1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/invalidation/sync_system_resources.h"
11 #include "base/bind.h"
12 #include "base/logging.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/stl_util.h"
15 #include "base/strings/string_util.h"
16 #include "base/strings/stringprintf.h"
17 #include "components/invalidation/gcm_network_channel.h"
18 #include "components/invalidation/gcm_network_channel_delegate.h"
19 #include "components/invalidation/invalidation_util.h"
20 #include "components/invalidation/push_client_channel.h"
21 #include "google/cacheinvalidation/deps/callback.h"
22 #include "google/cacheinvalidation/include/types.h"
23 #include "jingle/notifier/listener/push_client.h"
27 SyncLogger::SyncLogger() {}
28 SyncLogger::~SyncLogger() {}
30 void SyncLogger::Log(LogLevel level
, const char* file
, int line
,
31 const char* format
, ...) {
32 logging::LogSeverity log_severity
= -2; // VLOG(2)
33 bool emit_log
= false;
36 log_severity
= -2; // VLOG(2)
37 emit_log
= VLOG_IS_ON(2);
40 log_severity
= -1; // VLOG(1)
41 emit_log
= VLOG_IS_ON(1);
44 log_severity
= logging::LOG_WARNING
;
45 emit_log
= LOG_IS_ON(WARNING
);
48 log_severity
= logging::LOG_ERROR
;
49 emit_log
= LOG_IS_ON(ERROR
);
56 base::StringAppendV(&result
, format
, ap
);
57 logging::LogMessage(file
, line
, log_severity
).stream() << result
;
62 void SyncLogger::SetSystemResources(invalidation::SystemResources
* resources
) {
66 SyncInvalidationScheduler::SyncInvalidationScheduler()
67 : created_on_loop_(base::MessageLoop::current()),
71 CHECK(created_on_loop_
);
74 SyncInvalidationScheduler::~SyncInvalidationScheduler() {
75 CHECK_EQ(created_on_loop_
, base::MessageLoop::current());
79 void SyncInvalidationScheduler::Start() {
80 CHECK_EQ(created_on_loop_
, base::MessageLoop::current());
84 weak_factory_
.InvalidateWeakPtrs();
87 void SyncInvalidationScheduler::Stop() {
88 CHECK_EQ(created_on_loop_
, base::MessageLoop::current());
91 weak_factory_
.InvalidateWeakPtrs();
92 STLDeleteElements(&posted_tasks_
);
93 posted_tasks_
.clear();
96 void SyncInvalidationScheduler::Schedule(invalidation::TimeDelta delay
,
97 invalidation::Closure
* task
) {
98 DCHECK(invalidation::IsCallbackRepeatable(task
));
99 CHECK_EQ(created_on_loop_
, base::MessageLoop::current());
106 posted_tasks_
.insert(task
);
107 base::MessageLoop::current()->PostDelayedTask(
108 FROM_HERE
, base::Bind(&SyncInvalidationScheduler::RunPostedTask
,
109 weak_factory_
.GetWeakPtr(), task
),
113 bool SyncInvalidationScheduler::IsRunningOnThread() const {
114 return created_on_loop_
== base::MessageLoop::current();
117 invalidation::Time
SyncInvalidationScheduler::GetCurrentTime() const {
118 CHECK_EQ(created_on_loop_
, base::MessageLoop::current());
119 return base::Time::Now();
122 void SyncInvalidationScheduler::SetSystemResources(
123 invalidation::SystemResources
* resources
) {
127 void SyncInvalidationScheduler::RunPostedTask(invalidation::Closure
* task
) {
128 CHECK_EQ(created_on_loop_
, base::MessageLoop::current());
130 posted_tasks_
.erase(task
);
134 SyncNetworkChannel::SyncNetworkChannel()
135 : last_network_status_(false),
136 received_messages_count_(0) {}
138 SyncNetworkChannel::~SyncNetworkChannel() {
139 STLDeleteElements(&network_status_receivers_
);
142 void SyncNetworkChannel::SetMessageReceiver(
143 invalidation::MessageCallback
* incoming_receiver
) {
144 incoming_receiver_
.reset(incoming_receiver
);
147 void SyncNetworkChannel::AddNetworkStatusReceiver(
148 invalidation::NetworkStatusCallback
* network_status_receiver
) {
149 network_status_receiver
->Run(last_network_status_
);
150 network_status_receivers_
.push_back(network_status_receiver
);
153 void SyncNetworkChannel::SetSystemResources(
154 invalidation::SystemResources
* resources
) {
158 void SyncNetworkChannel::AddObserver(Observer
* observer
) {
159 observers_
.AddObserver(observer
);
162 void SyncNetworkChannel::RemoveObserver(Observer
* observer
) {
163 observers_
.RemoveObserver(observer
);
166 scoped_ptr
<SyncNetworkChannel
> SyncNetworkChannel::CreatePushClientChannel(
167 const notifier::NotifierOptions
& notifier_options
) {
168 scoped_ptr
<notifier::PushClient
> push_client(
169 notifier::PushClient::CreateDefaultOnIOThread(notifier_options
));
170 return scoped_ptr
<SyncNetworkChannel
>(
171 new PushClientChannel(push_client
.Pass()));
174 scoped_ptr
<SyncNetworkChannel
> SyncNetworkChannel::CreateGCMNetworkChannel(
175 scoped_refptr
<net::URLRequestContextGetter
> request_context_getter
,
176 scoped_ptr
<GCMNetworkChannelDelegate
> delegate
) {
177 return scoped_ptr
<SyncNetworkChannel
>(new GCMNetworkChannel(
178 request_context_getter
, delegate
.Pass()));
181 void SyncNetworkChannel::NotifyNetworkStatusChange(bool online
) {
182 // Remember network state for future NetworkStatusReceivers.
