1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
12 #include "base/lazy_instance.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h"
15 #include "base/metrics/statistics_recorder.h"
16 #include "base/rand_util.h"
17 #include "base/strings/string_number_conversions.h"
18 #include "base/strings/stringprintf.h"
19 #include "base/third_party/dynamic_annotations/dynamic_annotations.h"
20 #include "base/threading/platform_thread.h"
21 #include "base/trace_event/trace_event.h"
22 #include "build/build_config.h"
23 #include "content/child/child_process.h"
24 #include "content/common/content_constants_internal.h"
25 #include "content/common/gpu/gpu_config.h"
26 #include "content/common/gpu/gpu_messages.h"
27 #include "content/common/gpu/media/gpu_video_encode_accelerator.h"
28 #include "content/common/sandbox_linux/sandbox_linux.h"
29 #include "content/gpu/gpu_child_thread.h"
30 #include "content/gpu/gpu_process.h"
31 #include "content/gpu/gpu_watchdog_thread.h"
32 #include "content/public/common/content_client.h"
33 #include "content/public/common/content_switches.h"
34 #include "content/public/common/main_function_params.h"
35 #include "gpu/command_buffer/service/gpu_switches.h"
36 #include "gpu/config/gpu_info_collector.h"
37 #include "gpu/config/gpu_util.h"
38 #include "ui/events/platform/platform_event_source.h"
39 #include "ui/gl/gl_implementation.h"
40 #include "ui/gl/gl_surface.h"
41 #include "ui/gl/gl_switches.h"
42 #include "ui/gl/gpu_switching_manager.h"
45 #include "base/win/windows_version.h"
46 #include "base/win/scoped_com_initializer.h"
47 #include "sandbox/win/src/sandbox.h"
51 #include "ui/base/x/x11_util.h"
55 #include "content/public/common/sandbox_init.h"
58 #if defined(OS_MACOSX)
59 #include "base/message_loop/message_pump_mac.h"
60 #include "content/common/sandbox_mac.h"
63 #if defined(SANITIZER_COVERAGE)
64 #include <sanitizer/common_interface_defs.h>
65 #include <sanitizer/coverage_interface.h>
68 const int kGpuTimeout
= 10000;
74 void GetGpuInfoFromCommandLine(gpu::GPUInfo
& gpu_info
,
75 const base::CommandLine
& command_line
);
76 bool WarmUpSandbox(const base::CommandLine
& command_line
);
78 #if !defined(OS_MACOSX)
79 bool CollectGraphicsInfo(gpu::GPUInfo
& gpu_info
);
83 #if !defined(OS_CHROMEOS)
84 bool CanAccessNvidiaDeviceFile();
86 bool StartSandboxLinux(const gpu::GPUInfo
&, GpuWatchdogThread
*, bool);
88 bool StartSandboxWindows(const sandbox::SandboxInterfaceInfo
*);
91 base::LazyInstance
<GpuChildThread::DeferredMessages
> deferred_messages
=
92 LAZY_INSTANCE_INITIALIZER
;
94 bool GpuProcessLogMessageHandler(int severity
,
95 const char* file
, int line
,
97 const std::string
& str
) {
98 std::string header
= str
.substr(0, message_start
);
99 std::string message
= str
.substr(message_start
);
100 deferred_messages
.Get().push(new GpuHostMsg_OnLogMessage(
101 severity
, header
, message
));
105 } // namespace anonymous
107 // Main function for starting the Gpu process.
108 int GpuMain(const MainFunctionParams
& parameters
) {
109 TRACE_EVENT0("gpu", "GpuMain");
110 base::trace_event::TraceLog::GetInstance()->SetProcessName("GPU Process");
111 base::trace_event::TraceLog::GetInstance()->SetProcessSortIndex(
112 kTraceEventGpuProcessSortIndex
);
114 const base::CommandLine
& command_line
= parameters
.command_line
;
115 if (command_line
.HasSwitch(switches::kGpuStartupDialog
)) {
116 ChildProcess::WaitForDebugger("Gpu");
119 base::Time start_time
= base::Time::Now();
122 // Prevent Windows from displaying a modal dialog on failures like not being
123 // able to load a DLL.
