1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/views/widget/root_view.h"
9 #include "base/logging.h"
10 #include "base/message_loop/message_loop.h"
11 #include "ui/accessibility/ax_view_state.h"
12 #include "ui/base/cursor/cursor.h"
13 #include "ui/base/dragdrop/drag_drop_types.h"
14 #include "ui/base/ui_base_switches_util.h"
15 #include "ui/compositor/layer.h"
16 #include "ui/events/event.h"
17 #include "ui/events/keycodes/keyboard_codes.h"
18 #include "ui/gfx/canvas.h"
19 #include "ui/views/drag_controller.h"
20 #include "ui/views/focus/view_storage.h"
21 #include "ui/views/layout/fill_layout.h"
22 #include "ui/views/view_targeter.h"
23 #include "ui/views/views_switches.h"
24 #include "ui/views/widget/widget.h"
25 #include "ui/views/widget/widget_delegate.h"
27 typedef ui::EventDispatchDetails DispatchDetails
;
39 class MouseEnterExitEvent
: public ui::MouseEvent
{
41 MouseEnterExitEvent(const ui::MouseEvent
& event
, ui::EventType type
)
42 : ui::MouseEvent(event
,
43 static_cast<View
*>(NULL
),
44 static_cast<View
*>(NULL
)) {
45 DCHECK(type
== ui::ET_MOUSE_ENTERED
||
46 type
== ui::ET_MOUSE_EXITED
);
50 virtual ~MouseEnterExitEvent() {}
55 // This event handler receives events in the pre-target phase and takes care of
57 // - Shows keyboard-triggered context menus.
58 class PreEventDispatchHandler
: public ui::EventHandler
{
60 explicit PreEventDispatchHandler(View
* owner
)
63 virtual ~PreEventDispatchHandler() {}
67 virtual void OnKeyEvent(ui::KeyEvent
* event
) OVERRIDE
{
68 CHECK_EQ(ui::EP_PRETARGET
, event
->phase());
73 if (owner_
->GetFocusManager()) // Can be NULL in unittests.
74 v
= owner_
->GetFocusManager()->GetFocusedView();
76 // Special case to handle keyboard-triggered context menus.
77 if (v
&& v
->enabled() && ((event
->key_code() == ui::VKEY_APPS
) ||
78 (event
->key_code() == ui::VKEY_F10
&& event
->IsShiftDown()))) {
79 // Clamp the menu location within the visible bounds of each ancestor view
80 // to avoid showing the menu over a completely different view or window.
81 gfx::Point location
= v
->GetKeyboardContextMenuLocation();
82 for (View
* parent
= v
->parent(); parent
; parent
= parent
->parent()) {
83 const gfx::Rect
& parent_bounds
= parent
->GetBoundsInScreen();
84 location
.SetToMax(parent_bounds
.origin());
85 location
.SetToMin(parent_bounds
.bottom_right());
87 v
->ShowContextMenu(location
, ui::MENU_SOURCE_KEYBOARD
);
88 event
->StopPropagation();
94 DISALLOW_COPY_AND_ASSIGN(PreEventDispatchHandler
);
97 // This event handler receives events in the post-target phase and takes care of
99 // - Generates context menu, or initiates drag-and-drop, from gesture events.
