Add ability for NetLogLogger to gather data from more than just NetLog
[chromium-blink-merge.git] / ui / views / view.cc
blob996b5483a5a29861dbcad0df0d1ad5ff26ba8673
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
7 #include "ui/views/view.h"
9 #include <algorithm>
10 #include <cmath>
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/strings/stringprintf.h"
16 #include "base/strings/utf_string_conversions.h"
17 #include "base/trace_event/trace_event.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/cursor/cursor.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/dip_util.h"
24 #include "ui/compositor/layer.h"
25 #include "ui/compositor/layer_animator.h"
26 #include "ui/events/event_target_iterator.h"
27 #include "ui/gfx/canvas.h"
28 #include "ui/gfx/geometry/point3_f.h"
29 #include "ui/gfx/geometry/point_conversions.h"
30 #include "ui/gfx/interpolated_transform.h"
31 #include "ui/gfx/path.h"
32 #include "ui/gfx/scoped_canvas.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/skia_util.h"
35 #include "ui/gfx/transform.h"
36 #include "ui/native_theme/native_theme.h"
37 #include "ui/views/accessibility/native_view_accessibility.h"
38 #include "ui/views/background.h"
39 #include "ui/views/border.h"
40 #include "ui/views/context_menu_controller.h"
41 #include "ui/views/drag_controller.h"
42 #include "ui/views/focus/view_storage.h"
43 #include "ui/views/layout/layout_manager.h"
44 #include "ui/views/views_delegate.h"
45 #include "ui/views/widget/native_widget_private.h"
46 #include "ui/views/widget/root_view.h"
47 #include "ui/views/widget/tooltip_manager.h"
48 #include "ui/views/widget/widget.h"
50 #if defined(OS_WIN)
51 #include "base/win/scoped_gdi_object.h"
52 #endif
54 namespace views {
56 namespace {
58 #if defined(OS_WIN)
59 const bool kContextMenuOnMousePress = false;
60 #else
61 const bool kContextMenuOnMousePress = true;
62 #endif
64 // Default horizontal drag threshold in pixels.
65 // Same as what gtk uses.
66 const int kDefaultHorizontalDragThreshold = 8;
68 // Default vertical drag threshold in pixels.
69 // Same as what gtk uses.
70 const int kDefaultVerticalDragThreshold = 8;
72 // Returns the top view in |view|'s hierarchy.
73 const View* GetHierarchyRoot(const View* view) {
74 const View* root = view;
75 while (root && root->parent())
76 root = root->parent();
77 return root;
80 } // namespace
82 // static
83 ViewsDelegate* ViewsDelegate::views_delegate = NULL;
85 // static
86 const char View::kViewClassName[] = "View";
88 ////////////////////////////////////////////////////////////////////////////////
89 // View, public:
91 // Creation and lifetime -------------------------------------------------------
93 View::View()
94 : owned_by_client_(false),
95 id_(0),
96 group_(-1),
97 parent_(NULL),
98 visible_(true),
99 enabled_(true),
100 notify_enter_exit_on_child_(false),
101 registered_for_visible_bounds_notification_(false),
102 root_bounds_dirty_(true),
103 clip_insets_(0, 0, 0, 0),
104 needs_layout_(true),
105 snap_layer_to_pixel_boundary_(false),
106 flip_canvas_on_paint_for_rtl_ui_(false),
107 paint_to_layer_(false),
108 accelerator_focus_manager_(NULL),
109 registered_accelerator_count_(0),
110 next_focusable_view_(NULL),
111 previous_focusable_view_(NULL),
112 focusable_(false),
113 accessibility_focusable_(false),
114 context_menu_controller_(NULL),
115 drag_controller_(NULL),
116 native_view_accessibility_(NULL) {
119 View::~View() {
120 if (parent_)
121 parent_->RemoveChildView(this);
123 ViewStorage::GetInstance()->ViewRemoved(this);
125 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
126 (*i)->parent_ = NULL;
127 if (!(*i)->owned_by_client_)
128 delete *i;
131 // Release ownership of the native accessibility object, but it's
132 // reference-counted on some platforms, so it may not be deleted right away.
133 if (native_view_accessibility_)
134 native_view_accessibility_->Destroy();
137 // Tree operations -------------------------------------------------------------
139 const Widget* View::GetWidget() const {
140 // The root view holds a reference to this view hierarchy's Widget.
141 return parent_ ? parent_->GetWidget() : NULL;
144 Widget* View::GetWidget() {
145 return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget());
148 void View::AddChildView(View* view) {
149 if (view->parent_ == this)
150 return;
151 AddChildViewAt(view, child_count());
154 void View::AddChildViewAt(View* view, int index) {
155 CHECK_NE(view, this) << "You cannot add a view as its own child";
156 DCHECK_GE(index, 0);
157 DCHECK_LE(index, child_count());
159 // If |view| has a parent, remove it from its parent.
160 View* parent = view->parent_;
161 ui::NativeTheme* old_theme = NULL;
162 if (parent) {
163 old_theme = view->GetNativeTheme();
164 if (parent == this) {
165 ReorderChildView(view, index);
166 return;
168 parent->DoRemoveChildView(view, true, true, false, this);
171 // Sets the prev/next focus views.
172 InitFocusSiblings(view, index);
174 // Let's insert the view.
175 view->parent_ = this;
176 children_.insert(children_.begin() + index, view);
178 // Instruct the view to recompute its root bounds on next Paint().
179 view->SetRootBoundsDirty(true);
181 views::Widget* widget = GetWidget();
182 if (widget) {
183 const ui::NativeTheme* new_theme = view->GetNativeTheme();
184 if (new_theme != old_theme)
185 view->PropagateNativeThemeChanged(new_theme);
188 ViewHierarchyChangedDetails details(true, this, view, parent);
190 for (View* v = this; v; v = v->parent_)
191 v->ViewHierarchyChangedImpl(false, details);
193 view->PropagateAddNotifications(details);
194 UpdateTooltip();
195 if (widget) {
196 RegisterChildrenForVisibleBoundsNotification(view);
197 if (view->visible())
198 view->SchedulePaint();
201 if (layout_manager_.get())
202 layout_manager_->ViewAdded(this, view);
204 ReorderLayers();
206 // Make sure the visibility of the child layers are correct.
207 // If any of the parent View is hidden, then the layers of the subtree
208 // rooted at |this| should be hidden. Otherwise, all the child layers should
209 // inherit the visibility of the owner View.
210 UpdateLayerVisibility();
213 void View::ReorderChildView(View* view, int index) {
214 DCHECK_EQ(view->parent_, this);
215 if (index < 0)
216 index = child_count() - 1;
217 else if (index >= child_count())
218 return;
219 if (children_[index] == view)
220 return;
222 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
223 DCHECK(i != children_.end());
224 children_.erase(i);
226 // Unlink the view first
227 View* next_focusable = view->next_focusable_view_;
228 View* prev_focusable = view->previous_focusable_view_;
229 if (prev_focusable)
230 prev_focusable->next_focusable_view_ = next_focusable;
231 if (next_focusable)
232 next_focusable->previous_focusable_view_ = prev_focusable;
234 // Add it in the specified index now.
235 InitFocusSiblings(view, index);
236 children_.insert(children_.begin() + index, view);
238 ReorderLayers();
241 void View::RemoveChildView(View* view) {
242 DoRemoveChildView(view, true, true, false, NULL);
245 void View::RemoveAllChildViews(bool delete_children) {
246 while (!children_.empty())
247 DoRemoveChildView(children_.front(), false, false, delete_children, NULL);
248 UpdateTooltip();
251 bool View::Contains(const View* view) const {
252 for (const View* v = view; v; v = v->parent_) {
253 if (v == this)
254 return true;
256 return false;
259 int View::GetIndexOf(const View* view) const {
260 Views::const_iterator i(std::find(children_.begin(), children_.end(), view));
261 return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1;
264 // Size and disposition --------------------------------------------------------
266 void View::SetBounds(int x, int y, int width, int height) {
267 SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height)));
270 void View::SetBoundsRect(const gfx::Rect& bounds) {
271 if (bounds == bounds_) {
272 if (needs_layout_) {
273 needs_layout_ = false;
274 Layout();
276 return;
279 if (visible_) {
280 // Paint where the view is currently.
281 SchedulePaintBoundsChanged(
282 bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
283 SCHEDULE_PAINT_SIZE_CHANGED);
286 gfx::Rect prev = bounds_;
287 bounds_ = bounds;
288 BoundsChanged(prev);
291 void View::SetSize(const gfx::Size& size) {
292 SetBounds(x(), y(), size.width(), size.height());
295 void View::SetPosition(const gfx::Point& position) {
296 SetBounds(position.x(), position.y(), width(), height());
299 void View::SetX(int x) {
300 SetBounds(x, y(), width(), height());
303 void View::SetY(int y) {
304 SetBounds(x(), y, width(), height());
307 gfx::Rect View::GetContentsBounds() const {
308 gfx::Rect contents_bounds(GetLocalBounds());
309 if (border_.get())
310 contents_bounds.Inset(border_->GetInsets());
311 return contents_bounds;
314 gfx::Rect View::GetLocalBounds() const {
315 return gfx::Rect(size());
318 gfx::Rect View::GetLayerBoundsInPixel() const {
319 return layer()->GetTargetBounds();
322 gfx::Insets View::GetInsets() const {
323 return border_.get() ? border_->GetInsets() : gfx::Insets();
326 gfx::Rect View::GetVisibleBounds() const {
327 if (!IsDrawn())
328 return gfx::Rect();
329 gfx::Rect vis_bounds(GetLocalBounds());
330 gfx::Rect ancestor_bounds;
331 const View* view = this;
332 gfx::Transform transform;
334 while (view != NULL && !vis_bounds.IsEmpty()) {
335 transform.ConcatTransform(view->GetTransform());
336 gfx::Transform translation;
337 translation.Translate(static_cast<float>(view->GetMirroredX()),
338 static_cast<float>(view->y()));
339 transform.ConcatTransform(translation);
341 vis_bounds = view->ConvertRectToParent(vis_bounds);
342 const View* ancestor = view->parent_;
343 if (ancestor != NULL) {
344 ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height());
345 vis_bounds.Intersect(ancestor_bounds);
346 } else if (!view->GetWidget()) {
347 // If the view has no Widget, we're not visible. Return an empty rect.