125 SEM_FAILCRITICALERRORS
|
126 SEM_NOGPFAULTERRORBOX
|
127 SEM_NOOPENFILEERRORBOX
);
128 #elif defined(USE_X11)
129 ui::SetDefaultX11ErrorHandlers();
132 logging::SetLogMessageHandler(GpuProcessLogMessageHandler
);
134 if (command_line
.HasSwitch(switches::kSupportsDualGpus
)) {
135 std::string types
= command_line
.GetSwitchValueASCII(
136 switches::kGpuDriverBugWorkarounds
);
137 std::set
<int> workarounds
;
138 gpu::StringToFeatureSet(types
, &workarounds
);
139 if (workarounds
.count(gpu::FORCE_DISCRETE_GPU
) == 1)
140 ui::GpuSwitchingManager::GetInstance()->ForceUseOfDiscreteGpu();
141 else if (workarounds
.count(gpu::FORCE_INTEGRATED_GPU
) == 1)
142 ui::GpuSwitchingManager::GetInstance()->ForceUseOfIntegratedGpu();
145 // Initialization of the OpenGL bindings may fail, in which case we
146 // will need to tear down this process. However, we can not do so
147 // safely until the IPC channel is set up, because the detection of
148 // early return of a child process is implemented using an IPC
149 // channel error. If the IPC channel is not fully set up between the
150 // browser and GPU process, and the GPU process crashes or exits
151 // early, the browser process will never detect it. For this reason
152 // we defer tearing down the GPU process until receiving the
153 // GpuMsg_Initialize message from the browser.
154 bool dead_on_arrival
= false;
157 base::MessageLoop::Type message_loop_type
= base::MessageLoop::TYPE_IO
;
158 // Unless we're running on desktop GL, we don't need a UI message
159 // loop, so avoid its use to work around apparent problems with some
160 // third-party software.
161 if (command_line
.HasSwitch(switches::kUseGL
) &&
162 command_line
.GetSwitchValueASCII(switches::kUseGL
) ==
163 gfx::kGLImplementationDesktopName
) {
164 message_loop_type
= base::MessageLoop::TYPE_UI
;
166 base::MessageLoop
main_message_loop(message_loop_type
);
167 #elif defined(OS_LINUX) && defined(USE_X11)
168 // We need a UI loop so that we can grab the Expose events. See GLSurfaceGLX
169 // and https://crbug.com/326995.
170 base::MessageLoop
main_message_loop(base::MessageLoop::TYPE_UI
);
171 scoped_ptr
<ui::PlatformEventSource
> event_source
=
172 ui::PlatformEventSource::CreateDefault();
173 #elif defined(OS_LINUX)
174 base::MessageLoop
main_message_loop(base::MessageLoop::TYPE_DEFAULT
);
175 #elif defined(OS_MACOSX)
176 // This is necessary for CoreAnimation layers hosted in the GPU process to be
177 // drawn. See http://crbug.com/312462.
178 scoped_ptr
<base::MessagePump
> pump(new base::MessagePumpCFRunLoop());
179 base::MessageLoop
main_message_loop(pump
.Pass());
181 base::MessageLoop
main_message_loop(base::MessageLoop::TYPE_IO
);
184 base::PlatformThread::SetName("CrGpuMain");
186 // In addition to disabling the watchdog if the command line switch is
187 // present, disable the watchdog on valgrind because the code is expected
188 // to run slowly in that case.
189 bool enable_watchdog
=
190 !command_line
.HasSwitch(switches::kDisableGpuWatchdog
) &&
191 !RunningOnValgrind();
193 // Disable the watchdog in debug builds because they tend to only be run by
194 // developers who will not appreciate the watchdog killing the GPU process.
196 enable_watchdog
= false;
199 bool delayed_watchdog_enable
= false;
201 #if defined(OS_CHROMEOS)
202 // Don't start watchdog immediately, to allow developers to switch to VT2 on
204 delayed_watchdog_enable
= true;
207 scoped_refptr
<GpuWatchdogThread
> watchdog_thread
;
209 // Start the GPU watchdog only after anything that is expected to be time
210 // consuming has completed, otherwise the process is liable to be aborted.
211 if (enable_watchdog
&& !delayed_watchdog_enable
) {
212 watchdog_thread
= new GpuWatchdogThread(kGpuTimeout
);
213 base::Thread::Options options
;
214 options
.timer_slack
= base::TIMER_SLACK_MAXIMUM
;
215 watchdog_thread
->StartWithOptions(options
);
218 // Initializes StatisticsRecorder which tracks UMA histograms.
