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[chromium-blink-merge.git] / cc / layers / layer.h
blob4eb5e8173a6580bb152dec52c87a7ca359e12ab9
1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
8 #include <set>
9 #include <string>
10 #include <vector>
12 #include "base/callback.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/observer_list.h"
15 #include "cc/animation/layer_animation_controller.h"
16 #include "cc/animation/layer_animation_value_observer.h"
17 #include "cc/animation/layer_animation_value_provider.h"
18 #include "cc/base/cc_export.h"
19 #include "cc/base/region.h"
20 #include "cc/base/scoped_ptr_vector.h"
21 #include "cc/debug/frame_timing_request.h"
22 #include "cc/debug/micro_benchmark.h"
23 #include "cc/layers/draw_properties.h"
24 #include "cc/layers/layer_lists.h"
25 #include "cc/layers/layer_position_constraint.h"
26 #include "cc/layers/paint_properties.h"
27 #include "cc/layers/render_surface.h"
28 #include "cc/layers/scroll_blocks_on.h"
29 #include "cc/output/filter_operations.h"
30 #include "cc/trees/property_tree.h"
31 #include "skia/ext/refptr.h"
32 #include "third_party/skia/include/core/SkColor.h"
33 #include "third_party/skia/include/core/SkImageFilter.h"
34 #include "third_party/skia/include/core/SkPicture.h"
35 #include "third_party/skia/include/core/SkXfermode.h"
36 #include "ui/gfx/geometry/point3_f.h"
37 #include "ui/gfx/geometry/rect.h"
38 #include "ui/gfx/geometry/rect_f.h"
39 #include "ui/gfx/geometry/scroll_offset.h"
40 #include "ui/gfx/transform.h"
42 namespace gfx {
43 class BoxF;
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
52 namespace cc {
54 class Animation;
55 class AnimationDelegate;
56 struct AnimationEvent;
57 class CopyOutputRequest;
58 class LayerAnimationDelegate;
59 class LayerAnimationEventObserver;
60 class LayerClient;
61 class LayerImpl;
62 class LayerTreeHost;
63 class LayerTreeHostCommon;
64 class LayerTreeImpl;
65 class PriorityCalculator;
66 class RenderingStatsInstrumentation;
67 class ResourceUpdateQueue;
68 class ScrollbarLayerInterface;
69 class SimpleEnclosedRegion;
70 struct AnimationEvent;
71 template <typename LayerType>
72 class OcclusionTracker;
74 // Base class for composited layers. Special layer types are derived from
75 // this class.
76 class CC_EXPORT Layer : public base::RefCounted<Layer>,
77 public LayerAnimationValueObserver,
78 public LayerAnimationValueProvider {
79 public:
80 typedef RenderSurfaceLayerList RenderSurfaceListType;
81 typedef LayerList LayerListType;
82 typedef RenderSurface RenderSurfaceType;
84 enum LayerIdLabels {
85 INVALID_ID = -1,
88 static scoped_refptr<Layer> Create();
90 int id() const { return layer_id_; }
92 Layer* RootLayer();
93 Layer* parent() { return parent_; }
94 const Layer* parent() const { return parent_; }
95 void AddChild(scoped_refptr<Layer> child);
96 void InsertChild(scoped_refptr<Layer> child, size_t index);
97 void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
98 void RemoveFromParent();
99 void RemoveAllChildren();
100 void SetChildren(const LayerList& children);
101 bool HasAncestor(const Layer* ancestor) const;
103 const LayerList& children() const { return children_; }
104 Layer* child_at(size_t index) { return children_[index].get(); }
106 // This requests the layer and its subtree be rendered and given to the
107 // callback. If the copy is unable to be produced (the layer is destroyed
108 // first), then the callback is called with a nullptr/empty result. If the
109 // request's source property is set, any prior uncommitted requests having the
110 // same source will be aborted.
111 void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
112 bool HasCopyRequest() const {
113 return !copy_requests_.empty();
116 virtual void SetBackgroundColor(SkColor background_color);
117 SkColor background_color() const { return background_color_; }
118 // If contents_opaque(), return an opaque color else return a
119 // non-opaque color. Tries to return background_color(), if possible.
120 SkColor SafeOpaqueBackgroundColor() const;
122 // A layer's bounds are in logical, non-page-scaled pixels (however, the
123 // root layer's bounds are in physical pixels).
