1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/output/compositor_frame.h"
6 #include "cc/output/delegated_frame_data.h"
7 #include "cc/quads/render_pass.h"
8 #include "cc/quads/render_pass_draw_quad.h"
9 #include "cc/quads/solid_color_draw_quad.h"
10 #include "cc/quads/surface_draw_quad.h"
11 #include "cc/quads/texture_draw_quad.h"
12 #include "cc/resources/shared_bitmap_manager.h"
13 #include "cc/surfaces/surface.h"
14 #include "cc/surfaces/surface_aggregator.h"
15 #include "cc/surfaces/surface_aggregator_test_helpers.h"
16 #include "cc/surfaces/surface_factory.h"
17 #include "cc/surfaces/surface_factory_client.h"
18 #include "cc/surfaces/surface_id_allocator.h"
19 #include "cc/surfaces/surface_manager.h"
20 #include "cc/test/fake_output_surface.h"
21 #include "cc/test/fake_output_surface_client.h"
22 #include "cc/test/render_pass_test_common.h"
23 #include "cc/test/render_pass_test_utils.h"
24 #include "cc/test/test_shared_bitmap_manager.h"
25 #include "testing/gmock/include/gmock/gmock.h"
26 #include "testing/gtest/include/gtest/gtest.h"
27 #include "third_party/skia/include/core/SkColor.h"
32 SurfaceId
InvalidSurfaceId() {
33 static SurfaceId invalid
;
34 invalid
.id
= static_cast<uint64_t>(-1);
38 gfx::Size
SurfaceSize() {
39 static gfx::Size
size(5, 5);
43 class EmptySurfaceFactoryClient
: public SurfaceFactoryClient
{
45 virtual void ReturnResources(
46 const ReturnedResourceArray
& resources
) OVERRIDE
{}
49 class SurfaceAggregatorTest
: public testing::Test
{
51 SurfaceAggregatorTest()
52 : factory_(&manager_
, &empty_client_
), aggregator_(&manager_
, NULL
) {}
55 SurfaceManager manager_
;
56 EmptySurfaceFactoryClient empty_client_
;
57 SurfaceFactory factory_
;
58 SurfaceAggregator aggregator_
;
61 TEST_F(SurfaceAggregatorTest
, ValidSurfaceNoFrame
) {
63 factory_
.Create(one_id
, SurfaceSize());
64 scoped_ptr
<CompositorFrame
> frame
= aggregator_
.Aggregate(one_id
);
66 factory_
.Destroy(one_id
);
69 class SurfaceAggregatorValidSurfaceTest
: public SurfaceAggregatorTest
{
71 SurfaceAggregatorValidSurfaceTest() : allocator_(1u) {}
73 virtual void SetUp() {
74 SurfaceAggregatorTest::SetUp();
75 root_surface_id_
= allocator_
.GenerateId();
76 factory_
.Create(root_surface_id_
, SurfaceSize());
79 virtual void TearDown() {
80 factory_
.Destroy(root_surface_id_
);
81 SurfaceAggregatorTest::TearDown();
84 void AggregateAndVerify(test::Pass
* expected_passes
,
85 size_t expected_pass_count
,
86 SurfaceId
* surface_ids
,
87 size_t expected_surface_count
) {
88 scoped_ptr
<CompositorFrame
> aggregated_frame
=
89 aggregator_
.Aggregate(root_surface_id_
);
91 ASSERT_TRUE(aggregated_frame
);
92 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
94 DelegatedFrameData
* frame_data
=
95 aggregated_frame
->delegated_frame_data
.get();
97 TestPassesMatchExpectations(
98 expected_passes
, expected_pass_count
, &frame_data
->render_pass_list
);
100 EXPECT_EQ(expected_surface_count
,
101 aggregator_
.previous_contained_surfaces().size());
102 for (size_t i
= 0; i
< expected_surface_count
; i
++) {
104 aggregator_
.previous_contained_surfaces().find(surface_ids
[i
]) !=
105 aggregator_
.previous_contained_surfaces().end());
109 void SubmitFrame(test::Pass
* passes
,
111 SurfaceId surface_id
) {
112 RenderPassList pass_list
;
113 AddPasses(&pass_list
, gfx::Rect(SurfaceSize()), passes
, pass_count
);
115 scoped_ptr
<DelegatedFrameData
> frame_data(new DelegatedFrameData
);
116 pass_list
.swap(frame_data
->render_pass_list
);
118 scoped_ptr
<CompositorFrame
> frame(new CompositorFrame
);
119 frame
->delegated_frame_data
= frame_data
.Pass();
121 factory_
.SubmitFrame(surface_id
, frame
.Pass(), base::Closure());
124 void QueuePassAsFrame(scoped_ptr
<RenderPass
> pass
, SurfaceId surface_id
) {
125 scoped_ptr
<DelegatedFrameData
> delegated_frame_data(new DelegatedFrameData
);
126 delegated_frame_data
->render_pass_list
.push_back(pass
.Pass());
128 scoped_ptr
<CompositorFrame
> child_frame(new CompositorFrame
);
129 child_frame
->delegated_frame_data
= delegated_frame_data
.Pass();
131 factory_
.SubmitFrame(surface_id
, child_frame
.Pass(), base::Closure());
135 SurfaceId root_surface_id_
;
136 SurfaceIdAllocator allocator_
;
139 // Tests that a very simple frame containing only two solid color quads makes it
140 // through the aggregator correctly.
141 TEST_F(SurfaceAggregatorValidSurfaceTest
, SimpleFrame
) {
142 test::Quad quads
[] = {test::Quad::SolidColorQuad(SK_ColorRED
),
143 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
144 test::Pass passes
[] = {test::Pass(quads
, arraysize(quads
))};
146 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
148 SurfaceId ids
[] = {root_surface_id_
};
149 AggregateAndVerify(passes
, arraysize(passes
), ids
, arraysize(ids
));
152 TEST_F(SurfaceAggregatorValidSurfaceTest
, MultiPassSimpleFrame
) {
153 test::Quad quads
[][2] = {{test::Quad::SolidColorQuad(SK_ColorWHITE
),
154 test::Quad::SolidColorQuad(SK_ColorLTGRAY
)},
155 {test::Quad::SolidColorQuad(SK_ColorGRAY
),
156 test::Quad::SolidColorQuad(SK_ColorDKGRAY
)}};
157 test::Pass passes
[] = {test::Pass(quads
[0], arraysize(quads
[0])),
158 test::Pass(quads
[1], arraysize(quads
[1]))};
160 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
162 SurfaceId ids
[] = {root_surface_id_
};
163 AggregateAndVerify(passes
, arraysize(passes
), ids
, arraysize(ids
));
166 // This tests very simple embedding. root_surface has a frame containing a few
167 // solid color quads and a surface quad referencing embedded_surface.