219 base::StatisticsRecorder::Initialize();
221 gpu::GPUInfo gpu_info
;
222 // Get vendor_id, device_id, driver_version from browser process through
223 // commandline switches.
224 GetGpuInfoFromCommandLine(gpu_info
, command_line
);
226 // Warm up resources that don't need access to GPUInfo.
227 if (WarmUpSandbox(command_line
)) {
228 #if defined(OS_LINUX)
229 bool initialized_sandbox
= false;
230 bool initialized_gl_context
= false;
231 bool should_initialize_gl_context
= false;
232 // On Chrome OS ARM Mali, GPU driver userspace creates threads when
233 // initializing a GL context, so start the sandbox early.
234 if (command_line
.HasSwitch(switches::kGpuSandboxStartEarly
)) {
235 gpu_info
.sandboxed
= StartSandboxLinux(
236 gpu_info
, watchdog_thread
.get(), should_initialize_gl_context
);
237 initialized_sandbox
= true;
239 #endif // defined(OS_LINUX)
241 base::TimeTicks before_initialize_one_off
= base::TimeTicks::Now();
243 // Determine if we need to initialize GL here or it has already been done.
244 bool gl_already_initialized
= false;
245 #if defined(OS_MACOSX)
246 if (!command_line
.HasSwitch(switches::kNoSandbox
)) {
247 // On Mac, if the sandbox is enabled, then GLSurface::InitializeOneOff()
248 // is called from the sandbox warmup code before getting here.
249 gl_already_initialized
= true;
252 if (command_line
.HasSwitch(switches::kInProcessGPU
)) {
253 // With in-process GPU, GLSurface::InitializeOneOff() is called from
254 // GpuChildThread before getting here.
255 gl_already_initialized
= true;
258 // Load and initialize the GL implementation and locate the GL entry points.
259 bool gl_initialized
=
260 gl_already_initialized
261 ? gfx::GetGLImplementation() != gfx::kGLImplementationNone
262 : gfx::GLSurface::InitializeOneOff();
263 if (gl_initialized
) {
264 // We need to collect GL strings (VENDOR, RENDERER) for blacklisting
265 // purposes. However, on Mac we don't actually use them. As documented in
266 // crbug.com/222934, due to some driver issues, glGetString could take
267 // multiple seconds to finish, which in turn cause the GPU process to
269 // By skipping the following code on Mac, we don't really lose anything,
270 // because the basic GPU information is passed down from browser process
271 // and we already registered them through SetGpuInfo() above.
272 base::TimeTicks before_collect_context_graphics_info
=
273 base::TimeTicks::Now();
274 #if !defined(OS_MACOSX)
275 if (!CollectGraphicsInfo(gpu_info
))
276 dead_on_arrival
= true;
278 #if defined(OS_CHROMEOS) || defined(OS_ANDROID)
279 // Recompute gpu driver bug workarounds - this is specifically useful
280 // on systems where vendor_id/device_id aren't available.