348 return gfx::Rect();
350 view = ancestor;
352 if (vis_bounds.IsEmpty())
353 return vis_bounds;
354 // Convert back to this views coordinate system.
355 gfx::RectF views_vis_bounds(vis_bounds);
356 transform.TransformRectReverse(&views_vis_bounds);
357 // Partially visible pixels should be considered visible.
358 return gfx::ToEnclosingRect(views_vis_bounds);
361 gfx::Rect View::GetBoundsInScreen() const {
362 gfx::Point origin;
363 View::ConvertPointToScreen(this, &origin);
364 return gfx::Rect(origin, size());
367 gfx::Size View::GetPreferredSize() const {
368 if (layout_manager_.get())
369 return layout_manager_->GetPreferredSize(this);
370 return gfx::Size();
373 int View::GetBaseline() const {
374 return -1;
377 void View::SizeToPreferredSize() {
378 gfx::Size prefsize = GetPreferredSize();
379 if ((prefsize.width() != width()) || (prefsize.height() != height()))
380 SetBounds(x(), y(), prefsize.width(), prefsize.height());
383 gfx::Size View::GetMinimumSize() const {
384 return GetPreferredSize();
387 gfx::Size View::GetMaximumSize() const {
388 return gfx::Size();
391 int View::GetHeightForWidth(int w) const {
392 if (layout_manager_.get())
393 return layout_manager_->GetPreferredHeightForWidth(this, w);
394 return GetPreferredSize().height();
397 void View::SetVisible(bool visible) {
398 if (visible != visible_) {
399 // If the View is currently visible, schedule paint to refresh parent.
400 // TODO(beng): not sure we should be doing this if we have a layer.
401 if (visible_)
402 SchedulePaint();
404 visible_ = visible;
405 AdvanceFocusIfNecessary();
407 // Notify the parent.
408 if (parent_)
409 parent_->ChildVisibilityChanged(this);
411 // This notifies all sub-views recursively.
412 PropagateVisibilityNotifications(this, visible_);
413 UpdateLayerVisibility();
415 // If we are newly visible, schedule paint.
416 if (visible_) {
417 SchedulePaint();
418 } else {
419 // We're never painted when hidden, so no need to be in the BoundsTree.
420 BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot();
421 if (bounds_tree)
422 RemoveRootBounds(bounds_tree);
427 bool View::IsDrawn() const {
428 return visible_ && parent_ ? parent_->IsDrawn() : false;
431 void View::SetEnabled(bool enabled) {
432 if (enabled != enabled_) {
433 enabled_ = enabled;
434 AdvanceFocusIfNecessary();
435 OnEnabledChanged();
439 void View::OnEnabledChanged() {
440 SchedulePaint();
443 // Transformations -------------------------------------------------------------
445 gfx::Transform View::GetTransform() const {
446 return layer() ? layer()->transform() : gfx::Transform();
449 void View::SetTransform(const gfx::Transform& transform) {
450 if (transform.IsIdentity()) {
451 if (layer()) {
452 layer()->SetTransform(transform);
453 if (!paint_to_layer_)
454 DestroyLayer();
455 } else {
456 // Nothing.
458 } else {
459 if (!layer())
460 CreateLayer();
461 layer()->SetTransform(transform);
462 layer()->ScheduleDraw();
466 void View::SetPaintToLayer(bool paint_to_layer) {
467 if (paint_to_layer_ == paint_to_layer)
468 return;
470 // If this is a change in state we will also need to update bounds trees.
471 if (paint_to_layer) {
472 // Gaining a layer means becoming a paint root. We must remove ourselves
473 // from our old paint root, if we had one. Traverse up view tree to find old
474 // paint root.
475 View* old_paint_root = parent_;
476 while (old_paint_root && !old_paint_root->IsPaintRoot())
477 old_paint_root = old_paint_root->parent_;
479 // Remove our and our children's bounds from the old tree. This will also
480 // mark all of our bounds as dirty.
481 if (old_paint_root && old_paint_root->bounds_tree_)
482 RemoveRootBounds(old_paint_root->bounds_tree_.get());
484 } else {
485 // Losing a layer means we are no longer a paint root, so delete our
486 // bounds tree and mark ourselves as dirty for future insertion into our
487 // new paint root's bounds tree.
488 bounds_tree_.reset();
489 SetRootBoundsDirty(true);
492 paint_to_layer_ = paint_to_layer;
493 if (paint_to_layer_ && !layer()) {
494 CreateLayer();
495 } else if (!paint_to_layer_ && layer()) {
496 DestroyLayer();
500 // RTL positioning -------------------------------------------------------------
502 gfx::Rect View::GetMirroredBounds() const {
503 gfx::Rect bounds(bounds_);
504 bounds.set_x(GetMirroredX());
505 return bounds;
508 gfx::Point View::GetMirroredPosition() const {
509 return gfx::Point(GetMirroredX(), y());
512 int View::GetMirroredX() const {
513 return parent_ ? parent_->GetMirroredXForRect(bounds_) : x();
516 int View::GetMirroredXForRect(const gfx::Rect& bounds) const {
517 return base::i18n::IsRTL() ?
518 (width() - bounds.x() - bounds.width()) : bounds.x();
521 int View::GetMirroredXInView(int x) const {
522 return base::i18n::IsRTL() ? width() - x : x;
525 int View::GetMirroredXWithWidthInView(int x, int w) const {
526 return base::i18n::IsRTL() ? width() - x - w : x;
529 // Layout ----------------------------------------------------------------------
531 void View::Layout() {
532 needs_layout_ = false;
534 // If we have a layout manager, let it handle the layout for us.
535 if (layout_manager_.get())
536 layout_manager_->Layout(this);
538 // Make sure to propagate the Layout() call to any children that haven't
539 // received it yet through the layout manager and need to be laid out. This
540 // is needed for the case when the child requires a layout but its bounds
541 // weren't changed by the layout manager. If there is no layout manager, we
542 // just propagate the Layout() call down the hierarchy, so whoever receives
543 // the call can take appropriate action.
544 for (int i = 0, count = child_count(); i < count; ++i) {
545 View* child = child_at(i);
546 if (child->needs_layout_ || !layout_manager_.get()) {
547 TRACE_EVENT1("views", "View::Layout", "class", child->GetClassName());
548 child->needs_layout_ = false;
549 child->Layout();
554 void View::InvalidateLayout() {
555 // Always invalidate up. This is needed to handle the case of us already being
556 // valid, but not our parent.
557 needs_layout_ = true;
558 if (parent_)
559 parent_->InvalidateLayout();
562 LayoutManager* View::GetLayoutManager() const {
563 return layout_manager_.get();
566 void View::SetLayoutManager(LayoutManager* layout_manager) {
567 if (layout_manager_.get())
568 layout_manager_->Uninstalled(this);
570 layout_manager_.reset(layout_manager);
571 if (layout_manager_.get())
572 layout_manager_->Installed(this);
575 void View::SnapLayerToPixelBoundary() {
576 if (!layer())
577 return;
579 if (snap_layer_to_pixel_boundary_ && layer()->parent() &&
580 layer()->GetCompositor()) {
581 ui::SnapLayerToPhysicalPixelBoundary(layer()->parent(), layer());
582 } else {
583 // Reset the offset.
584 layer()->SetSubpixelPositionOffset(gfx::Vector2dF());
588 // Attributes ------------------------------------------------------------------
590 const char* View::GetClassName() const {
591 return kViewClassName;
594 const View* View::GetAncestorWithClassName(const std::string& name) const {
595 for (const View* view = this; view; view = view->parent_) {
596 if (!strcmp(view->GetClassName(), name.c_str()))
597 return view;
599 return NULL;
602 View* View::GetAncestorWithClassName(const std::string& name) {
603 return const_cast<View*>(const_cast<const View*>(this)->
604 GetAncestorWithClassName(name));
607 const View* View::GetViewByID(int id) const {
608 if (id == id_)
609 return const_cast<View*>(this);
611 for (int i = 0, count = child_count(); i < count; ++i) {
612 const View* view = child_at(i)->GetViewByID(id);
613 if (view)
614 return view;
616 return NULL;
619 View* View::GetViewByID(int id) {
620 return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id));
623 void View::SetGroup(int gid) {
624 // Don't change the group id once it's set.