168 // embedded_surface has a frame containing only a solid color quad. The solid
169 // color quad should be aggregated into the final frame.
170 TEST_F(SurfaceAggregatorValidSurfaceTest
, SimpleSurfaceReference
) {
171 SurfaceId embedded_surface_id
= allocator_
.GenerateId();
172 factory_
.Create(embedded_surface_id
, SurfaceSize());
174 test::Quad embedded_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
)};
175 test::Pass embedded_passes
[] = {
176 test::Pass(embedded_quads
, arraysize(embedded_quads
))};
178 SubmitFrame(embedded_passes
, arraysize(embedded_passes
), embedded_surface_id
);
180 test::Quad root_quads
[] = {test::Quad::SolidColorQuad(SK_ColorWHITE
),
181 test::Quad::SurfaceQuad(embedded_surface_id
),
182 test::Quad::SolidColorQuad(SK_ColorBLACK
)};
183 test::Pass root_passes
[] = {test::Pass(root_quads
, arraysize(root_quads
))};
185 SubmitFrame(root_passes
, arraysize(root_passes
), root_surface_id_
);
187 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorWHITE
),
188 test::Quad::SolidColorQuad(SK_ColorGREEN
),
189 test::Quad::SolidColorQuad(SK_ColorBLACK
)};
190 test::Pass expected_passes
[] = {
191 test::Pass(expected_quads
, arraysize(expected_quads
))};
192 SurfaceId ids
[] = {root_surface_id_
, embedded_surface_id
};
194 expected_passes
, arraysize(expected_passes
), ids
, arraysize(ids
));
196 factory_
.Destroy(embedded_surface_id
);
199 // This tests referencing a surface that has multiple render passes.
200 TEST_F(SurfaceAggregatorValidSurfaceTest
, MultiPassSurfaceReference
) {
201 SurfaceId embedded_surface_id
= allocator_
.GenerateId();
202 factory_
.Create(embedded_surface_id
, SurfaceSize());
204 RenderPassId pass_ids
[] = {RenderPassId(1, 1), RenderPassId(1, 2),
207 test::Quad embedded_quads
[][2] = {
208 {test::Quad::SolidColorQuad(1), test::Quad::SolidColorQuad(2)},
209 {test::Quad::SolidColorQuad(3), test::Quad::RenderPassQuad(pass_ids
[0])},
210 {test::Quad::SolidColorQuad(4), test::Quad::RenderPassQuad(pass_ids
[1])}};
211 test::Pass embedded_passes
[] = {
212 test::Pass(embedded_quads
[0], arraysize(embedded_quads
[0]), pass_ids
[0]),
213 test::Pass(embedded_quads
[1], arraysize(embedded_quads
[1]), pass_ids
[1]),
214 test::Pass(embedded_quads
[2], arraysize(embedded_quads
[2]), pass_ids
[2])};
216 SubmitFrame(embedded_passes
, arraysize(embedded_passes
), embedded_surface_id
);
218 test::Quad root_quads
[][2] = {
219 {test::Quad::SolidColorQuad(5), test::Quad::SolidColorQuad(6)},
220 {test::Quad::SurfaceQuad(embedded_surface_id
),
221 test::Quad::RenderPassQuad(pass_ids
[0])},
222 {test::Quad::SolidColorQuad(7), test::Quad::RenderPassQuad(pass_ids
[1])}};
223 test::Pass root_passes
[] = {
224 test::Pass(root_quads
[0], arraysize(root_quads
[0]), pass_ids
[0]),
225 test::Pass(root_quads
[1], arraysize(root_quads
[1]), pass_ids
[1]),
226 test::Pass(root_quads
[2], arraysize(root_quads
[2]), pass_ids
[2])};
228 SubmitFrame(root_passes
, arraysize(root_passes
), root_surface_id_
);
230 scoped_ptr
<CompositorFrame
> aggregated_frame
=
231 aggregator_
.Aggregate(root_surface_id_
);
233 ASSERT_TRUE(aggregated_frame
);
234 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
236 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
238 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
240 ASSERT_EQ(5u, aggregated_pass_list
.size());
241 RenderPassId actual_pass_ids
[] = {
242 aggregated_pass_list
[0]->id
, aggregated_pass_list
[1]->id
,
243 aggregated_pass_list
[2]->id
, aggregated_pass_list
[3]->id
,
244 aggregated_pass_list
[4]->id
};
245 for (size_t i
= 0; i
< 5; ++i
) {
246 for (size_t j
= 0; j
< i
; ++j
) {
247 EXPECT_NE(actual_pass_ids
[i
], actual_pass_ids
[j
]);
252 SCOPED_TRACE("First pass");
253 // The first pass will just be the first pass from the root surfaces quad
254 // with no render pass quads to remap.
255 TestPassMatchesExpectations(root_passes
[0], aggregated_pass_list
[0]);
259 SCOPED_TRACE("Second pass");
260 // The next two passes will be from the embedded surface since we have to
261 // draw those passes before they are referenced from the render pass draw
262 // quad embedded into the root surface's second pass.
263 // First, there's the first embedded pass which doesn't reference anything
265 TestPassMatchesExpectations(embedded_passes
[0], aggregated_pass_list
[1]);
269 SCOPED_TRACE("Third pass");
270 const QuadList
& third_pass_quad_list
= aggregated_pass_list
[2]->quad_list
;
271 ASSERT_EQ(2u, third_pass_quad_list
.size());
272 TestQuadMatchesExpectations(embedded_quads
[1][0],
273 third_pass_quad_list
.at(0u));
275 // This render pass pass quad will reference the first pass from the
276 // embedded surface, which is the second pass in the aggregated frame.