100 class PostEventDispatchHandler
: public ui::EventHandler
{
102 PostEventDispatchHandler()
103 : touch_dnd_enabled_(::switches::IsTouchDragDropEnabled()) {
105 virtual ~PostEventDispatchHandler() {}
108 // Overridden from ui::EventHandler:
109 virtual void OnGestureEvent(ui::GestureEvent
* event
) OVERRIDE
{
110 DCHECK_EQ(ui::EP_POSTTARGET
, event
->phase());
111 if (event
->handled())
114 View
* target
= static_cast<View
*>(event
->target());
115 gfx::Point location
= event
->location();
116 if (touch_dnd_enabled_
&&
117 event
->type() == ui::ET_GESTURE_LONG_PRESS
&&
118 (!target
->drag_controller() ||
119 target
->drag_controller()->CanStartDragForView(
120 target
, location
, location
))) {
121 if (target
->DoDrag(*event
, location
,
122 ui::DragDropTypes::DRAG_EVENT_SOURCE_TOUCH
)) {
123 event
->StopPropagation();
128 if (target
->context_menu_controller() &&
129 (event
->type() == ui::ET_GESTURE_LONG_PRESS
||
130 event
->type() == ui::ET_GESTURE_LONG_TAP
||
131 event
->type() == ui::ET_GESTURE_TWO_FINGER_TAP
)) {
132 gfx::Point
screen_location(location
);
133 View::ConvertPointToScreen(target
, &screen_location
);
134 target
->ShowContextMenu(screen_location
, ui::MENU_SOURCE_TOUCH
);
135 event
->StopPropagation();
139 bool touch_dnd_enabled_
;
141 DISALLOW_COPY_AND_ASSIGN(PostEventDispatchHandler
);
145 const char RootView::kViewClassName
[] = "RootView";
147 ////////////////////////////////////////////////////////////////////////////////
150 // Creation and lifetime -------------------------------------------------------
152 RootView::RootView(Widget
* widget
)
154 mouse_pressed_handler_(NULL
),
155 mouse_move_handler_(NULL
),
156 last_click_handler_(NULL
),
157 explicit_mouse_handler_(false),
158 last_mouse_event_flags_(0),
159 last_mouse_event_x_(-1),
160 last_mouse_event_y_(-1),
161 gesture_handler_(NULL
),
162 scroll_gesture_handler_(NULL
),
163 pre_dispatch_handler_(new internal::PreEventDispatchHandler(this)),
164 post_dispatch_handler_(new internal::PostEventDispatchHandler
),
165 focus_search_(this, false, false),
166 focus_traversable_parent_(NULL
),
167 focus_traversable_parent_view_(NULL
),
168 event_dispatch_target_(NULL
),
169 old_dispatch_target_(NULL
) {
170 AddPreTargetHandler(pre_dispatch_handler_
.get());
171 AddPostTargetHandler(post_dispatch_handler_
.get());
172 SetEventTargeter(scoped_ptr
<ViewTargeter
>(new ViewTargeter(this)));
175 RootView::~RootView() {
176 // If we have children remove them explicitly so to make sure a remove
177 // notification is sent for each one of them.
179 RemoveAllChildViews(true);
182 // Tree operations -------------------------------------------------------------
184 void RootView::SetContentsView(View
* contents_view
) {
185 DCHECK(contents_view
&& GetWidget()->native_widget()) <<
186 "Can't be called until after the native widget is created!";
187 // The ContentsView must be set up _after_ the window is created so that its
188 // Widget pointer is valid.
189 SetLayoutManager(new FillLayout
);
191 RemoveAllChildViews(true);
192 AddChildView(contents_view
);
194 // Force a layout now, since the attached hierarchy won't be ready for the
195 // containing window's bounds. Note that we call Layout directly rather than
196 // calling the widget's size changed handler, since the RootView's bounds may
197 // not have changed, which will cause the Layout not to be done otherwise.
