[Android] Implement 3-way sensor fallback for Device Orientation.
[chromium-blink-merge.git] / ui / gl / gl_context_ozone.cc
blobd62b5686b9ed63b0ac5e5a18984dafc0326e905a
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gl/gl_context.h"
7 #include "base/logging.h"
8 #include "base/memory/ref_counted.h"
9 #include "base/sys_info.h"
10 #include "ui/gl/gl_bindings.h"
11 #include "ui/gl/gl_context_egl.h"
12 #include "ui/gl/gl_context_osmesa.h"
13 #include "ui/gl/gl_context_stub.h"
14 #include "ui/gl/gl_implementation.h"
15 #include "ui/gl/gl_surface.h"
17 namespace gfx {
19 // static
20 scoped_refptr<GLContext> GLContext::CreateGLContext(
21 GLShareGroup* share_group,
22 GLSurface* compatible_surface,
23 GpuPreference gpu_preference) {
25 switch (GetGLImplementation()) {
26 case kGLImplementationMockGL:
27 return scoped_refptr<GLContext>(new GLContextStub());
28 case kGLImplementationOSMesaGL: {
29 scoped_refptr<GLContext> context(new GLContextOSMesa(share_group));
30 if (!context->Initialize(compatible_surface, gpu_preference))
31 return nullptr;
32 return context;
34 case kGLImplementationEGLGLES2: {
35 scoped_refptr<GLContext> context(new GLContextEGL(share_group));
36 if (!context->Initialize(compatible_surface, gpu_preference))
37 return nullptr;
38 return context;
40 default:
41 NOTREACHED();
42 return nullptr;
46 } // namespace gfx