Roll src/third_party/skia d32087a:1052f51
[chromium-blink-merge.git] / cc / trees / layer_tree_host_impl.h
blob358b88d4ad6c160ead26e2cf4ba9943558e743c0
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/basictypes.h"
13 #include "base/containers/hash_tables.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/time/time.h"
16 #include "cc/animation/animation_events.h"
17 #include "cc/animation/animation_registrar.h"
18 #include "cc/animation/scrollbar_animation_controller.h"
19 #include "cc/base/cc_export.h"
20 #include "cc/base/synced_property.h"
21 #include "cc/debug/frame_timing_tracker.h"
22 #include "cc/debug/micro_benchmark_controller_impl.h"
23 #include "cc/input/input_handler.h"
24 #include "cc/input/layer_scroll_offset_delegate.h"
25 #include "cc/input/top_controls_manager_client.h"
26 #include "cc/layers/layer_lists.h"
27 #include "cc/layers/render_pass_sink.h"
28 #include "cc/output/begin_frame_args.h"
29 #include "cc/output/managed_memory_policy.h"
30 #include "cc/output/output_surface_client.h"
31 #include "cc/output/renderer.h"
32 #include "cc/quads/render_pass.h"
33 #include "cc/resources/resource_provider.h"
34 #include "cc/resources/ui_resource_client.h"
35 #include "cc/scheduler/begin_frame_tracker.h"
36 #include "cc/scheduler/commit_earlyout_reason.h"
37 #include "cc/scheduler/draw_result.h"
38 #include "cc/scheduler/video_frame_controller.h"
39 #include "cc/tiles/tile_manager.h"
40 #include "cc/trees/layer_tree_settings.h"
41 #include "cc/trees/mutator_host_client.h"
42 #include "cc/trees/proxy.h"
43 #include "skia/ext/refptr.h"
44 #include "third_party/skia/include/core/SkColor.h"
45 #include "ui/gfx/geometry/rect.h"
47 namespace gfx {
48 class ScrollOffset;
51 namespace cc {
53 class AnimationHost;
54 class CompletionEvent;
55 class CompositorFrameMetadata;
56 class DebugRectHistory;
57 class EvictionTilePriorityQueue;
58 class FrameRateCounter;
59 class LayerImpl;
60 class LayerTreeImpl;
61 class MemoryHistory;
62 class PageScaleAnimation;
63 class PictureLayerImpl;
64 class RasterTilePriorityQueue;
65 class TileTaskWorkerPool;
66 class RenderPassDrawQuad;
67 class RenderingStatsInstrumentation;
68 class ResourcePool;
69 class ScrollElasticityHelper;
70 class ScrollbarLayerImplBase;
71 class SwapPromise;
72 class SwapPromiseMonitor;
73 class TextureMailboxDeleter;
74 class TopControlsManager;
75 class UIResourceBitmap;
76 class UIResourceRequest;
77 struct ScrollAndScaleSet;
78 class Viewport;
80 enum class GpuRasterizationStatus {
81 ON,
82 ON_FORCED,
83 OFF_DEVICE,
84 OFF_VIEWPORT,
85 MSAA_CONTENT,
86 OFF_CONTENT
89 // LayerTreeHost->Proxy callback interface.
90 class LayerTreeHostImplClient {
91 public:
92 virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
93 virtual void DidLoseOutputSurfaceOnImplThread() = 0;
94 virtual void CommitVSyncParameters(base::TimeTicks timebase,
95 base::TimeDelta interval) = 0;
96 virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
97 virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
98 virtual void DidSwapBuffersOnImplThread() = 0;
99 virtual void DidSwapBuffersCompleteOnImplThread() = 0;
100 virtual void OnCanDrawStateChanged(bool can_draw) = 0;
101 virtual void NotifyReadyToActivate() = 0;
102 virtual void NotifyReadyToDraw() = 0;
103 // Please call these 3 functions through
104 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
105 // SetNeedsAnimate().
