1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/output_surface.h"
7 #include "base/test/test_simple_task_runner.h"
8 #include "cc/output/managed_memory_policy.h"
9 #include "cc/output/output_surface_client.h"
10 #include "cc/output/software_output_device.h"
11 #include "cc/test/begin_frame_args_test.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/fake_output_surface_client.h"
14 #include "cc/test/test_context_provider.h"
15 #include "cc/test/test_web_graphics_context_3d.h"
16 #include "gpu/GLES2/gl2extchromium.h"
17 #include "testing/gtest/include/gtest/gtest.h"
18 #include "ui/gfx/frame_time.h"
23 class TestOutputSurface
: public OutputSurface
{
25 explicit TestOutputSurface(scoped_refptr
<ContextProvider
> context_provider
)
26 : OutputSurface(context_provider
) {}
28 TestOutputSurface(scoped_refptr
<ContextProvider
> context_provider
,
29 scoped_refptr
<ContextProvider
> worker_context_provider
)
30 : OutputSurface(worker_context_provider
) {}
32 explicit TestOutputSurface(scoped_ptr
<SoftwareOutputDevice
> software_device
)
33 : OutputSurface(software_device
.Pass()) {}
35 TestOutputSurface(scoped_refptr
<ContextProvider
> context_provider
,
36 scoped_ptr
<SoftwareOutputDevice
> software_device
)
37 : OutputSurface(context_provider
, software_device
.Pass()) {}
39 void SwapBuffers(CompositorFrame
* frame
) override
{
40 client_
->DidSwapBuffers();
41 client_
->DidSwapBuffersComplete();
44 bool InitializeNewContext3d(scoped_refptr
<ContextProvider
> context_provider
) {
45 return InitializeAndSetContext3d(context_provider
, nullptr);
48 using OutputSurface::ReleaseGL
;
50 void CommitVSyncParametersForTesting(base::TimeTicks timebase
,
51 base::TimeDelta interval
) {
52 CommitVSyncParameters(timebase
, interval
);
55 void DidSwapBuffersForTesting() { client_
->DidSwapBuffers(); }
57 void OnSwapBuffersCompleteForTesting() { client_
->DidSwapBuffersComplete(); }
62 class TestSoftwareOutputDevice
: public SoftwareOutputDevice
{
64 TestSoftwareOutputDevice();
65 ~TestSoftwareOutputDevice() override
;
67 // Overriden from cc:SoftwareOutputDevice
68 void DiscardBackbuffer() override
;
69 void EnsureBackbuffer() override
;
71 int discard_backbuffer_count() { return discard_backbuffer_count_
; }
72 int ensure_backbuffer_count() { return ensure_backbuffer_count_
; }
75 int discard_backbuffer_count_
;
76 int ensure_backbuffer_count_
;
79 TestSoftwareOutputDevice::TestSoftwareOutputDevice()
80 : discard_backbuffer_count_(0), ensure_backbuffer_count_(0) {}
82 TestSoftwareOutputDevice::~TestSoftwareOutputDevice() {}
84 void TestSoftwareOutputDevice::DiscardBackbuffer() {
85 SoftwareOutputDevice::DiscardBackbuffer();
86 discard_backbuffer_count_
++;
89 void TestSoftwareOutputDevice::EnsureBackbuffer() {
90 SoftwareOutputDevice::EnsureBackbuffer();
91 ensure_backbuffer_count_
++;
94 TEST(OutputSurfaceTest
, ClientPointerIndicatesBindToClientSuccess
) {
95 scoped_refptr
<TestContextProvider
> provider
= TestContextProvider::Create();
96 TestOutputSurface
output_surface(provider
);
97 EXPECT_FALSE(output_surface
.HasClient());
99 FakeOutputSurfaceClient client
;
100 EXPECT_TRUE(output_surface
.BindToClient(&client
));
101 EXPECT_TRUE(output_surface
.HasClient());
102 EXPECT_FALSE(client
.deferred_initialize_called());
104 // Verify DidLoseOutputSurface callback is hooked up correctly.
105 EXPECT_FALSE(client
.did_lose_output_surface_called());
106 output_surface
.context_provider()->ContextGL()->LoseContextCHROMIUM(
107 GL_GUILTY_CONTEXT_RESET_ARB
, GL_INNOCENT_CONTEXT_RESET_ARB
);
108 output_surface
.context_provider()->ContextGL()->Flush();
109 EXPECT_TRUE(client
.did_lose_output_surface_called());
112 TEST(OutputSurfaceTest
, ClientPointerIndicatesWorkerBindToClientSuccess
) {
113 scoped_refptr
<TestContextProvider
> provider
= TestContextProvider::Create();
114 scoped_refptr
<TestContextProvider
> worker_provider
=
115 TestContextProvider::Create();
116 TestOutputSurface
output_surface(provider
, worker_provider
);
117 EXPECT_FALSE(output_surface
.HasClient());
119 FakeOutputSurfaceClient client
;
120 EXPECT_TRUE(output_surface
.BindToClient(&client
));
121 EXPECT_TRUE(output_surface
.HasClient());
122 EXPECT_FALSE(client
.deferred_initialize_called());
124 // Verify DidLoseOutputSurface callback is hooked up correctly.
125 EXPECT_FALSE(client
.did_lose_output_surface_called());
126 output_surface
.context_provider()->ContextGL()->LoseContextCHROMIUM(
127 GL_GUILTY_CONTEXT_RESET_ARB
, GL_INNOCENT_CONTEXT_RESET_ARB
);
128 output_surface
.context_provider()->ContextGL()->Flush();
129 EXPECT_TRUE(client
.did_lose_output_surface_called());
132 TEST(OutputSurfaceTest
, ClientPointerIndicatesBindToClientFailure
) {
133 scoped_refptr
<TestContextProvider
> context_provider
=
134 TestContextProvider::Create();
136 // Lose the context so BindToClient fails.