625 DCHECK(group_ == -1 || group_ == gid);
626 group_ = gid;
629 int View::GetGroup() const {
630 return group_;
633 bool View::IsGroupFocusTraversable() const {
634 return true;
637 void View::GetViewsInGroup(int group, Views* views) {
638 if (group_ == group)
639 views->push_back(this);
641 for (int i = 0, count = child_count(); i < count; ++i)
642 child_at(i)->GetViewsInGroup(group, views);
645 View* View::GetSelectedViewForGroup(int group) {
646 Views views;
647 GetWidget()->GetRootView()->GetViewsInGroup(group, &views);
648 return views.empty() ? NULL : views[0];
651 // Coordinate conversion -------------------------------------------------------
653 // static
654 void View::ConvertPointToTarget(const View* source,
655 const View* target,
656 gfx::Point* point) {
657 DCHECK(source);
658 DCHECK(target);
659 if (source == target)
660 return;
662 const View* root = GetHierarchyRoot(target);
663 CHECK_EQ(GetHierarchyRoot(source), root);
665 if (source != root)
666 source->ConvertPointForAncestor(root, point);
668 if (target != root)
669 target->ConvertPointFromAncestor(root, point);
672 // static
673 void View::ConvertRectToTarget(const View* source,
674 const View* target,
675 gfx::RectF* rect) {
676 DCHECK(source);
677 DCHECK(target);
678 if (source == target)
679 return;
681 const View* root = GetHierarchyRoot(target);
682 CHECK_EQ(GetHierarchyRoot(source), root);
684 if (source != root)
685 source->ConvertRectForAncestor(root, rect);
687 if (target != root)
688 target->ConvertRectFromAncestor(root, rect);
691 // static
692 void View::ConvertPointToWidget(const View* src, gfx::Point* p) {
693 DCHECK(src);
694 DCHECK(p);
696 src->ConvertPointForAncestor(NULL, p);
699 // static
700 void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) {
701 DCHECK(dest);
702 DCHECK(p);
704 dest->ConvertPointFromAncestor(NULL, p);
707 // static
708 void View::ConvertPointToScreen(const View* src, gfx::Point* p) {
709 DCHECK(src);
710 DCHECK(p);
712 // If the view is not connected to a tree, there's nothing we can do.
713 const Widget* widget = src->GetWidget();
714 if (widget) {
715 ConvertPointToWidget(src, p);
716 *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
720 // static
721 void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) {
722 DCHECK(dst);
723 DCHECK(p);
725 const views::Widget* widget = dst->GetWidget();
726 if (!widget)
727 return;
728 *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
729 views::View::ConvertPointFromWidget(dst, p);
732 gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const {
733 gfx::RectF x_rect = rect;
734 GetTransform().TransformRect(&x_rect);
735 x_rect.Offset(GetMirroredPosition().OffsetFromOrigin());
736 // Pixels we partially occupy in the parent should be included.
737 return gfx::ToEnclosingRect(x_rect);
740 gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const {
741 gfx::Rect x_rect = rect;
742 for (const View* v = this; v; v = v->parent_)
743 x_rect = v->ConvertRectToParent(x_rect);
744 return x_rect;
747 // Painting --------------------------------------------------------------------
749 void View::SchedulePaint() {
750 SchedulePaintInRect(GetLocalBounds());
753 void View::SchedulePaintInRect(const gfx::Rect& rect) {
754 if (!visible_)
755 return;
757 if (layer()) {
758 layer()->SchedulePaint(rect);
759 } else if (parent_) {
760 // Translate the requested paint rect to the parent's coordinate system
761 // then pass this notification up to the parent.
762 parent_->SchedulePaintInRect(ConvertRectToParent(rect));
766 void View::Paint(gfx::Canvas* canvas, const CullSet& cull_set) {
767 // The cull_set may allow us to skip painting without canvas construction or
768 // even canvas rect intersection.
769 if (cull_set.ShouldPaint(this)) {
770 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
772 gfx::ScopedCanvas scoped_canvas(canvas);
774 // Paint this View and its children, setting the clip rect to the bounds
775 // of this View and translating the origin to the local bounds' top left
776 // point.
778 // Note that the X (or left) position we pass to ClipRectInt takes into
779 // consideration whether or not the view uses a right-to-left layout so that
780 // we paint our view in its mirrored position if need be.
781 gfx::Rect clip_rect = bounds();
782 clip_rect.Inset(clip_insets_);
783 if (parent_)
784 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect));
785 canvas->ClipRect(clip_rect);
786 if (canvas->IsClipEmpty())
787 return;
789 // Non-empty clip, translate the graphics such that 0,0 corresponds to where
790 // this view is located (related to its parent).
791 canvas->Translate(GetMirroredPosition().OffsetFromOrigin());
792 canvas->Transform(GetTransform());
794 // If we are a paint root, we need to construct our own CullSet object for
795 // propagation to our children.
796 if (IsPaintRoot()) {
797 if (!bounds_tree_)
798 bounds_tree_.reset(new BoundsTree(2, 5));
800 // Recompute our bounds tree as needed.
801 UpdateRootBounds(bounds_tree_.get(), gfx::Vector2d());
803 // Grab the clip rect from the supplied canvas to use as the query rect.
804 gfx::Rect canvas_bounds;
805 if (!canvas->GetClipBounds(&canvas_bounds)) {
806 NOTREACHED() << "Failed to get clip bounds from the canvas!";
807 return;
810 // Now query our bounds_tree_ for a set of damaged views that intersect
811 // our canvas bounds.
812 scoped_ptr<base::hash_set<intptr_t> > damaged_views(
813 new base::hash_set<intptr_t>());
814 bounds_tree_->AppendIntersectingRecords(
815 canvas_bounds, damaged_views.get());
816 // Construct a CullSet to wrap the damaged views set, it will delete it
817 // for us on scope exit.
818 CullSet paint_root_cull_set(damaged_views.Pass());
819 // Paint all descendents using our new cull set.
820 PaintCommon(canvas, paint_root_cull_set);
821 } else {
822 // Not a paint root, so we can proceed as normal.
823 PaintCommon(canvas, cull_set);
828 void View::set_background(Background* b) {
829 background_.reset(b);
832 void View::SetBorder(scoped_ptr<Border> b) { border_ = b.Pass(); }
834 ui::ThemeProvider* View::GetThemeProvider() const {
835 const Widget* widget = GetWidget();
836 return widget ? widget->GetThemeProvider() : NULL;
839 const ui::NativeTheme* View::GetNativeTheme() const {
840 const Widget* widget = GetWidget();
841 return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance();
844 // Input -----------------------------------------------------------------------
846 View* View::GetEventHandlerForPoint(const gfx::Point& point) {
847 return GetEventHandlerForRect(gfx::Rect(point, gfx::Size(1, 1)));
850 View* View::GetEventHandlerForRect(const gfx::Rect& rect) {
851 return GetEffectiveViewTargeter()->TargetForRect(this, rect);
854 bool View::CanProcessEventsWithinSubtree() const {
855 return true;
858 View* View::GetTooltipHandlerForPoint(const gfx::Point& point) {
859 // TODO(tdanderson): Move this implementation into ViewTargetDelegate.
860 if (!HitTestPoint(point) || !CanProcessEventsWithinSubtree())
861 return NULL;
863 // Walk the child Views recursively looking for the View that most
864 // tightly encloses the specified point.
865 for (int i = child_count() - 1; i >= 0; --i) {
866 View* child = child_at(i);
867 if (!child->visible())
868 continue;
870 gfx::Point point_in_child_coords(point);
871 ConvertPointToTarget(this, child, &point_in_child_coords);
872 View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords);
873 if (handler)
874 return handler;
876 return this;
879 gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) {
880 #if defined(OS_WIN)
881 static ui::Cursor arrow;
882 if (!arrow.platform())
883 arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW));
884 return arrow;
885 #else
886 return gfx::kNullCursor;
887 #endif
890 bool View::HitTestPoint(const gfx::Point& point) const {
891 return HitTestRect(gfx::Rect(point, gfx::Size(1, 1)));
894 bool View::HitTestRect(const gfx::Rect& rect) const {
895 return GetEffectiveViewTargeter()->DoesIntersectRect(this, rect);
898 bool View::IsMouseHovered() {
899 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
900 // hovered.
901 if (!GetWidget())
902 return false;
904 // If mouse events are disabled, then the mouse cursor is invisible and
905 // is therefore not hovering over this button.
906 if (!GetWidget()->IsMouseEventsEnabled())
907 return false;
909 gfx::Point cursor_pos(gfx::Screen::GetScreenFor(
910 GetWidget()->GetNativeView())->GetCursorScreenPoint());
911 ConvertPointFromScreen(this, &cursor_pos);
912 return HitTestPoint(cursor_pos);
915 bool View::OnMousePressed(const ui::MouseEvent& event) {
916 return false;
919 bool View::OnMouseDragged(const ui::MouseEvent& event) {
920 return false;
923 void View::OnMouseReleased(const ui::MouseEvent& event) {
926 void View::OnMouseCaptureLost() {
929 void View::OnMouseMoved(const ui::MouseEvent& event) {
932 void View::OnMouseEntered(const ui::MouseEvent& event) {
935 void View::OnMouseExited(const ui::MouseEvent& event) {
938 void View::SetMouseHandler(View* new_mouse_handler) {
939 // |new_mouse_handler| may be NULL.