201 View
* RootView::GetContentsView() {
202 return child_count() > 0 ? child_at(0) : NULL
;
205 void RootView::NotifyNativeViewHierarchyChanged() {
206 PropagateNativeViewHierarchyChanged();
209 // Focus -----------------------------------------------------------------------
211 void RootView::SetFocusTraversableParent(FocusTraversable
* focus_traversable
) {
212 DCHECK(focus_traversable
!= this);
213 focus_traversable_parent_
= focus_traversable
;
216 void RootView::SetFocusTraversableParentView(View
* view
) {
217 focus_traversable_parent_view_
= view
;
220 // System events ---------------------------------------------------------------
222 void RootView::ThemeChanged() {
223 View::PropagateThemeChanged();
226 void RootView::LocaleChanged() {
227 View::PropagateLocaleChanged();
230 ////////////////////////////////////////////////////////////////////////////////
231 // RootView, FocusTraversable implementation:
233 FocusSearch
* RootView::GetFocusSearch() {
234 return &focus_search_
;
237 FocusTraversable
* RootView::GetFocusTraversableParent() {
238 return focus_traversable_parent_
;
241 View
* RootView::GetFocusTraversableParentView() {
242 return focus_traversable_parent_view_
;
245 ////////////////////////////////////////////////////////////////////////////////
246 // RootView, ui::EventProcessor overrides:
248 ui::EventTarget
* RootView::GetRootTarget() {
252 ui::EventDispatchDetails
RootView::OnEventFromSource(ui::Event
* event
) {
253 // TODO(tdanderson): Replace the calls to Dispatch*Event() with calls to
254 // EventProcessor::OnEventFromSource() once the code for
255 // that event type has been refactored, and then
256 // eventually remove this function altogether. See
258 if (event
->IsKeyEvent())
259 return EventProcessor::OnEventFromSource(event
);
260 else if (event
->IsScrollEvent())
261 return EventProcessor::OnEventFromSource(event
);
262 else if (event
->IsTouchEvent())
263 NOTREACHED() << "Touch events should not be sent to RootView.";
264 else if (event
->IsGestureEvent())
265 DispatchGestureEvent(event
->AsGestureEvent());
266 else if (event
->IsMouseEvent())
267 NOTREACHED() << "Should not be called with a MouseEvent.";
269 NOTREACHED() << "Invalid event type.";
271 return DispatchDetails();
274 ////////////////////////////////////////////////////////////////////////////////
275 // RootView, View overrides:
277 const Widget
* RootView::GetWidget() const {
281 Widget
* RootView::GetWidget() {
282 return const_cast<Widget
*>(const_cast<const RootView
*>(this)->GetWidget());
285 bool RootView::IsDrawn() const {
289 void RootView::Layout() {
291 widget_
->OnRootViewLayout();
294 const char* RootView::GetClassName() const {
295 return kViewClassName
;
298 void RootView::SchedulePaintInRect(const gfx::Rect
& rect
) {
300 layer()->SchedulePaint(rect
);
302 gfx::Rect xrect
= ConvertRectToParent(rect
);
303 gfx::Rect invalid_rect
= gfx::IntersectRects(GetLocalBounds(), xrect
);
304 if (!invalid_rect
.IsEmpty())
305 widget_
->SchedulePaintInRect(invalid_rect
);
309 bool RootView::OnMousePressed(const ui::MouseEvent
& event
) {
311 SetMouseLocationAndFlags(event
);
313 // If mouse_pressed_handler_ is non null, we are currently processing
314 // a pressed -> drag -> released session. In that case we send the
315 // event to mouse_pressed_handler_
316 if (mouse_pressed_handler_
) {
317 ui::MouseEvent
mouse_pressed_event(event
, static_cast<View
*>(this),
318 mouse_pressed_handler_
);
320 ui::EventDispatchDetails dispatch_details
=
321 DispatchEvent(mouse_pressed_handler_
, &mouse_pressed_event
);
322 if (dispatch_details
.dispatcher_destroyed
)
326 DCHECK(!explicit_mouse_handler_
);
328 bool hit_disabled_view
= false;
329 // Walk up the tree until we find a view that wants the mouse event.
330 for (mouse_pressed_handler_
= GetEventHandlerForPoint(event
.location());
331 mouse_pressed_handler_
&& (mouse_pressed_handler_
!= this);
332 mouse_pressed_handler_
= mouse_pressed_handler_
->parent()) {
333 DVLOG(1) << "OnMousePressed testing "
334 << mouse_pressed_handler_
->GetClassName();
335 if (!mouse_pressed_handler_
->enabled()) {
336 // Disabled views should eat events instead of propagating them upwards.