277 ASSERT_EQ(DrawQuad::RENDER_PASS
, third_pass_quad_list
.at(1u)->material
);
278 const RenderPassDrawQuad
* third_pass_render_pass_draw_quad
=
279 RenderPassDrawQuad::MaterialCast(third_pass_quad_list
.at(1u));
280 EXPECT_EQ(actual_pass_ids
[1],
281 third_pass_render_pass_draw_quad
->render_pass_id
);
285 SCOPED_TRACE("Fourth pass");
286 // The fourth pass will have aggregated quads from the root surface's second
287 // pass and the embedded surface's first pass.
288 const QuadList
& fourth_pass_quad_list
= aggregated_pass_list
[3]->quad_list
;
289 ASSERT_EQ(3u, fourth_pass_quad_list
.size());
291 // The first quad will be the yellow quad from the embedded surface's last
293 TestQuadMatchesExpectations(embedded_quads
[2][0],
294 fourth_pass_quad_list
.at(0u));
296 // The next quad will be a render pass quad referencing the second pass from
297 // the embedded surface, which is the third pass in the aggregated frame.
298 ASSERT_EQ(DrawQuad::RENDER_PASS
, fourth_pass_quad_list
.at(1u)->material
);
299 const RenderPassDrawQuad
* fourth_pass_first_render_pass_draw_quad
=
300 RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list
.at(1u));
301 EXPECT_EQ(actual_pass_ids
[2],
302 fourth_pass_first_render_pass_draw_quad
->render_pass_id
);
304 // The last quad will be a render pass quad referencing the first pass from
305 // the root surface, which is the first pass overall.
306 ASSERT_EQ(DrawQuad::RENDER_PASS
, fourth_pass_quad_list
.at(2u)->material
);
307 const RenderPassDrawQuad
* fourth_pass_second_render_pass_draw_quad
=
308 RenderPassDrawQuad::MaterialCast(fourth_pass_quad_list
.at(2u));
309 EXPECT_EQ(actual_pass_ids
[0],
310 fourth_pass_second_render_pass_draw_quad
->render_pass_id
);
314 SCOPED_TRACE("Fifth pass");
315 const QuadList
& fifth_pass_quad_list
= aggregated_pass_list
[4]->quad_list
;
316 ASSERT_EQ(2u, fifth_pass_quad_list
.size());
318 TestQuadMatchesExpectations(root_quads
[2][0], fifth_pass_quad_list
.at(0));
320 // The last quad in the last pass will reference the second pass from the
321 // root surface, which after aggregating is the fourth pass in the overall
323 ASSERT_EQ(DrawQuad::RENDER_PASS
, fifth_pass_quad_list
.at(1u)->material
);
324 const RenderPassDrawQuad
* fifth_pass_render_pass_draw_quad
=
325 RenderPassDrawQuad::MaterialCast(fifth_pass_quad_list
.at(1u));
326 EXPECT_EQ(actual_pass_ids
[3],
327 fifth_pass_render_pass_draw_quad
->render_pass_id
);
329 factory_
.Destroy(embedded_surface_id
);
332 // Tests an invalid surface reference in a frame. The surface quad should just
334 TEST_F(SurfaceAggregatorValidSurfaceTest
, InvalidSurfaceReference
) {
335 test::Quad quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
336 test::Quad::SurfaceQuad(InvalidSurfaceId()),
337 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
338 test::Pass passes
[] = {test::Pass(quads
, arraysize(quads
))};
340 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
342 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
343 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
344 test::Pass expected_passes
[] = {
345 test::Pass(expected_quads
, arraysize(expected_quads
))};
346 SurfaceId ids
[] = {root_surface_id_
, InvalidSurfaceId()};
348 expected_passes
, arraysize(expected_passes
), ids
, arraysize(ids
));
351 // Tests a reference to a valid surface with no submitted frame. This quad
352 // should also just be dropped.
353 TEST_F(SurfaceAggregatorValidSurfaceTest
, ValidSurfaceReferenceWithNoFrame
) {
354 SurfaceId surface_with_no_frame_id
= allocator_
.GenerateId();
355 factory_
.Create(surface_with_no_frame_id
, gfx::Size(5, 5));
356 test::Quad quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
357 test::Quad::SurfaceQuad(surface_with_no_frame_id
),
358 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
359 test::Pass passes
[] = {test::Pass(quads
, arraysize(quads
))};
361 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
363 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
364 test::Quad::SolidColorQuad(SK_ColorBLUE
)};
365 test::Pass expected_passes
[] = {
366 test::Pass(expected_quads
, arraysize(expected_quads
))};
367 SurfaceId ids
[] = {root_surface_id_
, surface_with_no_frame_id
};
369 expected_passes
, arraysize(expected_passes
), ids
, arraysize(ids
));
370 factory_
.Destroy(surface_with_no_frame_id
);
373 // Tests a surface quad referencing itself, generating a trivial cycle.
374 // The quad creating the cycle should be dropped from the final frame.
375 TEST_F(SurfaceAggregatorValidSurfaceTest
, SimpleCyclicalReference
) {
376 test::Quad quads
[] = {test::Quad::SurfaceQuad(root_surface_id_
),
377 test::Quad::SolidColorQuad(SK_ColorYELLOW
)};
378 test::Pass passes
[] = {test::Pass(quads
, arraysize(quads
))};
380 SubmitFrame(passes
, arraysize(passes
), root_surface_id_
);
382 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorYELLOW
)};
383 test::Pass expected_passes
[] = {
384 test::Pass(expected_quads
, arraysize(expected_quads
))};
385 SurfaceId ids
[] = {root_surface_id_
};
387 expected_passes
, arraysize(expected_passes
), ids
, arraysize(ids
));
390 // Tests a more complex cycle with one intermediate surface.
