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[chromium-blink-merge.git] / storage / browser / fileapi / sandbox_directory_database.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef STORAGE_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_
6 #define STORAGE_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_
8 #include <string>
9 #include <vector>
11 #include "base/files/file.h"
12 #include "base/files/file_path.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/time/time.h"
15 #include "storage/browser/storage_browser_export.h"
17 namespace content {
18 class SandboxDirectoryDatabaseTest;
21 namespace tracked_objects {
22 class Location;
25 namespace leveldb {
26 class DB;
27 class Env;
28 class Status;
29 class WriteBatch;
32 namespace storage {
34 // This class WILL NOT protect you against producing directory loops, giving an
35 // empty directory a backing data file, giving two files the same backing file,
36 // or pointing to a nonexistent backing file. It does no file IO other than
37 // that involved with talking to its underlying database. It does not create or
38 // in any way touch real files; it only creates path entries in its database.
40 // TODO(ericu): Safe mode, which does more checks such as the above on debug
41 // builds.
42 // TODO(ericu): Add a method that will give a unique filename for a data file.
43 class STORAGE_EXPORT_PRIVATE SandboxDirectoryDatabase {
44 public:
45 typedef int64 FileId;
47 struct STORAGE_EXPORT_PRIVATE FileInfo {
48 FileInfo();
49 ~FileInfo();
51 bool is_directory() const {
52 return data_path.empty();
55 FileId parent_id;
56 base::FilePath data_path;
57 base::FilePath::StringType name;
58 // This modification time is valid only for directories, not files, as
59 // FileWriter will get the files out of sync.
60 // For files, look at the modification time of the underlying data_path.
61 base::Time modification_time;
64 SandboxDirectoryDatabase(
65 const base::FilePath& filesystem_data_directory,
66 leveldb::Env* env_override);
67 ~SandboxDirectoryDatabase();
69 bool GetChildWithName(
70 FileId parent_id,
71 const base::FilePath::StringType& name,
72 FileId* child_id);
73 bool GetFileWithPath(const base::FilePath& path, FileId* file_id);
74 // ListChildren will succeed, returning 0 children, if parent_id doesn't
75 // exist.
76 bool ListChildren(FileId parent_id, std::vector<FileId>* children);
77 bool GetFileInfo(FileId file_id, FileInfo* info);
78 base::File::Error AddFileInfo(const FileInfo& info, FileId* file_id);
79 bool RemoveFileInfo(FileId file_id);
80 // This does a full update of the FileInfo, and is what you'd use for moves
81 // and renames. If you just want to update the modification_time, use
82 // UpdateModificationTime.
83 bool UpdateFileInfo(FileId file_id, const FileInfo& info);
84 bool UpdateModificationTime(
85 FileId file_id, const base::Time& modification_time);
86 // This is used for an overwriting move of a file [not a directory] on top of
87 // another file [also not a directory]; we need to alter two files' info in a
88 // single transaction to avoid weird backing file references in the event of a
89 // partial failure.
90 bool OverwritingMoveFile(FileId src_file_id, FileId dest_file_id);
92 // This produces the series 0, 1, 2..., starting at 0 when the underlying
93 // filesystem is first created, and maintaining state across
94 // creation/destruction of SandboxDirectoryDatabase objects.
95 bool GetNextInteger(int64* next);
97 bool IsDirectory(FileId file_id);
99 // Returns true if the database looks consistent with local filesystem.
100 bool IsFileSystemConsistent();
102 // Completely deletes contents of the database.
103 bool DestroyDatabase();
105 private:
106 enum RecoveryOption {
107 DELETE_ON_CORRUPTION,
108 REPAIR_ON_CORRUPTION,
109 FAIL_ON_CORRUPTION,
112 friend class content::SandboxDirectoryDatabaseTest;
113 friend class ObfuscatedFileUtil;
115 bool Init(RecoveryOption recovery_option);
116 bool RepairDatabase(const std::string& db_path);
117 void ReportInitStatus(const leveldb::Status& status);
118 bool StoreDefaultValues();
119 bool GetLastFileId(FileId* file_id);
120 bool AddFileInfoHelper(
121 const FileInfo& info, FileId file_id, leveldb::WriteBatch* batch);
122 bool RemoveFileInfoHelper(FileId file_id, leveldb::WriteBatch* batch);
123 void HandleError(const tracked_objects::Location& from_here,
124 const leveldb::Status& status);
126 const base::FilePath filesystem_data_directory_;
127 leveldb::Env* env_override_;
128 scoped_ptr<leveldb::DB> db_;
129 base::Time last_reported_time_;
130 DISALLOW_COPY_AND_ASSIGN(SandboxDirectoryDatabase);
133 } // namespace storage
135 #endif // STORAGE_BROWSER_FILEAPI_SANDBOX_DIRECTORY_DATABASE_H_