124 void SetBounds(const gfx::Size& bounds);
125 gfx::Size bounds() const { return bounds_; }
127 void SetMasksToBounds(bool masks_to_bounds);
128 bool masks_to_bounds() const { return masks_to_bounds_; }
130 void SetMaskLayer(Layer* mask_layer);
131 Layer* mask_layer() { return mask_layer_.get(); }
132 const Layer* mask_layer() const { return mask_layer_.get(); }
134 virtual void SetNeedsDisplayRect(const gfx::Rect& dirty_rect);
135 void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::Rect(bounds())); }
137 void SetOpacity(float opacity);
138 float opacity() const { return opacity_; }
139 bool OpacityIsAnimating() const;
140 virtual bool OpacityCanAnimateOnImplThread() const;
142 void SetBlendMode(SkXfermode::Mode blend_mode);
143 SkXfermode::Mode blend_mode() const { return blend_mode_; }
145 bool uses_default_blend_mode() const {
146 return blend_mode_ == SkXfermode::kSrcOver_Mode;
149 // A layer is root for an isolated group when it and all its descendants are
150 // drawn over a black and fully transparent background, creating an isolated
151 // group. It should be used along with SetBlendMode(), in order to restrict
152 // layers within the group to blend with layers outside this group.
153 void SetIsRootForIsolatedGroup(bool root);
154 bool is_root_for_isolated_group() const {
155 return is_root_for_isolated_group_;
158 void SetFilters(const FilterOperations& filters);
159 const FilterOperations& filters() const { return filters_; }
160 bool FilterIsAnimating() const;
162 // Background filters are filters applied to what is behind this layer, when
163 // they are viewed through non-opaque regions in this layer. They are used
164 // through the WebLayer interface, and are not exposed to HTML.
165 void SetBackgroundFilters(const FilterOperations& filters);
166 const FilterOperations& background_filters() const {
167 return background_filters_;
170 virtual void SetContentsOpaque(bool opaque);
171 bool contents_opaque() const { return contents_opaque_; }
173 void SetPosition(const gfx::PointF& position);
174 gfx::PointF position() const { return position_; }
176 void SetIsContainerForFixedPositionLayers(bool container);
177 bool IsContainerForFixedPositionLayers() const;
179 gfx::Vector2dF FixedContainerSizeDelta() const {
180 return gfx::Vector2dF();
183 void SetPositionConstraint(const LayerPositionConstraint& constraint);
184 const LayerPositionConstraint& position_constraint() const {
185 return position_constraint_;
188 void SetTransform(const gfx::Transform& transform);
189 const gfx::Transform& transform() const { return transform_; }
190 bool TransformIsAnimating() const;
191 bool AnimationsPreserveAxisAlignment() const;
192 bool transform_is_invertible() const { return transform_is_invertible_; }
194 void SetTransformOrigin(const gfx::Point3F&);
195 gfx::Point3F transform_origin() const { return transform_origin_; }
197 void SetScrollParent(Layer* parent);
199 Layer* scroll_parent() { return scroll_parent_; }
200 const Layer* scroll_parent() const { return scroll_parent_; }
202 void AddScrollChild(Layer* child);
203 void RemoveScrollChild(Layer* child);
205 std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
206 const std::set<Layer*>* scroll_children() const {
207 return scroll_children_.get();
210 void SetClipParent(Layer* ancestor);
212 Layer* clip_parent() { return clip_parent_; }
213 const Layer* clip_parent() const {
214 return clip_parent_;
217 void AddClipChild(Layer* child);
218 void RemoveClipChild(Layer* child);
220 std::set<Layer*>* clip_children() { return clip_children_.get(); }
221 const std::set<Layer*>* clip_children() const {
222 return clip_children_.get();
225 DrawProperties<Layer>& draw_properties() { return draw_properties_; }
226 const DrawProperties<Layer>& draw_properties() const {
227 return draw_properties_;
230 // The following are shortcut accessors to get various information from
231 // draw_properties_
232 const gfx::Transform& draw_transform() const {
233 return draw_properties_.target_space_transform;
235 const gfx::Transform& screen_space_transform() const {
236 return draw_properties_.screen_space_transform;
238 float draw_opacity() const { return draw_properties_.opacity; }
239 bool draw_opacity_is_animating() const {
240 return draw_properties_.opacity_is_animating;
242 bool draw_transform_is_animating() const {
243 return draw_properties_.target_space_transform_is_animating;
245 bool screen_space_transform_is_animating() const {
246 return draw_properties_.screen_space_transform_is_animating;
248 bool screen_space_opacity_is_animating() const {
