Use multiline attribute to check for IA2_STATE_MULTILINE.
[chromium-blink-merge.git] / content / browser / renderer_host / media / audio_renderer_host.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // AudioRendererHost serves audio related requests from AudioRenderer which
6 // lives inside the render process and provide access to audio hardware.
7 //
8 // This class is owned by BrowserRenderProcessHost, and instantiated on UI
9 // thread, but all other operations and method calls happen on IO thread, so we
10 // need to be extra careful about the lifetime of this object. AudioManager is a
11 // singleton and created in IO thread, audio output streams are also created in
12 // the IO thread, so we need to destroy them also in IO thread. After this class
13 // is created, a task of OnInitialized() is posted on IO thread in which
14 // singleton of AudioManager is created.
16 // Here's an example of a typical IPC dialog for audio:
18 // Renderer AudioRendererHost
19 // | |
20 // | CreateStream > |
21 // | < NotifyStreamCreated |
22 // | |
23 // | PlayStream > |
24 // | < NotifyStreamStateChanged | kAudioStreamPlaying
25 // | |
26 // | PauseStream > |
27 // | < NotifyStreamStateChanged | kAudioStreamPaused
28 // | |
29 // | PlayStream > |
30 // | < NotifyStreamStateChanged | kAudioStreamPlaying
31 // | ... |
32 // | CloseStream > |
33 // v v
35 // A SyncSocket pair is used to signal buffer readiness between processes.
37 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_
38 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_
40 #include <map>
42 #include "base/atomic_ref_count.h"
43 #include "base/gtest_prod_util.h"
44 #include "base/memory/ref_counted.h"
45 #include "base/memory/scoped_ptr.h"
46 #include "base/process/process.h"
47 #include "base/sequenced_task_runner_helpers.h"
48 #include "content/common/content_export.h"
49 #include "content/public/browser/browser_message_filter.h"
50 #include "content/public/browser/browser_thread.h"
51 #include "content/public/browser/render_process_host.h"
52 #include "media/audio/audio_io.h"
53 #include "media/audio/audio_logging.h"
54 #include "media/audio/audio_output_controller.h"
55 #include "media/audio/simple_sources.h"
57 namespace media {
58 class AudioManager;
59 class AudioParameters;
62 namespace content {
64 class AudioMirroringManager;
65 class MediaInternals;
66 class MediaStreamManager;
67 class ResourceContext;
69 class CONTENT_EXPORT AudioRendererHost : public BrowserMessageFilter {
70 public:
71 // Called from UI thread from the owner of this object.
72 AudioRendererHost(int render_process_id,
73 media::AudioManager* audio_manager,
74 AudioMirroringManager* mirroring_manager,
75 MediaInternals* media_internals,
76 MediaStreamManager* media_stream_manager);
78 // Calls |callback| with the list of AudioOutputControllers for this object.
79 void GetOutputControllers(
80 const RenderProcessHost::GetAudioOutputControllersCallback&
81 callback) const;
83 // BrowserMessageFilter implementation.
84 void OnChannelClosing() override;
85 void OnDestruct() const override;
86 bool OnMessageReceived(const IPC::Message& message) override;
88 // Returns true if any streams managed by this host are actively playing. Can
89 // be called from any thread.
90 bool HasActiveAudio();
92 // Returns true if any streams managed by the RenderFrame identified by
93 // |render_frame_id| are actively playing. Can be called from any thread.
94 bool RenderFrameHasActiveAudio(int render_frame_id) const;
96 private:
97 friend class AudioRendererHostTest;
98 friend class BrowserThread;
99 friend class base::DeleteHelper<AudioRendererHost>;
100 friend class MockAudioRendererHost;
101 friend class TestAudioRendererHost;
102 FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest, CreateMockStream);
103 FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest, MockStreamDataConversation);
105 class AudioEntry;
106 typedef std::map<int, AudioEntry*> AudioEntryMap;
108 ~AudioRendererHost() override;
110 // Methods called on IO thread ----------------------------------------------
112 // Audio related IPC message handlers.
114 // Creates an audio output stream with the specified format whose data is
115 // produced by an entity in the RenderFrame referenced by |render_frame_id|.
116 // |session_id| is used for unified IO to find out which input device to be
117 // opened for the stream. For clients that do not use unified IO,
118 // |session_id| will be ignored.
119 // Upon success/failure, the peer is notified via the NotifyStreamCreated
120 // message.
121 void OnCreateStream(int stream_id,
122 int render_frame_id,
123 int session_id,
124 const media::AudioParameters& params);
126 // Play the audio stream referenced by |stream_id|.
127 void OnPlayStream(int stream_id);
129 // Pause the audio stream referenced by |stream_id|.
130 void OnPauseStream(int stream_id);
132 // Close the audio stream referenced by |stream_id|.
133 void OnCloseStream(int stream_id);
135 // Set the volume of the audio stream referenced by |stream_id|.
136 void OnSetVolume(int stream_id, double volume);
138 // Complete the process of creating an audio stream. This will set up the
139 // shared memory or shared socket in low latency mode and send the
140 // NotifyStreamCreated message to the peer.
141 void DoCompleteCreation(int stream_id);
143 // Send playing/paused status to the renderer.
144 void DoNotifyStreamStateChanged(int stream_id, bool is_playing);
146 RenderProcessHost::AudioOutputControllerList DoGetOutputControllers() const;
148 // Send an error message to the renderer.
149 void SendErrorMessage(int stream_id);
151 // Delete an audio entry, notifying observers first. This is called by
152 // AudioOutputController after it has closed.
153 void DeleteEntry(scoped_ptr<AudioEntry> entry);
155 // Send an error message to the renderer, then close the stream.
156 void ReportErrorAndClose(int stream_id);
158 // A helper method to look up a AudioEntry identified by |stream_id|.
159 // Returns NULL if not found.
160 AudioEntry* LookupById(int stream_id);
162 // A helper method to update the number of playing streams and alert the
163 // ResourceScheduler when the renderer starts or stops playing an audiostream.
164 void UpdateNumPlayingStreams(AudioEntry* entry, bool is_playing);
166 // ID of the RenderProcessHost that owns this instance.
167 const int render_process_id_;
169 media::AudioManager* const audio_manager_;
170 AudioMirroringManager* const mirroring_manager_;
171 scoped_ptr<media::AudioLog> audio_log_;
173 // Used to access to AudioInputDeviceManager.
174 MediaStreamManager* media_stream_manager_;
176 // A map of stream IDs to audio sources.
177 AudioEntryMap audio_entries_;
179 // The number of streams in the playing state.
180 base::AtomicRefCount num_playing_streams_;
182 DISALLOW_COPY_AND_ASSIGN(AudioRendererHost);
185 } // namespace content
187 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_