106 virtual void SetNeedsRedrawOnImplThread() = 0;
107 virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
108 virtual void SetNeedsAnimateOnImplThread() = 0;
109 virtual void SetNeedsCommitOnImplThread() = 0;
110 virtual void SetNeedsPrepareTilesOnImplThread() = 0;
111 virtual void SetVideoNeedsBeginFrames(bool needs_begin_frames) = 0;
112 virtual void PostAnimationEventsToMainThreadOnImplThread(
113 scoped_ptr<AnimationEventsVector> events) = 0;
114 virtual bool IsInsideDraw() = 0;
115 virtual void RenewTreePriority() = 0;
116 virtual void PostDelayedAnimationTaskOnImplThread(const base::Closure& task,
117 base::TimeDelta delay) = 0;
118 virtual void DidActivateSyncTree() = 0;
119 virtual void WillPrepareTiles() = 0;
120 virtual void DidPrepareTiles() = 0;
122 // Called when page scale animation has completed on the impl thread.
123 virtual void DidCompletePageScaleAnimationOnImplThread() = 0;
125 // Called when output surface asks for a draw.
126 virtual void OnDrawForOutputSurface() = 0;
128 virtual void PostFrameTimingEventsOnImplThread(
129 scoped_ptr<FrameTimingTracker::CompositeTimingSet> composite_events,
130 scoped_ptr<FrameTimingTracker::MainFrameTimingSet> main_frame_events) = 0;
132 protected:
133 virtual ~LayerTreeHostImplClient() {}
136 // LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
137 // state.
138 class CC_EXPORT LayerTreeHostImpl
139 : public InputHandler,
140 public RendererClient,
141 public TileManagerClient,
142 public OutputSurfaceClient,
143 public TopControlsManagerClient,
144 public ScrollbarAnimationControllerClient,
145 public VideoFrameControllerClient,
146 public MutatorHostClient,
147 public base::SupportsWeakPtr<LayerTreeHostImpl> {
148 public:
149 static scoped_ptr<LayerTreeHostImpl> Create(
150 const LayerTreeSettings& settings,
151 LayerTreeHostImplClient* client,
152 Proxy* proxy,
153 RenderingStatsInstrumentation* rendering_stats_instrumentation,
154 SharedBitmapManager* shared_bitmap_manager,
155 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
156 TaskGraphRunner* task_graph_runner,
157 int id);
158 ~LayerTreeHostImpl() override;
160 // InputHandler implementation
161 void BindToClient(InputHandlerClient* client) override;
162 InputHandler::ScrollStatus ScrollBegin(
163 const gfx::Point& viewport_point,
164 InputHandler::ScrollInputType type) override;
165 InputHandler::ScrollStatus RootScrollBegin(
166 InputHandler::ScrollInputType type) override;
167 InputHandler::ScrollStatus ScrollAnimated(
168 const gfx::Point& viewport_point,
169 const gfx::Vector2dF& scroll_delta) override;
170 void ApplyScroll(LayerImpl* layer, ScrollState* scroll_state);
171 InputHandlerScrollResult ScrollBy(
172 const gfx::Point& viewport_point,
173 const gfx::Vector2dF& scroll_delta) override;
174 bool ScrollVerticallyByPage(const gfx::Point& viewport_point,
175 ScrollDirection direction) override;
176 void SetRootLayerScrollOffsetDelegate(
177 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) override;
178 void OnRootLayerDelegatedScrollOffsetChanged(
179 const gfx::ScrollOffset& root_offset) override;
180 void ScrollEnd() override;
181 InputHandler::ScrollStatus FlingScrollBegin() override;
182 void MouseMoveAt(const gfx::Point& viewport_point) override;
183 void PinchGestureBegin() override;
184 void PinchGestureUpdate(float magnify_delta,
185 const gfx::Point& anchor) override;
186 void PinchGestureEnd() override;
187 void StartPageScaleAnimation(const gfx::Vector2d& target_offset,
188 bool anchor_point,
189 float page_scale,
190 base::TimeDelta duration);
191 void SetNeedsAnimateInput() override;
192 bool IsCurrentlyScrollingRoot() const override;
193 bool IsCurrentlyScrollingLayerAt(
194 const gfx::Point& viewport_point,
195 InputHandler::ScrollInputType type) const override;
196 bool HaveWheelEventHandlersAt(const gfx::Point& viewport_point) override;
197 bool DoTouchEventsBlockScrollAt(const gfx::Point& viewport_port) override;
198 scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
199 ui::LatencyInfo* latency) override;
200 ScrollElasticityHelper* CreateScrollElasticityHelper() override;
202 // TopControlsManagerClient implementation.
