegate
.slider_destroyed());
291 // Tests that the window slide is interrupted when a different type of event
293 TEST_F(WindowSliderTest
, WindowSlideIsCancelledOnEvent
) {
294 scoped_ptr
<aura::Window
> window(CreateNormalWindow(0, root_window(), NULL
));
295 window
->SetBounds(gfx::Rect(0, 0, 400, 400));
296 WindowSliderDelegateTest slider_delegate
;
298 ui::Event
* events
[] = {
299 new ui::MouseEvent(ui::ET_MOUSE_MOVED
,
303 new ui::KeyEvent('a', ui::VKEY_A
, ui::EF_NONE
),
307 new WindowSlider(&slider_delegate
, root_window(), window
.get());
308 for (int i
= 0; events
[i
]; ++i
) {
309 // Generate a horizontal overscroll.
310 ui::test::EventGenerator
generator(root_window());
311 generator
.GestureScrollSequenceWithCallback(
314 base::TimeDelta::FromMilliseconds(10),
316 base::Bind(&DispatchEventDuringScrollCallback
,
317 root_window()->GetHost()->event_processor(),
318 base::Owned(events
[i
])));
319 EXPECT_TRUE(slider_delegate
.created_back_layer());
320 EXPECT_TRUE(slider_delegate
.slide_aborted());
321 EXPECT_FALSE(slider_delegate
.created_front_layer());
322 EXPECT_FALSE(slider_delegate
.slide_completing());
323 EXPECT_FALSE(slider_delegate
.slide_completed());
324 EXPECT_FALSE(slider_delegate
.slider_destroyed());
325 slider_delegate
.Reset();
328 EXPECT_TRUE(slider_delegate
.slider_destroyed());
331 // Tests that the window slide can continue after it is interrupted by another
332 // event if the user continues scrolling.
333 TEST_F(WindowSliderTest
, WindowSlideInterruptedThenContinues
) {
334 scoped_ptr
<aura::Window
> window(CreateNormalWindow(0, root_window(), NULL
));
335 window
->SetBounds(gfx::Rect(0, 0, 400, 400));
336 WindowSliderDelegateTest slider_delegate
;
338 ui::ScopedAnimationDurationScaleMode
normal_duration_(
339 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION
);
340 ui::LayerAnimator
* animator
= window
->layer()->GetAnimator();
341 animator
->set_disable_timer_for_test(true);
342 ui::LayerAnimatorTestController
test_controller(animator
);
344 WindowSlider
* slider
=
345 new WindowSlider(&slider_delegate
, root_window(), window
.get());
347 ui::MouseEvent
interrupt_event(ui::ET_MOUSE_MOVED
,
352 ui::test::EventGenerator
generator(root_window());
354 // Start the scroll sequence. Scroll forward so that |window|'s layer is the
356 const int kTouchId
= 5;
357 ui::TouchEvent
press(ui::ET_TOUCH_PRESSED
,
360 ui::EventTimeForNow());
361 generator
.Dispatch(&press
);
363 // First scroll event of the sequence.
364 ui::TouchEvent
move1(ui::ET_TOUCH_MOVED
,
367 ui::EventTimeForNow());
368 generator
.Dispatch(&move1
);
369 EXPECT_TRUE(slider
->IsSlideInProgress());
370 EXPECT_FALSE(animator
->is_animating());
371 // Dispatch the event after the first scroll and confirm it interrupts the
372 // scroll and starts the "reset slide" animation.
373 generator
.Dispatch(&interrupt_event
);
374 EXPECT_TRUE(slider
->IsSlideInProgress());
375 EXPECT_TRUE(animator
->is_animating());
376 EXPECT_TRUE(slider_delegate
.created_back_layer());
377 // slide_aborted() should be false because the 'reset slide' animation
378 // hasn't completed yet.
379 EXPECT_FALSE(slider_delegate
.slide_aborted());
380 EXPECT_FALSE(slider_delegate
.created_front_layer());
381 EXPECT_FALSE(slider_delegate
.slide_completing());
382 EXPECT_FALSE(slider_delegate
.slide_completed());
383 EXPECT_FALSE(slider_delegate
.slider_destroyed());
384 slider_delegate
.Reset();
386 // Second scroll event of the sequence.
