1 .. _devcycle-debugging:
7 This document describes tools and techniques you can use to debug, monitor,
8 and measure your application's performance.
10 .. contents:: Table Of Contents
15 Diagnostic information
16 ======================
18 Viewing process statistics with the task manager
19 ------------------------------------------------
21 You can use Chrome's Task Manager to display information about a Native Client
24 #. Open the Task Manager by clicking the menu icon |menu-icon| and choosing
25 **Tools > Task manager**.
26 #. When the Task Manager window appears, verify that the columns displaying
27 memory information are visible. If they are not, right click in the header
28 row and select the memory items from the popup menu that appears.
30 A browser window running a Native Client application has at least two processes
31 associated with it: a process for the app's top level (the render process
32 managing the page including its HTML and JavaScript) and one or more
33 processes for each instance of a Native Client module embedded in the page
34 (each process running native code from one nexe or pexe file). The top-level
35 process appears with the application's icon and begins with the text "Tab:".
36 A Native Client process appears with a Chrome extension icon (a jigsaw puzzle
37 piece |puzzle|) and begins with the text "Native Client module:" followed by the
38 URL of its manifest file.
40 From the Task Manager you can view the changing memory allocations of all the
41 processes associated with a Native Client application. Each process has its own
42 memory footprint. You can also see the rendering rate displayed as frames per
43 second (FPS). Note that the computation of render frames can be performed in
44 any process, but the rendering itself is always done in the top level
45 application process, so look for the rendering rate there.
47 Controlling the level of Native Client error and warning messages
48 -----------------------------------------------------------------
50 Native Client prints warning and error messages to stdout and stderr. You can
51 increase the amount of Native Client's diagnostic output by setting the
52 following `environment variables
53 <http://en.wikipedia.org/wiki/Environment_variable>`_:
55 * ``NACL_PLUGIN_DEBUG=1``
56 * ``NACL_SRPC_DEBUG=[1-255]`` (use a higher number for more verbose debug
58 * ``NACLVERBOSITY=[1-255]``
63 Writing messages to the JavaScript console
64 ------------------------------------------
66 You can send messages from your C/C++ code to JavaScript using the
67 ``PostMessage()`` call in the :doc:`Pepper messaging system
68 <../coding/message-system>`. When the JavaScript code receives a message, its
69 message event handler can call `console.log()
70 <https://developer.mozilla.org/en/DOM/console.log>`_ to write the message to the
71 JavaScript `console </devtools/docs/console-api>`_ in Chrome's Developer Tools.
76 Your C/C++ code can perform inline printf debugging to stdout and stderr by
77 calling fprintf() directly, or by using cover functions like these:
82 void logmsg(const char* pMsg){
83 fprintf(stdout,"logmsg: %s\n",pMsg);
85 void errormsg(const char* pMsg){
86 fprintf(stderr,"logerr: %s\n",pMsg);
89 .. _using-chromes-stdout-and-stderr:
91 Using Chrome's stdout and stderr Streams
92 ----------------------------------------
94 By default stdout and stderr will appear in Chrome's stdout and stderr stream
95 but they can also be redirected to log files. (See the next section.) On Mac and
96 Linux, launching Chrome from a terminal makes stderr and stdout appear in that
97 terminal. If you launch Chrome this way, be sure it doesn't attach to an existing
98 instance. One simple way to do this is to pass a new directory to chrome as your
99 user data directory (``chrome --user-data-dir=<newdir>``).
