[Android] Implement 3-way sensor fallback for Device Orientation.
[chromium-blink-merge.git] / ui / gfx / screen_win.cc
blobf01d40aa833d8a48a92e56ebe3311a8b784b3c40
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/screen_win.h"
7 #include <windows.h>
9 #include "base/bind.h"
10 #include "base/bind_helpers.h"
11 #include "base/hash.h"
12 #include "base/logging.h"
13 #include "base/strings/utf_string_conversions.h"
14 #include "base/win/win_util.h"
15 #include "ui/gfx/display.h"
16 #include "ui/gfx/win/dpi.h"
18 namespace {
20 MONITORINFOEX GetMonitorInfoForMonitor(HMONITOR monitor) {
21 MONITORINFOEX monitor_info;
22 ZeroMemory(&monitor_info, sizeof(MONITORINFOEX));
23 monitor_info.cbSize = sizeof(monitor_info);
24 GetMonitorInfo(monitor, &monitor_info);
25 return monitor_info;
28 gfx::Display GetDisplay(MONITORINFOEX& monitor_info) {
29 int64 id = static_cast<int64>(
30 base::Hash(base::WideToUTF8(monitor_info.szDevice)));
31 gfx::Rect bounds = gfx::Rect(monitor_info.rcMonitor);
32 gfx::Display display(id, bounds);
33 display.set_work_area(gfx::Rect(monitor_info.rcWork));
34 display.SetScaleAndBounds(gfx::GetDPIScale(), bounds);
36 DEVMODE mode;
37 memset(&mode, 0, sizeof(DEVMODE));
38 mode.dmSize = sizeof(DEVMODE);
39 mode.dmDriverExtra = 0;
40 if (EnumDisplaySettings(monitor_info.szDevice,
41 ENUM_CURRENT_SETTINGS,
42 &mode)) {
43 switch (mode.dmDisplayOrientation) {
44 case DMDO_DEFAULT:
45 display.set_rotation(gfx::Display::ROTATE_0);
46 break;
47 case DMDO_90:
48 display.set_rotation(gfx::Display::ROTATE_90);
49 break;
50 case DMDO_180:
51 display.set_rotation(gfx::Display::ROTATE_180);
52 break;
53 case DMDO_270:
54 display.set_rotation(gfx::Display::ROTATE_270);
55 break;
56 default:
57 NOTREACHED();
61 return display;
64 BOOL CALLBACK EnumMonitorCallback(HMONITOR monitor,
65 HDC hdc,
66 LPRECT rect,
67 LPARAM data) {
68 std::vector<gfx::Display>* all_displays =
69 reinterpret_cast<std::vector<gfx::Display>*>(data);
70 DCHECK(all_displays);
72 MONITORINFOEX monitor_info = GetMonitorInfoForMonitor(monitor);
73 gfx::Display display = GetDisplay(monitor_info);
74 all_displays->push_back(display);
75 return TRUE;
78 std::vector<gfx::Display> GetDisplays() {
79 std::vector<gfx::Display> displays;
80 EnumDisplayMonitors(NULL, NULL, EnumMonitorCallback,
81 reinterpret_cast<LPARAM>(&displays));
82 return displays;
85 } // namespace
87 namespace gfx {
89 ScreenWin::ScreenWin()
90 : singleton_hwnd_observer_(new SingletonHwndObserver(
91 base::Bind(&ScreenWin::OnWndProc, base::Unretained(this)))),
92 displays_(GetDisplays()) {
95 ScreenWin::~ScreenWin() {}
97 gfx::Point ScreenWin::GetCursorScreenPoint() {
98 POINT pt;
99 GetCursorPos(&pt);
100 gfx::Point cursor_pos_pixels(pt);
101 return gfx::win::ScreenToDIPPoint(cursor_pos_pixels);
104 gfx::NativeWindow ScreenWin::GetWindowUnderCursor() {
105 POINT cursor_loc;
106 HWND hwnd = GetCursorPos(&cursor_loc) ? WindowFromPoint(cursor_loc) : NULL;
107 return GetNativeWindowFromHWND(hwnd);
110 gfx::NativeWindow ScreenWin::GetWindowAtScreenPoint(const gfx::Point& point) {
111 gfx::Point point_in_pixels = gfx::win::DIPToScreenPoint(point);
112 return GetNativeWindowFromHWND(WindowFromPoint(point_in_pixels.ToPOINT()));
115 int ScreenWin::GetNumDisplays() const {
116 return GetSystemMetrics(SM_CMONITORS);
119 std::vector<gfx::Display> ScreenWin::GetAllDisplays() const {
120 return displays_;
123 gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const {
124 HWND window_hwnd = GetHWNDFromNativeView(window);
125 if (!window_hwnd) {
126 // When |window| isn't rooted to a display, we should just return the
127 // default display so we get some correct display information like the
128 // scaling factor.