337 hit_disabled_view
= true;
341 // See if this view wants to handle the mouse press.
342 ui::MouseEvent
mouse_pressed_event(event
, static_cast<View
*>(this),
343 mouse_pressed_handler_
);
345 // Remove the double-click flag if the handler is different than the
346 // one which got the first click part of the double-click.
347 if (mouse_pressed_handler_
!= last_click_handler_
)
348 mouse_pressed_event
.set_flags(event
.flags() & ~ui::EF_IS_DOUBLE_CLICK
);
351 ui::EventDispatchDetails dispatch_details
=
352 DispatchEvent(mouse_pressed_handler_
, &mouse_pressed_event
);
353 if (dispatch_details
.dispatcher_destroyed
)
354 return mouse_pressed_event
.handled();
356 // The view could have removed itself from the tree when handling
357 // OnMousePressed(). In this case, the removal notification will have
358 // reset mouse_pressed_handler_ to NULL out from under us. Detect this
359 // case and stop. (See comments in view.h.)
361 // NOTE: Don't return true here, because we don't want the frame to
362 // forward future events to us when there's no handler.
363 if (!mouse_pressed_handler_
)
366 // If the view handled the event, leave mouse_pressed_handler_ set and
367 // return true, which will cause subsequent drag/release events to get
368 // forwarded to that view.
369 if (mouse_pressed_event
.handled()) {
370 last_click_handler_
= mouse_pressed_handler_
;
371 DVLOG(1) << "OnMousePressed handled by "
372 << mouse_pressed_handler_
->GetClassName();
377 // Reset mouse_pressed_handler_ to indicate that no processing is occurring.
378 mouse_pressed_handler_
= NULL
;
380 // In the event that a double-click is not handled after traversing the
381 // entire hierarchy (even as a single-click when sent to a different view),
382 // it must be marked as handled to avoid anything happening from default
383 // processing if it the first click-part was handled by us.
384 if (last_click_handler_
&& (event
.flags() & ui::EF_IS_DOUBLE_CLICK
))
385 hit_disabled_view
= true;
387 last_click_handler_
= NULL
;
388 return hit_disabled_view
;
391 bool RootView::OnMouseDragged(const ui::MouseEvent
& event
) {
392 if (mouse_pressed_handler_
) {
393 SetMouseLocationAndFlags(event
);
395 ui::MouseEvent
mouse_event(event
, static_cast<View
*>(this),
396 mouse_pressed_handler_
);
397 ui::EventDispatchDetails dispatch_details
=
398 DispatchEvent(mouse_pressed_handler_
, &mouse_event
);
399 if (dispatch_details
.dispatcher_destroyed
)
405 void RootView::OnMouseReleased(const ui::MouseEvent
& event
) {
408 if (mouse_pressed_handler_
) {
409 ui::MouseEvent
mouse_released(event
, static_cast<View
*>(this),
410 mouse_pressed_handler_
);
411 // We allow the view to delete us from the event dispatch callback. As such,
412 // configure state such that we're done first, then call View.
413 View
* mouse_pressed_handler
= mouse_pressed_handler_
;
414 SetMouseHandler(NULL
);
415 ui::EventDispatchDetails dispatch_details
=
416 DispatchEvent(mouse_pressed_handler
, &mouse_released
);
417 if (dispatch_details
.dispatcher_destroyed
)
422 void RootView::OnMouseCaptureLost() {
423 // TODO: this likely needs to reset touch handler too.
425 if (mouse_pressed_handler_
|| gesture_handler_
) {
426 // Synthesize a release event for UpdateCursor.
427 if (mouse_pressed_handler_
) {
428 gfx::Point
last_point(last_mouse_event_x_
, last_mouse_event_y_
);
429 ui::MouseEvent
release_event(ui::ET_MOUSE_RELEASED
,
430 last_point
, last_point
,
431 last_mouse_event_flags_
,
433 UpdateCursor(release_event
);
435 // We allow the view to delete us from OnMouseCaptureLost. As such,
436 // configure state such that we're done first, then call View.
