1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "tools/gn/build_settings.h"
6 #include "tools/gn/filesystem_utils.h"
7 #include "tools/gn/functions.h"
8 #include "tools/gn/parse_tree.h"
9 #include "tools/gn/scope.h"
10 #include "tools/gn/settings.h"
11 #include "tools/gn/source_dir.h"
12 #include "tools/gn/source_file.h"
13 #include "tools/gn/value.h"
19 // We want the output to match the input in terms of ending in a slash or not.
20 // Through all the transformations, these can get added or removed in various
22 void MakeSlashEndingMatchInput(const std::string
& input
, std::string
* output
) {
23 if (EndsWithSlash(input
)) {
24 if (!EndsWithSlash(*output
)) // Preserve same slash type as input.
25 output
->push_back(input
[input
.size() - 1]);
27 if (EndsWithSlash(*output
))
28 output
->resize(output
->size() - 1);
32 // Returns true if the given value looks like a directory, otherwise we'll
33 // assume it's a file.
34 bool ValueLooksLikeDir(const std::string
& value
) {
37 size_t value_size
= value
.size();
39 // Count the number of dots at the end of the string.
41 while (num_dots
< value_size
&& value
[value_size
- num_dots
- 1] == '.')
44 if (num_dots
== value
.size())
45 return true; // String is all dots.
47 if (IsSlash(value
[value_size
- num_dots
- 1]))
48 return true; // String is a [back]slash followed by 0 or more dots.
54 Value
ConvertOnePath(const Scope
* scope
,
55 const FunctionCallNode
* function
,
57 const SourceDir
& from_dir
,
58 const SourceDir
& to_dir
,
59 bool convert_to_system_absolute
,
61 Value result
; // Ensure return value optimization.
63 if (!value
.VerifyTypeIs(Value::STRING
, err
))
65 const std::string
& string_value
= value
.string_value();
67 bool looks_like_dir
= ValueLooksLikeDir(string_value
);
69 // System-absolute output special case.
70 if (convert_to_system_absolute
) {
71 base::FilePath system_path
;
73 system_path
= scope
->settings()->build_settings()->GetFullPath(
74 from_dir
.ResolveRelativeDir(value
, err
,
75 scope
->settings()->build_settings()->root_path_utf8()));
77 system_path
= scope
->settings()->build_settings()->GetFullPath(
78 from_dir
.ResolveRelativeFile(value
, err
,
79 scope
->settings()->build_settings()->root_path_utf8()));
84 result
= Value(function
, FilePathToUTF8(system_path
));
86 MakeSlashEndingMatchInput(string_value
, &result
.string_value());
90 result
= Value(function
, Value::STRING
);
92 result
.string_value() = RebasePath(
93 from_dir
.ResolveRelativeDir(value
, err
,
94 scope
->settings()->build_settings()->root_path_utf8()).value(),
96 scope
->settings()->build_settings()->root_path_utf8());
97 MakeSlashEndingMatchInput(string_value
, &result
.string_value());
99 result
.string_value() = RebasePath(
100 from_dir
.ResolveRelativeFile(value
, err
,
101 scope
->settings()->build_settings()->root_path_utf8()).value(),
103 scope
->settings()->build_settings()->root_path_utf8());
104 if (err
->has_error())
113 const char kRebasePath
[] = "rebase_path";
114 const char kRebasePath_HelpShort
[] =
115 "rebase_path: Rebase a file or directory to another location.";
116 const char kRebasePath_Help
[] =
117 "rebase_path: Rebase a file or directory to another location.\n"
119 " converted = rebase_path(input,\n"
120 " new_base = \"\",\n"
121 " current_base = \".\")\n"
123 " Takes a string argument representing a file name, or a list of such\n"
124 " strings and converts it/them to be relative to a different base\n"
127 " When invoking the compiler or scripts, GN will automatically convert\n"
128 " sources and include directories to be relative to the build directory.\n"
129 " However, if you're passing files directly in the \"args\" array or\n"
130 " doing other manual manipulations where GN doesn't know something is\n"
131 " a file name, you will need to convert paths to be relative to what\n"
132 " your tool is expecting.\n"
134 " The common case is to use this to convert paths relative to the\n"
135 " current directory to be relative to the build directory (which will\n"
136 " be the current directory when executing scripts).\n"
138 " If you want to convert a file path to be source-absolute (that is,\n"
139 " beginning with a double slash like \"//foo/bar\"), you should use\n"
140 " the get_path_info() function. This function won't work because it will\n"
141 " always make relative paths, and it needs to support making paths\n"