281 if (!command_line
.HasSwitch(switches::kDisableGpuDriverBugWorkarounds
)) {
282 gpu::ApplyGpuDriverBugWorkarounds(
283 gpu_info
, const_cast<base::CommandLine
*>(&command_line
));
287 #if defined(OS_LINUX)
288 initialized_gl_context
= true;
289 #if !defined(OS_CHROMEOS)
290 if (gpu_info
.gpu
.vendor_id
== 0x10de && // NVIDIA
291 gpu_info
.driver_vendor
== "NVIDIA" &&
292 !CanAccessNvidiaDeviceFile())
293 dead_on_arrival
= true;
294 #endif // !defined(OS_CHROMEOS)
295 #endif // defined(OS_LINUX)
296 #endif // !defined(OS_MACOSX)
297 base::TimeDelta collect_context_time
=
298 base::TimeTicks::Now() - before_collect_context_graphics_info
;
299 UMA_HISTOGRAM_TIMES("GPU.CollectContextGraphicsInfo",
300 collect_context_time
);
301 } else { // gl_initialized
302 VLOG(1) << "gfx::GLSurface::InitializeOneOff failed";
303 dead_on_arrival
= true;
306 base::TimeDelta initialize_one_off_time
=
307 base::TimeTicks::Now() - before_initialize_one_off
;
308 UMA_HISTOGRAM_TIMES("GPU.InitializeOneOffTime", initialize_one_off_time
);
310 if (enable_watchdog
&& delayed_watchdog_enable
) {
311 watchdog_thread
= new GpuWatchdogThread(kGpuTimeout
);
312 base::Thread::Options options
;
313 options
.timer_slack
= base::TIMER_SLACK_MAXIMUM
;
314 watchdog_thread
->StartWithOptions(options
);
317 // OSMesa is expected to run very slowly, so disable the watchdog in that
319 if (enable_watchdog
&&
320 gfx::GetGLImplementation() == gfx::kGLImplementationOSMesaGL
) {
321 watchdog_thread
->Stop();
322 watchdog_thread
= NULL
;
325 #if defined(OS_LINUX)
326 should_initialize_gl_context
= !initialized_gl_context
&&
329 if (!initialized_sandbox
) {
330 gpu_info
.sandboxed
= StartSandboxLinux(gpu_info
, watchdog_thread
.get(),
331 should_initialize_gl_context
);
333 #elif defined(OS_WIN)
334 gpu_info
.sandboxed
= StartSandboxWindows(parameters
.sandbox_info
);
335 #elif defined(OS_MACOSX)
336 gpu_info
.sandboxed
= Sandbox::SandboxIsCurrentlyActive();
339 gpu_info
.video_encode_accelerator_supported_profiles
=
340 content::GpuVideoEncodeAccelerator::GetSupportedProfiles();
342 dead_on_arrival
= true;
345 logging::SetLogMessageHandler(NULL
);
347 GpuProcess gpu_process
;
349 GpuChildThread
* child_thread
= new GpuChildThread(watchdog_thread
.get(),
352 deferred_messages
.Get());
353 while (!deferred_messages
.Get().empty())
354 deferred_messages
.Get().pop();
356 child_thread
->Init(start_time
);
358 gpu_process
.set_main_thread(child_thread
);
360 if (watchdog_thread
.get())
361 watchdog_thread
->AddPowerObserver();
364 TRACE_EVENT0("gpu", "Run Message Loop");
365 main_message_loop
.Run();
368 child_thread
->StopWatchdog();
375 void GetGpuInfoFromCommandLine(gpu::GPUInfo
& gpu_info
,
376 const base::CommandLine
& command_line
) {
377 DCHECK(command_line
.HasSwitch(switches::kGpuVendorID
) &&
378 command_line
.HasSwitch(switches::kGpuDeviceID
) &&
379 command_line
.HasSwitch(switches::kGpuDriverVersion
));
380 bool success
= base::HexStringToUInt(
381 command_line
.GetSwitchValueASCII(switches::kGpuVendorID
),
382 &gpu_info
.gpu
.vendor_id
);
384 success
= base::HexStringToUInt(
385 command_line
.GetSwitchValueASCII(switches::kGpuDeviceID
),
386 &gpu_info
.gpu
.device_id
);
388 gpu_info
.driver_vendor
=
389 command_line
.GetSwitchValueASCII(switches::kGpuDriverVendor
);
390 gpu_info
.driver_version
=
391 command_line
.GetSwitchValueASCII(switches::kGpuDriverVersion
);
392 GetContentClient()->SetGpuInfo(gpu_info
);
395 bool WarmUpSandbox(const base::CommandLine
& command_line
) {
397 TRACE_EVENT0("gpu", "Warm up rand");
398 // Warm up the random subsystem, which needs to be done pre-sandbox on all
400 (void) base::RandUint64();
405 #if !defined(OS_MACOSX)
406 bool CollectGraphicsInfo(gpu::GPUInfo
& gpu_info
) {
408 gpu::CollectInfoResult result
= gpu::CollectContextGraphicsInfo(&gpu_info
);
410 case gpu::kCollectInfoFatalFailure
:
411 LOG(ERROR
) << "gpu::CollectGraphicsInfo failed (fatal).";
414 case gpu::kCollectInfoNonFatalFailure
:
415 DVLOG(1) << "gpu::CollectGraphicsInfo failed (non-fatal).";
417 case gpu::kCollectInfoNone
:
420 case gpu::kCollectInfoSuccess
:
423 GetContentClient()->SetGpuInfo(gpu_info
);
428 #if defined(OS_LINUX)
429 #if !defined(OS_CHROMEOS)
430 bool CanAccessNvidiaDeviceFile() {
432 base::ThreadRestrictions::AssertIOAllowed();
433 if (access("/dev/nvidiactl", R_OK
) != 0) {
434 DVLOG(1) << "NVIDIA device file /dev/nvidiactl access denied";
441 void CreateDummyGlContext() {
442 scoped_refptr
<gfx::GLSurface
> surface(
443 gfx::GLSurface::CreateOffscreenGLSurface(gfx::Size()));
444 if (!surface
.get()) {
445 DVLOG(1) << "gfx::GLSurface::CreateOffscreenGLSurface failed";
449 // On Linux, this is needed to make sure /dev/nvidiactl has
450 // been opened and its descriptor cached.
