[Android] Implement 3-way sensor fallback for Device Orientation.
[chromium-blink-merge.git] / ui / wm / core / cursor_manager.cc
blobe9f988566a3e68ec8c754cffc9ed20a3ed914db1
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/wm/core/cursor_manager.h"
7 #include "base/logging.h"
8 #include "ui/aura/client/cursor_client_observer.h"
9 #include "ui/wm/core/native_cursor_manager.h"
10 #include "ui/wm/core/native_cursor_manager_delegate.h"
12 namespace wm {
14 namespace internal {
16 // Represents the cursor state which is composed of cursor type, visibility, and
17 // mouse events enable state. When mouse events are disabled, the cursor is
18 // always invisible.
19 class CursorState {
20 public:
21 CursorState()
22 : cursor_(ui::kCursorNone),
23 visible_(true),
24 cursor_set_(ui::CURSOR_SET_NORMAL),
25 mouse_events_enabled_(true),
26 visible_on_mouse_events_enabled_(true) {
29 gfx::NativeCursor cursor() const { return cursor_; }
30 void set_cursor(gfx::NativeCursor cursor) { cursor_ = cursor; }
32 bool visible() const { return visible_; }
33 void SetVisible(bool visible) {
34 if (mouse_events_enabled_)
35 visible_ = visible;
36 // Ignores the call when mouse events disabled.
39 ui::CursorSetType cursor_set() const { return cursor_set_; }
40 void set_cursor_set(ui::CursorSetType cursor_set) {
41 cursor_set_ = cursor_set;
44 bool mouse_events_enabled() const { return mouse_events_enabled_; }
45 void SetMouseEventsEnabled(bool enabled) {
46 if (mouse_events_enabled_ == enabled)
47 return;
48 mouse_events_enabled_ = enabled;
50 // Restores the visibility when mouse events are enabled.
51 if (enabled) {
52 visible_ = visible_on_mouse_events_enabled_;
53 } else {
54 visible_on_mouse_events_enabled_ = visible_;
55 visible_ = false;
59 private:
60 gfx::NativeCursor cursor_;
61 bool visible_;
62 ui::CursorSetType cursor_set_;
63 bool mouse_events_enabled_;
65 // The visibility to set when mouse events are enabled.
66 bool visible_on_mouse_events_enabled_;
68 DISALLOW_COPY_AND_ASSIGN(CursorState);
71 } // namespace internal
73 CursorManager::CursorManager(scoped_ptr<NativeCursorManager> delegate)
74 : delegate_(delegate.Pass()),
75 cursor_lock_count_(0),
76 current_state_(new internal::CursorState),
77 state_on_unlock_(new internal::CursorState) {
80 CursorManager::~CursorManager() {
83 void CursorManager::SetCursor(gfx::NativeCursor cursor) {
84 state_on_unlock_->set_cursor(cursor);
85 if (cursor_lock_count_ == 0 &&
86 GetCursor() != state_on_unlock_->cursor()) {
87 delegate_->SetCursor(state_on_unlock_->cursor(), this);
91 gfx::NativeCursor CursorManager::GetCursor() const {
92 return current_state_->cursor();
95 void CursorManager::ShowCursor() {
96 state_on_unlock_->SetVisible(true);
97 if (cursor_lock_count_ == 0 &&
98 IsCursorVisible() != state_on_unlock_->visible()) {
99 delegate_->SetVisibility(state_on_unlock_->visible(), this);
100 FOR_EACH_OBSERVER(aura::client::CursorClientObserver, observers_,
101 OnCursorVisibilityChanged(true));
105 void CursorManager::HideCursor() {
106 state_on_unlock_->SetVisible(false);
107 if (cursor_lock_count_ == 0 &&
108 IsCursorVisible() != state_on_unlock_->visible()) {
109 delegate_->SetVisibility(state_on_unlock_->visible(), this);
110 FOR_EACH_OBSERVER(aura::client::CursorClientObserver, observers_,
111 OnCursorVisibilityChanged(false));
115 bool CursorManager::IsCursorVisible() const {
116 return current_state_->visible();
119 void CursorManager::SetCursorSet(ui::CursorSetType cursor_set) {
120 state_on_unlock_->set_cursor_set(cursor_set);
121 if (GetCursorSet() != state_on_unlock_->cursor_set())
122 delegate_->SetCursorSet(state_on_unlock_->cursor_set(), this);
125 ui::CursorSetType CursorManager::GetCursorSet() const {
126 return current_state_->cursor_set();
129 void CursorManager::EnableMouseEvents() {
130 state_on_unlock_->SetMouseEventsEnabled(true);
131 if (cursor_lock_count_ == 0 &&
132 IsMouseEventsEnabled() != state_on_unlock_->mouse_events_enabled()) {
133 delegate_->SetMouseEventsEnabled(state_on_unlock_->mouse_events_enabled(),
134 this);
138 void CursorManager::DisableMouseEvents() {
139 state_on_unlock_->SetMouseEventsEnabled(false);
140 if (cursor_lock_count_ == 0 &&
141 IsMouseEventsEnabled() != state_on_unlock_->mouse_events_enabled()) {
142 delegate_->SetMouseEventsEnabled(state_on_unlock_->mouse_events_enabled(),
143 this);
147 bool CursorManager::IsMouseEventsEnabled() const {
148 return current_state_->mouse_events_enabled();
151 void CursorManager::SetDisplay(const gfx::Display& display) {
152 delegate_->SetDisplay(display, this);
155 void CursorManager::LockCursor() {
156 cursor_lock_count_++;
159 void CursorManager::UnlockCursor() {
160 cursor_lock_count_--;
161 DCHECK_GE(cursor_lock_count_, 0);
162 if (cursor_lock_count_ > 0)
163 return;
165 if (GetCursor() != state_on_unlock_->cursor()) {
166 delegate_->SetCursor(state_on_unlock_->cursor(), this);
168 if (IsMouseEventsEnabled() != state_on_unlock_->mouse_events_enabled()) {
169 delegate_->SetMouseEventsEnabled(state_on_unlock_->mouse_events_enabled(),
170 this);
172 if (IsCursorVisible() != state_on_unlock_->visible()) {
173 delegate_->SetVisibility(state_on_unlock_->visible(),
174 this);
178 bool CursorManager::IsCursorLocked() const {
179 return cursor_lock_count_ > 0;
182 void CursorManager::AddObserver(
183 aura::client::CursorClientObserver* observer) {
184 observers_.AddObserver(observer);
187 void CursorManager::RemoveObserver(
188 aura::client::CursorClientObserver* observer) {
189 observers_.RemoveObserver(observer);
192 bool CursorManager::ShouldHideCursorOnKeyEvent(
193 const ui::KeyEvent& event) const {
194 return false;
197 void CursorManager::CommitCursor(gfx::NativeCursor cursor) {
198 current_state_->set_cursor(cursor);
201 void CursorManager::CommitVisibility(bool visible) {
202 // TODO(tdanderson): Find a better place for this so we don't
203 // notify the observers more than is necessary.
204 FOR_EACH_OBSERVER(aura::client::CursorClientObserver, observers_,
205 OnCursorVisibilityChanged(visible));
206 current_state_->SetVisible(visible);
209 void CursorManager::CommitCursorSet(ui::CursorSetType cursor_set) {
210 current_state_->set_cursor_set(cursor_set);
213 void CursorManager::CommitMouseEventsEnabled(bool enabled) {
214 current_state_->SetMouseEventsEnabled(enabled);
217 } // namespace wm