1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "base/containers/hash_tables.h"
6 #include "cc/layers/append_quads_data.h"
7 #include "cc/layers/nine_patch_layer_impl.h"
8 #include "cc/quads/texture_draw_quad.h"
9 #include "cc/resources/ui_resource_bitmap.h"
10 #include "cc/resources/ui_resource_client.h"
11 #include "cc/test/fake_impl_proxy.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/fake_ui_resource_layer_tree_host_impl.h"
14 #include "cc/test/geometry_test_utils.h"
15 #include "cc/test/layer_test_common.h"
16 #include "cc/trees/single_thread_proxy.h"
17 #include "testing/gmock/include/gmock/gmock.h"
18 #include "testing/gtest/include/gtest/gtest.h"
19 #include "ui/gfx/geometry/rect_conversions.h"
20 #include "ui/gfx/geometry/safe_integer_conversions.h"
21 #include "ui/gfx/transform.h"
26 gfx::Rect
ToRoundedIntRect(const gfx::RectF
& rect_f
) {
27 return gfx::Rect(gfx::ToRoundedInt(rect_f
.x()),
28 gfx::ToRoundedInt(rect_f
.y()),
29 gfx::ToRoundedInt(rect_f
.width()),
30 gfx::ToRoundedInt(rect_f
.height()));
33 void NinePatchLayerLayoutTest(const gfx::Size
& bitmap_size
,
34 const gfx::Rect
& aperture_rect
,
35 const gfx::Size
& layer_size
,
36 const gfx::Rect
& border
,
38 size_t expected_quad_size
) {
39 scoped_ptr
<RenderPass
> render_pass
= RenderPass::Create();
40 gfx::Rect
visible_content_rect(layer_size
);
41 gfx::Rect
expected_remaining(border
.x(),
43 layer_size
.width() - border
.width(),
44 layer_size
.height() - border
.height());
47 TestSharedBitmapManager shared_bitmap_manager
;
48 FakeUIResourceLayerTreeHostImpl
host_impl(&proxy
, &shared_bitmap_manager
);
49 host_impl
.InitializeRenderer(FakeOutputSurface::Create3d());
51 scoped_ptr
<NinePatchLayerImpl
> layer
=
52 NinePatchLayerImpl::Create(host_impl
.active_tree(), 1);
53 layer
->draw_properties().visible_content_rect
= visible_content_rect
;
54 layer
->SetBounds(layer_size
);
55 layer
->SetContentBounds(layer_size
);
56 layer
->SetHasRenderSurface(true);
57 layer
->draw_properties().render_target
= layer
.get();
60 bool is_opaque
= false;
61 UIResourceBitmap
bitmap(bitmap_size
, is_opaque
);
63 host_impl
.CreateUIResource(uid
, bitmap
);
64 layer
->SetUIResourceId(uid
);
65 layer
->SetImageBounds(bitmap_size
);
66 layer
->SetLayout(aperture_rect
, border
, fill_center
);
68 layer
->AppendQuads(render_pass
.get(), &data
);
71 const QuadList
& quads
= render_pass
->quad_list
;
72 EXPECT_EQ(expected_quad_size
, quads
.size());
74 Region
remaining(visible_content_rect
);
75 for (auto iter
= quads
.cbegin(); iter
!= quads
.cend(); ++iter
) {
76 gfx::Rect quad_rect
= iter
->rect
;
78 EXPECT_TRUE(visible_content_rect
.Contains(quad_rect
)) << iter
.index();
79 EXPECT_TRUE(remaining
.Contains(quad_rect
)) << iter
.index();
80 remaining
.Subtract(Region(quad_rect
));
83 // Check if the left-over quad is the same size as the mapped aperture quad in
86 EXPECT_EQ(expected_remaining
, gfx::ToEnclosedRect(remaining
.bounds()));
88 EXPECT_TRUE(remaining
.bounds().IsEmpty());
92 gfx::Rect
bitmap_rect(bitmap_size
);
93 Region
tex_remaining(bitmap_rect
);
94 for (const auto& quad
: quads
) {
95 const TextureDrawQuad
* tex_quad
= TextureDrawQuad::MaterialCast(quad
);
97 gfx::BoundingRect(tex_quad
->uv_top_left
, tex_quad
->uv_bottom_right
);
98 tex_rect
.Scale(bitmap_size
.width(), bitmap_size
.height());
99 tex_remaining
.Subtract(Region(ToRoundedIntRect(tex_rect
)));
103 EXPECT_EQ(aperture_rect
, tex_remaining
.bounds());
104 Region
aperture_region(aperture_rect
);
105 EXPECT_EQ(aperture_region
, tex_remaining
);
107 EXPECT_TRUE(remaining
.bounds().IsEmpty());
111 TEST(NinePatchLayerImplTest
, VerifyDrawQuads
) {
112 // Input is a 100x100 bitmap with a 40x50 aperture at x=20, y=30.
