1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/media/renderer_gpu_video_accelerator_factories.h"
8 #include <GLES2/gl2ext.h>
10 #include "base/bind.h"
11 #include "content/child/child_gpu_memory_buffer_manager.h"
12 #include "content/child/child_thread_impl.h"
13 #include "content/common/gpu/client/context_provider_command_buffer.h"
14 #include "content/common/gpu/client/gl_helper.h"
15 #include "content/common/gpu/client/gpu_channel_host.h"
16 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
17 #include "content/common/gpu/media/gpu_video_accelerator_util.h"
18 #include "content/renderer/render_thread_impl.h"
19 #include "gpu/command_buffer/client/gles2_implementation.h"
20 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h"
21 #include "media/video/video_decode_accelerator.h"
22 #include "media/video/video_encode_accelerator.h"
27 scoped_refptr
<RendererGpuVideoAcceleratorFactories
>
28 RendererGpuVideoAcceleratorFactories::Create(
29 GpuChannelHost
* gpu_channel_host
,
30 const scoped_refptr
<base::SingleThreadTaskRunner
>& task_runner
,
31 const scoped_refptr
<ContextProviderCommandBuffer
>& context_provider
,
32 bool enable_gpu_memory_buffer_video_frames
,
33 unsigned image_texture_target
,
34 media::VideoPixelFormat video_frame_output_format
,
35 bool enable_video_accelerator
) {
36 scoped_refptr
<RendererGpuVideoAcceleratorFactories
> factories
=
37 new RendererGpuVideoAcceleratorFactories(
38 gpu_channel_host
, task_runner
, context_provider
,
39 enable_gpu_memory_buffer_video_frames
, image_texture_target
,
40 video_frame_output_format
, enable_video_accelerator
);
41 // Post task from outside constructor, since AddRef()/Release() is unsafe from
43 task_runner
->PostTask(
45 base::Bind(&RendererGpuVideoAcceleratorFactories::BindContext
,
50 RendererGpuVideoAcceleratorFactories::RendererGpuVideoAcceleratorFactories(
51 GpuChannelHost
* gpu_channel_host
,
52 const scoped_refptr
<base::SingleThreadTaskRunner
>& task_runner
,
53 const scoped_refptr
<ContextProviderCommandBuffer
>& context_provider
,
54 bool enable_gpu_memory_buffer_video_frames
,
55 unsigned image_texture_target
,
56 media::VideoPixelFormat video_frame_output_format
,
57 bool enable_video_accelerator
)
58 : task_runner_(task_runner
),
59 gpu_channel_host_(gpu_channel_host
),
60 context_provider_(context_provider
),
61 enable_gpu_memory_buffer_video_frames_(
62 enable_gpu_memory_buffer_video_frames
),
63 image_texture_target_(image_texture_target
),
64 video_frame_output_format_(video_frame_output_format
),
65 video_accelerator_enabled_(enable_video_accelerator
),
66 gpu_memory_buffer_manager_(ChildThreadImpl::current()
67 ->gpu_memory_buffer_manager()),
68 thread_safe_sender_(ChildThreadImpl::current()->thread_safe_sender()) {
69 DCHECK(gpu_channel_host_
.get());
72 RendererGpuVideoAcceleratorFactories::~RendererGpuVideoAcceleratorFactories() {}
74 void RendererGpuVideoAcceleratorFactories::BindContext() {
75 DCHECK(task_runner_
->BelongsToCurrentThread());
76 if (!context_provider_
->BindToCurrentThread())
77 context_provider_
= NULL
;
80 WebGraphicsContext3DCommandBufferImpl
*
