[Android] Implement 3-way sensor fallback for Device Orientation.
[chromium-blink-merge.git] / ppapi / cpp / graphics_3d_client.h
blob186acd4bfd3bbd5c912d76f7838a3a1e5624d1af
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef PPAPI_CPP_GRAPHICS_3D_CLIENT_H_
6 #define PPAPI_CPP_GRAPHICS_3D_CLIENT_H_
8 #include "ppapi/c/pp_stdint.h"
9 #include "ppapi/cpp/instance_handle.h"
11 /// @file
12 /// This file defines the API for callbacks related to 3D.
14 namespace pp {
16 class Instance;
18 // This class provides a C++ interface for callbacks related to 3D. You
19 // would normally use multiple inheritance to derive from this class in your
20 // instance.
21 class Graphics3DClient {
22 public:
23 ///
24 /// A constructor for creating a Graphics3DClient.
25 ///
26 /// @param[in] instance The instance that will own the new
27 /// <code>Graphics3DClient</code>.
28 explicit Graphics3DClient(Instance* instance);
30 /// Destructor.
31 virtual ~Graphics3DClient();
33 /// Graphics3DContextLost() is a notification that the context was lost for
34 /// the 3D devices.
35 virtual void Graphics3DContextLost() = 0;
37 private:
38 InstanceHandle associated_instance_;
41 } // namespace pp
43 #endif // PPAPI_CPP_GRAPHICS_3D_CLIENT_H_