437 View
* mouse_pressed_handler
= mouse_pressed_handler_
;
438 View
* gesture_handler
= gesture_handler_
;
439 SetMouseHandler(NULL
);
440 if (mouse_pressed_handler
)
441 mouse_pressed_handler
->OnMouseCaptureLost();
443 gesture_handler
->OnMouseCaptureLost();
444 // WARNING: we may have been deleted.
448 void RootView::OnMouseMoved(const ui::MouseEvent
& event
) {
449 View
* v
= GetEventHandlerForPoint(event
.location());
450 // Find the first enabled view, or the existing move handler, whichever comes
451 // first. The check for the existing handler is because if a view becomes
452 // disabled while handling moves, it's wrong to suddenly send ET_MOUSE_EXITED
453 // and ET_MOUSE_ENTERED events, because the mouse hasn't actually exited yet.
454 while (v
&& !v
->enabled() && (v
!= mouse_move_handler_
))
456 if (v
&& v
!= this) {
457 if (v
!= mouse_move_handler_
) {
458 if (mouse_move_handler_
!= NULL
&&
459 (!mouse_move_handler_
->notify_enter_exit_on_child() ||
460 !mouse_move_handler_
->Contains(v
))) {
461 MouseEnterExitEvent
exit(event
, ui::ET_MOUSE_EXITED
);
462 exit
.ConvertLocationToTarget(static_cast<View
*>(this),
463 mouse_move_handler_
);
464 ui::EventDispatchDetails dispatch_details
=
465 DispatchEvent(mouse_move_handler_
, &exit
);
466 if (dispatch_details
.dispatcher_destroyed
)
468 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
469 mouse_move_handler_
, v
);
471 View
* old_handler
= mouse_move_handler_
;
472 mouse_move_handler_
= v
;
473 if (!mouse_move_handler_
->notify_enter_exit_on_child() ||
474 !mouse_move_handler_
->Contains(old_handler
)) {
475 MouseEnterExitEvent
entered(event
, ui::ET_MOUSE_ENTERED
);
476 entered
.ConvertLocationToTarget(static_cast<View
*>(this),
477 mouse_move_handler_
);
478 ui::EventDispatchDetails dispatch_details
=
479 DispatchEvent(mouse_move_handler_
, &entered
);
480 if (dispatch_details
.dispatcher_destroyed
)
482 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_ENTERED
,
483 mouse_move_handler_
, old_handler
);
486 ui::MouseEvent
moved_event(event
, static_cast<View
*>(this),
487 mouse_move_handler_
);
488 mouse_move_handler_
->OnMouseMoved(moved_event
);
489 // TODO(tdanderson): It may be possible to avoid setting the cursor twice
490 // (once here and once from CompoundEventFilter) on a
491 // mousemove. See crbug.com/351469.