203 float TopControlsHeight() const override;
204 void SetCurrentTopControlsShownRatio(float offset) override;
205 float CurrentTopControlsShownRatio() const override;
206 void DidChangeTopControlsPosition() override;
207 bool HaveRootScrollLayer() const override;
209 void UpdateViewportContainerSizes();
211 struct CC_EXPORT FrameData : public RenderPassSink {
212 FrameData();
213 ~FrameData() override;
214 void AsValueInto(base::trace_event::TracedValue* value) const;
216 std::vector<gfx::Rect> occluding_screen_space_rects;
217 std::vector<gfx::Rect> non_occluding_screen_space_rects;
218 std::vector<FrameTimingTracker::FrameAndRectIds> composite_events;
219 RenderPassList render_passes;
220 RenderPassIdHashMap render_passes_by_id;
221 const LayerImplList* render_surface_layer_list;
222 LayerImplList will_draw_layers;
223 bool has_no_damage;
225 // RenderPassSink implementation.
226 void AppendRenderPass(scoped_ptr<RenderPass> render_pass) override;
229 virtual void BeginMainFrameAborted(CommitEarlyOutReason reason);
230 virtual void BeginCommit();
231 virtual void CommitComplete();
232 virtual void Animate();
233 virtual void UpdateAnimationState(bool start_ready_animations);
234 void ActivateAnimations();
235 void MainThreadHasStoppedFlinging();
236 void DidAnimateScrollOffset();
237 void SetViewportDamage(const gfx::Rect& damage_rect);
239 void SetTreeLayerFilterMutated(int layer_id,
240 LayerTreeImpl* tree,
241 const FilterOperations& filters);
242 void SetTreeLayerOpacityMutated(int layer_id,
243 LayerTreeImpl* tree,
244 float opacity);
245 void SetTreeLayerTransformMutated(int layer_id,
246 LayerTreeImpl* tree,
247 const gfx::Transform& transform);
248 void SetTreeLayerScrollOffsetMutated(int layer_id,
249 LayerTreeImpl* tree,
250 const gfx::ScrollOffset& scroll_offset);
251 void TreeLayerTransformIsPotentiallyAnimatingChanged(int layer_id,
252 LayerTreeImpl* tree,
253 bool is_animating);
255 // LayerTreeMutatorsClient implementation.
256 bool IsLayerInTree(int layer_id, LayerTreeType tree_type) const override;
257 void SetMutatorsNeedCommit() override;
258 void SetLayerFilterMutated(int layer_id,
259 LayerTreeType tree_type,
260 const FilterOperations& filters) override;
261 void SetLayerOpacityMutated(int layer_id,
262 LayerTreeType tree_type,
263 float opacity) override;
264 void SetLayerTransformMutated(int layer_id,
265 LayerTreeType tree_type,
266 const gfx::Transform& transform) override;
267 void SetLayerScrollOffsetMutated(
268 int layer_id,
269 LayerTreeType tree_type,
270 const gfx::ScrollOffset& scroll_offset) override;
271 void LayerTransformIsPotentiallyAnimatingChanged(int layer_id,
272 LayerTreeType tree_type,
273 bool is_animating) override;
274 void ScrollOffsetAnimationFinished() override;
275 gfx::ScrollOffset GetScrollOffsetForAnimation(int layer_id) const override;
277 virtual bool PrepareTiles();
279 // Returns DRAW_SUCCESS unless problems occured preparing the frame, and we
280 // should try to avoid displaying the frame. If PrepareToDraw is called,
281 // DidDrawAllLayers must also be called, regardless of whether DrawLayers is
282 // called between the two.
283 virtual DrawResult PrepareToDraw(FrameData* frame);
284 virtual void DrawLayers(FrameData* frame);
285 // Must be called if and only if PrepareToDraw was called.
286 void DidDrawAllLayers(const FrameData& frame);
288 const LayerTreeSettings& settings() const { return settings_; }
290 // Evict all textures by enforcing a memory policy with an allocation of 0.
291 void EvictTexturesForTesting();
293 // When blocking, this prevents client_->NotifyReadyToActivate() from being
294 // called. When disabled, it calls client_->NotifyReadyToActivate()
295 // immediately if any notifications had been blocked while blocking.
296 virtual void BlockNotifyReadyToActivateForTesting(bool block);
298 // Resets all of the trees to an empty state.