451 scoped_refptr
<gfx::GLContext
> context(gfx::GLContext::CreateGLContext(
452 NULL
, surface
.get(), gfx::PreferDiscreteGpu
));
453 if (!context
.get()) {
454 DVLOG(1) << "gfx::GLContext::CreateGLContext failed";
458 // Similarly, this is needed for /dev/nvidia0.
459 if (context
->MakeCurrent(surface
.get())) {
460 context
->ReleaseCurrent(surface
.get());
462 DVLOG(1) << "gfx::GLContext::MakeCurrent failed";
466 void WarmUpSandboxNvidia(const gpu::GPUInfo
& gpu_info
,
467 bool should_initialize_gl_context
) {
468 // We special case Optimus since the vendor_id we see may not be Nvidia.
469 bool uses_nvidia_driver
= (gpu_info
.gpu
.vendor_id
== 0x10de && // NVIDIA.
470 gpu_info
.driver_vendor
== "NVIDIA") ||
472 if (uses_nvidia_driver
&& should_initialize_gl_context
) {
473 // We need this on Nvidia to pre-open /dev/nvidiactl and /dev/nvidia0.
474 CreateDummyGlContext();
478 bool StartSandboxLinux(const gpu::GPUInfo
& gpu_info
,
479 GpuWatchdogThread
* watchdog_thread
,
480 bool should_initialize_gl_context
) {
481 TRACE_EVENT0("gpu", "Initialize sandbox");
485 WarmUpSandboxNvidia(gpu_info
, should_initialize_gl_context
);
487 if (watchdog_thread
) {
488 // LinuxSandbox needs to be able to ensure that the thread
489 // has really been stopped.
490 LinuxSandbox::StopThread(watchdog_thread
);
493 #if defined(SANITIZER_COVERAGE)
494 const std::string sancov_file_name
=
495 "gpu." + base::Uint64ToString(base::RandUint64());
496 LinuxSandbox
* linux_sandbox
= LinuxSandbox::GetInstance();
497 linux_sandbox
->sanitizer_args()->coverage_sandboxed
= 1;
498 linux_sandbox
->sanitizer_args()->coverage_fd
=
499 __sanitizer_maybe_open_cov_file(sancov_file_name
.c_str());
500 linux_sandbox
->sanitizer_args()->coverage_max_block_size
= 0;
503 // LinuxSandbox::InitializeSandbox() must always be called
504 // with only one thread.
505 res
= LinuxSandbox::InitializeSandbox();
506 if (watchdog_thread
) {
507 base::Thread::Options options
;
508 options
.timer_slack
= base::TIMER_SLACK_MAXIMUM
;
509 watchdog_thread
->StartWithOptions(options
);
514 #endif // defined(OS_LINUX)
517 bool StartSandboxWindows(const sandbox::SandboxInterfaceInfo
* sandbox_info
) {
518 TRACE_EVENT0("gpu", "Lower token");
520 // For Windows, if the target_services interface is not zero, the process
521 // is sandboxed and we must call LowerToken() before rendering untrusted
523 sandbox::TargetServices
* target_services
= sandbox_info
->target_services
;
524 if (target_services
) {
525 #if defined(ADDRESS_SANITIZER)
526 // Bind and leak dbghelp.dll before the token is lowered, otherwise
527 // AddressSanitizer will crash when trying to symbolize a report.
528 if (!LoadLibraryA("dbghelp.dll"))
532 target_services
->LowerToken();
538 #endif // defined(OS_WIN)
542 } // namespace content