492 if (!(moved_event
.flags() & ui::EF_IS_NON_CLIENT
))
493 widget_
->SetCursor(mouse_move_handler_
->GetCursor(moved_event
));
494 } else if (mouse_move_handler_
!= NULL
) {
495 MouseEnterExitEvent
exited(event
, ui::ET_MOUSE_EXITED
);
496 ui::EventDispatchDetails dispatch_details
=
497 DispatchEvent(mouse_move_handler_
, &exited
);
498 if (dispatch_details
.dispatcher_destroyed
)
500 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
501 mouse_move_handler_
, v
);
502 // On Aura the non-client area extends slightly outside the root view for
503 // some windows. Let the non-client cursor handling code set the cursor
505 if (!(event
.flags() & ui::EF_IS_NON_CLIENT
))
506 widget_
->SetCursor(gfx::kNullCursor
);
507 mouse_move_handler_
= NULL
;
511 void RootView::OnMouseExited(const ui::MouseEvent
& event
) {
512 if (mouse_move_handler_
!= NULL
) {
513 MouseEnterExitEvent
exited(event
, ui::ET_MOUSE_EXITED
);
514 ui::EventDispatchDetails dispatch_details
=
515 DispatchEvent(mouse_move_handler_
, &exited
);
516 if (dispatch_details
.dispatcher_destroyed
)
518 NotifyEnterExitOfDescendant(event
, ui::ET_MOUSE_EXITED
,
519 mouse_move_handler_
, NULL
);
520 mouse_move_handler_
= NULL
;
524 bool RootView::OnMouseWheel(const ui::MouseWheelEvent
& event
) {
525 for (View
* v
= GetEventHandlerForPoint(event
.location());
526 v
&& v
!= this && !event
.handled(); v
= v
->parent()) {
527 ui::EventDispatchDetails dispatch_details
=
528 DispatchEvent(v
, const_cast<ui::MouseWheelEvent
*>(&event
));
529 if (dispatch_details
.dispatcher_destroyed
||
530 dispatch_details
.target_destroyed
) {
531 return event
.handled();
534 return event
.handled();
537 void RootView::SetMouseHandler(View
* new_mh
) {
538 // If we're clearing the mouse handler, clear explicit_mouse_handler_ as well.
539 explicit_mouse_handler_
= (new_mh
!= NULL
);
540 mouse_pressed_handler_
= new_mh
;
541 gesture_handler_
= new_mh
;
542 scroll_gesture_handler_
= new_mh
;
546 void RootView::GetAccessibleState(ui::AXViewState
* state
) {
547 state
->name
= widget_
->widget_delegate()->GetAccessibleWindowTitle();
548 state
->role
= widget_
->widget_delegate()->GetAccessibleWindowRole();
551 void RootView::UpdateParentLayer() {
553 ReparentLayer(gfx::Vector2d(GetMirroredX(), y()), widget_
->GetLayer());
556 ////////////////////////////////////////////////////////////////////////////////
557 // RootView, protected:
559 void RootView::ViewHierarchyChanged(
560 const ViewHierarchyChangedDetails
& details
) {
561 widget_
->ViewHierarchyChanged(details
);
563 if (!details
.is_add
) {
564 if (!explicit_mouse_handler_
&& mouse_pressed_handler_
== details
.child
)
565 mouse_pressed_handler_
= NULL
;
566 if (mouse_move_handler_
== details
.child
)
567 mouse_move_handler_
= NULL
;
568 if (gesture_handler_
== details
.child
)
569 gesture_handler_
= NULL
;
570 if (scroll_gesture_handler_
== details
.child
)
571 scroll_gesture_handler_
= NULL
;
572 if (event_dispatch_target_
== details
.child
)
573 event_dispatch_target_
= NULL
;
574 if (old_dispatch_target_
== details
.child
)
575 old_dispatch_target_
= NULL
;
579 void RootView::VisibilityChanged(View
* /*starting_from*/, bool is_visible
) {
581 // When the root view is being hidden (e.g. when widget is minimized)
582 // handlers are reset, so that after it is reshown, events are not captured
584 explicit_mouse_handler_
= false;
585 mouse_pressed_handler_
= NULL
;
586 mouse_move_handler_
= NULL
;
587 gesture_handler_
= NULL
;
588 scroll_gesture_handler_
= NULL
;
589 event_dispatch_target_
= NULL
;
590 old_dispatch_target_
= NULL
;
594 void RootView::OnPaint(gfx::Canvas
* canvas
) {
595 if (!layer() || !layer()->fills_bounds_opaquely())
596 canvas
->DrawColor(SK_ColorBLACK
, SkXfermode::kClear_Mode
);
598 View::OnPaint(canvas
);
601 gfx::Vector2d
RootView::CalculateOffsetToAncestorWithLayer(
602 ui::Layer
** layer_parent
) {
603 gfx::Vector2d
offset(View::CalculateOffsetToAncestorWithLayer(layer_parent
));
604 if (!layer() && layer_parent
)
605 *layer_parent
= widget_
->GetLayer();
609 View::DragInfo
* RootView::GetDragInfo() {
613 ////////////////////////////////////////////////////////////////////////////////
614 // RootView, private:
616 // Input -----------------------------------------------------------------------
618 void RootView::DispatchGestureEvent(ui::GestureEvent
* event
) {
619 if (gesture_handler_
) {
620 // |gesture_handler_| (or |scroll_gesture_handler_|) can be deleted during
622 View
* handler
= scroll_gesture_handler_
&&
623 (event
->IsScrollGestureEvent() || event
->IsFlingScrollEvent()) ?