299 void ResetTreesForTesting();
301 size_t SourceAnimationFrameNumberForTesting() const;
303 DrawMode GetDrawMode() const;
305 // Viewport size in draw space: this size is in physical pixels and is used
306 // for draw properties, tilings, quads and render passes.
307 gfx::Size DrawViewportSize() const;
309 // Viewport rect in view space used for tiling prioritization.
310 const gfx::Rect ViewportRectForTilePriority() const;
312 // RendererClient implementation.
313 void SetFullRootLayerDamage() override;
315 // TileManagerClient implementation.
316 void NotifyReadyToActivate() override;
317 void NotifyReadyToDraw() override;
318 void NotifyAllTileTasksCompleted() override;
319 void NotifyTileStateChanged(const Tile* tile) override;
320 scoped_ptr<RasterTilePriorityQueue> BuildRasterQueue(
321 TreePriority tree_priority,
322 RasterTilePriorityQueue::Type type) override;
323 scoped_ptr<EvictionTilePriorityQueue> BuildEvictionQueue(
324 TreePriority tree_priority) override;
325 void SetIsLikelyToRequireADraw(bool is_likely_to_require_a_draw) override;
327 // ScrollbarAnimationControllerClient implementation.
328 void StartAnimatingScrollbarAnimationController(
329 ScrollbarAnimationController* controller) override;
330 void StopAnimatingScrollbarAnimationController(
331 ScrollbarAnimationController* controller) override;
332 void PostDelayedScrollbarAnimationTask(const base::Closure& task,
333 base::TimeDelta delay) override;
334 void SetNeedsRedrawForScrollbarAnimation() override;
336 // VideoBeginFrameSource implementation.
337 void AddVideoFrameController(VideoFrameController* controller) override;
338 void RemoveVideoFrameController(VideoFrameController* controller) override;
340 // OutputSurfaceClient implementation.
341 void CommitVSyncParameters(base::TimeTicks timebase,
342 base::TimeDelta interval) override;
343 void SetNeedsRedrawRect(const gfx::Rect& rect) override;
344 void SetExternalDrawConstraints(
345 const gfx::Transform& transform,
346 const gfx::Rect& viewport,
347 const gfx::Rect& clip,
348 const gfx::Rect& viewport_rect_for_tile_priority,
349 const gfx::Transform& transform_for_tile_priority,
350 bool resourceless_software_draw) override;
351 void DidLoseOutputSurface() override;
352 void DidSwapBuffers() override;
353 void DidSwapBuffersComplete() override;
354 void ReclaimResources(const CompositorFrameAck* ack) override;
355 void SetMemoryPolicy(const ManagedMemoryPolicy& policy) override;
356 void SetTreeActivationCallback(const base::Closure& callback) override;
357 void OnDraw() override;
359 // Called from LayerTreeImpl.
360 void OnCanDrawStateChangedForTree();
362 // Implementation.
363 int id() const { return id_; }
364 bool CanDraw() const;
365 OutputSurface* output_surface() const { return output_surface_.get(); }
366 scoped_ptr<OutputSurface> ReleaseOutputSurface();
367 std::string LayerTreeAsJson() const;
369 void FinishAllRendering();
370 int RequestedMSAASampleCount() const;
372 virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
373 TileManager* tile_manager() { return tile_manager_.get(); }
375 void SetHasGpuRasterizationTrigger(bool flag) {
376 has_gpu_rasterization_trigger_ = flag;
377 UpdateGpuRasterizationStatus();
379 void SetContentIsSuitableForGpuRasterization(bool flag) {
380 content_is_suitable_for_gpu_rasterization_ = flag;
381 UpdateGpuRasterizationStatus();
383 bool CanUseGpuRasterization();
384 void UpdateTreeResourcesForGpuRasterizationIfNeeded();
385 bool use_gpu_rasterization() const { return use_gpu_rasterization_; }
386 bool use_msaa() const { return use_msaa_; }
388 GpuRasterizationStatus gpu_rasterization_status() const {
389 return gpu_rasterization_status_;
392 bool create_low_res_tiling() const {
393 return settings_.create_low_res_tiling && !use_gpu_rasterization_;
395 ResourcePool* resource_pool() { return resource_pool_.get(); }
396 Renderer* renderer() { return renderer_.get(); }
397 const RendererCapabilitiesImpl& GetRendererCapabilities() const;
399 virtual bool SwapBuffers(const FrameData& frame);
400 virtual void WillBeginImplFrame(const BeginFrameArgs& args);
401 virtual void DidFinishImplFrame();
402 void DidModifyTilePriorities();
404 LayerTreeImpl* active_tree() { return active_tree_.get(); }
405 const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
406 LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
407 const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
408 LayerTreeImpl* recycle_tree() { return recycle_tree_.get(); }
409 const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
410 // Returns the tree LTH synchronizes with.