113 // The bounds of the layer are set to 400x400.
114 gfx::Size
bitmap_size(100, 100);
115 gfx::Size
layer_size(400, 500);
116 gfx::Rect
aperture_rect(20, 30, 40, 50);
117 gfx::Rect
border(40, 40, 80, 80);
118 bool fill_center
= false;
119 size_t expected_quad_size
= 8;
120 NinePatchLayerLayoutTest(bitmap_size
,
127 // The bounds of the layer are set to less than the bitmap size.
128 bitmap_size
= gfx::Size(100, 100);
129 layer_size
= gfx::Size(40, 50);
130 aperture_rect
= gfx::Rect(20, 30, 40, 50);
131 border
= gfx::Rect(10, 10, 25, 15);
133 expected_quad_size
= 9;
134 NinePatchLayerLayoutTest(bitmap_size
,
141 // Layer and image sizes are equal.
142 bitmap_size
= gfx::Size(100, 100);
143 layer_size
= gfx::Size(100, 100);
144 aperture_rect
= gfx::Rect(20, 30, 40, 50);
145 border
= gfx::Rect(20, 30, 40, 50);
147 expected_quad_size
= 9;
148 NinePatchLayerLayoutTest(bitmap_size
,
156 TEST(NinePatchLayerImplTest
, VerifyDrawQuadsWithEmptyPatches
) {
157 // The top component of the 9-patch is empty, so there should be no quads for
158 // the top three components.
159 gfx::Size
bitmap_size(100, 100);
160 gfx::Size
layer_size(100, 100);
161 gfx::Rect
aperture_rect(10, 0, 80, 90);
162 gfx::Rect
border(10, 0, 20, 10);
163 bool fill_center
= false;
164 size_t expected_quad_size
= 5;
165 NinePatchLayerLayoutTest(bitmap_size
,
172 // The top and left components of the 9-patch are empty, so there should be no
173 // quads for the left and top components.
174 bitmap_size
= gfx::Size(100, 100);
175 layer_size
= gfx::Size(100, 100);
176 aperture_rect
= gfx::Rect(0, 0, 90, 90);
177 border
= gfx::Rect(0, 0, 10, 10);
179 expected_quad_size
= 3;
180 NinePatchLayerLayoutTest(bitmap_size
,
187 // The aperture is the size of the bitmap and the center doesn't draw.
188 bitmap_size
= gfx::Size(100, 100);
189 layer_size
= gfx::Size(100, 100);
190 aperture_rect
= gfx::Rect(0, 0, 100, 100);
191 border
= gfx::Rect(0, 0, 0, 0);
193 expected_quad_size
= 0;
194 NinePatchLayerLayoutTest(bitmap_size
,
201 // The aperture is the size of the bitmap and the center does draw.
202 bitmap_size
= gfx::Size(100, 100);
203 layer_size
= gfx::Size(100, 100);
204 aperture_rect
= gfx::Rect(0, 0, 100, 100);
205 border
= gfx::Rect(0, 0, 0, 0);
207 expected_quad_size
= 1;
208 NinePatchLayerLayoutTest(bitmap_size
,
216 TEST(NinePatchLayerImplTest
, Occlusion
) {
217 gfx::Size
layer_size(1000, 1000);
218 gfx::Size
viewport_size(1000, 1000);
220 LayerTestCommon::LayerImplTest impl
;
223 sk_bitmap
.allocN32Pixels(10, 10);
224 sk_bitmap
.setImmutable();
225 UIResourceId uid
= 5;
226 UIResourceBitmap
bitmap(sk_bitmap
);
227 impl
.host_impl()->CreateUIResource(uid
, bitmap
);
229 NinePatchLayerImpl
* nine_patch_layer_impl
=
230 impl
.AddChildToRoot
<NinePatchLayerImpl
>();
231 nine_patch_layer_impl
->SetBounds(layer_size
);
232 nine_patch_layer_impl
->SetContentBounds(layer_size
);
233 nine_patch_layer_impl
->SetDrawsContent(true);
234 nine_patch_layer_impl
->SetUIResourceId(uid
);
235 nine_patch_layer_impl
->SetImageBounds(gfx::Size(10, 10));
237 gfx::Rect aperture
= gfx::Rect(3, 3, 4, 4);
238 gfx::Rect border
= gfx::Rect(300, 300, 400, 400);
239 nine_patch_layer_impl
->SetLayout(aperture
, border
, true);
241 impl
.CalcDrawProps(viewport_size
);
244 SCOPED_TRACE("No occlusion");
246 impl
.AppendQuadsWithOcclusion(nine_patch_layer_impl
, occluded
);
248 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl
.quad_list(),
249 gfx::Rect(layer_size
));
250 EXPECT_EQ(9u, impl
.quad_list().size());
254 SCOPED_TRACE("Full occlusion");
255 gfx::Rect
occluded(nine_patch_layer_impl
->visible_content_rect());
256 impl
.AppendQuadsWithOcclusion(nine_patch_layer_impl
, occluded
);
258 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl
.quad_list(), gfx::Rect());
259 EXPECT_EQ(impl
.quad_list().size(), 0u);
263 SCOPED_TRACE("Partial occlusion");
264 gfx::Rect
occluded(0, 0, 500, 1000);
265 impl
.AppendQuadsWithOcclusion(nine_patch_layer_impl
, occluded
);
267 size_t partially_occluded_count
= 0;
268 LayerTestCommon::VerifyQuadsAreOccluded(
269 impl
.quad_list(), occluded
, &partially_occluded_count
);
270 // The layer outputs nine quads, three of which are partially occluded, and
271 // three fully occluded.