249 return draw_properties_.screen_space_opacity_is_animating;
251 bool is_clipped() const { return draw_properties_.is_clipped; }
252 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
253 gfx::Rect drawable_content_rect() const {
254 return draw_properties_.drawable_content_rect;
256 gfx::Rect visible_content_rect() const {
257 return draw_properties_.visible_content_rect;
259 Layer* render_target() {
260 DCHECK(!draw_properties_.render_target ||
261 draw_properties_.render_target->render_surface());
262 return draw_properties_.render_target;
264 const Layer* render_target() const {
265 DCHECK(!draw_properties_.render_target ||
266 draw_properties_.render_target->render_surface());
267 return draw_properties_.render_target;
269 int num_unclipped_descendants() const {
270 return draw_properties_.num_unclipped_descendants;
273 RenderSurface* render_surface() const { return render_surface_.get(); }
274 void SetScrollOffset(const gfx::ScrollOffset& scroll_offset);
275 void SetScrollCompensationAdjustment(
276 const gfx::Vector2dF& scroll_compensation_adjustment);
277 gfx::Vector2dF ScrollCompensationAdjustment() const;
279 gfx::ScrollOffset scroll_offset() const { return scroll_offset_; }
280 void SetScrollOffsetFromImplSide(const gfx::ScrollOffset& scroll_offset);
282 void SetScrollClipLayerId(int clip_layer_id);
283 bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
285 void SetUserScrollable(bool horizontal, bool vertical);
286 bool user_scrollable_horizontal() const {
287 return user_scrollable_horizontal_;
289 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
291 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
292 bool should_scroll_on_main_thread() const {
293 return should_scroll_on_main_thread_;
296 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
297 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
299 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
300 bool have_scroll_event_handlers() const {
301 return have_scroll_event_handlers_;
304 void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
305 const Region& non_fast_scrollable_region() const {
306 return non_fast_scrollable_region_;
309 void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
310 const Region& touch_event_handler_region() const {
311 return touch_event_handler_region_;
314 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on);
315 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
317 void set_did_scroll_callback(const base::Closure& callback) {
318 did_scroll_callback_ = callback;
321 void SetDrawCheckerboardForMissingTiles(bool checkerboard);
322 bool draw_checkerboard_for_missing_tiles() const {
323 return draw_checkerboard_for_missing_tiles_;
326 void SetForceRenderSurface(bool force_render_surface);
327 bool force_render_surface() const { return force_render_surface_; }
329 gfx::Vector2dF ScrollDelta() const { return gfx::Vector2dF(); }
330 gfx::ScrollOffset CurrentScrollOffset() const { return scroll_offset_; }
332 void SetDoubleSided(bool double_sided);
333 bool double_sided() const { return double_sided_; }
335 void SetShouldFlattenTransform(bool flatten);
336 bool should_flatten_transform() const { return should_flatten_transform_; }
338 bool Is3dSorted() const { return sorting_context_id_ != 0; }
340 void set_use_parent_backface_visibility(bool use) {
341 use_parent_backface_visibility_ = use;
343 bool use_parent_backface_visibility() const {
344 return use_parent_backface_visibility_;
347 virtual void SetLayerTreeHost(LayerTreeHost* host);
349 virtual bool HasDelegatedContent() const;
350 bool HasContributingDelegatedRenderPasses() const { return false; }
352 void SetIsDrawable(bool is_drawable);
354 void SetHideLayerAndSubtree(bool hide);
355 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
357 void SetReplicaLayer(Layer* layer);
358 Layer* replica_layer() { return replica_layer_.get(); }
359 const Layer* replica_layer() const { return replica_layer_.get(); }
361 bool has_mask() const { return !!mask_layer_.get(); }
362 bool has_replica() const { return !!replica_layer_.get(); }
363 bool replica_has_mask() const {
364 return replica_layer_.get() &&
365 (mask_layer_.get() || replica_layer_->mask_layer_.get());
368 int NumDescendantsThatDrawContent() const;
370 // This is only virtual for tests.
371 // TODO(awoloszyn): Remove this once we no longer need it for tests
372 virtual bool DrawsContent() const;
374 // This methods typically need to be overwritten by derived classes.
375 virtual void SavePaintProperties();
376 // Returns true iff any resources were updated that need to be committed.
