1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
6 #define UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_
8 #include "base/callback.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/native_library.h"
11 #include "ui/gfx/geometry/point.h"
12 #include "ui/gfx/geometry/rect.h"
13 #include "ui/gfx/native_widget_types.h"
14 #include "ui/gfx/overlay_transform.h"
15 #include "ui/gfx/rect.h"
16 #include "ui/ozone/ozone_base_export.h"
24 class OverlayCandidatesOzone
;
25 class SurfaceOzoneCanvas
;
26 class SurfaceOzoneEGL
;
28 // The Ozone interface allows external implementations to hook into Chromium to
29 // provide a system specific implementation. The Ozone interface supports two
30 // drawing modes: 1) accelerated drawing through EGL and 2) software drawing
33 // If you want to paint on a window with ozone, you need to create a
34 // SurfaceOzoneEGL or SurfaceOzoneCanvas for that window. The platform can
35 // support software, EGL, or both for painting on the window.
36 // The following functionality is specific to the drawing mode and may not have
37 // any meaningful implementation in the other mode. An implementation must
38 // provide functionality for at least one mode.
40 // 1) Accelerated Drawing (EGL path):
42 // The following functions are specific to EGL:
44 // - LoadEGLGLES2Bindings
45 // - GetEGLSurfaceProperties (optional if the properties match the default
47 // - CreateEGLSurfaceForWidget
49 // 2) Software Drawing (Skia):
51 // The following function is specific to the software path:
52 // - CreateCanvasForWidget
54 // The accelerated path can optionally provide support for the software drawing
57 // The remaining functions are not covered since they are needed in both drawing
58 // modes (See comments bellow for descriptions).
59 class OZONE_BASE_EXPORT SurfaceFactoryOzone
{
61 // Describes overlay buffer format.
62 // TODO: this is a placeholder for now and will be populated with more
63 // formats once we know what sorts of content, video, etc. we can support.
71 typedef void* (*GLGetProcAddressProc
)(const char* name
);
72 typedef base::Callback
<void(base::NativeLibrary
)> AddGLLibraryCallback
;
73 typedef base::Callback
<void(GLGetProcAddressProc
)>
74 SetGLGetProcAddressProcCallback
;
76 SurfaceFactoryOzone();
77 virtual ~SurfaceFactoryOzone();
79 // Returns the singleton instance.
80 static SurfaceFactoryOzone
* GetInstance();
82 // Returns native platform display handle. This is used to obtain the EGL
83 // display connection for the native display.
84 virtual intptr_t GetNativeDisplay();
86 // Create SurfaceOzoneEGL for the specified gfx::AcceleratedWidget.
88 // Note: When used from content, this is called in the GPU process. The
89 // platform must support creation of SurfaceOzoneEGL from the GPU process
90 // using only the handle contained in gfx::AcceleratedWidget.
91 virtual scoped_ptr
<SurfaceOzoneEGL
> CreateEGLSurfaceForWidget(
92 gfx::AcceleratedWidget widget
);
94 // Create an EGL surface that isn't backed by any buffers, and is used
95 // for overlay-only displays. This will return NULL if this mode is
97 virtual scoped_ptr
<SurfaceOzoneEGL
> CreateSurfacelessEGLSurfaceForWidget(
98 gfx::AcceleratedWidget widget
);
100 // Create SurfaceOzoneCanvas for the specified gfx::AcceleratedWidget.
102 // Note: The platform must support creation of SurfaceOzoneCanvas from the
103 // Browser Process using only the handle contained in gfx::AcceleratedWidget.
104 virtual scoped_ptr
<SurfaceOzoneCanvas
> CreateCanvasForWidget(
105 gfx::AcceleratedWidget widget
);
107 // Sets up GL bindings for the native surface. Takes two callback parameters
108 // that allow Ozone to register the GL bindings.
109 virtual bool LoadEGLGLES2Bindings(
110 AddGLLibraryCallback add_gl_library
,
111 SetGLGetProcAddressProcCallback set_gl_get_proc_address
) = 0;
113 // Returns an array of EGL properties, which can be used in any EGL function
114 // used to select a display configuration. Note that all properties should be
115 // immediately followed by the corresponding desired value and array should be
116 // terminated with EGL_NONE. Ownership of the array is not transferred to
117 // caller. desired_list contains list of desired EGL properties and values.
118 virtual const int32
* GetEGLSurfaceProperties(const int32
* desired_list
);
120 // Get the hal struct to check for overlay support.
121 virtual OverlayCandidatesOzone
* GetOverlayCandidates(
122 gfx::AcceleratedWidget w
);
124 // Cleate a single native buffer to be used for overlay planes.
125 virtual scoped_refptr
<NativePixmap
> CreateNativePixmap(
127 BufferFormat format
);
129 // Sets the overlay plane to switch to at the next page flip.
130 // |w| specifies the screen to display this overlay plane on.
131 // |plane_z_order| specifies the stacking order of the plane relative to the
132 // main framebuffer located at index 0.
133 // |plane_transform| specifies how the buffer is to be transformed during.
135 // |buffer| to be presented by the overlay.
136 // |display_bounds| specify where it is supposed to be on the screen.
137 // |crop_rect| specifies the region within the buffer to be placed
138 // inside |display_bounds|. This is specified in texture coordinates, in the
140 virtual bool ScheduleOverlayPlane(gfx::AcceleratedWidget widget
,
142 gfx::OverlayTransform plane_transform
,
143 scoped_refptr
<NativePixmap
> buffer
,
144 const gfx::Rect
& display_bounds
,
145 const gfx::RectF
& crop_rect
);
147 // Returns true if overlays can be shown at z-index 0, replacing the main
148 // surface. Combined with surfaceless extensions, it allows for an
149 // overlay-only mode.
150 virtual bool CanShowPrimaryPlaneAsOverlay();
153 static SurfaceFactoryOzone
* impl_
; // not owned
158 #endif // UI_OZONE_PUBLIC_SURFACE_FACTORY_OZONE_H_