142 " relative to the source root, so can't also generate source-absolute\n"
143 " paths without more special-cases.\n"
148 " A string or list of strings representing file or directory names\n"
149 " These can be relative paths (\"foo/bar.txt\"), system absolute\n"
150 " paths (\"/foo/bar.txt\"), or source absolute paths\n"
151 " (\"//foo/bar.txt\").\n"
154 " The directory to convert the paths to be relative to. This can be\n"
155 " an absolute path or a relative path (which will be treated\n"
156 " as being relative to the current BUILD-file's directory).\n"
158 " As a special case, if new_base is the empty string (the default),\n"
159 " all paths will be converted to system-absolute native style paths\n"
160 " with system path separators. This is useful for invoking external\n"
164 " Directory representing the base for relative paths in the input.\n"
165 " If this is not an absolute path, it will be treated as being\n"
166 " relative to the current build file. Use \".\" (the default) to\n"
167 " convert paths from the current BUILD-file's directory.\n"
171 " The return value will be the same type as the input value (either a\n"
172 " string or a list of strings). All relative and source-absolute file\n"
173 " names will be converted to be relative to the requested output\n"
174 " System-absolute paths will be unchanged.\n"
178 " # Convert a file in the current directory to be relative to the build\n"
179 " # directory (the current dir when executing compilers and scripts).\n"
180 " foo = rebase_path(\"myfile.txt\", root_build_dir)\n"
181 " # might produce \"../../project/myfile.txt\".\n"
183 " # Convert a file to be system absolute:\n"
184 " foo = rebase_path(\"myfile.txt\")\n"
185 " # Might produce \"D:\\source\\project\\myfile.txt\" on Windows or\n"
186 " # \"/home/you/source/project/myfile.txt\" on Linux.\n"
188 " # Typical usage for converting to the build directory for a script.\n"
189 " action(\"myscript\") {\n"
190 " # Don't convert sources, GN will automatically convert these to be\n"
191 " # relative to the build directory when it constructs the command\n"
192 " # line for your script.\n"
193 " sources = [ \"foo.txt\", \"bar.txt\" ]\n"
195 " # Extra file args passed manually need to be explicitly converted\n"
196 " # to be relative to the build directory:\n"
199 " rebase_path(\"//mything/data/input.dat\", root_build_dir),\n"
201 " rebase_path(\"relative_path.txt\", root_build_dir)\n"
202 " ] + rebase_path(sources, root_build_dir)\n"
205 Value
RunRebasePath(Scope
* scope
,
206 const FunctionCallNode
* function
,
207 const std::vector
<Value
>& args
,
212 static const size_t kArgIndexInputs
= 0;
213 static const size_t kArgIndexDest
= 1;
214 static const size_t kArgIndexFrom
= 2;
217 if (args
.size() < 1 || args
.size() > 3) {
218 *err
= Err(function
->function(), "Wrong # of arguments for rebase_path.");
221 const Value
& inputs
= args
[kArgIndexInputs
];
224 bool convert_to_system_absolute
= true;
226 const SourceDir
& current_dir
= scope
->GetSourceDir();
227 if (args
.size() > kArgIndexDest
) {
228 if (!args
[kArgIndexDest
].VerifyTypeIs(Value::STRING
, err
))
230 if (!args
[kArgIndexDest
].string_value().empty()) {
231 to_dir
= current_dir
.ResolveRelativeDir(
232 args
[kArgIndexDest
], err
,
233 scope
->settings()->build_settings()->root_path_utf8());
234 if (err
->has_error())
236 convert_to_system_absolute
= false;
242 if (args
.size() > kArgIndexFrom
) {
243 if (!args
[kArgIndexFrom
].VerifyTypeIs(Value::STRING
, err
))
245 from_dir
= current_dir
.ResolveRelativeDir(
246 args
[kArgIndexFrom
], err
,
247 scope
->settings()->build_settings()->root_path_utf8());
248 if (err
->has_error())
251 // Default to current directory if unspecified.
252 from_dir
= current_dir
;
256 if (inputs
.type() == Value::STRING
) {
257 return ConvertOnePath(scope
, function
, inputs
,
258 from_dir
, to_dir
, convert_to_system_absolute
, err
);
260 } else if (inputs
.type() == Value::LIST
) {
261 result
= Value(function
, Value::LIST
);
262 result
.list_value().reserve(inputs
.list_value().size());
264 for (const auto& input
: inputs
.list_value()) {
265 result
.list_value().push_back(
266 ConvertOnePath(scope
, function
, input
,
267 from_dir
, to_dir
, convert_to_system_absolute
, err
));
268 if (err
->has_error()) {
276 *err
= Err(function
->function(),
277 "rebase_path requires a list or a string.");
281 } // namespace functions