377 virtual bool Update(ResourceUpdateQueue* queue,
378 const OcclusionTracker<Layer>* occlusion);
379 virtual bool NeedMoreUpdates();
380 virtual void SetIsMask(bool is_mask) {}
381 virtual void ReduceMemoryUsage() {}
382 virtual void OnOutputSurfaceCreated() {}
383 virtual bool IsSuitableForGpuRasterization() const;
385 virtual scoped_refptr<base::trace_event::ConvertableToTraceFormat>
386 TakeDebugInfo();
388 void SetLayerClient(LayerClient* client) { client_ = client; }
390 virtual void PushPropertiesTo(LayerImpl* layer);
392 void CreateRenderSurface();
393 void ClearRenderSurface();
395 void ClearRenderSurfaceLayerList();
397 // The contents scale converts from logical, non-page-scaled pixels to target
398 // pixels. The contents scale is 1 for the root layer as it is already in
399 // physical pixels. By default contents scale is forced to be 1 except for
400 // subclasses of ContentsScalingLayer.
401 float contents_scale_x() const { return draw_properties_.contents_scale_x; }
402 float contents_scale_y() const { return draw_properties_.contents_scale_y; }
403 gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
405 virtual void CalculateContentsScale(float ideal_contents_scale,
406 float* contents_scale_x,
407 float* contents_scale_y,
408 gfx::Size* content_bounds);
410 LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
411 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
413 // Set the priority of all desired textures in this layer.
414 virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) {}
416 bool AddAnimation(scoped_ptr<Animation> animation);
417 void PauseAnimation(int animation_id, double time_offset);
418 void RemoveAnimation(int animation_id);
419 void RemoveAnimation(int animation_id, Animation::TargetProperty property);
421 LayerAnimationController* layer_animation_controller() {
422 return layer_animation_controller_.get();
424 void SetLayerAnimationControllerForTest(
425 scoped_refptr<LayerAnimationController> controller);
427 void set_layer_animation_delegate(AnimationDelegate* delegate) {
428 layer_animation_controller_->set_layer_animation_delegate(delegate);
431 bool HasActiveAnimation() const;
433 void AddLayerAnimationEventObserver(
434 LayerAnimationEventObserver* animation_observer);
435 void RemoveLayerAnimationEventObserver(
436 LayerAnimationEventObserver* animation_observer);
438 virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const;
440 virtual ScrollbarLayerInterface* ToScrollbarLayer();
442 gfx::Rect LayerRectToContentRect(const gfx::Rect& layer_rect) const;
444 virtual skia::RefPtr<SkPicture> GetPicture() const;
446 // Constructs a LayerImpl of the correct runtime type for this Layer type.
447 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
449 bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
450 void ResetNeedsDisplayForTesting() { update_rect_ = gfx::Rect(); }
452 RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
454 const PaintProperties& paint_properties() const {
455 return paint_properties_;
458 // The scale at which contents should be rastered, to match the scale at
459 // which they will drawn to the screen. This scale is a component of the
460 // contents scale but does not include page/device scale factors.
461 // TODO(danakj): This goes away when TiledLayer goes away.
462 void set_raster_scale(float scale) { raster_scale_ = scale; }
463 float raster_scale() const { return raster_scale_; }
464 bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; }
466 void SetNeedsPushProperties();
467 bool needs_push_properties() const { return needs_push_properties_; }
468 bool descendant_needs_push_properties() const {
469 return num_dependents_need_push_properties_ > 0;
471 void reset_needs_push_properties_for_testing() {
472 needs_push_properties_ = false;
475 virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
477 void Set3dSortingContextId(int id);
478 int sorting_context_id() const { return sorting_context_id_; }
480 void set_transform_tree_index(int index) { transform_tree_index_ = index; }
481 void set_clip_tree_index(int index) { clip_tree_index_ = index; }
482 void set_opacity_tree_index(int index) { opacity_tree_index_ = index; }
483 int clip_tree_index() const { return clip_tree_index_; }
484 int transform_tree_index() const { return transform_tree_index_; }
485 int opacity_tree_index() const { return opacity_tree_index_; }
487 void set_offset_to_transform_parent(gfx::Vector2dF offset) {
488 offset_to_transform_parent_ = offset;
490 gfx::Vector2dF offset_to_transform_parent() const {
491 return offset_to_transform_parent_;
494 // TODO(vollick): Once we transition to transform and clip trees, rename these
495 // functions and related values. The "from property trees" functions below
496 // use the transform and clip trees. Eventually, we will use these functions
497 // to compute the official values, but these functions are retained for
498 // testing purposes until we've migrated.