272 EXPECT_EQ(6u, impl
.quad_list().size());
273 EXPECT_EQ(3u, partially_occluded_count
);
277 TEST(NinePatchLayerImplTest
, OpaqueRect
) {
278 gfx::Size
layer_size(1000, 1000);
279 gfx::Size
viewport_size(1000, 1000);
281 LayerTestCommon::LayerImplTest impl
;
283 SkBitmap sk_bitmap_opaque
;
284 sk_bitmap_opaque
.allocN32Pixels(10, 10);
285 sk_bitmap_opaque
.setImmutable();
286 sk_bitmap_opaque
.setAlphaType(kOpaque_SkAlphaType
);
288 UIResourceId uid_opaque
= 6;
289 UIResourceBitmap
bitmap_opaque(sk_bitmap_opaque
);
290 impl
.host_impl()->CreateUIResource(uid_opaque
, bitmap_opaque
);
292 SkBitmap sk_bitmap_alpha
;
293 sk_bitmap_alpha
.allocN32Pixels(10, 10);
294 sk_bitmap_alpha
.setImmutable();
295 sk_bitmap_alpha
.setAlphaType(kUnpremul_SkAlphaType
);
297 UIResourceId uid_alpha
= 7;
298 UIResourceBitmap
bitmap_alpha(sk_bitmap_alpha
);
300 impl
.host_impl()->CreateUIResource(uid_alpha
, bitmap_alpha
);
302 NinePatchLayerImpl
*nine_patch_layer_impl
=
303 impl
.AddChildToRoot
<NinePatchLayerImpl
>();
304 nine_patch_layer_impl
->SetBounds(layer_size
);
305 nine_patch_layer_impl
->SetContentBounds(layer_size
);
306 nine_patch_layer_impl
->SetDrawsContent(true);
308 impl
.CalcDrawProps(viewport_size
);
311 SCOPED_TRACE("Use opaque image");
313 nine_patch_layer_impl
->SetUIResourceId(uid_opaque
);
314 nine_patch_layer_impl
->SetImageBounds(gfx::Size(10, 10));
316 gfx::Rect aperture
= gfx::Rect(3, 3, 4, 4);
317 gfx::Rect border
= gfx::Rect(300, 300, 400, 400);
318 nine_patch_layer_impl
->SetLayout(aperture
, border
, true);
320 impl
.AppendQuadsWithOcclusion(nine_patch_layer_impl
, gfx::Rect());
322 const QuadList
&quad_list
= impl
.quad_list();
323 for (QuadList::ConstBackToFrontIterator it
= quad_list
.BackToFrontBegin();
324 it
!= quad_list
.BackToFrontEnd(); ++it
)
325 EXPECT_FALSE(it
->ShouldDrawWithBlending());
329 SCOPED_TRACE("Use tranparent image");
331 nine_patch_layer_impl
->SetUIResourceId(uid_alpha
);
333 impl
.AppendQuadsWithOcclusion(nine_patch_layer_impl
, gfx::Rect());
335 const QuadList
&quad_list
= impl
.quad_list();
336 for (QuadList::ConstBackToFrontIterator it
= quad_list
.BackToFrontBegin();
337 it
!= quad_list
.BackToFrontEnd(); ++it
)
338 EXPECT_TRUE(it
->ShouldDrawWithBlending());