391 TEST_F(SurfaceAggregatorValidSurfaceTest
, TwoSurfaceCyclicalReference
) {
392 SurfaceId child_surface_id
= allocator_
.GenerateId();
393 factory_
.Create(child_surface_id
, SurfaceSize());
395 test::Quad parent_quads
[] = {test::Quad::SolidColorQuad(SK_ColorBLUE
),
396 test::Quad::SurfaceQuad(child_surface_id
),
397 test::Quad::SolidColorQuad(SK_ColorCYAN
)};
398 test::Pass parent_passes
[] = {
399 test::Pass(parent_quads
, arraysize(parent_quads
))};
401 SubmitFrame(parent_passes
, arraysize(parent_passes
), root_surface_id_
);
403 test::Quad child_quads
[] = {test::Quad::SolidColorQuad(SK_ColorGREEN
),
404 test::Quad::SurfaceQuad(root_surface_id_
),
405 test::Quad::SolidColorQuad(SK_ColorMAGENTA
)};
406 test::Pass child_passes
[] = {test::Pass(child_quads
, arraysize(child_quads
))};
408 SubmitFrame(child_passes
, arraysize(child_passes
), child_surface_id
);
410 // The child surface's reference to the root_surface_ will be dropped, so
411 // we'll end up with:
412 // SK_ColorBLUE from the parent
413 // SK_ColorGREEN from the child
414 // SK_ColorMAGENTA from the child
415 // SK_ColorCYAN from the parent
416 test::Quad expected_quads
[] = {test::Quad::SolidColorQuad(SK_ColorBLUE
),
417 test::Quad::SolidColorQuad(SK_ColorGREEN
),
418 test::Quad::SolidColorQuad(SK_ColorMAGENTA
),
419 test::Quad::SolidColorQuad(SK_ColorCYAN
)};
420 test::Pass expected_passes
[] = {
421 test::Pass(expected_quads
, arraysize(expected_quads
))};
422 SurfaceId ids
[] = {root_surface_id_
, child_surface_id
};
424 expected_passes
, arraysize(expected_passes
), ids
, arraysize(ids
));
425 factory_
.Destroy(child_surface_id
);
428 // Tests that we map render pass IDs from different surfaces into a unified
429 // namespace and update RenderPassDrawQuad's id references to match.
430 TEST_F(SurfaceAggregatorValidSurfaceTest
, RenderPassIdMapping
) {
431 SurfaceId child_surface_id
= allocator_
.GenerateId();
432 factory_
.Create(child_surface_id
, SurfaceSize());
434 RenderPassId child_pass_id
[] = {RenderPassId(1, 1), RenderPassId(1, 2)};
435 test::Quad child_quad
[][1] = {{test::Quad::SolidColorQuad(SK_ColorGREEN
)},
436 {test::Quad::RenderPassQuad(child_pass_id
[0])}};
437 test::Pass surface_passes
[] = {
438 test::Pass(child_quad
[0], arraysize(child_quad
[0]), child_pass_id
[0]),
439 test::Pass(child_quad
[1], arraysize(child_quad
[1]), child_pass_id
[1])};
441 SubmitFrame(surface_passes
, arraysize(surface_passes
), child_surface_id
);
443 // Pass IDs from the parent surface may collide with ones from the child.
444 RenderPassId parent_pass_id
[] = {RenderPassId(2, 1), RenderPassId(1, 2)};
445 test::Quad parent_quad
[][1] = {
446 {test::Quad::SurfaceQuad(child_surface_id
)},
447 {test::Quad::RenderPassQuad(parent_pass_id
[0])}};
448 test::Pass parent_passes
[] = {
449 test::Pass(parent_quad
[0], arraysize(parent_quad
[0]), parent_pass_id
[0]),
450 test::Pass(parent_quad
[1], arraysize(parent_quad
[1]), parent_pass_id
[1])};
452 SubmitFrame(parent_passes
, arraysize(parent_passes
), root_surface_id_
);
453 scoped_ptr
<CompositorFrame
> aggregated_frame
=
454 aggregator_
.Aggregate(root_surface_id_
);
456 ASSERT_TRUE(aggregated_frame
);
457 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
459 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
461 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
463 ASSERT_EQ(3u, aggregated_pass_list
.size());
464 RenderPassId actual_pass_ids
[] = {aggregated_pass_list
[0]->id
,
465 aggregated_pass_list
[1]->id
,
466 aggregated_pass_list
[2]->id
};
467 // Make sure the aggregated frame's pass IDs are all unique.
468 for (size_t i
= 0; i
< 3; ++i
) {
469 for (size_t j
= 0; j
< i
; ++j
) {
470 EXPECT_NE(actual_pass_ids
[j
], actual_pass_ids
[i
]) << "pass ids " << i
475 // Make sure the render pass quads reference the remapped pass IDs.
476 DrawQuad
* render_pass_quads
[] = {aggregated_pass_list
[1]->quad_list
[0],
477 aggregated_pass_list
[2]->quad_list
[0]};
478 ASSERT_EQ(render_pass_quads
[0]->material
, DrawQuad::RENDER_PASS
);
481 RenderPassDrawQuad::MaterialCast(render_pass_quads
[0])->render_pass_id
);
483 ASSERT_EQ(render_pass_quads
[1]->material
, DrawQuad::RENDER_PASS
);
486 RenderPassDrawQuad::MaterialCast(render_pass_quads
[1])->render_pass_id
);
487 factory_
.Destroy(child_surface_id
);
490 void AddSolidColorQuadWithBlendMode(const gfx::Size
& size
,
492 const SkXfermode::Mode blend_mode
) {
493 const gfx::Transform content_to_target_transform
;
494 const gfx::Size
content_bounds(size
);
495 const gfx::Rect
visible_content_rect(size
);
496 const gfx::Rect
clip_rect(size
);
498 bool is_clipped
= false;
501 bool force_anti_aliasing_off
= false;
502 SharedQuadState
* sqs
= pass
->CreateAndAppendSharedQuadState();
503 sqs
->SetAll(content_to_target_transform
,
505 visible_content_rect
,
512 SolidColorDrawQuad
* color_quad
=
513 pass
->CreateAndAppendDrawQuad
<SolidColorDrawQuad
>();
514 color_quad
->SetNew(pass
->shared_quad_state_list
.back(),
515 visible_content_rect
,
516 visible_content_rect
,
518 force_anti_aliasing_off
);
521 // This tests that we update shared quad state pointers correctly within
522 // aggregated passes. The shared quad state list on the aggregated pass will
523 // include the shared quad states from each pass in one list so the quads will
524 // end up pointed to shared quad state objects at different offsets. This test
525 // uses the blend_mode value stored on the shared quad state to track the shared
526 // quad state, but anything saved on the shared quad state would work.
