[Android] Implement 3-way sensor fallback for Device Orientation.
[chromium-blink-merge.git] / ui / gl / gl_context_stub.cc
blob2304585bae679bad0935975218585f786a6361d9
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gl/gl_context_stub.h"
7 namespace gfx {
9 GLContextStub::GLContextStub() : GLContextReal(nullptr) {}
11 bool GLContextStub::Initialize(
12 GLSurface* compatible_surface, GpuPreference gpu_preference) {
13 return true;
16 bool GLContextStub::MakeCurrent(GLSurface* surface) {
17 SetCurrent(surface);
18 SetRealGLApi();
19 return true;
22 void GLContextStub::ReleaseCurrent(GLSurface* surface) {
23 SetCurrent(nullptr);
26 bool GLContextStub::IsCurrent(GLSurface* surface) {
27 return true;
30 void* GLContextStub::GetHandle() {
31 return nullptr;
34 void GLContextStub::OnSetSwapInterval(int interval) {
37 std::string GLContextStub::GetExtensions() {
38 return std::string();
41 std::string GLContextStub::GetGLRenderer() {
42 return std::string("CHROMIUM");
45 GLContextStub::~GLContextStub() {}
47 } // namespace gfx