1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef MEDIA_BASE_AUDIO_BUFFER_QUEUE_H_
6 #define MEDIA_BASE_AUDIO_BUFFER_QUEUE_H_
10 #include "base/basictypes.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "media/base/audio_buffer.h"
13 #include "media/base/media_export.h"
19 // A queue of AudioBuffers to support reading of arbitrary chunks of a media
20 // data source. Audio data can be copied into an AudioBus for output. The
21 // current position can be forwarded to anywhere in the buffered data.
23 // This class is not inherently thread-safe. Concurrent access must be
24 // externally serialized.
25 class MEDIA_EXPORT AudioBufferQueue
{
30 // Clears the buffer queue.
33 // Appends |buffer_in| to this queue.
34 void Append(const scoped_refptr
<AudioBuffer
>& buffer_in
);
36 // Reads a maximum of |frames| frames into |dest| from the current position.
37 // Returns the number of frames read. The current position will advance by the
38 // amount of frames read. |dest_frame_offset| specifies a starting offset into
39 // |dest|. On each call, the frames are converted from their source format
40 // into the destination AudioBus.
41 int ReadFrames(int frames
, int dest_frame_offset
, AudioBus
* dest
);
43 // Copies up to |frames| frames from current position to |dest|. Returns
44 // number of frames copied. Doesn't advance current position. Starts at
45 // |source_frame_offset| from current position. |dest_frame_offset| specifies
46 // a starting offset into |dest|. On each call, the frames are converted from
47 // their source format into the destination AudioBus.
48 int PeekFrames(int frames
,
49 int source_frame_offset
,
50 int dest_frame_offset
,
53 // Moves the current position forward by |frames| frames. If |frames| exceeds
54 // frames available, the seek operation will fail.
55 void SeekFrames(int frames
);
57 // Returns the number of frames buffered beyond the current position.
58 int frames() const { return frames_
; }
61 // Definition of the buffer queue.
62 typedef std::deque
<scoped_refptr
<AudioBuffer
> > BufferQueue
;
64 // An internal method shared by ReadFrames() and SeekFrames() that actually
65 // does reading. It reads a maximum of |frames| frames into |dest|. Returns
66 // the number of frames read. The current position will be moved forward by
67 // the number of frames read if |advance_position| is set. If |dest| is NULL,
68 // only the current position will advance but no data will be copied.
69 // |source_frame_offset| can be used to skip frames before reading.
70 // |dest_frame_offset| specifies a starting offset into |dest|.
71 int InternalRead(int frames
,
72 bool advance_position
,
73 int source_frame_offset
,
74 int dest_frame_offset
,
77 BufferQueue::iterator current_buffer_
;
79 int current_buffer_offset_
;
81 // Number of frames available to be read in the buffer.
84 DISALLOW_COPY_AND_ASSIGN(AudioBufferQueue
);
89 #endif // MEDIA_BASE_AUDIO_BUFFER_QUEUE_H_