1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/surfaces/surface_display_output_surface.h"
8 #include "cc/output/compositor_frame.h"
9 #include "cc/output/compositor_frame_ack.h"
10 #include "cc/surfaces/display.h"
11 #include "cc/surfaces/onscreen_display_client.h"
12 #include "cc/surfaces/surface.h"
13 #include "cc/surfaces/surface_manager.h"
17 SurfaceDisplayOutputSurface::SurfaceDisplayOutputSurface(
18 SurfaceManager
* surface_manager
,
19 SurfaceIdAllocator
* allocator
,
20 const scoped_refptr
<ContextProvider
>& context_provider
,
21 const scoped_refptr
<ContextProvider
>& worker_context_provider
)
22 : OutputSurface(context_provider
, worker_context_provider
),
23 display_client_(NULL
),
24 factory_(surface_manager
, this),
25 allocator_(allocator
) {
26 factory_
.set_needs_sync_points(false);
27 capabilities_
.delegated_rendering
= true;
28 capabilities_
.max_frames_pending
= 1;
29 capabilities_
.adjust_deadline_for_parent
= true;
30 capabilities_
.can_force_reclaim_resources
= true;
31 // Display and SurfaceDisplayOutputSurface share a GL context, so sync
32 // points aren't needed when passing resources between them.
33 capabilities_
.delegated_sync_points_required
= false;
36 SurfaceDisplayOutputSurface::~SurfaceDisplayOutputSurface() {
38 if (!surface_id_
.is_null()) {
39 factory_
.Destroy(surface_id_
);
43 void SurfaceDisplayOutputSurface::ReceivedVSyncParameters(
44 base::TimeTicks timebase
,
45 base::TimeDelta interval
) {
46 CommitVSyncParameters(timebase
, interval
);
49 void SurfaceDisplayOutputSurface::SwapBuffers(CompositorFrame
* frame
) {
50 gfx::Size frame_size
=
51 frame
->delegated_frame_data
->render_pass_list
.back()->output_rect
.size();
52 if (frame_size
.IsEmpty() || frame_size
!= display_size_
) {
53 if (!surface_id_
.is_null()) {
54 factory_
.Destroy(surface_id_
);
56 surface_id_
= allocator_
->GenerateId();
57 factory_
.Create(surface_id_
);
58 display_size_
= frame_size
;
60 display_client_
->display()->SetSurfaceId(surface_id_
,
61 frame
->metadata
.device_scale_factor
);
63 client_
->DidSwapBuffers();
65 scoped_ptr
<CompositorFrame
> frame_copy(new CompositorFrame());
66 frame
->AssignTo(frame_copy
.get());
67 factory_
.SubmitCompositorFrame(
68 surface_id_
, frame_copy
.Pass(),
69 base::Bind(&SurfaceDisplayOutputSurface::SwapBuffersComplete
,
70 base::Unretained(this)));
73 bool SurfaceDisplayOutputSurface::BindToClient(OutputSurfaceClient
* client
) {
75 DCHECK(display_client_
);
77 // Avoid initializing GL context here, as this should be sharing the
79 return display_client_
->Initialize();
82 void SurfaceDisplayOutputSurface::ForceReclaimResources() {
83 if (!surface_id_
.is_null())
84 factory_
.SubmitCompositorFrame(surface_id_
, nullptr,
85 SurfaceFactory::DrawCallback());
88 void SurfaceDisplayOutputSurface::ReturnResources(
89 const ReturnedResourceArray
& resources
) {
90 CompositorFrameAck ack
;
91 ack
.resources
= resources
;
93 client_
->ReclaimResources(&ack
);
96 void SurfaceDisplayOutputSurface::SwapBuffersComplete(SurfaceDrawStatus drawn
) {
97 if (client_
&& !display_client_
->output_surface_lost())
98 client_
->DidSwapBuffersComplete();