940 if (parent_)
941 parent_->SetMouseHandler(new_mouse_handler);
944 bool View::OnKeyPressed(const ui::KeyEvent& event) {
945 return false;
948 bool View::OnKeyReleased(const ui::KeyEvent& event) {
949 return false;
952 bool View::OnMouseWheel(const ui::MouseWheelEvent& event) {
953 return false;
956 void View::OnKeyEvent(ui::KeyEvent* event) {
957 bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) :
958 OnKeyReleased(*event);
959 if (consumed)
960 event->StopPropagation();
963 void View::OnMouseEvent(ui::MouseEvent* event) {
964 switch (event->type()) {
965 case ui::ET_MOUSE_PRESSED:
966 if (ProcessMousePressed(*event))
967 event->SetHandled();
968 return;
970 case ui::ET_MOUSE_MOVED:
971 if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON |
972 ui::EF_RIGHT_MOUSE_BUTTON |
973 ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) {
974 OnMouseMoved(*event);
975 return;
977 // FALL-THROUGH
978 case ui::ET_MOUSE_DRAGGED:
979 if (ProcessMouseDragged(*event))
980 event->SetHandled();
981 return;
983 case ui::ET_MOUSE_RELEASED:
984 ProcessMouseReleased(*event);
985 return;
987 case ui::ET_MOUSEWHEEL:
988 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event)))
989 event->SetHandled();
990 break;
992 case ui::ET_MOUSE_ENTERED:
993 if (event->flags() & ui::EF_TOUCH_ACCESSIBILITY)
994 NotifyAccessibilityEvent(ui::AX_EVENT_HOVER, true);
995 OnMouseEntered(*event);
996 break;
998 case ui::ET_MOUSE_EXITED:
999 OnMouseExited(*event);
1000 break;
1002 default:
1003 return;
1007 void View::OnScrollEvent(ui::ScrollEvent* event) {
1010 void View::OnTouchEvent(ui::TouchEvent* event) {
1011 NOTREACHED() << "Views should not receive touch events.";
1014 void View::OnGestureEvent(ui::GestureEvent* event) {
1017 ui::TextInputClient* View::GetTextInputClient() {
1018 return NULL;
1021 InputMethod* View::GetInputMethod() {
1022 Widget* widget = GetWidget();
1023 return widget ? widget->GetInputMethod() : NULL;
1026 const InputMethod* View::GetInputMethod() const {
1027 const Widget* widget = GetWidget();
1028 return widget ? widget->GetInputMethod() : NULL;
1031 scoped_ptr<ViewTargeter>
1032 View::SetEventTargeter(scoped_ptr<ViewTargeter> targeter) {
1033 scoped_ptr<ViewTargeter> old_targeter = targeter_.Pass();
1034 targeter_ = targeter.Pass();
1035 return old_targeter.Pass();
1038 ViewTargeter* View::GetEffectiveViewTargeter() const {
1039 DCHECK(GetWidget());
1040 ViewTargeter* view_targeter = targeter();
1041 if (!view_targeter)
1042 view_targeter = GetWidget()->GetRootView()->targeter();
1043 CHECK(view_targeter);
1044 return view_targeter;
1047 bool View::CanAcceptEvent(const ui::Event& event) {
1048 return IsDrawn();
1051 ui::EventTarget* View::GetParentTarget() {
1052 return parent_;
1055 scoped_ptr<ui::EventTargetIterator> View::GetChildIterator() const {
1056 return make_scoped_ptr(new ui::EventTargetIteratorImpl<View>(children_));
1059 ui::EventTargeter* View::GetEventTargeter() {
1060 return targeter_.get();
1063 void View::ConvertEventToTarget(ui::EventTarget* target,
1064 ui::LocatedEvent* event) {
1065 event->ConvertLocationToTarget(this, static_cast<View*>(target));
1068 // Accelerators ----------------------------------------------------------------
1070 void View::AddAccelerator(const ui::Accelerator& accelerator) {
1071 if (!accelerators_.get())
1072 accelerators_.reset(new std::vector<ui::Accelerator>());
1074 if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) ==
1075 accelerators_->end()) {
1076 accelerators_->push_back(accelerator);
1078 RegisterPendingAccelerators();
1081 void View::RemoveAccelerator(const ui::Accelerator& accelerator) {
1082 if (!accelerators_.get()) {
1083 NOTREACHED() << "Removing non-existing accelerator";
1084 return;
1087 std::vector<ui::Accelerator>::iterator i(
1088 std::find(accelerators_->begin(), accelerators_->end(), accelerator));
1089 if (i == accelerators_->end()) {
1090 NOTREACHED() << "Removing non-existing accelerator";
1091 return;
1094 size_t index = i - accelerators_->begin();
1095 accelerators_->erase(i);
1096 if (index >= registered_accelerator_count_) {
1097 // The accelerator is not registered to FocusManager.
1098 return;
1100 --registered_accelerator_count_;
1102 // Providing we are attached to a Widget and registered with a focus manager,
1103 // we should de-register from that focus manager now.
1104 if (GetWidget() && accelerator_focus_manager_)
1105 accelerator_focus_manager_->UnregisterAccelerator(accelerator, this);
1108 void View::ResetAccelerators() {
1109 if (accelerators_.get())
1110 UnregisterAccelerators(false);
1113 bool View::AcceleratorPressed(const ui::Accelerator& accelerator) {
1114 return false;
1117 bool View::CanHandleAccelerators() const {
1118 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1121 // Focus -----------------------------------------------------------------------
1123 bool View::HasFocus() const {
1124 const FocusManager* focus_manager = GetFocusManager();
1125 return focus_manager && (focus_manager->GetFocusedView() == this);
1128 View* View::GetNextFocusableView() {
1129 return next_focusable_view_;
1132 const View* View::GetNextFocusableView() const {
1133 return next_focusable_view_;
1136 View* View::GetPreviousFocusableView() {
1137 return previous_focusable_view_;
1140 void View::SetNextFocusableView(View* view) {
1141 if (view)
1142 view->previous_focusable_view_ = this;
1143 next_focusable_view_ = view;
1146 void View::SetFocusable(bool focusable) {
1147 if (focusable_ == focusable)
1148 return;
1150 focusable_ = focusable;
1151 AdvanceFocusIfNecessary();
1154 bool View::IsFocusable() const {
1155 return focusable_ && enabled_ && IsDrawn();
1158 bool View::IsAccessibilityFocusable() const {
1159 return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn();
1162 void View::SetAccessibilityFocusable(bool accessibility_focusable) {
1163 if (accessibility_focusable_ == accessibility_focusable)
1164 return;
1166 accessibility_focusable_ = accessibility_focusable;
1167 AdvanceFocusIfNecessary();
1170 FocusManager* View::GetFocusManager() {
1171 Widget* widget = GetWidget();
1172 return widget ? widget->GetFocusManager() : NULL;
1175 const FocusManager* View::GetFocusManager() const {
1176 const Widget* widget = GetWidget();
1177 return widget ? widget->GetFocusManager() : NULL;
1180 void View::RequestFocus() {
1181 FocusManager* focus_manager = GetFocusManager();
1182 if (focus_manager && IsFocusable())
1183 focus_manager->SetFocusedView(this);
1186 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) {
1187 return false;
1190 FocusTraversable* View::GetFocusTraversable() {
1191 return NULL;
1194 FocusTraversable* View::GetPaneFocusTraversable() {
1195 return NULL;
1198 // Tooltips --------------------------------------------------------------------
1200 bool View::GetTooltipText(const gfx::Point& p, base::string16* tooltip) const {
1201 return false;
1204 bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const {
1205 return false;
1208 // Context menus ---------------------------------------------------------------
1210 void View::ShowContextMenu(const gfx::Point& p,
1211 ui::MenuSourceType source_type) {
1212 if (!context_menu_controller_)
1213 return;
1215 context_menu_controller_->ShowContextMenuForView(this, p, source_type);
1218 // static
1219 bool View::ShouldShowContextMenuOnMousePress() {
1220 return kContextMenuOnMousePress;
1223 // Drag and drop ---------------------------------------------------------------
1225 bool View::GetDropFormats(
1226 int* formats,
1227 std::set<OSExchangeData::CustomFormat>* custom_formats) {
1228 return false;
1231 bool View::AreDropTypesRequired() {
1232 return false;
1235 bool View::CanDrop(const OSExchangeData& data) {
1236 // TODO(sky): when I finish up migration, this should default to true.
1237 return false;
1240 void View::OnDragEntered(const ui::DropTargetEvent& event) {
1243 int View::OnDragUpdated(const ui::DropTargetEvent& event) {
1244 return ui::DragDropTypes::DRAG_NONE;
1247 void View::OnDragExited() {
1250 int View::OnPerformDrop(const ui::DropTargetEvent& event) {
1251 return ui::DragDropTypes::DRAG_NONE;
1254 void View::OnDragDone() {
1257 // static
1258 bool View::ExceededDragThreshold(const gfx::Vector2d& delta) {
1259 return (abs(delta.x()) > GetHorizontalDragThreshold() ||
1260 abs(delta.y()) > GetVerticalDragThreshold());
1263 // Accessibility----------------------------------------------------------------
1265 gfx::NativeViewAccessible View::GetNativeViewAccessible() {
1266 if (!native_view_accessibility_)
1267 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1268 if (native_view_accessibility_)
1269 return native_view_accessibility_->GetNativeObject();
1270 return NULL;
1273 void View::NotifyAccessibilityEvent(
1274 ui::AXEvent event_type,
1275 bool send_native_event) {
1276 if (ViewsDelegate::views_delegate)
1277 ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type);
1279 if (send_native_event && GetWidget()) {
1280 if (!native_view_accessibility_)
1281 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1282 if (native_view_accessibility_)
1283 native_view_accessibility_->NotifyAccessibilityEvent(event_type);
1287 // Scrolling -------------------------------------------------------------------
1289 void View::ScrollRectToVisible(const gfx::Rect& rect) {
1290 // We must take RTL UI mirroring into account when adjusting the position of
1291 // the region.
