[Android] Implement 3-way sensor fallback for Device Orientation.
[chromium-blink-merge.git] / ui / gl / gl_share_group.h
blob1deed63c541c1584becd2fa0fc954f6392a5d8e9
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_SHARE_GROUP_H_
6 #define UI_GL_GL_SHARE_GROUP_H_
8 #include <set>
10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h"
12 #include "ui/gl/gl_export.h"
14 namespace gfx {
16 class GLContext;
18 // A group of GL contexts that share an ID namespace.
19 class GL_EXPORT GLShareGroup : public base::RefCounted<GLShareGroup> {
20 public:
21 GLShareGroup();
23 // These two should only be called from the constructor and destructor of
24 // GLContext.
25 void AddContext(GLContext* context);
26 void RemoveContext(GLContext* context);
28 // Returns a handle to any initialized context in the share group or NULL if
29 // there are no initialized contexts in the share group.
30 void* GetHandle();
32 // Returns a pointer to any initialized context in the share group
33 // or NULL if there are no initialized contexts in the share group.
34 GLContext* GetContext();
36 // Sets and returns the unique shared GL context. Used for context
37 // virtualization.
38 void SetSharedContext(GLContext* context);
39 GLContext* GetSharedContext();
41 #if defined(OS_MACOSX)
42 // Sets and returns the ID of the renderer that all contexts in this share
43 // group should be on.
44 void SetRendererID(int renderer_id);
45 int GetRendererID();
46 #endif
48 private:
49 friend class base::RefCounted<GLShareGroup>;
51 ~GLShareGroup();
53 // References to GLContext are by raw pointer to avoid a reference count
54 // cycle.
55 typedef std::set<GLContext*> ContextSet;
56 ContextSet contexts_;
58 GLContext* shared_context_;
60 #if defined(OS_MACOSX)
61 int renderer_id_;
62 #endif
64 DISALLOW_COPY_AND_ASSIGN(GLShareGroup);
67 } // namespace gfx
69 #endif // UI_GL_GL_SHARE_GROUP_H_