183 last_network_status_
= online
;
184 // Notify NetworkStatusReceivers in cacheinvalidation.
185 for (NetworkStatusReceiverList::const_iterator it
=
186 network_status_receivers_
.begin();
187 it
!= network_status_receivers_
.end(); ++it
) {
192 void SyncNetworkChannel::NotifyChannelStateChange(
193 InvalidatorState invalidator_state
) {
194 FOR_EACH_OBSERVER(Observer
, observers_
,
195 OnNetworkChannelStateChanged(invalidator_state
));
198 bool SyncNetworkChannel::DeliverIncomingMessage(const std::string
& message
) {
199 if (!incoming_receiver_
) {
200 DLOG(ERROR
) << "No receiver for incoming notification";
203 received_messages_count_
++;
204 incoming_receiver_
->Run(message
);
208 int SyncNetworkChannel::GetReceivedMessagesCount() const {
209 return received_messages_count_
;
212 SyncStorage::SyncStorage(StateWriter
* state_writer
,
213 invalidation::Scheduler
* scheduler
)
214 : state_writer_(state_writer
),
215 scheduler_(scheduler
) {
216 DCHECK(state_writer_
);
220 SyncStorage::~SyncStorage() {}
222 void SyncStorage::WriteKey(const std::string
& key
, const std::string
& value
,
223 invalidation::WriteKeyCallback
* done
) {
224 CHECK(state_writer_
);
225 // TODO(ghc): actually write key,value associations, and don't invoke the
226 // callback until the operation completes.
227 state_writer_
->WriteState(value
);
228 cached_state_
= value
;
229 // According to the cache invalidation API folks, we can do this as
230 // long as we make sure to clear the persistent state that we start
231 // up the cache invalidation client with. However, we musn't do it
232 // right away, as we may be called under a lock that the callback
234 scheduler_
->Schedule(
235 invalidation::Scheduler::NoDelay(),
236 invalidation::NewPermanentCallback(
237 this, &SyncStorage::RunAndDeleteWriteKeyCallback
,
241 void SyncStorage::ReadKey(const std::string
& key
,
242 invalidation::ReadKeyCallback
* done
) {
243 DCHECK(scheduler_
->IsRunningOnThread()) << "not running on scheduler thread";
244 RunAndDeleteReadKeyCallback(done
, cached_state_
);
247 void SyncStorage::DeleteKey(const std::string
& key
,
248 invalidation::DeleteKeyCallback
* done
) {
249 // TODO(ghc): Implement.
250 LOG(WARNING
) << "ignoring call to DeleteKey(" << key
<< ", callback)";
253 void SyncStorage::ReadAllKeys(invalidation::ReadAllKeysCallback
* done
) {
254 // TODO(ghc): Implement.
255 LOG(WARNING
) << "ignoring call to ReadAllKeys(callback)";
258 void SyncStorage::SetSystemResources(
259 invalidation::SystemResources
* resources
) {
263 void SyncStorage::RunAndDeleteWriteKeyCallback(
264 invalidation::WriteKeyCallback
* callback
) {
266 invalidation::Status(invalidation::Status::SUCCESS
, std::string()));
270 void SyncStorage::RunAndDeleteReadKeyCallback(
271 invalidation::ReadKeyCallback
* callback
, const std::string
& value
) {
272 callback
->Run(std::make_pair(
273 invalidation::Status(invalidation::Status::SUCCESS
, std::string()),
278 SyncSystemResources::SyncSystemResources(
279 SyncNetworkChannel
* sync_network_channel
,
280 StateWriter
* state_writer
)
281 : is_started_(false),
282 logger_(new SyncLogger()),
283 internal_scheduler_(new SyncInvalidationScheduler()),
284 listener_scheduler_(new SyncInvalidationScheduler()),
285 storage_(new SyncStorage(state_writer
, internal_scheduler_
.get())),
286 sync_network_channel_(sync_network_channel
) {
289 SyncSystemResources::~SyncSystemResources() {
293 void SyncSystemResources::Start() {
294 internal_scheduler_
->Start();
295 listener_scheduler_
->Start();
299 void SyncSystemResources::Stop() {
300 internal_scheduler_
->Stop();
301 listener_scheduler_
->Stop();
304 bool SyncSystemResources::IsStarted() const {
308 void SyncSystemResources::set_platform(const std::string
& platform
) {
309 platform_
= platform
;
312 std::string
SyncSystemResources::platform() const {
316 SyncLogger
* SyncSystemResources::logger() {
317 return logger_
.get();
320 SyncStorage
* SyncSystemResources::storage() {
321 return storage_
.get();
324 SyncNetworkChannel
* SyncSystemResources::network() {
325 return sync_network_channel_
;
328 SyncInvalidationScheduler
* SyncSystemResources::internal_scheduler() {
329 return internal_scheduler_
.get();
332 SyncInvalidationScheduler
* SyncSystemResources::listener_scheduler() {
333 return listener_scheduler_
.get();
336 } // namespace syncer