624 scroll_gesture_handler_
: gesture_handler_
;
625 ui::GestureEvent
handler_event(*event
, static_cast<View
*>(this), handler
);
626 ui::EventDispatchDetails dispatch_details
=
627 DispatchEvent(handler
, &handler_event
);
628 if (dispatch_details
.dispatcher_destroyed
)
631 if (event
->type() == ui::ET_GESTURE_END
&&
632 event
->details().touch_points() <= 1) {
633 // In case a drag was in progress, reset all the handlers. Otherwise, just
634 // reset the gesture handler.
635 if (gesture_handler_
== mouse_pressed_handler_
)
636 SetMouseHandler(NULL
);
638 gesture_handler_
= NULL
;
641 if (scroll_gesture_handler_
&&
642 (event
->type() == ui::ET_GESTURE_SCROLL_END
||
643 event
->type() == ui::ET_SCROLL_FLING_START
)) {
644 scroll_gesture_handler_
= NULL
;
647 if (handler_event
.stopped_propagation()) {
648 event
->StopPropagation();
650 } else if (handler_event
.handled()) {
655 if (event
->type() == ui::ET_GESTURE_SCROLL_BEGIN
&&
656 !scroll_gesture_handler_
) {
657 // Some view started processing gesture events, however it does not
658 // process scroll-gesture events. In such case, we allow the event to
659 // bubble up, and install a different scroll-gesture handler different
660 // from the default gesture handler.
661 for (scroll_gesture_handler_
= gesture_handler_
->parent();
662 scroll_gesture_handler_
&& scroll_gesture_handler_
!= this;
663 scroll_gesture_handler_
= scroll_gesture_handler_
->parent()) {
664 ui::GestureEvent
gesture_event(*event
, static_cast<View
*>(this),
665 scroll_gesture_handler_
);
666 ui::EventDispatchDetails dispatch_details
=
667 DispatchEvent(scroll_gesture_handler_
, &gesture_event
);
668 if (gesture_event
.stopped_propagation()) {
669 event
->StopPropagation();
671 } else if (gesture_event
.handled()) {
674 } else if (dispatch_details
.dispatcher_destroyed
||
675 dispatch_details
.target_destroyed
) {
679 scroll_gesture_handler_
= NULL
;
685 // If there was no handler for a SCROLL_BEGIN event, then subsequent scroll
686 // events are not dispatched to any views.
687 switch (event
->type()) {
688 case ui::ET_GESTURE_SCROLL_UPDATE
:
689 case ui::ET_GESTURE_SCROLL_END
:
690 case ui::ET_SCROLL_FLING_START
:
696 View
* gesture_handler
= NULL
;
697 if (views::switches::IsRectBasedTargetingEnabled() &&
698 !event
->details().bounding_box().IsEmpty()) {
699 // TODO(tdanderson): Pass in the bounding box to GetEventHandlerForRect()
700 // once crbug.com/313392 is resolved.
701 gfx::Rect
touch_rect(event
->details().bounding_box());
702 touch_rect
.set_origin(event
->location());
703 touch_rect
.Offset(-touch_rect
.width() / 2, -touch_rect
.height() / 2);
704 gesture_handler
= GetEventHandlerForRect(touch_rect
);
706 gesture_handler
= GetEventHandlerForPoint(event
->location());
709 // Walk up the tree until we find a view that wants the gesture event.