387 ui::TouchEvent
move2(ui::ET_TOUCH_MOVED
,
390 ui::EventTimeForNow());
391 generator
.Dispatch(&move2
);
392 // The second scroll should instantly cause the animation to complete.
393 EXPECT_FALSE(animator
->is_animating());
394 EXPECT_FALSE(slider_delegate
.created_back_layer());
395 // The ResetScroll() animation was completed, so now slide_aborted()
397 EXPECT_TRUE(slider_delegate
.slide_aborted());
399 // Third scroll event of the sequence.
400 ui::TouchEvent
move3(ui::ET_TOUCH_MOVED
,
403 ui::EventTimeForNow());
404 generator
.Dispatch(&move3
);
405 // The third scroll should re-start the sliding.
406 EXPECT_TRUE(slider
->IsSlideInProgress());
407 EXPECT_TRUE(slider_delegate
.created_back_layer());
409 // Generate the release event, finishing the scroll sequence.
410 ui::TouchEvent
release(ui::ET_TOUCH_RELEASED
,
413 ui::EventTimeForNow());
414 generator
.Dispatch(&release
);
415 // When the scroll gesture ends, the slide animation should start.
416 EXPECT_TRUE(slider
->IsSlideInProgress());
417 EXPECT_TRUE(animator
->is_animating());
418 EXPECT_TRUE(slider_delegate
.slide_completing());
419 EXPECT_FALSE(slider_delegate
.created_front_layer());
420 EXPECT_FALSE(slider_delegate
.slide_completed());
421 EXPECT_FALSE(slider_delegate
.slider_destroyed());
423 // Progress the animator to complete the slide animation.
424 ui::ScopedLayerAnimationSettings
settings(animator
);
425 base::TimeDelta duration
= settings
.GetTransitionDuration();
426 test_controller
.StartThreadedAnimationsIfNeeded();
427 animator
->Step(gfx::FrameTime::Now() + duration
);
429 EXPECT_TRUE(slider_delegate
.slide_completed());
430 EXPECT_FALSE(slider_delegate
.slider_destroyed());
433 EXPECT_TRUE(slider_delegate
.slider_destroyed());
436 // Tests that the slide works correctly when the owner of the window changes
437 // during the duration of the slide.
438 TEST_F(WindowSliderTest
, OwnerWindowChangesDuringWindowSlide
) {
439 scoped_ptr
<aura::Window
> parent(CreateNormalWindow(0, root_window(), NULL
));
441 NoEventWindowDelegate window_delegate
;
442 window_delegate
.set_window_component(HTNOWHERE
);
443 scoped_ptr
<aura::Window
> window(CreateNormalWindow(1, parent
.get(),
446 WindowSliderDelegateTest slider_delegate
;
447 scoped_ptr
<WindowSlider
> slider(
448 new WindowSlider(&slider_delegate
, parent
.get(), window
.get()));
450 // Generate a horizontal scroll, and change the owner in the middle of the
452 ui::test::EventGenerator
generator(root_window());
453 aura::Window
* old_window
= window
.get();
454 generator
.GestureScrollSequenceWithCallback(
457 base::TimeDelta::FromMilliseconds(10),
459 base::Bind(&ChangeSliderOwnerDuringScrollCallback
,
460 base::Unretained(&window
),
462 aura::Window
* new_window
= window
.get();
463 EXPECT_NE(old_window
, new_window
);
465 EXPECT_TRUE(slider_delegate
.created_back_layer());
466 EXPECT_TRUE(slider_delegate
.slide_completing());
467 EXPECT_TRUE(slider_delegate
.slide_completed());
468 EXPECT_FALSE(slider_delegate
.created_front_layer());
469 EXPECT_FALSE(slider_delegate
.slide_aborted());
470 EXPECT_FALSE(slider_delegate
.slider_destroyed());
473 // If the delegate doesn't create the layer to show while sliding, WindowSlider
474 // shouldn't start the slide or change delegate's state in any way in response
476 TEST_F(WindowSliderTest
, NoSlideWhenLayerCantBeCreated
) {
477 scoped_ptr
<aura::Window
> window(CreateNormalWindow(0, root_window(), NULL