101 .. _redirecting-output-to-log:
103 Redirecting output to log files
104 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
106 You can redirect stdout and stderr to output files by setting these environment
109 * ``NACL_EXE_STDOUT=c:\nacl_stdout.log``
110 * ``NACL_EXE_STDERR=c:\nacl_stderr.log``
112 There is another variable, ``NACLLOG``, that you can use to redirect Native
113 Client's internally-generated messages. This variable is set to stderr by
114 default; you can redirect these messages to an output file by setting the
117 * ``NACLLOG=c:\nacl.log``
122 **Note:** If you set the ``NACL_EXE_STDOUT``, ``NACL_EXE_STDERR``, or
123 ``NACLLOG`` variables to redirect output to a file, you must run Chrome with
124 the ``--no-sandbox`` flag. You must also be careful that each variable points
127 Logging calls to Pepper interfaces
128 ----------------------------------
130 You can log all Pepper calls your module makes by passing the following flags
131 to Chrome on startup::
133 --vmodule=ppb*=4 --enable-logging=stderr
136 The ``vmodule`` flag tells Chrome to log all calls to C Pepper interfaces that
137 begin with "ppb" (that is, the interfaces that are implemented by the browser
138 and that your module calls). The ``enable-logging`` flag tells Chrome to log
143 Debugging with Visual Studio
144 ----------------------------
146 If you develop on a Windows platform you can use the :doc:`Native Client Visual
147 Studio add-in <vs-addin>` to write and debug your code. The add-in defines new
148 project platforms that let you run your module in two different modes: As a
149 Pepper plugin and as a Native Client module. When running as a Pepper plugin
150 you can use the built-in Visual Studio debugger. When running as a Native
151 Client module Visual Studio will launch an instance of nacl-gdb for you and
152 link it to the running code.
156 Debugging with nacl-gdb
157 -----------------------
159 The Native Client SDK includes a command-line debugger that you can use to
160 debug Native Client modules. The debugger is based on the GNU debugger `gdb
161 <http://www.gnu.org/software/gdb/>`_, and is located at
162 ``pepper_<version>/toolchain/<platform>_x86_newlib/bin/x86_64-nacl-gdb`` (where
163 *<platform>* is the platform of your development machine: ``win``, ``mac``, or
166 Note that this same copy of GDB can be used to debug any NaCl program,
167 whether built using newlib or glibc for x86-32, x86-64 or ARM. In the SDK,
168 ``i686-nacl-gdb`` is an alias for ``x86_64-nacl-gdb``, and the ``newlib``
169 and ``glibc`` toolchains both contain the same version of GDB.
171 .. _debugging_pnacl_pexes:
173 Debugging PNaCl pexes (Pepper 35 or later)
174 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
176 If you want to use GDB to debug a program that is compiled with the PNaCl
177 toolchain, you must have a copy of the pexe from **before** running
178 ``pnacl-finalize``. The ``pnacl-finalize`` tool converts LLVM bitcode
179 to the stable PNaCl bitcode format, but it also strips out debug
180 metadata, which we need for debugging. In this section we'll give the
181 LLVM bitcode file a ``.bc`` file extension, and the PNaCl bitcode file
182 a ``.pexe`` file extension. The actual extension should not matter, but
183 it helps distinguish between the two types of files.
185 **Note** unlike the finalized copy of the pexe, the non-finalized debug copy
186 is not considered stable. This means that a debug copy of the PNaCl
187 application created by a Pepper N SDK is only guaranteed to run
188 with a matching Chrome version N. If the version of the debug bitcode pexe
189 does not match that of Chrome then the translation process may fail, and
190 you will see an error message in the JavaScript console.
192 Also, make sure you are passing the ``-g`` :ref:`compile option <compile_flags>`
193 to ``pnacl-clang`` to enable generating debugging info. You might also want to
194 omit ``-O2`` from the compile-time and link-time options, otherwise GDB not
195 might be able to print variables' values when debugging (this is more of a
196 problem with the PNaCl/LLVM toolchain than with GCC).
198 Once you have built a non-stable debug copy of the pexe, list the URL of
199 that copy in your application's manifest file:
207 "url": "release_version.pexe",
211 "url": "debug_version.bc",
218 Copy the ``debug_version.bc`` and ``nmf`` files to the location that
219 your local web server serves files from.
221 When you run Chrome with ``--enable-nacl-debug``, Chrome will translate
222 and run the ``debug_version.bc`` instead of ``release_version.pexe``.
223 Once the debug version is loaded, you are ready to :ref:`run nacl-gdb
226 Whether you publish the NMF file containing the debug URL to the
227 release web server, is up to you. One reason to avoid publishing the
228 debug URL is that it is only guaranteed to work for the Chrome version
229 that matches the SDK version. Developers who may have left the
230 ``--enable-nacl-debug`` flag turned on may end up loading the debug
231 copy of your application (which may or may not work, depending on
232 their version of Chrome).