411 LayerTreeImpl* sync_tree() {
412 // TODO(enne): This is bogus. It should return based on the value of
413 // Proxy::CommitToActiveTree and not whether the pending tree exists.
414 return pending_tree_ ? pending_tree_.get() : active_tree_.get();
416 virtual void CreatePendingTree();
417 virtual void ActivateSyncTree();
419 // Shortcuts to layers on the active tree.
420 LayerImpl* RootLayer() const;
421 LayerImpl* InnerViewportScrollLayer() const;
422 LayerImpl* OuterViewportScrollLayer() const;
423 LayerImpl* CurrentlyScrollingLayer() const;
425 int scroll_layer_id_when_mouse_over_scrollbar() const {
426 return scroll_layer_id_when_mouse_over_scrollbar_;
428 bool scroll_affects_scroll_handler() const {
429 return scroll_affects_scroll_handler_;
431 void QueueSwapPromiseForMainThreadScrollUpdate(
432 scoped_ptr<SwapPromise> swap_promise);
434 bool IsActivelyScrolling() const;
436 virtual void SetVisible(bool visible);
437 bool visible() const { return visible_; }
439 void SetNeedsCommit() { client_->SetNeedsCommitOnImplThread(); }
440 void SetNeedsAnimate();
441 void SetNeedsRedraw();
443 ManagedMemoryPolicy ActualManagedMemoryPolicy() const;
445 size_t memory_allocation_limit_bytes() const;
447 void SetViewportSize(const gfx::Size& device_viewport_size);
448 gfx::Size device_viewport_size() const { return device_viewport_size_; }
450 void SetDeviceScaleFactor(float device_scale_factor);
451 float device_scale_factor() const { return device_scale_factor_; }
453 const gfx::Transform& DrawTransform() const;
455 scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
457 void set_max_memory_needed_bytes(size_t bytes) {
458 max_memory_needed_bytes_ = bytes;
461 FrameRateCounter* fps_counter() {
462 return fps_counter_.get();
464 MemoryHistory* memory_history() {
465 return memory_history_.get();
467 DebugRectHistory* debug_rect_history() {
468 return debug_rect_history_.get();
470 ResourceProvider* resource_provider() {
471 return resource_provider_.get();
473 TopControlsManager* top_controls_manager() {
474 return top_controls_manager_.get();
476 const GlobalStateThatImpactsTilePriority& global_tile_state() {
477 return global_tile_state_;
480 Proxy* proxy() const { return proxy_; }
482 AnimationRegistrar* animation_registrar() const {
483 return animation_registrar_.get();
485 AnimationHost* animation_host() const { return animation_host_.get(); }
487 void SetDebugState(const LayerTreeDebugState& new_debug_state);
488 const LayerTreeDebugState& debug_state() const { return debug_state_; }
490 gfx::Vector2dF accumulated_root_overscroll() const {
491 return accumulated_root_overscroll_;
494 bool pinch_gesture_active() const { return pinch_gesture_active_; }
496 void SetTreePriority(TreePriority priority);
497 TreePriority GetTreePriority() const;
499 // TODO(mithro): Remove this methods which exposes the internal
500 // BeginFrameArgs to external callers.
501 virtual BeginFrameArgs CurrentBeginFrameArgs() const;
503 // Expected time between two begin impl frame calls.
504 base::TimeDelta CurrentBeginFrameInterval() const;
506 void AsValueWithFrameInto(FrameData* frame,
507 base::trace_event::TracedValue* value) const;
508 scoped_refptr<base::trace_event::ConvertableToTraceFormat> AsValueWithFrame(
509 FrameData* frame) const;
510 void ActivationStateAsValueInto(base::trace_event::TracedValue* value) const;
512 bool page_scale_animation_active() const { return !!page_scale_animation_; }
514 virtual void CreateUIResource(UIResourceId uid,
515 const UIResourceBitmap& bitmap);
516 // Deletes a UI resource. May safely be called more than once.