81 RendererGpuVideoAcceleratorFactories::GetContext3d() {
82 DCHECK(task_runner_
->BelongsToCurrentThread());
83 if (!context_provider_
.get())
85 if (context_provider_
->ContextGL()->GetGraphicsResetStatusKHR() !=
87 context_provider_
->VerifyContexts();
88 context_provider_
= NULL
;
89 gl_helper_
.reset(NULL
);
92 return context_provider_
->WebContext3D();
95 GLHelper
* RendererGpuVideoAcceleratorFactories::GetGLHelper() {
99 if (gl_helper_
.get() == NULL
) {
100 gl_helper_
.reset(new GLHelper(GetContext3d()->GetImplementation(),
101 GetContext3d()->GetContextSupport()));
104 return gl_helper_
.get();
107 bool RendererGpuVideoAcceleratorFactories::IsGpuVideoAcceleratorEnabled() {
108 return video_accelerator_enabled_
;
111 scoped_ptr
<media::VideoDecodeAccelerator
>
112 RendererGpuVideoAcceleratorFactories::CreateVideoDecodeAccelerator() {
113 DCHECK(video_accelerator_enabled_
);
114 DCHECK(task_runner_
->BelongsToCurrentThread());
116 WebGraphicsContext3DCommandBufferImpl
* context
= GetContext3d();
117 if (context
&& context
->GetCommandBufferProxy())
118 return context
->GetCommandBufferProxy()->CreateVideoDecoder();
123 scoped_ptr
<media::VideoEncodeAccelerator
>
124 RendererGpuVideoAcceleratorFactories::CreateVideoEncodeAccelerator() {
125 DCHECK(video_accelerator_enabled_
);
126 DCHECK(task_runner_
->BelongsToCurrentThread());
128 WebGraphicsContext3DCommandBufferImpl
* context
= GetContext3d();
129 if (context
&& context
->GetCommandBufferProxy())
130 return context
->GetCommandBufferProxy()->CreateVideoEncoder();
135 bool RendererGpuVideoAcceleratorFactories::CreateTextures(
137 const gfx::Size
& size
,
138 std::vector
<uint32
>* texture_ids
,
139 std::vector
<gpu::Mailbox
>* texture_mailboxes
,
140 uint32 texture_target
) {
141 DCHECK(task_runner_
->BelongsToCurrentThread());
142 DCHECK(texture_target
);
144 WebGraphicsContext3DCommandBufferImpl
* context
= GetContext3d();
148 gpu::gles2::GLES2Implementation
* gles2
= context
->GetImplementation();
149 texture_ids
->resize(count
);
150 texture_mailboxes
->resize(count
);
151 gles2
->GenTextures(count
, &texture_ids
->at(0));
152 for (int i
= 0; i
< count
; ++i
) {
153 gles2
->ActiveTexture(GL_TEXTURE0
);
154 uint32 texture_id
= texture_ids
->at(i
);
155 gles2
->BindTexture(texture_target
, texture_id
);
156 gles2
->TexParameteri(texture_target
, GL_TEXTURE_MIN_FILTER
, GL_LINEAR
);
157 gles2
->TexParameteri(texture_target
, GL_TEXTURE_MAG_FILTER
, GL_LINEAR
);
158 gles2
->TexParameteri(texture_target
, GL_TEXTURE_WRAP_S
, GL_CLAMP_TO_EDGE
);
159 gles2
->TexParameteri(texture_target
, GL_TEXTURE_WRAP_T
, GL_CLAMP_TO_EDGE
);
160 if (texture_target
== GL_TEXTURE_2D
) {
161 gles2
->TexImage2D(texture_target
,
171 gles2
->GenMailboxCHROMIUM(texture_mailboxes
->at(i
).name
);
172 gles2
->ProduceTextureCHROMIUM(texture_target
,
173 texture_mailboxes
->at(i
).name
);
176 // We need ShallowFlushCHROMIUM() here to order the command buffer commands
177 // with respect to IPC to the GPU process, to guarantee that the decoder in
178 // the GPU process can use these textures as soon as it receives IPC
179 // notification of them.