234 .. _debugging_pexes_via_nexes:
236 Debugging PNaCl pexes (with older Pepper toolchains)
237 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
239 If you want to use GDB to debug a program that is compiled with the PNaCl
240 toolchain, you must convert the ``pexe`` file to a ``nexe``. (You can skip
241 this step if you are using the GCC toolchain, or if you are using
244 * Firstly, make sure you are passing the ``-g`` :ref:`compile option
245 <compile_flags>` to ``pnacl-clang`` to enable generating debugging info.
246 You might also want to omit ``-O2`` from the compile-time and link-time
249 * Secondly, use ``pnacl-translate`` to convert your ``pexe`` to one or more
251 ``nexe`` files. For example:
256 nacl_sdk/pepper_<version>/toolchain/win_pnacl/bin/pnacl-translate \
257 --allow-llvm-bitcode-input hello_world.pexe -arch x86-32 \
258 -o hello_world_x86_32.nexe
259 nacl_sdk/pepper_<version>/toolchain/win_pnacl/bin/pnacl-translate \
260 --allow-llvm-bitcode-input hello_world.pexe -arch x86-64 \
261 -o hello_world_x86_64.nexe
263 For this, use the non-finalized ``pexe`` file produced by
264 ``pnacl-clang``, not the ``pexe`` file produced by ``pnacl-finalize``.
265 The latter ``pexe`` has debugging info stripped out. The option
266 ``--allow-llvm-bitcode-input`` tells ``pnacl-translate`` to accept a
267 non-finalized ``pexe``.
269 * Replace the ``nmf`` :ref:`manifest file <manifest_file>` that points to
270 your ``pexe`` file with one that points to the ``nexe`` files. For the
271 example ``nexe`` filenames above, the new ``nmf`` file would contain:
278 "x86-32": {"url": "hello_world_x86_32.nexe"},
279 "x86-64": {"url": "hello_world_x86_64.nexe"},
283 * Change the ``<embed>`` HTML element to use
284 ``type="application/x-nacl"`` rather than
285 ``type="application/x-pnacl"``.
287 * Copy the ``nexe`` and ``nmf`` files to the location that your local web
288 server serves files from.
293 **Note:** If you know whether Chrome is using the x86-32 or x86-64
294 version of the NaCl sandbox on your system, you can translate the
295 ``pexe`` once to a single x86-32 or x86-64 ``nexe``. Otherwise, you
296 might find it easier to translate the ``pexe`` to both ``nexe``
297 formats as described above.
299 .. _running_nacl_gdb:
304 Before you start using nacl-gdb, make sure you can :doc:`build <building>` your
305 module and :doc:`run <running>` your application normally. This will verify
306 that you have created all the required :doc:`application parts
307 <../coding/application-structure>` (.html, .nmf, and .nexe files, shared
308 libraries, etc.), that your server can access those resources, and that you've
309 configured Chrome correctly to run your application. The instructions below
310 assume that you are using a :ref:`local server <web_server>` to run your
311 application; one benefit of doing it this way is that you can check the web
312 server output to confirm that your application is loading the correct
313 resources. However, some people prefer to run their application as an unpacked
314 extension, as described in :doc:`Running Native Client Applications <running>`.
316 Follow the instructions below to debug your module with nacl-gdb:
318 #. Compile your module with the ``-g`` flag so that your .nexe retains symbols
319 and other debugging information (see the :ref:`recommended compile flags
321 #. Launch a local web server (e.g., the :ref:`web server <web_server>` included
323 #. Launch Chrome with these three required flags: ``--enable-nacl --enable-nacl-debug --no-sandbox``.
325 You may also want to use some of the optional flags listed below. A typical
326 command looks like this::
328 chrome --enable-nacl --enable-nacl-debug --no-sandbox --disable-hang-monitor localhost:5103
333 Enables Native Client for all applications, including those that are
334 launched outside the Chrome Web Store.
336 ``--enable-nacl-debug``
337 Turns on the Native Client debug stub, opens TCP port 4014, and pauses
338 Chrome to let the debugger connect.
341 Turns off the Chrome sandbox (not the Native Client sandbox). This enables
342 the stdout and stderr streams, and lets the debugger connect.
