1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_CALAYER_MAC_H_
6 #define CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_CALAYER_MAC_H_
8 #include "base/mac/scoped_nsobject.h"
9 #include "content/common/gpu/image_transport_surface_fbo_mac.h"
10 #include "ui/base/cocoa/remote_layer_api.h"
11 #include "ui/gl/gl_bindings.h"
12 #include "ui/gl/gpu_switching_observer.h"
13 #include "ui/gl/scoped_cgl.h"
15 @
class ImageTransportLayer
;
19 // Allocate CAOpenGLLayer-backed storage for an FBO image transport surface.
20 class CALayerStorageProvider
21 : public ImageTransportSurfaceFBO::StorageProvider
,
22 public ui::GpuSwitchingObserver
{
24 CALayerStorageProvider(ImageTransportSurfaceFBO
* transport_surface
);
25 ~CALayerStorageProvider() override
;
27 // ImageTransportSurfaceFBO::StorageProvider implementation:
28 gfx::Size
GetRoundedSize(gfx::Size size
) override
;
29 bool AllocateColorBufferStorage(
30 CGLContextObj context
, const base::Closure
& context_dirtied_callback
,
31 GLuint texture
, gfx::Size pixel_size
, float scale_factor
) override
;
32 void FreeColorBufferStorage() override
;
33 void SwapBuffers(const gfx::Size
& size
, float scale_factor
) override
;
34 void WillWriteToBackbuffer() override
;
35 void DiscardBackbuffer() override
;
36 void SwapBuffersAckedByBrowser(bool disable_throttling
) override
;
38 // Interface to ImageTransportLayer:
39 CGLContextObj
LayerShareGroupContext();
40 base::Closure
LayerShareGroupContextDirtiedCallback();
43 void LayerResetStorageProvider();
45 // ui::GpuSwitchingObserver implementation.
46 void OnGpuSwitched() override
;
49 void DrawImmediatelyAndUnblockBrowser();
51 // The browser will be blocked while there is a frame that was sent to it but
52 // hasn't drawn yet. This call will un-block the browser.
53 void UnblockBrowserIfNeeded();
55 ImageTransportSurfaceFBO
* transport_surface_
;
57 // Used to determine if we should use setNeedsDisplay or setAsynchronous to
59 const bool gpu_vsync_disabled_
;
61 // Used also to determine if we should wait for CoreAnimation to call our
62 // drawInCGLContext, or if we should force it with displayIfNeeded.
63 bool throttling_disabled_
;
65 // Set when a new swap occurs, and un-set when |layer_| draws that frame.
66 bool has_pending_draw_
;
68 // A counter that is incremented whenever LayerCanDraw returns false. If this
69 // reaches a threshold, then |layer_| is switched to synchronous drawing to
71 uint32 can_draw_returned_false_count_
;
73 // The texture with the pixels to draw, and the share group it is allocated
75 base::ScopedTypeRef
<CGLContextObj
> share_group_context_
;
76 base::Closure share_group_context_dirtied_callback_
;
78 gfx::Size fbo_pixel_size_
;
79 float fbo_scale_factor_
;
81 // The CALayer that the current frame is being drawn into.
82 base::scoped_nsobject
<CAContext
> context_
;
83 base::scoped_nsobject
<ImageTransportLayer
> layer_
;
85 // When a CAContext is destroyed in the GPU process, it will become a blank
86 // CALayer in the browser process. Put retains on these contexts in this queue
87 // when they are discarded, and remove one item from the queue as each frame
89 std::list
<base::scoped_nsobject
<CAContext
> > previously_discarded_contexts_
;
91 // Indicates that the CALayer should be recreated at the next swap. This is
92 // to ensure that the CGLContext created for the CALayer be on the right GPU.
93 bool recreate_layer_after_gpu_switch_
;
95 // Weak factory against which a timeout task for forcing a draw is created.
96 base::WeakPtrFactory
<CALayerStorageProvider
> pending_draw_weak_factory_
;
98 DISALLOW_COPY_AND_ASSIGN(CALayerStorageProvider
);
101 } // namespace content
103 #endif // CONTENT_COMMON_GPU_IMAGE_TRANSPORT_SURFACE_CALAYER_MAC_H_