500 const gfx::Rect& visible_rect_from_property_trees() const {
501 return visible_rect_from_property_trees_;
503 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
504 visible_rect_from_property_trees_ = rect;
507 gfx::Transform screen_space_transform_from_property_trees(
508 const TransformTree& tree) const;
509 gfx::Transform draw_transform_from_property_trees(
510 const TransformTree& tree) const;
511 float DrawOpacityFromPropertyTrees(const OpacityTree& tree) const;
513 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
514 should_flatten_transform_from_property_tree_ = should_flatten;
517 // TODO(vollick): These values are temporary and will be removed as soon as
518 // render surface determinations are moved out of CDP. They only exist because
519 // certain logic depends on whether or not a layer would render to a separate
520 // surface, but CDP destroys surfaces and targets it doesn't need, so without
521 // this boolean, this is impossible to determine after the fact without
522 // wastefully recomputing it. This is public for the time being so that it can
523 // be accessed from CDP.
524 bool has_render_surface() const {
525 return has_render_surface_;
528 // Sets new frame timing requests for this layer.
529 void SetFrameTimingRequests(const std::vector<FrameTimingRequest>& requests);
531 void DidBeginTracing();
533 protected:
534 friend class LayerImpl;
535 friend class TreeSynchronizer;
536 ~Layer() override;
538 Layer();
540 // These SetNeeds functions are in order of severity of update:
542 // Called when this layer has been modified in some way, but isn't sure
543 // that it needs a commit yet. It needs CalcDrawProperties and UpdateLayers
544 // before it knows whether or not a commit is required.
545 void SetNeedsUpdate();
546 // Called when a property has been modified in a way that the layer
547 // knows immediately that a commit is required. This implies SetNeedsUpdate
548 // as well as SetNeedsPushProperties to push that property.
549 void SetNeedsCommit();
550 // Called when there's been a change in layer structure. Implies both
551 // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
552 void SetNeedsFullTreeSync();
554 // Called when the next commit should wait until the pending tree is activated
555 // before finishing the commit and unblocking the main thread. Used to ensure
556 // unused resources on the impl thread are returned before commit completes.
557 void SetNextCommitWaitsForActivation();
559 // Will recalculate whether the layer draws content and set draws_content_
560 // appropriately.
561 void UpdateDrawsContent(bool has_drawable_content);
562 virtual bool HasDrawableContent() const;
564 // Called when the layer's number of drawable descendants changes.
565 void AddDrawableDescendants(int num);
567 void AddDependentNeedsPushProperties();
568 void RemoveDependentNeedsPushProperties();
569 bool parent_should_know_need_push_properties() const {
570 return needs_push_properties() || descendant_needs_push_properties();
573 bool IsPropertyChangeAllowed() const;
575 void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; }
577 // This flag is set when the layer needs to push properties to the impl
578 // side.
579 bool needs_push_properties_;
581 // The number of direct children or dependent layers that need to be recursed
582 // to in order for them or a descendent of them to push properties to the impl
583 // side.
584 int num_dependents_need_push_properties_;
586 // Tracks whether this layer may have changed stacking order with its
587 // siblings.
588 bool stacking_order_changed_;
590 // The update rect is the region of the compositor resource that was
591 // actually updated by the compositor. For layers that may do updating
592 // outside the compositor's control (i.e. plugin layers), this information
593 // is not available and the update rect will remain empty.
594 // Note this rect is in layer space (not content space).
595 gfx::Rect update_rect_;
597 scoped_refptr<Layer> mask_layer_;
599 int layer_id_;
601 // When true, the layer is about to perform an update. Any commit requests
602 // will be handled implicitly after the update completes.
603 bool ignore_set_needs_commit_;
605 // Layers that share a sorting context id will be sorted together in 3d
606 // space. 0 is a special value that means this layer will not be sorted and
607 // will be drawn in paint order.
608 int sorting_context_id_;
610 private:
611 friend class base::RefCounted<Layer>;
612 friend class LayerTreeHostCommon;
613 void SetParent(Layer* layer);
614 bool DescendantIsFixedToContainerLayer() const;
616 // This should only be called during BeginMainFrame since it does not
617 // trigger a Commit.
618 void SetHasRenderSurface(bool has_render_surface);
620 // Returns the index of the child or -1 if not found.