528 // This test has 4 surfaces in the following structure:
529 // root_surface -> quad with kClear_Mode,
530 // [child_one_surface],
531 // quad with kDstOver_Mode,
532 // [child_two_surface],
533 // quad with kDstIn_Mode
534 // child_one_surface -> quad with kSrc_Mode,
535 // [grandchild_surface],
536 // quad with kSrcOver_Mode
537 // child_two_surface -> quad with kSrcIn_Mode
538 // grandchild_surface -> quad with kDst_Mode
540 // Resulting in the following aggregated pass:
541 // quad_root_0 - blend_mode kClear_Mode
542 // quad_child_one_0 - blend_mode kSrc_Mode
543 // quad_grandchild_0 - blend_mode kDst_Mode
544 // quad_child_one_1 - blend_mode kSrcOver_Mode
545 // quad_root_1 - blend_mode kDstOver_Mode
546 // quad_child_two_0 - blend_mode kSrcIn_Mode
547 // quad_root_2 - blend_mode kDstIn_Mode
548 TEST_F(SurfaceAggregatorValidSurfaceTest
, AggregateSharedQuadStateProperties
) {
549 const SkXfermode::Mode blend_modes
[] = {SkXfermode::kClear_Mode
, // 0
550 SkXfermode::kSrc_Mode
, // 1
551 SkXfermode::kDst_Mode
, // 2
552 SkXfermode::kSrcOver_Mode
, // 3
553 SkXfermode::kDstOver_Mode
, // 4
554 SkXfermode::kSrcIn_Mode
, // 5
555 SkXfermode::kDstIn_Mode
, // 6
558 RenderPassId
pass_id(1, 1);
559 SurfaceId grandchild_surface_id
= allocator_
.GenerateId();
560 factory_
.Create(grandchild_surface_id
, SurfaceSize());
561 scoped_ptr
<RenderPass
> grandchild_pass
= RenderPass::Create();
562 gfx::Rect
output_rect(SurfaceSize());
563 gfx::Rect
damage_rect(SurfaceSize());
564 gfx::Transform transform_to_root_target
;
565 grandchild_pass
->SetNew(
566 pass_id
, output_rect
, damage_rect
, transform_to_root_target
);
567 AddSolidColorQuadWithBlendMode(
568 SurfaceSize(), grandchild_pass
.get(), blend_modes
[2]);
569 QueuePassAsFrame(grandchild_pass
.Pass(), grandchild_surface_id
);
571 SurfaceId child_one_surface_id
= allocator_
.GenerateId();
572 factory_
.Create(child_one_surface_id
, SurfaceSize());
574 scoped_ptr
<RenderPass
> child_one_pass
= RenderPass::Create();
575 child_one_pass
->SetNew(
576 pass_id
, output_rect
, damage_rect
, transform_to_root_target
);
577 AddSolidColorQuadWithBlendMode(
578 SurfaceSize(), child_one_pass
.get(), blend_modes
[1]);
579 SurfaceDrawQuad
* grandchild_surface_quad
=
580 child_one_pass
->CreateAndAppendDrawQuad
<SurfaceDrawQuad
>();
581 grandchild_surface_quad
->SetNew(child_one_pass
->shared_quad_state_list
.back(),
582 gfx::Rect(SurfaceSize()),
583 gfx::Rect(SurfaceSize()),
584 grandchild_surface_id
);
585 AddSolidColorQuadWithBlendMode(
586 SurfaceSize(), child_one_pass
.get(), blend_modes
[3]);
587 QueuePassAsFrame(child_one_pass
.Pass(), child_one_surface_id
);
589 SurfaceId child_two_surface_id
= allocator_
.GenerateId();
590 factory_
.Create(child_two_surface_id
, SurfaceSize());
592 scoped_ptr
<RenderPass
> child_two_pass
= RenderPass::Create();
593 child_two_pass
->SetNew(
594 pass_id
, output_rect
, damage_rect
, transform_to_root_target
);
595 AddSolidColorQuadWithBlendMode(
596 SurfaceSize(), child_two_pass
.get(), blend_modes
[5]);
597 QueuePassAsFrame(child_two_pass
.Pass(), child_two_surface_id
);
599 scoped_ptr
<RenderPass
> root_pass
= RenderPass::Create();
601 pass_id
, output_rect
, damage_rect
, transform_to_root_target
);
603 AddSolidColorQuadWithBlendMode(
604 SurfaceSize(), root_pass
.get(), blend_modes
[0]);
605 SurfaceDrawQuad
* child_one_surface_quad
=
606 root_pass
->CreateAndAppendDrawQuad
<SurfaceDrawQuad
>();
607 child_one_surface_quad
->SetNew(root_pass
->shared_quad_state_list
.back(),
608 gfx::Rect(SurfaceSize()),
609 gfx::Rect(SurfaceSize()),
610 child_one_surface_id
);
611 AddSolidColorQuadWithBlendMode(
612 SurfaceSize(), root_pass
.get(), blend_modes
[4]);
613 SurfaceDrawQuad
* child_two_surface_quad
=
614 root_pass
->CreateAndAppendDrawQuad
<SurfaceDrawQuad
>();
615 child_two_surface_quad
->SetNew(root_pass
->shared_quad_state_list
.back(),
616 gfx::Rect(SurfaceSize()),
617 gfx::Rect(SurfaceSize()),
618 child_two_surface_id
);
619 AddSolidColorQuadWithBlendMode(
620 SurfaceSize(), root_pass
.get(), blend_modes
[6]);
622 QueuePassAsFrame(root_pass
.Pass(), root_surface_id_
);
624 scoped_ptr
<CompositorFrame
> aggregated_frame
=
625 aggregator_
.Aggregate(root_surface_id_
);
627 ASSERT_TRUE(aggregated_frame
);
628 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
630 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
632 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
634 ASSERT_EQ(1u, aggregated_pass_list
.size());
636 const QuadList
& aggregated_quad_list
= aggregated_pass_list
[0]->quad_list
;
638 ASSERT_EQ(7u, aggregated_quad_list
.size());
640 for (size_t i
= 0; i
< aggregated_quad_list
.size(); ++i
) {
641 DrawQuad
* quad
= aggregated_quad_list
[i
];
642 EXPECT_EQ(blend_modes
[i
], quad
->shared_quad_state
->blend_mode
) << i
;
644 factory_
.Destroy(child_one_surface_id
);
645 factory_
.Destroy(child_two_surface_id
);
646 factory_
.Destroy(grandchild_surface_id
);
649 // This tests that when aggregating a frame with multiple render passes that we
650 // map the transforms for the root pass but do not modify the transform on child
653 // The root surface has one pass with a surface quad transformed by +10 in the y
656 // The child surface has two passes. The first pass has a quad with a transform
657 // of +5 in the x direction. The second pass has a reference to the first pass'
658 // pass id and a transform of +8 in the x direction.