1292 if (parent_) {
1293 gfx::Rect scroll_rect(rect);
1294 scroll_rect.Offset(GetMirroredX(), y());
1295 parent_->ScrollRectToVisible(scroll_rect);
1299 int View::GetPageScrollIncrement(ScrollView* scroll_view,
1300 bool is_horizontal, bool is_positive) {
1301 return 0;
1304 int View::GetLineScrollIncrement(ScrollView* scroll_view,
1305 bool is_horizontal, bool is_positive) {
1306 return 0;
1309 ////////////////////////////////////////////////////////////////////////////////
1310 // View, protected:
1312 // Size and disposition --------------------------------------------------------
1314 void View::OnBoundsChanged(const gfx::Rect& previous_bounds) {
1317 void View::PreferredSizeChanged() {
1318 InvalidateLayout();
1319 if (parent_)
1320 parent_->ChildPreferredSizeChanged(this);
1323 bool View::GetNeedsNotificationWhenVisibleBoundsChange() const {
1324 return false;
1327 void View::OnVisibleBoundsChanged() {
1330 // Tree operations -------------------------------------------------------------
1332 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) {
1335 void View::VisibilityChanged(View* starting_from, bool is_visible) {
1338 void View::NativeViewHierarchyChanged() {
1339 FocusManager* focus_manager = GetFocusManager();
1340 if (accelerator_focus_manager_ != focus_manager) {
1341 UnregisterAccelerators(true);
1343 if (focus_manager)
1344 RegisterPendingAccelerators();
1348 // Painting --------------------------------------------------------------------
1350 void View::PaintChildren(gfx::Canvas* canvas, const CullSet& cull_set) {
1351 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1352 for (int i = 0, count = child_count(); i < count; ++i)
1353 if (!child_at(i)->layer())
1354 child_at(i)->Paint(canvas, cull_set);
1357 void View::OnPaint(gfx::Canvas* canvas) {
1358 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1359 OnPaintBackground(canvas);
1360 OnPaintBorder(canvas);
1363 void View::OnPaintBackground(gfx::Canvas* canvas) {
1364 if (background_.get()) {
1365 TRACE_EVENT2("views", "View::OnPaintBackground",
1366 "width", canvas->sk_canvas()->getDevice()->width(),
1367 "height", canvas->sk_canvas()->getDevice()->height());
1368 background_->Paint(canvas, this);
1372 void View::OnPaintBorder(gfx::Canvas* canvas) {
1373 if (border_.get()) {
1374 TRACE_EVENT2("views", "View::OnPaintBorder",
1375 "width", canvas->sk_canvas()->getDevice()->width(),
1376 "height", canvas->sk_canvas()->getDevice()->height());
1377 border_->Paint(*this, canvas);
1381 bool View::IsPaintRoot() {
1382 return paint_to_layer_ || !parent_;
1385 // Accelerated Painting --------------------------------------------------------
1387 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) {
1388 // This method should not have the side-effect of creating the layer.
1389 if (layer())
1390 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely);
1393 gfx::Vector2d View::CalculateOffsetToAncestorWithLayer(
1394 ui::Layer** layer_parent) {
1395 if (layer()) {
1396 if (layer_parent)
1397 *layer_parent = layer();
1398 return gfx::Vector2d();
1400 if (!parent_)
1401 return gfx::Vector2d();
1403 return gfx::Vector2d(GetMirroredX(), y()) +
1404 parent_->CalculateOffsetToAncestorWithLayer(layer_parent);
1407 void View::UpdateParentLayer() {
1408 if (!layer())
1409 return;
1411 ui::Layer* parent_layer = NULL;
1412 gfx::Vector2d offset(GetMirroredX(), y());
1414 if (parent_)
1415 offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer);
1417 ReparentLayer(offset, parent_layer);
1420 void View::MoveLayerToParent(ui::Layer* parent_layer,
1421 const gfx::Point& point) {
1422 gfx::Point local_point(point);
1423 if (parent_layer != layer())
1424 local_point.Offset(GetMirroredX(), y());
1425 if (layer() && parent_layer != layer()) {
1426 parent_layer->Add(layer());
1427 SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(),
1428 width(), height()));
1429 } else {
1430 for (int i = 0, count = child_count(); i < count; ++i)
1431 child_at(i)->MoveLayerToParent(parent_layer, local_point);
1435 void View::UpdateLayerVisibility() {
1436 bool visible = visible_;
1437 for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_)
1438 visible = v->visible();
1440 UpdateChildLayerVisibility(visible);
1443 void View::UpdateChildLayerVisibility(bool ancestor_visible) {
1444 if (layer()) {
1445 layer()->SetVisible(ancestor_visible && visible_);
1446 } else {
1447 for (int i = 0, count = child_count(); i < count; ++i)
1448 child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_);
1452 void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) {
1453 if (layer()) {
1454 SetLayerBounds(GetLocalBounds() + offset);
1455 } else {
1456 for (int i = 0, count = child_count(); i < count; ++i) {
1457 View* child = child_at(i);
1458 child->UpdateChildLayerBounds(
1459 offset + gfx::Vector2d(child->GetMirroredX(), child->y()));
1464 void View::OnPaintLayer(gfx::Canvas* canvas) {
1465 if (!layer() || !layer()->fills_bounds_opaquely())
1466 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
1467 PaintCommon(canvas, CullSet());
1470 void View::OnDelegatedFrameDamage(
1471 const gfx::Rect& damage_rect_in_dip) {
1474 void View::OnDeviceScaleFactorChanged(float device_scale_factor) {
1475 snap_layer_to_pixel_boundary_ =
1476 (device_scale_factor - std::floor(device_scale_factor)) != 0.0f;
1477 SnapLayerToPixelBoundary();
1478 // Repainting with new scale factor will paint the content at the right scale.
1481 base::Closure View::PrepareForLayerBoundsChange() {
1482 return base::Closure();
1485 void View::ReorderLayers() {
1486 View* v = this;
1487 while (v && !v->layer())
1488 v = v->parent();
1490 Widget* widget = GetWidget();
1491 if (!v) {
1492 if (widget) {
1493 ui::Layer* layer = widget->GetLayer();
1494 if (layer)
1495 widget->GetRootView()->ReorderChildLayers(layer);
1497 } else {
1498 v->ReorderChildLayers(v->layer());
1501 if (widget) {
1502 // Reorder the widget's child NativeViews in case a child NativeView is
1503 // associated with a view (eg via a NativeViewHost). Always do the
1504 // reordering because the associated NativeView's layer (if it has one)
1505 // is parented to the widget's layer regardless of whether the host view has
1506 // an ancestor with a layer.
1507 widget->ReorderNativeViews();
1511 void View::ReorderChildLayers(ui::Layer* parent_layer) {
1512 if (layer() && layer() != parent_layer) {
1513 DCHECK_EQ(parent_layer, layer()->parent());
1514 parent_layer->StackAtBottom(layer());
1515 } else {
1516 // Iterate backwards through the children so that a child with a layer
1517 // which is further to the back is stacked above one which is further to
1518 // the front.
1519 for (Views::reverse_iterator it(children_.rbegin());
1520 it != children_.rend(); ++it) {
1521 (*it)->ReorderChildLayers(parent_layer);
1526 // Input -----------------------------------------------------------------------
1528 View::DragInfo* View::GetDragInfo() {
1529 return parent_ ? parent_->GetDragInfo() : NULL;
1532 // Focus -----------------------------------------------------------------------
1534 void View::OnFocus() {
1535 // TODO(beng): Investigate whether it's possible for us to move this to
1536 // Focus().
1537 // By default, we clear the native focus. This ensures that no visible native
1538 // view as the focus and that we still receive keyboard inputs.
1539 FocusManager* focus_manager = GetFocusManager();
1540 if (focus_manager)
1541 focus_manager->ClearNativeFocus();
1543 // TODO(beng): Investigate whether it's possible for us to move this to
1544 // Focus().
1545 // Notify assistive technologies of the focus change.
1546 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true);
1549 void View::OnBlur() {
1552 void View::Focus() {
1553 OnFocus();
1556 void View::Blur() {
1557 OnBlur();
1560 // Tooltips --------------------------------------------------------------------
1562 void View::TooltipTextChanged() {
1563 Widget* widget = GetWidget();
1564 // TooltipManager may be null if there is a problem creating it.
1565 if (widget && widget->GetTooltipManager())
1566 widget->GetTooltipManager()->TooltipTextChanged(this);
1569 // Context menus ---------------------------------------------------------------
1571 gfx::Point View::GetKeyboardContextMenuLocation() {
1572 gfx::Rect vis_bounds = GetVisibleBounds();
1573 gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2,
1574 vis_bounds.y() + vis_bounds.height() / 2);
1575 ConvertPointToScreen(this, &screen_point);
1576 return screen_point;
1579 // Drag and drop ---------------------------------------------------------------
1581 int View::GetDragOperations(const gfx::Point& press_pt) {
1582 return drag_controller_ ?
1583 drag_controller_->GetDragOperationsForView(this, press_pt) :
1584 ui::DragDropTypes::DRAG_NONE;
1587 void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) {
1588 DCHECK(drag_controller_);
1589 drag_controller_->WriteDragDataForView(this, press_pt, data);
1592 bool View::InDrag() {
1593 Widget* widget = GetWidget();
1594 return widget ? widget->dragged_view() == this : false;
1597 int View::GetHorizontalDragThreshold() {
1598 // TODO(jennyz): This value may need to be adjusted for different platforms
1599 // and for different display density.
1600 return kDefaultHorizontalDragThreshold;
1603 int View::GetVerticalDragThreshold() {
1604 // TODO(jennyz): This value may need to be adjusted for different platforms
1605 // and for different display density.
1606 return kDefaultVerticalDragThreshold;
1609 // Debugging -------------------------------------------------------------------
1611 #if !defined(NDEBUG)
1613 std::string View::PrintViewGraph(bool first) {
1614 return DoPrintViewGraph(first, this);
1617 std::string View::DoPrintViewGraph(bool first, View* view_with_children) {
1618 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1619 const size_t kMaxPointerStringLength = 19;
1621 std::string result;
1623 if (first)
1624 result.append("digraph {\n");
1626 // Node characteristics.
1627 char p[kMaxPointerStringLength];
1629 const std::string class_name(GetClassName());
1630 size_t base_name_index = class_name.find_last_of('/');
1631 if (base_name_index == std::string::npos)
1632 base_name_index = 0;
1633 else
1634 base_name_index++;
1636 char bounds_buffer[512];
1638 // Information about current node.