517 virtual void DeleteUIResource(UIResourceId uid);
518 void EvictAllUIResources();
519 bool EvictedUIResourcesExist() const;
521 virtual ResourceId ResourceIdForUIResource(UIResourceId uid) const;
523 virtual bool IsUIResourceOpaque(UIResourceId uid) const;
525 struct UIResourceData {
526 ResourceId resource_id;
527 gfx::Size size;
528 bool opaque;
531 void ScheduleMicroBenchmark(scoped_ptr<MicroBenchmarkImpl> benchmark);
533 CompositorFrameMetadata MakeCompositorFrameMetadata() const;
534 // Viewport rectangle and clip in nonflipped window space. These rects
535 // should only be used by Renderer subclasses to populate glViewport/glClip
536 // and their software-mode equivalents.
537 gfx::Rect DeviceViewport() const;
538 gfx::Rect DeviceClip() const;
540 // When a SwapPromiseMonitor is created on the impl thread, it calls
541 // InsertSwapPromiseMonitor() to register itself with LayerTreeHostImpl.
542 // When the monitor is destroyed, it calls RemoveSwapPromiseMonitor()
543 // to unregister itself.
544 void InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor);
545 void RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor);
547 // TODO(weiliangc): Replace RequiresHighResToDraw with scheduler waits for
548 // ReadyToDraw. crbug.com/469175
549 void SetRequiresHighResToDraw() { requires_high_res_to_draw_ = true; }
550 void ResetRequiresHighResToDraw() { requires_high_res_to_draw_ = false; }
551 bool RequiresHighResToDraw() const { return requires_high_res_to_draw_; }
553 // Only valid for synchronous (non-scheduled) single-threaded case.
554 void SynchronouslyInitializeAllTiles();
556 virtual void CreateResourceAndTileTaskWorkerPool(
557 scoped_ptr<TileTaskWorkerPool>* tile_task_worker_pool,
558 scoped_ptr<ResourcePool>* resource_pool);
560 bool prepare_tiles_needed() const { return tile_priorities_dirty_; }
562 FrameTimingTracker* frame_timing_tracker() {
563 return frame_timing_tracker_.get();
566 gfx::Vector2dF ScrollLayer(LayerImpl* layer_impl,
567 const gfx::Vector2dF& delta,
568 const gfx::Point& viewport_point,
569 bool is_direct_manipulation);
571 // Record main frame timing information.
572 // |start_of_main_frame_args| is the BeginFrameArgs of the beginning of the
573 // main frame (ie the frame that kicked off the main frame).
574 // |expected_next_main_frame_args| is the BeginFrameArgs of the frame that
575 // follows the completion of the main frame (whether it is activation or some
576 // other completion, such as early out). Note that if there is a main frame
577 // scheduled in that frame, then this BeginFrameArgs will become the main
578 // frame args. However, if no such frame is scheduled, then this _would_ be
579 // the main frame args if it was scheduled.
580 void RecordMainFrameTiming(
581 const BeginFrameArgs& start_of_main_frame_args,
582 const BeginFrameArgs& expected_next_main_frame_args);
584 // Post the given frame timing events to the requester.
585 void PostFrameTimingEvents(
586 scoped_ptr<FrameTimingTracker::CompositeTimingSet> composite_events,
587 scoped_ptr<FrameTimingTracker::MainFrameTimingSet> main_frame_events);
589 protected:
590 LayerTreeHostImpl(
591 const LayerTreeSettings& settings,
592 LayerTreeHostImplClient* client,
593 Proxy* proxy,
594 RenderingStatsInstrumentation* rendering_stats_instrumentation,
595 SharedBitmapManager* shared_bitmap_manager,
596 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager,
597 TaskGraphRunner* task_graph_runner,
598 int id);
600 // Virtual for testing.
601 virtual void AnimateLayers(base::TimeTicks monotonic_time);
603 bool is_likely_to_require_a_draw() const {
604 return is_likely_to_require_a_draw_;
607 // Removes empty or orphan RenderPasses from the frame.