660 // After aggregation, the child surface's root pass quad should have both
661 // transforms concatenated for a total transform of +8 x, +10 y. The
662 // contributing render pass' transform in the aggregate frame should not be
664 TEST_F(SurfaceAggregatorValidSurfaceTest
, AggregateMultiplePassWithTransform
) {
665 SurfaceId child_surface_id
= allocator_
.GenerateId();
666 factory_
.Create(child_surface_id
, SurfaceSize());
667 RenderPassId child_pass_id
[] = {RenderPassId(1, 1), RenderPassId(1, 2)};
668 test::Quad child_quads
[][1] = {
669 {test::Quad::SolidColorQuad(SK_ColorGREEN
)},
670 {test::Quad::RenderPassQuad(child_pass_id
[0])}};
671 test::Pass child_passes
[] = {
672 test::Pass(child_quads
[0], arraysize(child_quads
[0]), child_pass_id
[0]),
673 test::Pass(child_quads
[1], arraysize(child_quads
[1]), child_pass_id
[1])};
675 RenderPassList child_pass_list
;
676 AddPasses(&child_pass_list
,
677 gfx::Rect(SurfaceSize()),
679 arraysize(child_passes
));
681 RenderPass
* child_nonroot_pass
= child_pass_list
.at(0u);
682 child_nonroot_pass
->transform_to_root_target
.Translate(8, 0);
683 SharedQuadState
* child_nonroot_pass_sqs
=
684 child_nonroot_pass
->shared_quad_state_list
[0];
685 child_nonroot_pass_sqs
->content_to_target_transform
.Translate(5, 0);
687 RenderPass
* child_root_pass
= child_pass_list
.at(1u);
688 SharedQuadState
* child_root_pass_sqs
=
689 child_root_pass
->shared_quad_state_list
[0];
690 child_root_pass_sqs
->content_to_target_transform
.Translate(8, 0);
691 child_root_pass_sqs
->is_clipped
= true;
692 child_root_pass_sqs
->clip_rect
= gfx::Rect(0, 0, 5, 5);
694 scoped_ptr
<DelegatedFrameData
> child_frame_data(new DelegatedFrameData
);
695 child_pass_list
.swap(child_frame_data
->render_pass_list
);
697 scoped_ptr
<CompositorFrame
> child_frame(new CompositorFrame
);
698 child_frame
->delegated_frame_data
= child_frame_data
.Pass();
700 factory_
.SubmitFrame(child_surface_id
, child_frame
.Pass(), base::Closure());
702 test::Quad root_quads
[] = {test::Quad::SolidColorQuad(1),
703 test::Quad::SurfaceQuad(child_surface_id
)};
704 test::Pass root_passes
[] = {test::Pass(root_quads
, arraysize(root_quads
))};
706 RenderPassList root_pass_list
;
707 AddPasses(&root_pass_list
,
708 gfx::Rect(SurfaceSize()),
710 arraysize(root_passes
));
713 ->shared_quad_state_list
[0]
714 ->content_to_target_transform
.Translate(0, 7);
716 ->shared_quad_state_list
[1]
717 ->content_to_target_transform
.Translate(0, 10);
719 scoped_ptr
<DelegatedFrameData
> root_frame_data(new DelegatedFrameData
);
720 root_pass_list
.swap(root_frame_data
->render_pass_list
);
722 scoped_ptr
<CompositorFrame
> root_frame(new CompositorFrame
);
723 root_frame
->delegated_frame_data
= root_frame_data
.Pass();
725 factory_
.SubmitFrame(root_surface_id_
, root_frame
.Pass(), base::Closure());
727 scoped_ptr
<CompositorFrame
> aggregated_frame
=
728 aggregator_
.Aggregate(root_surface_id_
);
730 ASSERT_TRUE(aggregated_frame
);
731 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
733 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
735 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
737 ASSERT_EQ(2u, aggregated_pass_list
.size());
739 ASSERT_EQ(1u, aggregated_pass_list
[0]->shared_quad_state_list
.size());
741 // The first pass should have one shared quad state for the one solid color
743 EXPECT_EQ(1u, aggregated_pass_list
[0]->shared_quad_state_list
.size());
744 // The second (root) pass should have just two shared quad states. We'll
745 // verify the properties through the quads.
746 EXPECT_EQ(2u, aggregated_pass_list
[1]->shared_quad_state_list
.size());
748 SharedQuadState
* aggregated_first_pass_sqs
=
749 aggregated_pass_list
[0]->shared_quad_state_list
.front();
751 // The first pass's transform should be unaffected by the embedding and still
752 // be a translation by +5 in the x direction.
753 gfx::Transform expected_aggregated_first_pass_sqs_transform
;
754 expected_aggregated_first_pass_sqs_transform
.Translate(5, 0);
755 EXPECT_EQ(expected_aggregated_first_pass_sqs_transform
.ToString(),
756 aggregated_first_pass_sqs
->content_to_target_transform
.ToString());
758 // The first pass's transform to the root target should include the aggregated
760 gfx::Transform expected_first_pass_transform_to_root_target
;
761 expected_first_pass_transform_to_root_target
.Translate(8, 10);
762 EXPECT_EQ(expected_first_pass_transform_to_root_target
.ToString(),
763 aggregated_pass_list
[0]->transform_to_root_target
.ToString());
765 ASSERT_EQ(2u, aggregated_pass_list
[1]->quad_list
.size());
767 gfx::Transform expected_root_pass_quad_transforms
[2];
768 // The first quad in the root pass is the solid color quad from the original
769 // root surface. Its transform should be unaffected by the aggregation and
770 // still be +7 in the y direction.
771 expected_root_pass_quad_transforms
[0].Translate(0, 7);
772 // The second quad in the root pass is aggregated from the child surface so
773 // its transform should be the combination of its original translation (0, 10)
774 // and the child surface draw quad's translation (8, 0).