346 ``--disable-hang-monitor``
347 Prevents Chrome from displaying a warning when a tab is unresponsive.
349 ``--user-data-dir=<directory>``
350 Specifies the `user data directory
351 <http://www.chromium.org/user-experience/user-data-directory>`_ from which
352 Chrome should load its state. You can specify a different user data
353 directory so that changes you make to Chrome in your debugging session do
354 not affect your personal Chrome data (history, cookies, bookmarks, themes,
357 ``--nacl-debug-mask=<nmf_url_mask1,nmf_url_mask2,...>``
358 Specifies a set of debug mask patterns. This allows you to selectively
359 choose to debug certain applications and not debug others. For example, if
360 you only want to debug the NMF files for your applications at
361 ``https://example.com/app``, and no other NaCl applications found on the
362 web, specify ``--nacl-debug-mask=https://example.com/app/*.nmf``. This
363 helps prevent accidentally debugging other NaCl applications if you like
364 to leave the ``--enable-nacl-debug`` flag turned on. The pattern language
365 for the mask follows `chrome extension match patterns
366 </extensions/match_patterns>`_. The pattern set can be inverted by
367 prefixing the pattern set with the ``!`` character.
370 Specifies the URL Chrome should open when it launches. The local server
371 that comes with the SDK listens on port 5103 by default, so the URL when
372 you're debugging is typically ``localhost:5103`` (assuming that your
373 application's page is called index.html and that you run the local server
374 in the directory where that page is located).
376 #. Navigate to your application's page in Chrome. (You don't need to do this if
377 you specified a URL when you launched Chrome in the previous step.) Chrome
378 will start loading the application, then pause and wait until you start
379 nacl-gdb and run the ``continue`` command.
381 #. Go to the directory with your source code, and run nacl-gdb from there. For
384 cd nacl_sdk/pepper_<version>/examples/demo/drive
385 nacl_sdk/pepper_<version>/toolchain/win_x86_newlib/bin/x86_64-nacl-gdb
387 The debugger will start and show you a gdb prompt::
391 #. Run the debugging command lines.
395 (gdb) target remote localhost:4014
396 (gdb) remote get nexe <path-to-save-translated-nexe-with-debug-info>
397 (gdb) file <path-to-save-translated-nexe-with-debug-info>
398 (gdb) remote get irt <path-to-save-NaCl-integrated-runtime>
399 (gdb) nacl-irt <path-to-saved-NaCl-integrated-runtime>
403 (gdb) target remote localhost:4014
404 (gdb) nacl-manifest <path-to-your-.nmf-file>
405 (gdb) remote get irt <path-to-save-NaCl-integrated-runtime>
406 (gdb) nacl-irt <path-to-saved-NaCl-integrated-runtime>
408 #. The command used for PNaCl and NaCl are described below:
410 ``target remote localhost:4014``
411 Tells the debugger how to connect to the debug stub in the Native Client
412 application loader. This connection occurs through TCP port 4014 (note
413 that this port is distinct from the port which the local web server uses
414 to listen for incoming requests, typically port 5103). If you are
415 debugging multiple applications at the same time, the loader may choose
416 a port that is different from the default 4014 port. See the Chrome
417 task manager for the debug port.
419 ``remote get nexe <path>``
420 This saves the application's main executable (nexe) to ``<path>``.
421 For PNaCl, this provides a convenient way to access the nexe that is
422 a **result** of translating your pexe. This can then be loaded with
423 the ``file <path>`` command.
425 ``nacl-manifest <path>``
426 For NaCl (not PNaCl), this tells the debugger where to find your
427 application's executable (.nexe) files. The application's manifest
428 (.nmf) file lists your application's executable files, as well as any
429 libraries that are linked with the application dynamically.
431 ``remote get irt <path>``
432 This saves the Native Client Integrated Runtime (IRT). Normally,
433 the IRT is located in the same directory as the Chrome executable,
434 or in a subdirectory named after the Chrome version. For example, if
435 you're running Chrome canary on Windows, the path to the IRT typically
436 looks something like ``C:/Users/<username>/AppData/Local/Google/Chrome
437 SxS/Application/23.0.1247.1/nacl_irt_x86_64.nexe``.
438 The ``remote get irt <path>`` saves that to the current working
439 directory so that you do not need to find where exactly the IRT
443 Tells the debugger where to find the Native Client Integrated Runtime
444 (IRT). ``<path>`` can either be the location of the copy saved by
445 ``remote get irt <path>`` or the copy that is installed alongside Chrome.