621 int IndexOfChild(const Layer* reference);
623 // This should only be called from RemoveFromParent().
624 void RemoveChildOrDependent(Layer* child);
626 // LayerAnimationValueProvider implementation.
627 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
629 // LayerAnimationValueObserver implementation.
630 void OnFilterAnimated(const FilterOperations& filters) override;
631 void OnOpacityAnimated(float opacity) override;
632 void OnTransformAnimated(const gfx::Transform& transform) override;
633 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
634 void OnAnimationWaitingForDeletion() override;
635 bool IsActive() const override;
637 // If this layer has a scroll parent, it removes |this| from its list of
638 // scroll children.
639 void RemoveFromScrollTree();
641 // If this layer has a clip parent, it removes |this| from its list of clip
642 // children.
643 void RemoveFromClipTree();
645 LayerList children_;
646 Layer* parent_;
648 // Layer instances have a weak pointer to their LayerTreeHost.
649 // This pointer value is nil when a Layer is not in a tree and is
650 // updated via SetLayerTreeHost() if a layer moves between trees.
651 LayerTreeHost* layer_tree_host_;
653 scoped_refptr<LayerAnimationController> layer_animation_controller_;
655 // Layer properties.
656 gfx::Size bounds_;
658 gfx::ScrollOffset scroll_offset_;
659 gfx::Vector2dF scroll_compensation_adjustment_;
660 // This variable indicates which ancestor layer (if any) whose size,
661 // transformed relative to this layer, defines the maximum scroll offset for
662 // this layer.
663 int scroll_clip_layer_id_;
664 int num_descendants_that_draw_content_;
665 int transform_tree_index_;
666 int opacity_tree_index_;
667 int clip_tree_index_;
668 gfx::Vector2dF offset_to_transform_parent_;
669 bool should_flatten_transform_from_property_tree_ : 1;
670 bool should_scroll_on_main_thread_ : 1;
671 bool have_wheel_event_handlers_ : 1;
672 bool have_scroll_event_handlers_ : 1;
673 bool user_scrollable_horizontal_ : 1;
674 bool user_scrollable_vertical_ : 1;
675 bool is_root_for_isolated_group_ : 1;
676 bool is_container_for_fixed_position_layers_ : 1;
677 bool is_drawable_ : 1;
678 bool draws_content_ : 1;
679 bool hide_layer_and_subtree_ : 1;
680 bool masks_to_bounds_ : 1;
681 bool contents_opaque_ : 1;
682 bool double_sided_ : 1;
683 bool should_flatten_transform_ : 1;
684 bool use_parent_backface_visibility_ : 1;
685 bool draw_checkerboard_for_missing_tiles_ : 1;
686 bool force_render_surface_ : 1;
687 bool transform_is_invertible_ : 1;
688 bool has_render_surface_ : 1;
689 ScrollBlocksOn scroll_blocks_on_ : 3;
690 Region non_fast_scrollable_region_;
691 Region touch_event_handler_region_;
692 gfx::PointF position_;
693 SkColor background_color_;
694 float opacity_;
695 SkXfermode::Mode blend_mode_;
696 FilterOperations filters_;
697 FilterOperations background_filters_;
698 LayerPositionConstraint position_constraint_;
699 Layer* scroll_parent_;
700 scoped_ptr<std::set<Layer*>> scroll_children_;
702 Layer* clip_parent_;
703 scoped_ptr<std::set<Layer*>> clip_children_;
705 gfx::Transform transform_;
706 gfx::Point3F transform_origin_;
708 // Replica layer used for reflections.
709 scoped_refptr<Layer> replica_layer_;
711 // Transient properties.
712 float raster_scale_;
714 LayerClient* client_;
716 ScopedPtrVector<CopyOutputRequest> copy_requests_;
718 base::Closure did_scroll_callback_;
720 DrawProperties<Layer> draw_properties_;
722 PaintProperties paint_properties_;
723 // TODO(awoloszyn): This is redundant with has_render_surface_,
724 // and should get removed once it is no longer needed on main thread.
725 scoped_ptr<RenderSurface> render_surface_;
727 gfx::Rect visible_rect_from_property_trees_;
729 std::vector<FrameTimingRequest> frame_timing_requests_;
730 bool frame_timing_requests_dirty_;
732 DISALLOW_COPY_AND_ASSIGN(Layer);
735 } // namespace cc
737 #endif // CC_LAYERS_LAYER_H_