137 context_provider
->UnboundTestContext3d()->set_context_lost(true);
139 TestOutputSurface
output_surface(context_provider
);
140 EXPECT_FALSE(output_surface
.HasClient());
142 FakeOutputSurfaceClient client
;
143 EXPECT_FALSE(output_surface
.BindToClient(&client
));
144 EXPECT_FALSE(output_surface
.HasClient());
147 TEST(OutputSurfaceTest
, ClientPointerIndicatesWorkerBindToClientFailure
) {
148 scoped_refptr
<TestContextProvider
> context_provider
=
149 TestContextProvider::Create();
150 scoped_refptr
<TestContextProvider
> worker_context_provider
=
151 TestContextProvider::Create();
153 // Lose the context so BindToClient fails.
154 worker_context_provider
->UnboundTestContext3d()->set_context_lost(true);
156 TestOutputSurface
output_surface(context_provider
, worker_context_provider
);
157 EXPECT_FALSE(output_surface
.HasClient());
159 FakeOutputSurfaceClient client
;
160 EXPECT_FALSE(output_surface
.BindToClient(&client
));
161 EXPECT_FALSE(output_surface
.HasClient());
164 class OutputSurfaceTestInitializeNewContext3d
: public ::testing::Test
{
166 OutputSurfaceTestInitializeNewContext3d()
167 : context_provider_(TestContextProvider::Create()),
169 scoped_ptr
<SoftwareOutputDevice
>(new SoftwareOutputDevice
)),
170 client_(&output_surface_
) {}
173 void BindOutputSurface() {
174 EXPECT_TRUE(output_surface_
.BindToClient(&client_
));
175 EXPECT_TRUE(output_surface_
.HasClient());
178 void InitializeNewContextExpectFail() {
179 EXPECT_FALSE(output_surface_
.InitializeNewContext3d(context_provider_
));
180 EXPECT_TRUE(output_surface_
.HasClient());
182 EXPECT_FALSE(output_surface_
.context_provider());
183 EXPECT_TRUE(output_surface_
.software_device());
186 scoped_refptr
<TestContextProvider
> context_provider_
;
187 TestOutputSurface output_surface_
;
188 FakeOutputSurfaceClient client_
;
191 TEST_F(OutputSurfaceTestInitializeNewContext3d
, Success
) {
193 EXPECT_FALSE(client_
.deferred_initialize_called());
195 EXPECT_TRUE(output_surface_
.InitializeNewContext3d(context_provider_
));
196 EXPECT_TRUE(client_
.deferred_initialize_called());
197 EXPECT_EQ(context_provider_
.get(), output_surface_
.context_provider());
199 EXPECT_FALSE(client_
.did_lose_output_surface_called());
200 context_provider_
->ContextGL()->LoseContextCHROMIUM(
201 GL_GUILTY_CONTEXT_RESET_ARB
, GL_INNOCENT_CONTEXT_RESET_ARB
);
202 context_provider_
->ContextGL()->Flush();
203 EXPECT_TRUE(client_
.did_lose_output_surface_called());
205 output_surface_
.ReleaseGL();
206 EXPECT_FALSE(output_surface_
.context_provider());
209 TEST_F(OutputSurfaceTestInitializeNewContext3d
, Context3dMakeCurrentFails
) {
212 context_provider_
->UnboundTestContext3d()->set_context_lost(true);
213 InitializeNewContextExpectFail();
216 TEST(OutputSurfaceTest
, MemoryAllocation
) {
217 scoped_refptr
<TestContextProvider
> context_provider
=
218 TestContextProvider::Create();
220 TestOutputSurface
output_surface(context_provider
);
222 FakeOutputSurfaceClient client
;
223 EXPECT_TRUE(output_surface
.BindToClient(&client
));
225 ManagedMemoryPolicy
policy(0);
226 policy
.bytes_limit_when_visible
= 1234;
227 policy
.priority_cutoff_when_visible
=
228 gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY
;
230 context_provider
->SetMemoryAllocation(policy
);
231 EXPECT_EQ(1234u, client
.memory_policy().bytes_limit_when_visible
);
232 EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY
,
233 client
.memory_policy().priority_cutoff_when_visible
);
235 policy
.priority_cutoff_when_visible
=
236 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING
;
237 context_provider
->SetMemoryAllocation(policy
);
238 EXPECT_EQ(gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING
,
239 client
.memory_policy().priority_cutoff_when_visible
);
241 // 0 bytes limit should be ignored.
242 policy
.bytes_limit_when_visible
= 0;
243 context_provider
->SetMemoryAllocation(policy
);
244 EXPECT_EQ(1234u, client
.memory_policy().bytes_limit_when_visible
);
247 TEST(OutputSurfaceTest
, SoftwareOutputDeviceBackbufferManagement
) {
248 TestSoftwareOutputDevice
* software_output_device
=
249 new TestSoftwareOutputDevice();
251 // TestOutputSurface now owns software_output_device and has responsibility to
253 TestOutputSurface
output_surface(make_scoped_ptr(software_output_device
));
255 EXPECT_EQ(0, software_output_device
->ensure_backbuffer_count());
256 EXPECT_EQ(0, software_output_device
->discard_backbuffer_count());
258 output_surface
.EnsureBackbuffer();
259 EXPECT_EQ(1, software_output_device
->ensure_backbuffer_count());
260 EXPECT_EQ(0, software_output_device
->discard_backbuffer_count());
261 output_surface
.DiscardBackbuffer();
263 EXPECT_EQ(1, software_output_device
->ensure_backbuffer_count());
264 EXPECT_EQ(1, software_output_device
->discard_backbuffer_count());