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[chromium-blink-merge.git] / content / browser / loader / resource_buffer.cc
blob4364de18ba87598522ccbacb2cf19382231acc6d
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/loader/resource_buffer.h"
7 #include <math.h>
9 #include "base/logging.h"
11 namespace content {
13 // A circular buffer allocator.
15 // We keep track of the starting offset (alloc_start_) and the ending offset
16 // (alloc_end_). There are two layouts to keep in mind:
18 // #1:
19 // ------------[XXXXXXXXXXXXXXXXXXXXXXX]----
20 // ^ ^
21 // start end
23 // #2:
24 // XXXXXXXXXX]---------------------[XXXXXXXX
25 // ^ ^
26 // end start
28 // If end <= start, then we have the buffer wraparound case (depicted second).
29 // If the buffer is empty, then start and end will be set to -1.
31 // Allocations are always contiguous.
33 ResourceBuffer::ResourceBuffer()
34 : buf_size_(0),
35 min_alloc_size_(0),
36 max_alloc_size_(0),
37 alloc_start_(-1),
38 alloc_end_(-1) {
41 ResourceBuffer::~ResourceBuffer() {
44 bool ResourceBuffer::Initialize(int buffer_size,
45 int min_allocation_size,
46 int max_allocation_size) {
47 DCHECK(!IsInitialized());
49 // It would be wasteful if these are not multiples of min_allocation_size.
50 DCHECK_EQ(0, buffer_size % min_allocation_size);
51 DCHECK_EQ(0, max_allocation_size % min_allocation_size);
53 buf_size_ = buffer_size;
54 min_alloc_size_ = min_allocation_size;
55 max_alloc_size_ = max_allocation_size;
57 return shared_mem_.CreateAndMapAnonymous(buf_size_);
60 bool ResourceBuffer::IsInitialized() const {
61 return shared_mem_.memory() != NULL;
64 bool ResourceBuffer::ShareToProcess(
65 base::ProcessHandle process_handle,
66 base::SharedMemoryHandle* shared_memory_handle,
67 int* shared_memory_size) {
68 DCHECK(IsInitialized());
70 if (!shared_mem_.ShareToProcess(process_handle, shared_memory_handle))
71 return false;
73 *shared_memory_size = buf_size_;
74 return true;
77 bool ResourceBuffer::CanAllocate() const {
78 DCHECK(IsInitialized());
80 if (alloc_start_ == -1)
81 return true;
83 int diff = alloc_end_ - alloc_start_;
84 if (diff > 0)
85 return (buf_size_ - diff) >= min_alloc_size_;
87 return -diff >= min_alloc_size_;
90 char* ResourceBuffer::Allocate(int* size) {
91 DCHECK(CanAllocate());
93 int alloc_offset = 0;
94 int alloc_size;
96 if (alloc_start_ == -1) {
97 // This is the first allocation.
98 alloc_start_ = 0;
99 alloc_end_ = buf_size_;
100 alloc_size = buf_size_;
101 } else if (alloc_start_ < alloc_end_) {
102 // Append the next allocation if it fits. Otherwise, wraparound.
104 // NOTE: We could look to see if a larger allocation is possible by
105 // wrapping around sooner, but instead we just look to fill the space at
106 // the end of the buffer provided that meets the min_alloc_size_
107 // requirement.
109 if ((buf_size_ - alloc_end_) >= min_alloc_size_) {
110 alloc_offset = alloc_end_;
111 alloc_size = buf_size_ - alloc_end_;
112 alloc_end_ = buf_size_;
113 } else {
114 // It must be possible to allocate a least min_alloc_size_.
115 DCHECK(alloc_start_ >= min_alloc_size_);
116 alloc_size = alloc_start_;
117 alloc_end_ = alloc_start_;
119 } else {
120 // This is the wraparound case.
121 DCHECK(alloc_end_ < alloc_start_);
122 alloc_offset = alloc_end_;
123 alloc_size = alloc_start_ - alloc_end_;
124 alloc_end_ = alloc_start_;
127 // Make sure alloc_size does not exceed max_alloc_size_. We store the
128 // current value of alloc_size, so that we can use ShrinkLastAllocation to
129 // trim it back. This allows us to reuse the alloc_end_ adjustment logic.
131 alloc_sizes_.push(alloc_size);
133 if (alloc_size > max_alloc_size_) {
134 alloc_size = max_alloc_size_;
135 ShrinkLastAllocation(alloc_size);
138 *size = alloc_size;
139 return static_cast<char*>(shared_mem_.memory()) + alloc_offset;
142 int ResourceBuffer::GetLastAllocationOffset() const {
143 DCHECK(!alloc_sizes_.empty());
144 DCHECK(alloc_end_ >= alloc_sizes_.back());
145 return alloc_end_ - alloc_sizes_.back();
148 void ResourceBuffer::ShrinkLastAllocation(int new_size) {
149 DCHECK(!alloc_sizes_.empty());
151 int aligned_size = (new_size / min_alloc_size_) * min_alloc_size_;
152 if (aligned_size < new_size)
153 aligned_size += min_alloc_size_;
155 DCHECK_LE(new_size, aligned_size);
156 DCHECK_GE(alloc_sizes_.back(), aligned_size);
158 int* last_allocation_size = &alloc_sizes_.back();
159 alloc_end_ -= (*last_allocation_size - aligned_size);
160 *last_allocation_size = aligned_size;
163 void ResourceBuffer::RecycleLeastRecentlyAllocated() {
164 DCHECK(!alloc_sizes_.empty());
165 int allocation_size = alloc_sizes_.front();
166 alloc_sizes_.pop();
168 alloc_start_ += allocation_size;
169 DCHECK(alloc_start_ <= buf_size_);
171 if (alloc_start_ == alloc_end_) {
172 DCHECK(alloc_sizes_.empty());
173 alloc_start_ = -1;
174 alloc_end_ = -1;
175 } else if (alloc_start_ == buf_size_) {
176 DCHECK(!alloc_sizes_.empty());
177 alloc_start_ = 0;
181 } // namespace content