1639 base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children);
1640 result.append(" N");
1641 result.append(p + 2);
1642 result.append(" [label=\"");
1644 result.append(class_name.substr(base_name_index).c_str());
1646 base::snprintf(bounds_buffer,
1647 arraysize(bounds_buffer),
1648 "\\n bounds: (%d, %d), (%dx%d)",
1649 bounds().x(),
1650 bounds().y(),
1651 bounds().width(),
1652 bounds().height());
1653 result.append(bounds_buffer);
1655 gfx::DecomposedTransform decomp;
1656 if (!GetTransform().IsIdentity() &&
1657 gfx::DecomposeTransform(&decomp, GetTransform())) {
1658 base::snprintf(bounds_buffer,
1659 arraysize(bounds_buffer),
1660 "\\n translation: (%f, %f)",
1661 decomp.translate[0],
1662 decomp.translate[1]);
1663 result.append(bounds_buffer);
1665 base::snprintf(bounds_buffer,
1666 arraysize(bounds_buffer),
1667 "\\n rotation: %3.2f",
1668 std::acos(decomp.quaternion[3]) * 360.0 / M_PI);
1669 result.append(bounds_buffer);
1671 base::snprintf(bounds_buffer,
1672 arraysize(bounds_buffer),
1673 "\\n scale: (%2.4f, %2.4f)",
1674 decomp.scale[0],
1675 decomp.scale[1]);
1676 result.append(bounds_buffer);
1679 result.append("\"");
1680 if (!parent_)
1681 result.append(", shape=box");
1682 if (layer()) {
1683 if (layer()->has_external_content())
1684 result.append(", color=green");
1685 else
1686 result.append(", color=red");
1688 if (layer()->fills_bounds_opaquely())
1689 result.append(", style=filled");
1691 result.append("]\n");
1693 // Link to parent.
1694 if (parent_) {
1695 char pp[kMaxPointerStringLength];
1697 base::snprintf(pp, kMaxPointerStringLength, "%p", parent_);
1698 result.append(" N");
1699 result.append(pp + 2);
1700 result.append(" -> N");
1701 result.append(p + 2);
1702 result.append("\n");
1705 // Children.
1706 for (int i = 0, count = view_with_children->child_count(); i < count; ++i)
1707 result.append(view_with_children->child_at(i)->PrintViewGraph(false));
1709 if (first)
1710 result.append("}\n");
1712 return result;
1714 #endif
1716 ////////////////////////////////////////////////////////////////////////////////
1717 // View, private:
1719 // DropInfo --------------------------------------------------------------------
1721 void View::DragInfo::Reset() {
1722 possible_drag = false;
1723 start_pt = gfx::Point();
1726 void View::DragInfo::PossibleDrag(const gfx::Point& p) {
1727 possible_drag = true;
1728 start_pt = p;
1731 // Painting --------------------------------------------------------------------
1733 void View::SchedulePaintBoundsChanged(SchedulePaintType type) {
1734 // If we have a layer and the View's size did not change, we do not need to
1735 // schedule any paints since the layer will be redrawn at its new location
1736 // during the next Draw() cycle in the compositor.
1737 if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) {
1738 // Otherwise, if the size changes or we don't have a layer then we need to
1739 // use SchedulePaint to invalidate the area occupied by the View.
1740 SchedulePaint();
1741 } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) {
1742 // The compositor doesn't Draw() until something on screen changes, so
1743 // if our position changes but nothing is being animated on screen, then
1744 // tell the compositor to redraw the scene. We know layer() exists due to
1745 // the above if clause.
1746 layer()->ScheduleDraw();
1750 void View::PaintCommon(gfx::Canvas* canvas, const CullSet& cull_set) {
1751 if (!visible_)
1752 return;
1755 // If the View we are about to paint requested the canvas to be flipped, we
1756 // should change the transform appropriately.
1757 // The canvas mirroring is undone once the View is done painting so that we
1758 // don't pass the canvas with the mirrored transform to Views that didn't
1759 // request the canvas to be flipped.
1760 gfx::ScopedCanvas scoped(canvas);
1761 if (FlipCanvasOnPaintForRTLUI()) {
1762 canvas->Translate(gfx::Vector2d(width(), 0));
1763 canvas->Scale(-1, 1);
1766 OnPaint(canvas);
1769 PaintChildren(canvas, cull_set);
1772 // Tree operations -------------------------------------------------------------
1774 void View::DoRemoveChildView(View* view,
1775 bool update_focus_cycle,
1776 bool update_tool_tip,
1777 bool delete_removed_view,
1778 View* new_parent) {
1779 DCHECK(view);
1781 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
1782 scoped_ptr<View> view_to_be_deleted;
1783 if (i != children_.end()) {
1784 if (update_focus_cycle) {
1785 // Let's remove the view from the focus traversal.
1786 View* next_focusable = view->next_focusable_view_;
1787 View* prev_focusable = view->previous_focusable_view_;
1788 if (prev_focusable)
1789 prev_focusable->next_focusable_view_ = next_focusable;
1790 if (next_focusable)
1791 next_focusable->previous_focusable_view_ = prev_focusable;
1794 if (GetWidget()) {
1795 UnregisterChildrenForVisibleBoundsNotification(view);
1796 if (view->visible())
1797 view->SchedulePaint();
1798 GetWidget()->NotifyWillRemoveView(view);
1801 // Remove the bounds of this child and any of its descendants from our
1802 // paint root bounds tree.
1803 BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot();
1804 if (bounds_tree)
1805 view->RemoveRootBounds(bounds_tree);
1807 view->PropagateRemoveNotifications(this, new_parent);
1808 view->parent_ = NULL;
1809 view->UpdateLayerVisibility();
1811 if (delete_removed_view && !view->owned_by_client_)
1812 view_to_be_deleted.reset(view);
1814 children_.erase(i);
1817 if (update_tool_tip)
1818 UpdateTooltip();
1820 if (layout_manager_.get())
1821 layout_manager_->ViewRemoved(this, view);
1824 void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) {
1825 for (int i = 0, count = child_count(); i < count; ++i)
1826 child_at(i)->PropagateRemoveNotifications(old_parent, new_parent);
1828 ViewHierarchyChangedDetails details(false, old_parent, this, new_parent);
1829 for (View* v = this; v; v = v->parent_)
1830 v->ViewHierarchyChangedImpl(true, details);
1833 void View::PropagateAddNotifications(
1834 const ViewHierarchyChangedDetails& details) {
1835 for (int i = 0, count = child_count(); i < count; ++i)
1836 child_at(i)->PropagateAddNotifications(details);
1837 ViewHierarchyChangedImpl(true, details);
1840 void View::PropagateNativeViewHierarchyChanged() {
1841 for (int i = 0, count = child_count(); i < count; ++i)
1842 child_at(i)->PropagateNativeViewHierarchyChanged();
1843 NativeViewHierarchyChanged();
1846 void View::ViewHierarchyChangedImpl(
1847 bool register_accelerators,
1848 const ViewHierarchyChangedDetails& details) {
1849 if (register_accelerators) {
1850 if (details.is_add) {
1851 // If you get this registration, you are part of a subtree that has been
1852 // added to the view hierarchy.
1853 if (GetFocusManager())
1854 RegisterPendingAccelerators();
1855 } else {
1856 if (details.child == this)
1857 UnregisterAccelerators(true);
1861 if (details.is_add && layer() && !layer()->parent()) {
1862 UpdateParentLayer();
1863 Widget* widget = GetWidget();
1864 if (widget)
1865 widget->UpdateRootLayers();
1866 } else if (!details.is_add && details.child == this) {
1867 // Make sure the layers belonging to the subtree rooted at |child| get
1868 // removed from layers that do not belong in the same subtree.
1869 OrphanLayers();
1870 Widget* widget = GetWidget();
1871 if (widget)
1872 widget->UpdateRootLayers();
1875 ViewHierarchyChanged(details);
1876 details.parent->needs_layout_ = true;
1879 void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) {
1880 for (int i = 0, count = child_count(); i < count; ++i)
1881 child_at(i)->PropagateNativeThemeChanged(theme);
1882 OnNativeThemeChanged(theme);
1885 // Size and disposition --------------------------------------------------------
1887 void View::PropagateVisibilityNotifications(View* start, bool is_visible) {
1888 for (int i = 0, count = child_count(); i < count; ++i)
1889 child_at(i)->PropagateVisibilityNotifications(start, is_visible);
1890 VisibilityChangedImpl(start, is_visible);
1893 void View::VisibilityChangedImpl(View* starting_from, bool is_visible) {
1894 VisibilityChanged(starting_from, is_visible);
1897 void View::BoundsChanged(const gfx::Rect& previous_bounds) {
1898 // Mark our bounds as dirty for the paint root, also see if we need to
1899 // recompute our children's bounds due to origin change.
1900 bool origin_changed =
1901 previous_bounds.OffsetFromOrigin() != bounds_.OffsetFromOrigin();
1902 SetRootBoundsDirty(origin_changed);
1904 if (visible_) {
1905 // Paint the new bounds.
1906 SchedulePaintBoundsChanged(
1907 bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
1908 SCHEDULE_PAINT_SIZE_CHANGED);
1911 if (layer()) {
1912 if (parent_) {
1913 SetLayerBounds(GetLocalBounds() +
1914 gfx::Vector2d(GetMirroredX(), y()) +
1915 parent_->CalculateOffsetToAncestorWithLayer(NULL));
1916 } else {
1917 SetLayerBounds(bounds_);
1920 // In RTL mode, if our width has changed, our children's mirrored bounds
1921 // will have changed. Update the child's layer bounds, or if it is not a
1922 // layer, the bounds of any layers inside the child.