129 return GetPrimaryDisplay();
132 MONITORINFOEX monitor_info;
133 monitor_info.cbSize = sizeof(monitor_info);
134 GetMonitorInfo(MonitorFromWindow(window_hwnd, MONITOR_DEFAULTTONEAREST),
135 &monitor_info);
136 return GetDisplay(monitor_info);
139 gfx::Display ScreenWin::GetDisplayNearestPoint(const gfx::Point& point) const {
140 gfx::Point point_in_pixels = gfx::win::DIPToScreenPoint(point);
141 POINT initial_loc = { point_in_pixels.x(), point_in_pixels.y() };
142 HMONITOR monitor = MonitorFromPoint(initial_loc, MONITOR_DEFAULTTONEAREST);
143 MONITORINFOEX mi;
144 ZeroMemory(&mi, sizeof(MONITORINFOEX));
145 mi.cbSize = sizeof(mi);
146 if (monitor && GetMonitorInfo(monitor, &mi)) {
147 return GetDisplay(mi);
149 return gfx::Display();
152 gfx::Display ScreenWin::GetDisplayMatching(const gfx::Rect& match_rect) const {
153 RECT other_bounds_rect = match_rect.ToRECT();
154 MONITORINFOEX monitor_info = GetMonitorInfoForMonitor(MonitorFromRect(
155 &other_bounds_rect, MONITOR_DEFAULTTONEAREST));
156 return GetDisplay(monitor_info);
159 gfx::Display ScreenWin::GetPrimaryDisplay() const {
160 MONITORINFOEX mi = GetMonitorInfoForMonitor(
161 MonitorFromWindow(NULL, MONITOR_DEFAULTTOPRIMARY));
162 gfx::Display display = GetDisplay(mi);
163 // TODO(kevers|girard): Test if these checks can be reintroduced for high-DIP
164 // once more of the app is DIP-aware.
165 if (GetDPIScale() == 1.0) {
166 DCHECK_EQ(GetSystemMetrics(SM_CXSCREEN), display.size().width());
167 DCHECK_EQ(GetSystemMetrics(SM_CYSCREEN), display.size().height());
169 return display;
172 void ScreenWin::AddObserver(DisplayObserver* observer) {
173 change_notifier_.AddObserver(observer);
176 void ScreenWin::RemoveObserver(DisplayObserver* observer) {
177 change_notifier_.RemoveObserver(observer);
180 void ScreenWin::OnWndProc(HWND hwnd,
181 UINT message,
182 WPARAM wparam,
183 LPARAM lparam) {
184 if (message != WM_DISPLAYCHANGE)
185 return;
187 std::vector<gfx::Display> old_displays = displays_;
188 displays_ = GetDisplays();
190 change_notifier_.NotifyDisplaysChanged(old_displays, displays_);
193 HWND ScreenWin::GetHWNDFromNativeView(NativeView window) const {
194 NOTREACHED();
195 return NULL;
198 NativeWindow ScreenWin::GetNativeWindowFromHWND(HWND hwnd) const {
199 NOTREACHED();
200 return NULL;
203 } // namespace gfx