608 static void RemoveRenderPasses(FrameData* frame);
610 LayerTreeHostImplClient* client_;
611 Proxy* proxy_;
613 BeginFrameTracker current_begin_frame_tracker_;
615 private:
616 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
617 LayerImpl* layer_impl,
618 const gfx::PointF& viewport_point,
619 const gfx::Vector2dF& viewport_delta);
621 void CreateAndSetRenderer();
622 void CleanUpTileManager();
623 void CreateTileManagerResources();
624 void ReleaseTreeResources();
625 void RecreateTreeResources();
627 void UpdateGpuRasterizationStatus();
629 Viewport* viewport() { return viewport_.get(); }
631 // Scroll by preferring to move the outer viewport first, only moving the
632 // inner if the outer is at its scroll extents.
633 void ScrollViewportBy(gfx::Vector2dF scroll_delta);
634 // Scroll by preferring to move the inner viewport first, only moving the
635 // outer if the inner is at its scroll extents.
636 void ScrollViewportInnerFirst(gfx::Vector2dF scroll_delta);
638 InputHandler::ScrollStatus ScrollBeginImpl(
639 LayerImpl* scrolling_layer_impl,
640 InputHandler::ScrollInputType type);
642 void AnimatePageScale(base::TimeTicks monotonic_time);
643 void AnimateScrollbars(base::TimeTicks monotonic_time);
644 void AnimateTopControls(base::TimeTicks monotonic_time);
646 void TrackDamageForAllSurfaces(
647 LayerImpl* root_draw_layer,
648 const LayerImplList& render_surface_layer_list);
650 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
652 // This function should only be called from PrepareToDraw, as DidDrawAllLayers
653 // must be called if this helper function is called. Returns DRAW_SUCCESS if
654 // the frame should be drawn.
655 DrawResult CalculateRenderPasses(FrameData* frame);
657 void ClearCurrentlyScrollingLayer();
659 bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
660 const gfx::PointF& device_viewport_point);
662 LayerImpl* FindScrollLayerForDeviceViewportPoint(
663 const gfx::PointF& device_viewport_point,
664 InputHandler::ScrollInputType type,
665 LayerImpl* layer_hit_by_point,
666 bool* scroll_on_main_thread,
667 bool* optional_has_ancestor_scroll_handler) const;
668 float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
669 LayerImpl* layer_impl);
670 void StartScrollbarFadeRecursive(LayerImpl* layer);
671 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
673 void MarkUIResourceNotEvicted(UIResourceId uid);
675 void NotifySwapPromiseMonitorsOfSetNeedsRedraw();
676 void NotifySwapPromiseMonitorsOfForwardingToMainThread();
677 void NotifyRootLayerScrollOffsetDelegate();
679 void ScrollAnimationCreate(LayerImpl* layer_impl,
680 const gfx::ScrollOffset& target_offset,
681 const gfx::ScrollOffset& current_offset);
682 bool ScrollAnimationUpdateTarget(LayerImpl* layer_impl,
683 const gfx::Vector2dF& scroll_delta);
685 base::SingleThreadTaskRunner* GetTaskRunner() const {
686 DCHECK(proxy_);
687 return proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
688 : proxy_->MainThreadTaskRunner();
691 typedef base::hash_map<UIResourceId, UIResourceData>
692 UIResourceMap;
693 UIResourceMap ui_resource_map_;
695 // Resources that were evicted by EvictAllUIResources. Resources are removed
696 // from this when they are touched by a create or destroy from the UI resource
697 // request queue.
698 std::set<UIResourceId> evicted_ui_resources_;
700 scoped_ptr<OutputSurface> output_surface_;
702 scoped_ptr<ResourceProvider> resource_provider_;
703 bool content_is_suitable_for_gpu_rasterization_;
704 bool has_gpu_rasterization_trigger_;
705 bool use_gpu_rasterization_;
706 bool use_msaa_;
707 GpuRasterizationStatus gpu_rasterization_status_;
708 bool tree_resources_for_gpu_rasterization_dirty_;
709 scoped_ptr<TileTaskWorkerPool> tile_task_worker_pool_;
710 scoped_ptr<ResourcePool> resource_pool_;
711 scoped_ptr<Renderer> renderer_;
713 GlobalStateThatImpactsTilePriority global_tile_state_;
715 // Tree currently being drawn.
716 scoped_ptr<LayerTreeImpl> active_tree_;
718 // In impl-side painting mode, tree with possibly incomplete rasterized
719 // content. May be promoted to active by ActivatePendingTree().