180 gles2
->ShallowFlushCHROMIUM();
181 DCHECK_EQ(gles2
->GetError(), static_cast<GLenum
>(GL_NO_ERROR
));
185 void RendererGpuVideoAcceleratorFactories::DeleteTexture(uint32 texture_id
) {
186 DCHECK(task_runner_
->BelongsToCurrentThread());
188 WebGraphicsContext3DCommandBufferImpl
* context
= GetContext3d();
192 gpu::gles2::GLES2Implementation
* gles2
= context
->GetImplementation();
193 gles2
->DeleteTextures(1, &texture_id
);
194 DCHECK_EQ(gles2
->GetError(), static_cast<GLenum
>(GL_NO_ERROR
));
197 void RendererGpuVideoAcceleratorFactories::WaitSyncPoint(uint32 sync_point
) {
198 DCHECK(task_runner_
->BelongsToCurrentThread());
200 WebGraphicsContext3DCommandBufferImpl
* context
= GetContext3d();
204 gpu::gles2::GLES2Implementation
* gles2
= context
->GetImplementation();
205 gles2
->WaitSyncPointCHROMIUM(sync_point
);
207 // Callers expect the WaitSyncPoint to affect the next IPCs. Make sure to
208 // flush the command buffers to ensure that.
209 gles2
->ShallowFlushCHROMIUM();
212 scoped_ptr
<gfx::GpuMemoryBuffer
>
213 RendererGpuVideoAcceleratorFactories::AllocateGpuMemoryBuffer(
214 const gfx::Size
& size
,
215 gfx::BufferFormat format
,
216 gfx::BufferUsage usage
) {
217 DCHECK(task_runner_
->BelongsToCurrentThread());
218 scoped_ptr
<gfx::GpuMemoryBuffer
> buffer
=
219 gpu_memory_buffer_manager_
->AllocateGpuMemoryBuffer(size
, format
, usage
);
220 return buffer
.Pass();
223 bool RendererGpuVideoAcceleratorFactories::IsTextureRGSupported() {
224 DCHECK(task_runner_
->BelongsToCurrentThread());
226 WebGraphicsContext3DCommandBufferImpl
* context
= GetContext3d();
229 return context
->GetImplementation()->capabilities().texture_rg
;
232 bool RendererGpuVideoAcceleratorFactories::
233 ShouldUseGpuMemoryBuffersForVideoFrames() const {
234 return enable_gpu_memory_buffer_video_frames_
;
237 unsigned RendererGpuVideoAcceleratorFactories::ImageTextureTarget() {
238 return image_texture_target_
;
241 media::VideoPixelFormat
242 RendererGpuVideoAcceleratorFactories::VideoFrameOutputFormat() {
243 return video_frame_output_format_
;
246 gpu::gles2::GLES2Interface
*
247 RendererGpuVideoAcceleratorFactories::GetGLES2Interface() {
248 DCHECK(task_runner_
->BelongsToCurrentThread());
250 WebGraphicsContext3DCommandBufferImpl
* context
= GetContext3d();
253 gpu::gles2::GLES2Implementation
* gles2
= context
->GetImplementation();
257 scoped_ptr
<base::SharedMemory
>
258 RendererGpuVideoAcceleratorFactories::CreateSharedMemory(size_t size
) {
259 DCHECK(task_runner_
->BelongsToCurrentThread());
260 scoped_ptr
<base::SharedMemory
> mem(
261 ChildThreadImpl::AllocateSharedMemory(size
, thread_safe_sender_
.get()));
262 if (mem
&& !mem
->Map(size
))
267 scoped_refptr
<base::SingleThreadTaskRunner
>
268 RendererGpuVideoAcceleratorFactories::GetTaskRunner() {
272 media::VideoDecodeAccelerator::SupportedProfiles
273 RendererGpuVideoAcceleratorFactories::
274 GetVideoDecodeAcceleratorSupportedProfiles() {
275 return GpuVideoAcceleratorUtil::ConvertGpuToMediaDecodeProfiles(
276 gpu_channel_host_
->gpu_info()
277 .video_decode_accelerator_supported_profiles
);
280 media::VideoEncodeAccelerator::SupportedProfiles
281 RendererGpuVideoAcceleratorFactories::
282 GetVideoEncodeAcceleratorSupportedProfiles() {
283 return GpuVideoAcceleratorUtil::ConvertGpuToMediaEncodeProfiles(
284 gpu_channel_host_
->gpu_info()
285 .video_encode_accelerator_supported_profiles
);
288 } // namespace content