775 expected_root_pass_quad_transforms
[1].Translate(8, 10);
777 for (size_t i
= 0; i
< 2; ++i
) {
778 DrawQuad
* quad
= aggregated_pass_list
[1]->quad_list
.at(i
);
779 EXPECT_EQ(expected_root_pass_quad_transforms
[i
].ToString(),
780 quad
->quadTransform().ToString())
785 aggregated_pass_list
[1]->shared_quad_state_list
[1]->is_clipped
);
787 // The second quad in the root pass is aggregated from the child, so its
788 // clip rect must be transformed by the child's translation.
790 gfx::Rect(0, 10, 5, 5).ToString(),
791 aggregated_pass_list
[1]->shared_quad_state_list
[1]->clip_rect
.ToString());
793 factory_
.Destroy(child_surface_id
);
796 // Tests that damage rects are aggregated correctly when surfaces change.
797 TEST_F(SurfaceAggregatorValidSurfaceTest
, AggregateDamageRect
) {
798 SurfaceId child_surface_id
= allocator_
.GenerateId();
799 factory_
.Create(child_surface_id
, SurfaceSize());
800 RenderPassId child_pass_id
= RenderPassId(1, 1);
801 test::Quad child_quads
[] = {test::Quad::RenderPassQuad(child_pass_id
)};
802 test::Pass child_passes
[] = {
803 test::Pass(child_quads
, arraysize(child_quads
), child_pass_id
)};
805 RenderPassList child_pass_list
;
806 AddPasses(&child_pass_list
,
807 gfx::Rect(SurfaceSize()),
809 arraysize(child_passes
));
811 RenderPass
* child_root_pass
= child_pass_list
.at(0u);
812 SharedQuadState
* child_root_pass_sqs
=
813 child_root_pass
->shared_quad_state_list
[0];
814 child_root_pass_sqs
->content_to_target_transform
.Translate(8, 0);
816 scoped_ptr
<DelegatedFrameData
> child_frame_data(new DelegatedFrameData
);
817 child_pass_list
.swap(child_frame_data
->render_pass_list
);
819 scoped_ptr
<CompositorFrame
> child_frame(new CompositorFrame
);
820 child_frame
->delegated_frame_data
= child_frame_data
.Pass();
822 factory_
.SubmitFrame(child_surface_id
, child_frame
.Pass(), base::Closure());
824 test::Quad root_quads
[] = {test::Quad::SurfaceQuad(child_surface_id
)};
825 test::Pass root_passes
[] = {test::Pass(root_quads
, arraysize(root_quads
))};
827 RenderPassList root_pass_list
;
828 AddPasses(&root_pass_list
,
829 gfx::Rect(SurfaceSize()),
831 arraysize(root_passes
));
834 ->shared_quad_state_list
[0]
835 ->content_to_target_transform
.Translate(0, 10);
836 root_pass_list
.at(0)->damage_rect
= gfx::Rect(5, 5, 10, 10);
838 scoped_ptr
<DelegatedFrameData
> root_frame_data(new DelegatedFrameData
);
839 root_pass_list
.swap(root_frame_data
->render_pass_list
);
841 scoped_ptr
<CompositorFrame
> root_frame(new CompositorFrame
);
842 root_frame
->delegated_frame_data
= root_frame_data
.Pass();
844 factory_
.SubmitFrame(root_surface_id_
, root_frame
.Pass(), base::Closure());
846 scoped_ptr
<CompositorFrame
> aggregated_frame
=
847 aggregator_
.Aggregate(root_surface_id_
);
849 ASSERT_TRUE(aggregated_frame
);
850 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
852 DelegatedFrameData
* frame_data
= aggregated_frame
->delegated_frame_data
.get();
854 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
856 ASSERT_EQ(1u, aggregated_pass_list
.size());
858 // Damage rect for first aggregation should contain entire root surface.
860 aggregated_pass_list
[0]->damage_rect
.Contains(gfx::Rect(SurfaceSize())));
863 AddPasses(&child_pass_list
,
864 gfx::Rect(SurfaceSize()),
866 arraysize(child_passes
));
868 RenderPass
* child_root_pass
= child_pass_list
.at(0u);
869 SharedQuadState
* child_root_pass_sqs
=
870 child_root_pass
->shared_quad_state_list
[0];
871 child_root_pass_sqs
->content_to_target_transform
.Translate(8, 0);
872 child_root_pass
->damage_rect
= gfx::Rect(10, 10, 10, 10);
874 scoped_ptr
<DelegatedFrameData
> child_frame_data(new DelegatedFrameData
);
875 child_pass_list
.swap(child_frame_data
->render_pass_list
);
877 scoped_ptr
<CompositorFrame
> child_frame(new CompositorFrame
);
878 child_frame
->delegated_frame_data
= child_frame_data
.Pass();
880 factory_
.SubmitFrame(child_surface_id
, child_frame
.Pass(), base::Closure());
882 scoped_ptr
<CompositorFrame
> aggregated_frame
=
883 aggregator_
.Aggregate(root_surface_id_
);
885 ASSERT_TRUE(aggregated_frame
);
886 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
888 DelegatedFrameData
* frame_data
=
889 aggregated_frame
->delegated_frame_data
.get();
891 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
893 ASSERT_EQ(1u, aggregated_pass_list
.size());
895 // Outer surface didn't change, so transformed inner damage rect should be
897 EXPECT_EQ(gfx::Rect(10, 20, 10, 10).ToString(),
898 aggregated_pass_list
[0]->damage_rect
.ToString());
902 RenderPassList root_pass_list
;
903 AddPasses(&root_pass_list
,
904 gfx::Rect(SurfaceSize()),
906 arraysize(root_passes
));
909 ->shared_quad_state_list
[0]
910 ->content_to_target_transform
.Translate(0, 10);
911 root_pass_list
.at(0)->damage_rect
= gfx::Rect(0, 0, 1, 1);
913 scoped_ptr
<DelegatedFrameData
> root_frame_data(new DelegatedFrameData
);
914 root_pass_list
.swap(root_frame_data
->render_pass_list
);
916 scoped_ptr
<CompositorFrame
> root_frame(new CompositorFrame
);
917 root_frame
->delegated_frame_data
= root_frame_data
.Pass();
919 factory_
.SubmitFrame(root_surface_id_
, root_frame
.Pass(), base::Closure());
923 RenderPassList root_pass_list
;
924 AddPasses(&root_pass_list
,
925 gfx::Rect(SurfaceSize()),
927 arraysize(root_passes
));
930 ->shared_quad_state_list
[0]
931 ->content_to_target_transform
.Translate(0, 10);
932 root_pass_list
.at(0)->damage_rect
= gfx::Rect(1, 1, 1, 1);
934 scoped_ptr
<DelegatedFrameData
> root_frame_data(new DelegatedFrameData
);
935 root_pass_list
.swap(root_frame_data
->render_pass_list
);
937 scoped_ptr
<CompositorFrame
> root_frame(new CompositorFrame
);
938 root_frame
->delegated_frame_data
= root_frame_data
.Pass();
940 factory_
.SubmitFrame(root_surface_id_
, root_frame
.Pass(), base::Closure());
942 scoped_ptr
<CompositorFrame
> aggregated_frame
=
943 aggregator_
.Aggregate(root_surface_id_
);
945 ASSERT_TRUE(aggregated_frame
);
946 ASSERT_TRUE(aggregated_frame
->delegated_frame_data
);
948 DelegatedFrameData
* frame_data
=
949 aggregated_frame
->delegated_frame_data
.get();
951 const RenderPassList
& aggregated_pass_list
= frame_data
->render_pass_list
;
953 ASSERT_EQ(1u, aggregated_pass_list
.size());
955 // The root surface was enqueued without being aggregated once, so it should
956 // be treated as completely damaged.