447 A couple of notes on how to specify path names in the nacl-gdb commands
450 * You can use a forward slash to separate directories on Linux, Mac, and
451 Windows. If you use a backslash to separate directories on Windows, you
452 must escape the backslash by using a double backslash "\\" between
454 * If any directories in the path have spaces in their name, you must put
455 quotation marks around the path.
457 As an example, here is a what these nacl-gdb commands might look like on
460 target remote localhost:4014
461 nacl-manifest "C:/nacl_sdk/pepper_<version>/examples/hello_world_gles/newlib/Debug/hello_world_gles.nmf"
462 nacl-irt "C:/Users/<username>/AppData/Local/Google/Chrome SxS/Application/23.0.1247.1/nacl_irt_x86_64.nexe"
464 To save yourself some typing, you can put put these nacl-gdb commands in a
465 script file, and execute the file when you run nacl-gdb, like so::
467 nacl_sdk/pepper_<version>/toolchain/win_x86_newlib/bin/x86_64-nacl-gdb -x <nacl-script-file>
469 If nacl-gdb connects successfully to Chrome, it displays a message such as
470 the one below, followed by a gdb prompt::
472 0x000000000fc00200 in _start ()
475 If nacl-gdb can't connect to Chrome, it displays a message such as
476 "``localhost:4014: A connection attempt failed``" or "``localhost:4014:
477 Connection timed out.``" If you see a message like that, make sure that you
478 have launched a web server, launched Chrome, and navigated to your
479 application's page before starting nacl-gdb.
481 Once nacl-gdb connects to Chrome, you can run standard gdb commands to execute
482 your module and inspect its state. Some commonly used commands are listed
486 set a breakpoint at <location>, e.g.::
488 break hello_world.cc:79
489 break hello_world::HelloWorldInstance::HandleMessage
493 resume normal execution of the program
496 execute the next source line, stepping over functions
499 execute the next source line, stepping into functions
501 ``print <expression>``
502 print the value of <expression> (e.g., variables)
505 print a stack backtrace
508 print a table of all breakpoints
510 ``delete <breakpoint>``
511 delete the specified breakpoint (you can use the breakpoint number displayed
515 print documentation for the specified gdb <command>
520 See the `gdb documentation
521 <http://sourceware.org/gdb/current/onlinedocs/gdb/#toc_Top>`_ for a
522 comprehensive list of gdb commands. Note that you can abbreviate most commands
523 to just their first letter (``b`` for break, ``c`` for continue, and so on).
525 To interrupt execution of your module, press <Ctrl-c>. When you're done
526 debugging, close the Chrome window and type ``q`` to quit gdb.
528 Debugging with other tools
529 ==========================
531 If you cannot use the :ref:`Visual Studio add-in <visual_studio>`, or you want
532 to use a debugger other than nacl-gdb, you must manually build your module as a
533 Pepper plugin (sometimes referred to as a "`trusted
534 <http://www.chromium.org/nativeclient/getting-started/getting-started-background-and-basics#TOC-Trusted-vs-Untrusted>`_"
535 or "in-process" plugin). Pepper plugins (.DLL files on Windows; .so files on
536 Linux; .bundle files on Mac) are loaded directly in either the Chrome renderer
537 process or a separate plugin process, rather than in Native Client. Building a
538 module as a trusted Pepper plugin allows you to use standard debuggers and
539 development tools on your system, but when you're finished developing the
540 plugin, you need to port it to Native Client (i.e., build the module with one of
541 the toolchains in the NaCl SDK so that the module runs in Native Client). For
542 details on this advanced development technique, see `Debugging a Trusted Plugin
543 <http://www.chromium.org/nativeclient/how-tos/debugging-documentation/debugging-a-trusted-plugin>`_.
544 Note that starting with the ``pepper_22`` bundle, the NaCl SDK for Windows
545 includes pre-built libraries and library source code, making it much easier to
546 build a module into a .DLL.
548 .. |menu-icon| image:: /images/menu-icon.png
549 .. |puzzle| image:: /images/puzzle.png