1923 if (base::i18n::IsRTL() && bounds_.width() != previous_bounds.width()) {
1924 for (int i = 0; i < child_count(); ++i) {
1925 View* child = child_at(i);
1926 child->UpdateChildLayerBounds(
1927 gfx::Vector2d(child->GetMirroredX(), child->y()));
1930 } else {
1931 // If our bounds have changed, then any descendant layer bounds may have
1932 // changed. Update them accordingly.
1933 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
1936 OnBoundsChanged(previous_bounds);
1938 if (previous_bounds.size() != size()) {
1939 needs_layout_ = false;
1940 Layout();
1943 if (GetNeedsNotificationWhenVisibleBoundsChange())
1944 OnVisibleBoundsChanged();
1946 // Notify interested Views that visible bounds within the root view may have
1947 // changed.
1948 if (descendants_to_notify_.get()) {
1949 for (Views::iterator i(descendants_to_notify_->begin());
1950 i != descendants_to_notify_->end(); ++i) {
1951 (*i)->OnVisibleBoundsChanged();
1956 // static
1957 void View::RegisterChildrenForVisibleBoundsNotification(View* view) {
1958 if (view->GetNeedsNotificationWhenVisibleBoundsChange())
1959 view->RegisterForVisibleBoundsNotification();
1960 for (int i = 0; i < view->child_count(); ++i)
1961 RegisterChildrenForVisibleBoundsNotification(view->child_at(i));
1964 // static
1965 void View::UnregisterChildrenForVisibleBoundsNotification(View* view) {
1966 if (view->GetNeedsNotificationWhenVisibleBoundsChange())
1967 view->UnregisterForVisibleBoundsNotification();
1968 for (int i = 0; i < view->child_count(); ++i)
1969 UnregisterChildrenForVisibleBoundsNotification(view->child_at(i));
1972 void View::RegisterForVisibleBoundsNotification() {
1973 if (registered_for_visible_bounds_notification_)
1974 return;
1976 registered_for_visible_bounds_notification_ = true;
1977 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
1978 ancestor->AddDescendantToNotify(this);
1981 void View::UnregisterForVisibleBoundsNotification() {
1982 if (!registered_for_visible_bounds_notification_)
1983 return;
1985 registered_for_visible_bounds_notification_ = false;
1986 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
1987 ancestor->RemoveDescendantToNotify(this);
1990 void View::AddDescendantToNotify(View* view) {
1991 DCHECK(view);
1992 if (!descendants_to_notify_.get())
1993 descendants_to_notify_.reset(new Views);
1994 descendants_to_notify_->push_back(view);
1997 void View::RemoveDescendantToNotify(View* view) {
1998 DCHECK(view && descendants_to_notify_.get());
1999 Views::iterator i(std::find(
2000 descendants_to_notify_->begin(), descendants_to_notify_->end(), view));
2001 DCHECK(i != descendants_to_notify_->end());
2002 descendants_to_notify_->erase(i);
2003 if (descendants_to_notify_->empty())
2004 descendants_to_notify_.reset();
2007 void View::SetLayerBounds(const gfx::Rect& bounds) {
2008 layer()->SetBounds(bounds);
2009 SnapLayerToPixelBoundary();
2012 void View::SetRootBoundsDirty(bool origin_changed) {
2013 root_bounds_dirty_ = true;
2015 if (origin_changed) {
2016 // Inform our children that their root bounds are dirty, as their relative
2017 // coordinates in paint root space have changed since ours have changed.
2018 for (Views::const_iterator i(children_.begin()); i != children_.end();
2019 ++i) {
2020 if (!(*i)->IsPaintRoot())
2021 (*i)->SetRootBoundsDirty(origin_changed);
2026 void View::UpdateRootBounds(BoundsTree* tree, const gfx::Vector2d& offset) {
2027 // If we're not visible no need to update BoundsTree. When we are made visible
2028 // the BoundsTree will be updated appropriately.
2029 if (!visible_)
2030 return;
2032 if (!root_bounds_dirty_ && children_.empty())
2033 return;
2035 // No need to recompute bounds if we haven't flagged ours as dirty.
2036 TRACE_EVENT1("views", "View::UpdateRootBounds", "class", GetClassName());
2038 // Add our own offset to the provided offset, for our own bounds update and
2039 // for propagation to our children if needed.
2040 gfx::Vector2d view_offset = offset + GetMirroredBounds().OffsetFromOrigin();
2042 // If our bounds have changed we must re-insert our new bounds to the tree.
2043 if (root_bounds_dirty_) {
2044 root_bounds_dirty_ = false;
2045 gfx::Rect bounds(
2046 view_offset.x(), view_offset.y(), bounds_.width(), bounds_.height());
2047 tree->Insert(bounds, reinterpret_cast<intptr_t>(this));
2050 // Update our children's bounds if needed.
2051 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2052 // We don't descend in to layer views for bounds recomputation, as they
2053 // manage their own RTree as paint roots.
2054 if (!(*i)->IsPaintRoot())
2055 (*i)->UpdateRootBounds(tree, view_offset);
2059 void View::RemoveRootBounds(BoundsTree* tree) {
2060 tree->Remove(reinterpret_cast<intptr_t>(this));
2062 root_bounds_dirty_ = true;
2064 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2065 if (!(*i)->IsPaintRoot())
2066 (*i)->RemoveRootBounds(tree);
2070 View::BoundsTree* View::GetBoundsTreeFromPaintRoot() {
2071 BoundsTree* bounds_tree = bounds_tree_.get();
2072 View* paint_root = this;
2073 while (!bounds_tree && !paint_root->IsPaintRoot()) {
2074 // Assumption is that if IsPaintRoot() is false then parent_ is valid.
2075 DCHECK(paint_root);
2076 paint_root = paint_root->parent_;
2077 bounds_tree = paint_root->bounds_tree_.get();
2080 return bounds_tree;
2083 // Transformations -------------------------------------------------------------
2085 bool View::GetTransformRelativeTo(const View* ancestor,
2086 gfx::Transform* transform) const {
2087 const View* p = this;
2089 while (p && p != ancestor) {
2090 transform->ConcatTransform(p->GetTransform());
2091 gfx::Transform translation;
2092 translation.Translate(static_cast<float>(p->GetMirroredX()),
2093 static_cast<float>(p->y()));
2094 transform->ConcatTransform(translation);
2096 p = p->parent_;
2099 return p == ancestor;
2102 // Coordinate conversion -------------------------------------------------------
2104 bool View::ConvertPointForAncestor(const View* ancestor,
2105 gfx::Point* point) const {
2106 gfx::Transform trans;
2107 // TODO(sad): Have some way of caching the transformation results.
2108 bool result = GetTransformRelativeTo(ancestor, &trans);
2109 gfx::Point3F p(*point);
2110 trans.TransformPoint(&p);
2111 *point = gfx::ToFlooredPoint(p.AsPointF());
2112 return result;
2115 bool View::ConvertPointFromAncestor(const View* ancestor,
2116 gfx::Point* point) const {
2117 gfx::Transform trans;
2118 bool result = GetTransformRelativeTo(ancestor, &trans);
2119 gfx::Point3F p(*point);
2120 trans.TransformPointReverse(&p);
2121 *point = gfx::ToFlooredPoint(p.AsPointF());
2122 return result;
2125 bool View::ConvertRectForAncestor(const View* ancestor,
2126 gfx::RectF* rect) const {
2127 gfx::Transform trans;
2128 // TODO(sad): Have some way of caching the transformation results.
2129 bool result = GetTransformRelativeTo(ancestor, &trans);
2130 trans.TransformRect(rect);
2131 return result;
2134 bool View::ConvertRectFromAncestor(const View* ancestor,
2135 gfx::RectF* rect) const {
2136 gfx::Transform trans;
2137 bool result = GetTransformRelativeTo(ancestor, &trans);
2138 trans.TransformRectReverse(rect);
2139 return result;
2142 // Accelerated painting --------------------------------------------------------
2144 void View::CreateLayer() {
2145 // A new layer is being created for the view. So all the layers of the
2146 // sub-tree can inherit the visibility of the corresponding view.
2147 for (int i = 0, count = child_count(); i < count; ++i)
2148 child_at(i)->UpdateChildLayerVisibility(true);
2150 SetLayer(new ui::Layer());
2151 layer()->set_delegate(this);
2152 #if !defined(NDEBUG)
2153 layer()->set_name(GetClassName());
2154 #endif
2156 UpdateParentLayers();
2157 UpdateLayerVisibility();
2159 // The new layer needs to be ordered in the layer tree according
2160 // to the view tree. Children of this layer were added in order
2161 // in UpdateParentLayers().
2162 if (parent())
2163 parent()->ReorderLayers();
2165 Widget* widget = GetWidget();
2166 if (widget)
2167 widget->UpdateRootLayers();
2170 void View::UpdateParentLayers() {
2171 // Attach all top-level un-parented layers.
2172 if (layer() && !layer()->parent()) {
2173 UpdateParentLayer();
2174 } else {
2175 for (int i = 0, count = child_count(); i < count; ++i)
2176 child_at(i)->UpdateParentLayers();
2180 void View::OrphanLayers() {
2181 if (layer()) {
2182 if (layer()->parent())
2183 layer()->parent()->Remove(layer());
2185 // The layer belonging to this View has already been orphaned. It is not
2186 // necessary to orphan the child layers.