720 scoped_ptr<LayerTreeImpl> pending_tree_;
722 // In impl-side painting mode, inert tree with layers that can be recycled
723 // by the next sync from the main thread.
724 scoped_ptr<LayerTreeImpl> recycle_tree_;
726 InputHandlerClient* input_handler_client_;
727 bool did_lock_scrolling_layer_;
728 bool should_bubble_scrolls_;
729 bool wheel_scrolling_;
730 bool scroll_affects_scroll_handler_;
731 int scroll_layer_id_when_mouse_over_scrollbar_;
732 ScopedPtrVector<SwapPromise> swap_promises_for_main_thread_scroll_update_;
734 // An object to implement the ScrollElasticityHelper interface and
735 // hold all state related to elasticity. May be NULL if never requested.
736 scoped_ptr<ScrollElasticityHelper> scroll_elasticity_helper_;
738 bool tile_priorities_dirty_;
740 // The optional delegate for the root layer scroll offset.
741 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate_;
743 const LayerTreeSettings settings_;
744 LayerTreeDebugState debug_state_;
745 bool visible_;
746 ManagedMemoryPolicy cached_managed_memory_policy_;
748 const bool is_synchronous_single_threaded_;
749 scoped_ptr<TileManager> tile_manager_;
751 gfx::Vector2dF accumulated_root_overscroll_;
753 bool pinch_gesture_active_;
754 bool pinch_gesture_end_should_clear_scrolling_layer_;
756 scoped_ptr<TopControlsManager> top_controls_manager_;
758 scoped_ptr<PageScaleAnimation> page_scale_animation_;
760 scoped_ptr<FrameRateCounter> fps_counter_;
761 scoped_ptr<MemoryHistory> memory_history_;
762 scoped_ptr<DebugRectHistory> debug_rect_history_;
764 scoped_ptr<TextureMailboxDeleter> texture_mailbox_deleter_;
766 // The maximum memory that would be used by the prioritized resource
767 // manager, if there were no limit on memory usage.
768 size_t max_memory_needed_bytes_;
770 // Viewport size passed in from the main thread, in physical pixels. This
771 // value is the default size for all concepts of physical viewport (draw
772 // viewport, scrolling viewport and device viewport), but it can be
773 // overridden.
774 gfx::Size device_viewport_size_;
776 // Conversion factor from CSS pixels to physical pixels when
777 // pageScaleFactor=1.
778 float device_scale_factor_;
780 // Optional top-level constraints that can be set by the OutputSurface.
781 // - external_transform_ applies a transform above the root layer
782 // - external_viewport_ is used DrawProperties, tile management and
783 // glViewport/window projection matrix.
784 // - external_clip_ specifies a top-level clip rect
785 // - viewport_rect_for_tile_priority_ is the rect in view space used for
786 // tiling priority.
787 gfx::Transform external_transform_;
788 gfx::Rect external_viewport_;
789 gfx::Rect external_clip_;
790 gfx::Rect viewport_rect_for_tile_priority_;
791 bool resourceless_software_draw_;
793 gfx::Rect viewport_damage_rect_;
795 scoped_ptr<AnimationRegistrar> animation_registrar_;
796 scoped_ptr<AnimationHost> animation_host_;
797 std::set<ScrollbarAnimationController*> scrollbar_animation_controllers_;
798 std::set<VideoFrameController*> video_frame_controllers_;
800 RenderingStatsInstrumentation* rendering_stats_instrumentation_;
801 MicroBenchmarkControllerImpl micro_benchmark_controller_;
802 scoped_ptr<TaskGraphRunner> single_thread_synchronous_task_graph_runner_;
804 // Optional callback to notify of new tree activations.
805 base::Closure tree_activation_callback_;
807 SharedBitmapManager* shared_bitmap_manager_;
808 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager_;
809 TaskGraphRunner* task_graph_runner_;
810 int id_;
812 std::set<SwapPromiseMonitor*> swap_promise_monitor_;
814 bool requires_high_res_to_draw_;
815 bool is_likely_to_require_a_draw_;
817 scoped_ptr<FrameTimingTracker> frame_timing_tracker_;
819 scoped_ptr<Viewport> viewport_;
821 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
824 } // namespace cc
826 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_