710 for (gesture_handler_
= gesture_handler
;
711 gesture_handler_
&& (gesture_handler_
!= this);
712 gesture_handler_
= gesture_handler_
->parent()) {
713 if (!gesture_handler_
->enabled()) {
714 // Disabled views eat events but are treated as not handled.
718 // See if this view wants to handle the Gesture.
719 ui::GestureEvent
gesture_event(*event
, static_cast<View
*>(this),
721 ui::EventDispatchDetails dispatch_details
=
722 DispatchEvent(gesture_handler_
, &gesture_event
);
723 if (dispatch_details
.dispatcher_destroyed
)
726 // The view could have removed itself from the tree when handling
727 // OnGestureEvent(). So handle as per OnMousePressed. NB: we
728 // assume that the RootView itself cannot be so removed.
729 if (!gesture_handler_
)
732 if (gesture_event
.handled()) {
733 if (gesture_event
.type() == ui::ET_GESTURE_SCROLL_BEGIN
)
734 scroll_gesture_handler_
= gesture_handler_
;
735 if (gesture_event
.stopped_propagation())
736 event
->StopPropagation();
739 // Last ui::ET_GESTURE_END should not set the gesture_handler_.
740 if (gesture_event
.type() == ui::ET_GESTURE_END
&&
741 event
->details().touch_points() <= 1) {
742 gesture_handler_
= NULL
;
747 // The gesture event wasn't processed. Go up the view hierarchy and
748 // dispatch the gesture event.
751 gesture_handler_
= NULL
;
754 void RootView::UpdateCursor(const ui::MouseEvent
& event
) {
755 if (!(event
.flags() & ui::EF_IS_NON_CLIENT
)) {
756 View
* v
= GetEventHandlerForPoint(event
.location());
757 ui::MouseEvent
me(event
, static_cast<View
*>(this), v
);
758 widget_
->SetCursor(v
->GetCursor(me
));
762 void RootView::SetMouseLocationAndFlags(const ui::MouseEvent
& event
) {
763 last_mouse_event_flags_
= event
.flags();
764 last_mouse_event_x_
= event
.x();
765 last_mouse_event_y_
= event
.y();
768 void RootView::NotifyEnterExitOfDescendant(const ui::MouseEvent
& event
,
772 for (View
* p
= view
->parent(); p
; p
= p
->parent()) {
773 if (!p
->notify_enter_exit_on_child())
775 if (sibling
&& p
->Contains(sibling
))
777 // It is necessary to recreate the notify-event for each dispatch, since one
778 // of the callbacks can mark the event as handled, and that would cause
779 // incorrect event dispatch.
780 MouseEnterExitEvent
notify_event(event
, type
);
781 ui::EventDispatchDetails dispatch_details
= DispatchEvent(p
, ¬ify_event
);
782 if (dispatch_details
.dispatcher_destroyed
||
783 dispatch_details
.target_destroyed
) {
789 bool RootView::CanDispatchToTarget(ui::EventTarget
* target
) {
790 return event_dispatch_target_
== target
;
793 ui::EventDispatchDetails
RootView::PreDispatchEvent(ui::EventTarget
* target
,
795 old_dispatch_target_
= event_dispatch_target_
;
796 event_dispatch_target_
= static_cast<View
*>(target
);
797 return DispatchDetails();
800 ui::EventDispatchDetails
RootView::PostDispatchEvent(ui::EventTarget
* target
,
801 const ui::Event
& event
) {
802 DispatchDetails details
;
803 if (target
!= event_dispatch_target_
)
804 details
.target_destroyed
= true;
806 event_dispatch_target_
= old_dispatch_target_
;
807 old_dispatch_target_
= NULL
;
810 DCHECK(!event_dispatch_target_
|| Contains(event_dispatch_target_
));
816 } // namespace internal