2187 return;
2189 for (int i = 0, count = child_count(); i < count; ++i)
2190 child_at(i)->OrphanLayers();
2193 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
2194 layer()->SetBounds(GetLocalBounds() + offset);
2195 DCHECK_NE(layer(), parent_layer);
2196 if (parent_layer)
2197 parent_layer->Add(layer());
2198 layer()->SchedulePaint(GetLocalBounds());
2199 MoveLayerToParent(layer(), gfx::Point());
2202 void View::DestroyLayer() {
2203 ui::Layer* new_parent = layer()->parent();
2204 std::vector<ui::Layer*> children = layer()->children();
2205 for (size_t i = 0; i < children.size(); ++i) {
2206 layer()->Remove(children[i]);
2207 if (new_parent)
2208 new_parent->Add(children[i]);
2211 LayerOwner::DestroyLayer();
2213 if (new_parent)
2214 ReorderLayers();
2216 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
2218 SchedulePaint();
2220 Widget* widget = GetWidget();
2221 if (widget)
2222 widget->UpdateRootLayers();
2225 // Input -----------------------------------------------------------------------
2227 bool View::ProcessMousePressed(const ui::MouseEvent& event) {
2228 int drag_operations =
2229 (enabled_ && event.IsOnlyLeftMouseButton() &&
2230 HitTestPoint(event.location())) ?
2231 GetDragOperations(event.location()) : 0;
2232 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
2233 context_menu_controller_ : 0;
2234 View::DragInfo* drag_info = GetDragInfo();
2236 // TODO(sky): for debugging 360238.
2237 int storage_id = 0;
2238 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2239 kContextMenuOnMousePress && HitTestPoint(event.location())) {
2240 ViewStorage* view_storage = ViewStorage::GetInstance();
2241 storage_id = view_storage->CreateStorageID();
2242 view_storage->StoreView(storage_id, this);
2245 const bool enabled = enabled_;
2246 const bool result = OnMousePressed(event);
2248 if (!enabled)
2249 return result;
2251 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2252 kContextMenuOnMousePress) {
2253 // Assume that if there is a context menu controller we won't be deleted
2254 // from mouse pressed.
2255 gfx::Point location(event.location());
2256 if (HitTestPoint(location)) {
2257 if (storage_id != 0)
2258 CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id));
2259 ConvertPointToScreen(this, &location);
2260 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2261 return true;
2265 // WARNING: we may have been deleted, don't use any View variables.
2266 if (drag_operations != ui::DragDropTypes::DRAG_NONE) {
2267 drag_info->PossibleDrag(event.location());
2268 return true;
2270 return !!context_menu_controller || result;
2273 bool View::ProcessMouseDragged(const ui::MouseEvent& event) {
2274 // Copy the field, that way if we're deleted after drag and drop no harm is
2275 // done.
2276 ContextMenuController* context_menu_controller = context_menu_controller_;
2277 const bool possible_drag = GetDragInfo()->possible_drag;
2278 if (possible_drag &&
2279 ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) &&
2280 (!drag_controller_ ||
2281 drag_controller_->CanStartDragForView(
2282 this, GetDragInfo()->start_pt, event.location()))) {
2283 DoDrag(event, GetDragInfo()->start_pt,
2284 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE);
2285 } else {
2286 if (OnMouseDragged(event))
2287 return true;
2288 // Fall through to return value based on context menu controller.
2290 // WARNING: we may have been deleted.
2291 return (context_menu_controller != NULL) || possible_drag;
2294 void View::ProcessMouseReleased(const ui::MouseEvent& event) {
2295 if (!kContextMenuOnMousePress && context_menu_controller_ &&
2296 event.IsOnlyRightMouseButton()) {
2297 // Assume that if there is a context menu controller we won't be deleted
2298 // from mouse released.
2299 gfx::Point location(event.location());
2300 OnMouseReleased(event);
2301 if (HitTestPoint(location)) {
2302 ConvertPointToScreen(this, &location);
2303 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2305 } else {
2306 OnMouseReleased(event);
2308 // WARNING: we may have been deleted.
2311 // Accelerators ----------------------------------------------------------------
2313 void View::RegisterPendingAccelerators() {
2314 if (!accelerators_.get() ||
2315 registered_accelerator_count_ == accelerators_->size()) {
2316 // No accelerators are waiting for registration.
2317 return;
2320 if (!GetWidget()) {
2321 // The view is not yet attached to a widget, defer registration until then.
2322 return;
2325 accelerator_focus_manager_ = GetFocusManager();
2326 if (!accelerator_focus_manager_) {
2327 // Some crash reports seem to show that we may get cases where we have no
2328 // focus manager (see bug #1291225). This should never be the case, just
2329 // making sure we don't crash.
2330 NOTREACHED();
2331 return;
2333 for (std::vector<ui::Accelerator>::const_iterator i(
2334 accelerators_->begin() + registered_accelerator_count_);
2335 i != accelerators_->end(); ++i) {
2336 accelerator_focus_manager_->RegisterAccelerator(
2337 *i, ui::AcceleratorManager::kNormalPriority, this);
2339 registered_accelerator_count_ = accelerators_->size();
2342 void View::UnregisterAccelerators(bool leave_data_intact) {
2343 if (!accelerators_.get())
2344 return;
2346 if (GetWidget()) {
2347 if (accelerator_focus_manager_) {
2348 accelerator_focus_manager_->UnregisterAccelerators(this);
2349 accelerator_focus_manager_ = NULL;
2351 if (!leave_data_intact) {
2352 accelerators_->clear();
2353 accelerators_.reset();
2355 registered_accelerator_count_ = 0;
2359 // Focus -----------------------------------------------------------------------
2361 void View::InitFocusSiblings(View* v, int index) {
2362 int count = child_count();
2364 if (count == 0) {
2365 v->next_focusable_view_ = NULL;
2366 v->previous_focusable_view_ = NULL;
2367 } else {
2368 if (index == count) {
2369 // We are inserting at the end, but the end of the child list may not be
2370 // the last focusable element. Let's try to find an element with no next
2371 // focusable element to link to.
2372 View* last_focusable_view = NULL;
2373 for (Views::iterator i(children_.begin()); i != children_.end(); ++i) {
2374 if (!(*i)->next_focusable_view_) {
2375 last_focusable_view = *i;
2376 break;
2379 if (last_focusable_view == NULL) {
2380 // Hum... there is a cycle in the focus list. Let's just insert ourself
2381 // after the last child.
2382 View* prev = children_[index - 1];
2383 v->previous_focusable_view_ = prev;
2384 v->next_focusable_view_ = prev->next_focusable_view_;
2385 prev->next_focusable_view_->previous_focusable_view_ = v;
2386 prev->next_focusable_view_ = v;
2387 } else {
2388 last_focusable_view->next_focusable_view_ = v;
2389 v->next_focusable_view_ = NULL;
2390 v->previous_focusable_view_ = last_focusable_view;
2392 } else {
2393 View* prev = children_[index]->GetPreviousFocusableView();
2394 v->previous_focusable_view_ = prev;
2395 v->next_focusable_view_ = children_[index];
2396 if (prev)
2397 prev->next_focusable_view_ = v;
2398 children_[index]->previous_focusable_view_ = v;
2403 void View::AdvanceFocusIfNecessary() {
2404 // Focus should only be advanced if this is the focused view and has become
2405 // unfocusable. If the view is still focusable or is not focused, we can
2406 // return early avoiding furthur unnecessary checks. Focusability check is
2407 // performed first as it tends to be faster.
2408 if (IsAccessibilityFocusable() || !HasFocus())
2409 return;
2411 FocusManager* focus_manager = GetFocusManager();
2412 if (focus_manager)
2413 focus_manager->AdvanceFocusIfNecessary();
2416 // System events ---------------------------------------------------------------
2418 void View::PropagateThemeChanged() {
2419 for (int i = child_count() - 1; i >= 0; --i)
2420 child_at(i)->PropagateThemeChanged();
2421 OnThemeChanged();
2424 void View::PropagateLocaleChanged() {
2425 for (int i = child_count() - 1; i >= 0; --i)
2426 child_at(i)->PropagateLocaleChanged();
2427 OnLocaleChanged();
2430 void View::PropagateDeviceScaleFactorChanged(float device_scale_factor) {
2431 for (int i = child_count() - 1; i >= 0; --i)
2432 child_at(i)->PropagateDeviceScaleFactorChanged(device_scale_factor);
2434 // If the view is drawing to the layer, OnDeviceScaleFactorChanged() is called
2435 // through LayerDelegate callback.
2436 if (!layer())
2437 OnDeviceScaleFactorChanged(device_scale_factor);
2440 // Tooltips --------------------------------------------------------------------
2442 void View::UpdateTooltip() {
2443 Widget* widget = GetWidget();
2444 // TODO(beng): The TooltipManager NULL check can be removed when we
2445 // consolidate Init() methods and make views_unittests Init() all
2446 // Widgets that it uses.
2447 if (widget && widget->GetTooltipManager())
2448 widget->GetTooltipManager()->UpdateTooltip();
2451 // Drag and drop ---------------------------------------------------------------
2453 bool View::DoDrag(const ui::LocatedEvent& event,
2454 const gfx::Point& press_pt,
2455 ui::DragDropTypes::DragEventSource source) {
2456 int drag_operations = GetDragOperations(press_pt);
2457 if (drag_operations == ui::DragDropTypes::DRAG_NONE)
2458 return false;
2460 Widget* widget = GetWidget();
2461 // We should only start a drag from an event, implying we have a widget.
2462 DCHECK(widget);
2464 // Don't attempt to start a drag while in the process of dragging. This is
2465 // especially important on X where we can get multiple mouse move events when
2466 // we start the drag.
2467 if (widget->dragged_view())
2468 return false;
2470 OSExchangeData data;
2471 WriteDragData(press_pt, &data);
2473 // Message the RootView to do the drag and drop. That way if we're removed
2474 // the RootView can detect it and avoid calling us back.
2475 gfx::Point widget_location(event.location());
2476 ConvertPointToWidget(this, &widget_location);
2477 widget->RunShellDrag(this, data, widget_location, drag_operations, source);
2478 // WARNING: we may have been deleted.
2479 return true;
2482 } // namespace views