957 EXPECT_TRUE(aggregated_pass_list
[0]->damage_rect
.Contains(
958 gfx::Rect(SurfaceSize())));
961 factory_
.Destroy(child_surface_id
);
964 class SurfaceAggregatorWithResourcesTest
: public testing::Test
{
966 virtual void SetUp() {
967 output_surface_
= FakeOutputSurface::CreateSoftware(
968 make_scoped_ptr(new SoftwareOutputDevice
));
969 output_surface_
->BindToClient(&output_surface_client_
);
970 shared_bitmap_manager_
.reset(new TestSharedBitmapManager
);
972 resource_provider_
= ResourceProvider::Create(output_surface_
.get(),
973 shared_bitmap_manager_
.get(),
981 new SurfaceAggregator(&manager_
, resource_provider_
.get()));
985 SurfaceManager manager_
;
986 FakeOutputSurfaceClient output_surface_client_
;
987 scoped_ptr
<OutputSurface
> output_surface_
;
988 scoped_ptr
<SharedBitmapManager
> shared_bitmap_manager_
;
989 scoped_ptr
<ResourceProvider
> resource_provider_
;
990 scoped_ptr
<SurfaceAggregator
> aggregator_
;
993 class ResourceTrackingSurfaceFactoryClient
: public SurfaceFactoryClient
{
995 ResourceTrackingSurfaceFactoryClient() {}
996 virtual ~ResourceTrackingSurfaceFactoryClient() {}
998 virtual void ReturnResources(
999 const ReturnedResourceArray
& resources
) OVERRIDE
{
1000 returned_resources_
= resources
;
1003 ReturnedResourceArray
returned_resources() const {
1004 return returned_resources_
;
1008 ReturnedResourceArray returned_resources_
;
1010 DISALLOW_COPY_AND_ASSIGN(ResourceTrackingSurfaceFactoryClient
);
1013 void SubmitFrameWithResources(ResourceProvider::ResourceId
* resource_ids
,
1014 size_t num_resource_ids
,
1015 SurfaceFactory
* factory
,
1016 SurfaceId surface_id
) {
1017 scoped_ptr
<DelegatedFrameData
> frame_data(new DelegatedFrameData
);
1018 scoped_ptr
<RenderPass
> pass
= RenderPass::Create();
1019 pass
->id
= RenderPassId(1, 1);
1020 SharedQuadState
* sqs
= pass
->CreateAndAppendSharedQuadState();
1021 for (size_t i
= 0u; i
< num_resource_ids
; ++i
) {
1022 TransferableResource resource
;
1023 resource
.id
= resource_ids
[i
];
1024 resource
.is_software
= true;
1025 frame_data
->resource_list
.push_back(resource
);
1026 TextureDrawQuad
* quad
= pass
->CreateAndAppendDrawQuad
<TextureDrawQuad
>();
1027 const gfx::Rect rect
;
1028 const gfx::Rect opaque_rect
;
1029 const gfx::Rect visible_rect
;
1030 bool needs_blending
= false;
1031 bool premultiplied_alpha
= false;
1032 const gfx::PointF uv_top_left
;
1033 const gfx::PointF uv_bottom_right
;
1034 SkColor background_color
= SK_ColorGREEN
;
1035 const float vertex_opacity
[4] = {0.f
, 0.f
, 1.f
, 1.f
};
1036 bool flipped
= false;
1043 premultiplied_alpha
,
1050 quad
->shared_quad_state
= sqs
;
1052 frame_data
->render_pass_list
.push_back(pass
.Pass());
1053 scoped_ptr
<CompositorFrame
> frame(new CompositorFrame
);
1054 frame
->delegated_frame_data
= frame_data
.Pass();
1055 factory
->SubmitFrame(surface_id
, frame
.Pass(), base::Closure());
1058 TEST_F(SurfaceAggregatorWithResourcesTest
, TakeResourcesOneSurface
) {
1059 ResourceTrackingSurfaceFactoryClient client
;
1060 SurfaceFactory
factory(&manager_
, &client
);
1061 SurfaceId
surface_id(7u);
1062 factory
.Create(surface_id
, SurfaceSize());
1064 ResourceProvider::ResourceId ids
[] = {11, 12, 13};
1065 SubmitFrameWithResources(ids
, arraysize(ids
), &factory
, surface_id
);
1067 scoped_ptr
<CompositorFrame
> frame
= aggregator_
->Aggregate(surface_id
);
1069 // Nothing should be available to be returned yet.
1070 EXPECT_TRUE(client
.returned_resources().empty());
1072 SubmitFrameWithResources(NULL
, 0u, &factory
, surface_id
);
1074 frame
= aggregator_
->Aggregate(surface_id
);
1076 ASSERT_EQ(3u, client
.returned_resources().size());
1077 ResourceProvider::ResourceId returned_ids
[3];
1078 for (size_t i
= 0; i
< 3; ++i
) {
1079 returned_ids
[i
] = client
.returned_resources()[i
].id
;
1081 EXPECT_THAT(returned_ids
,
1082 testing::WhenSorted(testing::ElementsAreArray(ids
)));
1083 factory
.Destroy(surface_id
);