[Android] Implement 3-way sensor fallback for Device Orientation.
[chromium-blink-merge.git] / ui / gl / gl_state_restorer.h
blob87ad7cccb85c2d270d568973acada9394d6d32c0
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_GL_GL_STATE_RESTORER_H_
6 #define UI_GL_GL_STATE_RESTORER_H_
8 #include "base/basictypes.h"
9 #include "ui/gl/gl_export.h"
11 namespace gpu {
12 namespace gles2 {
13 class GLES2Decoder;
14 } // namespace gles2
15 } // namespace gpu
17 namespace gfx {
19 // An interface for Restoring GL State.
20 // This will expand over time to provide an more optimizable implementation.
21 class GL_EXPORT GLStateRestorer {
22 public:
23 GLStateRestorer();
24 virtual ~GLStateRestorer();
26 virtual bool IsInitialized() = 0;
27 virtual void RestoreState(const GLStateRestorer* prev_state) = 0;
28 virtual void RestoreAllTextureUnitBindings() = 0;
29 virtual void RestoreActiveTextureUnitBinding(unsigned int target) = 0;
30 virtual void RestoreFramebufferBindings() = 0;
31 virtual void PauseQueries() = 0;
32 virtual void ResumeQueries() = 0;
34 DISALLOW_COPY_AND_ASSIGN(GLStateRestorer);
37 } // namespace gfx
39 #endif // UI_GL_GL_STATE_RESTORER_H_