));
478 window
->SetBounds(gfx::Rect(0, 0, 400, 400));
479 WindowSliderDelegateTest slider_delegate
;
480 slider_delegate
.SetCanCreateLayer(false);
481 WindowSlider
* slider
=
482 new WindowSlider(&slider_delegate
, root_window(), window
.get());
484 ui::test::EventGenerator
generator(root_window());
486 // No slide in progress should be reported during scroll since the layer
488 generator
.GestureScrollSequenceWithCallback(
491 base::TimeDelta::FromMilliseconds(10),
493 base::Bind(&ConfirmNoSlideDuringScrollCallback
, slider
));
495 EXPECT_FALSE(slider_delegate
.created_back_layer());
496 EXPECT_FALSE(slider_delegate
.slide_completing());
497 EXPECT_FALSE(slider_delegate
.slide_completed());
498 EXPECT_FALSE(slider_delegate
.created_front_layer());
499 EXPECT_FALSE(slider_delegate
.slide_aborted());
500 EXPECT_FALSE(slider_delegate
.slider_destroyed());
501 window
->SetTransform(gfx::Transform());
503 slider_delegate
.SetCanCreateLayer(true);
504 generator
.GestureScrollSequenceWithCallback(
507 base::TimeDelta::FromMilliseconds(10),
509 base::Bind(&ConfirmSlideDuringScrollCallback
, slider
));
510 EXPECT_TRUE(slider_delegate
.created_back_layer());
511 EXPECT_TRUE(slider_delegate
.slide_completing());
512 EXPECT_TRUE(slider_delegate
.slide_completed());
513 EXPECT_FALSE(slider_delegate
.created_front_layer());
514 EXPECT_FALSE(slider_delegate
.slide_aborted());
515 EXPECT_FALSE(slider_delegate
.slider_destroyed());
518 EXPECT_TRUE(slider_delegate
.slider_destroyed());
521 // Tests that the owner window can be destroyed from |OnWindowSliderDestroyed()|
522 // delegate callback without causing a crash.
523 TEST_F(WindowSliderTest
, OwnerIsDestroyedOnSliderDestroy
) {
524 size_t child_windows
= root_window()->children().size();
525 aura::Window
* window
= CreateNormalWindow(0, root_window(), NULL
);
526 window
->SetBounds(gfx::Rect(0, 0, 400, 400));
527 EXPECT_EQ(child_windows
+ 1, root_window()->children().size());
529 WindowSliderDeleteOwnerOnDestroy
slider_delegate(window
);
530 ui::test::EventGenerator
generator(root_window());
532 // Generate a horizontal overscroll.
533 scoped_ptr
<WindowSlider
> slider(
534 new WindowSlider(&slider_delegate
, root_window(), window
));
535 generator
.GestureScrollSequence(gfx::Point(10, 10),
537 base::TimeDelta::FromMilliseconds(10),
539 EXPECT_TRUE(slider_delegate
.created_back_layer());
540 EXPECT_TRUE(slider_delegate
.slide_completing());
541 EXPECT_TRUE(slider_delegate
.slide_completed());
542 EXPECT_FALSE(slider_delegate
.created_front_layer());
543 EXPECT_FALSE(slider_delegate
.slide_aborted());
544 EXPECT_FALSE(slider_delegate
.slider_destroyed());
547 // Destroying the slider would have destroyed |window| too. So |window| should
548 // not need to be destroyed here.
549 EXPECT_EQ(child_windows
, root_window()->children().size());
552 // Tests that the owner window can be destroyed from |OnWindowSlideComplete()|
553 // delegate callback without causing a crash.
554 TEST_F(WindowSliderTest
, OwnerIsDestroyedOnSlideComplete
) {
555 size_t child_windows
= root_window()->children().size();
556 aura::Window
* window
= CreateNormalWindow(0, root_window(), NULL
);
557 window
->SetBounds(gfx::Rect(0, 0, 400, 400));
558 EXPECT_EQ(child_windows
+ 1, root_window()->children().size());
560 WindowSliderDeleteOwnerOnComplete
slider_delegate(window
);
561 ui::test::EventGenerator
generator(root_window());
563 // Generate a horizontal overscroll.
564 new WindowSlider(&slider_delegate
, root_window(), window
);
565 generator
.GestureScrollSequence(gfx::Point(10, 10),
567 base::TimeDelta::FromMilliseconds(10),
569 EXPECT_TRUE(slider_delegate
.created_back_layer());
570 EXPECT_TRUE(slider_delegate
.slide_completing());
571 EXPECT_TRUE(slider_delegate
.slide_completed());
572 EXPECT_FALSE(slider_delegate
.created_front_layer());
573 EXPECT_FALSE(slider_delegate
.slide_aborted());
574 EXPECT_TRUE(slider_delegate
.slider_destroyed());
576 // Destroying the slider would have destroyed |window| too. So |window| should
577 // not need to be destroyed here.
578 EXPECT_EQ(child_windows
, root_window()->children().size());
581 // Test the scenario when two swipe gesture occur quickly one after another so
582 // that the second swipe occurs while the transition animation triggered by the
583 // first swipe is in progress.
584 // The second swipe is supposed to instantly complete the animation caused by
585 // the first swipe, ask the delegate to create a new layer, and animate it.
586 TEST_F(WindowSliderTest
, SwipeDuringSwipeAnimation
) {
587 scoped_ptr
<aura::Window
> window(CreateNormalWindow(0, root_window(), NULL
));
588 window
->SetBounds(gfx::Rect(0, 0, 400, 400));
589 WindowSliderDelegateTest slider_delegate
;
590 new WindowSlider(&slider_delegate
, root_window(), window
.get());
592 // This test uses explicit durations so needs a normal duration.
593 ui::ScopedAnimationDurationScaleMode
normal_duration(
594 ui::ScopedAnimationDurationScaleMode::NORMAL_DURATION
);
595 ui::LayerAnimator
* animator
= window
->layer()->GetAnimator();
596 animator
->set_disable_timer_for_test(true);
597 ui::LayerAnimatorTestController
test_controller(animator
);
599 ui::test::EventGenerator
generator(root_window());
601 // Swipe forward so that |window|'s layer is the one animating.
602 generator
.GestureScrollSequence(
605 base::TimeDelta::FromMilliseconds(10),
607 EXPECT_TRUE(slider_delegate
.created_back_layer());
608 EXPECT_FALSE(slider_delegate
.slide_aborted());
609 EXPECT_FALSE(slider_delegate
.created_front_layer());
610 EXPECT_TRUE(slider_delegate
.slide_completing());
611 EXPECT_FALSE(slider_delegate
.slide_completed());
612 EXPECT_FALSE(slider_delegate
.slider_destroyed());
613 ui::ScopedLayerAnimationSettings
settings(animator
);
614 base::TimeDelta duration
= settings
.GetTransitionDuration();
615 test_controller
.StartThreadedAnimationsIfNeeded();
616 base::TimeTicks start_time1
= gfx::FrameTime::Now();
618 animator
->Step(start_time1
+ duration
/ 2);
619 EXPECT_FALSE(slider_delegate
.slide_completed());
620 slider_delegate
.Reset();
621 // Generate another horizontal swipe while the animation from the previous
622 // swipe is in progress.
623 generator
.GestureScrollSequence(
626 base::TimeDelta::FromMilliseconds(10),
628 // Performing the second swipe should instantly complete the slide started
629 // by the first swipe and create a new layer.
630 EXPECT_TRUE(slider_delegate
.created_back_layer());
631 EXPECT_FALSE(slider_delegate
.slide_aborted());
632 EXPECT_FALSE(slider_delegate
.created_front_layer());
633 EXPECT_TRUE(slider_delegate
.slide_completing());
634 EXPECT_TRUE(slider_delegate
.slide_completed());
635 EXPECT_FALSE(slider_delegate
.slider_destroyed());
636 test_controller
.StartThreadedAnimationsIfNeeded();
637 base::TimeTicks start_time2
= gfx::FrameTime::Now();
638 slider_delegate
.Reset();
639 animator
->Step(start_time2
+ duration
);
640 // The animation for the second slide should now be completed.
641 EXPECT_TRUE(slider_delegate
.slide_completed());
642 slider_delegate
.Reset();
645 EXPECT_TRUE(slider_delegate
.slider_destroyed());
648 } // namespace content