1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_RENDER_SURFACE_IMPL_H_
6 #define CC_LAYERS_RENDER_SURFACE_IMPL_H_
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
15 #include "cc/quads/render_pass.h"
16 #include "cc/quads/shared_quad_state.h"
17 #include "cc/trees/occlusion.h"
18 #include "ui/gfx/geometry/rect.h"
19 #include "ui/gfx/geometry/rect_f.h"
20 #include "ui/gfx/transform.h"
25 class DelegatedRendererLayerImpl
;
30 template <typename LayerType
>
33 struct AppendQuadsData
;
35 class CC_EXPORT RenderSurfaceImpl
{
37 explicit RenderSurfaceImpl(LayerImpl
* owning_layer
);
38 virtual ~RenderSurfaceImpl();
40 gfx::PointF
ContentRectCenter() const {
41 return gfx::RectF(content_rect_
).CenterPoint();
44 // Returns the rect that encloses the RenderSurfaceImpl including any
46 gfx::RectF
DrawableContentRect() const;
48 void SetDrawOpacity(float opacity
) { draw_opacity_
= opacity
; }
49 float draw_opacity() const { return draw_opacity_
; }
51 void SetNearestOcclusionImmuneAncestor(RenderSurfaceImpl
* surface
) {
52 nearest_occlusion_immune_ancestor_
= surface
;
54 const RenderSurfaceImpl
* nearest_occlusion_immune_ancestor() const {
55 return nearest_occlusion_immune_ancestor_
;
58 void SetDrawOpacityIsAnimating(bool draw_opacity_is_animating
) {
59 draw_opacity_is_animating_
= draw_opacity_is_animating
;
61 bool draw_opacity_is_animating() const { return draw_opacity_is_animating_
; }
63 SkColor
GetDebugBorderColor() const;
64 SkColor
GetReplicaDebugBorderColor() const;
66 float GetDebugBorderWidth() const;
67 float GetReplicaDebugBorderWidth() const;
69 void SetDrawTransform(const gfx::Transform
& draw_transform
) {
70 draw_transform_
= draw_transform
;
72 const gfx::Transform
& draw_transform() const { return draw_transform_
; }
74 void SetScreenSpaceTransform(const gfx::Transform
& screen_space_transform
) {
75 screen_space_transform_
= screen_space_transform
;
77 const gfx::Transform
& screen_space_transform() const {
78 return screen_space_transform_
;
81 void SetReplicaDrawTransform(const gfx::Transform
& replica_draw_transform
) {
82 replica_draw_transform_
= replica_draw_transform
;
84 const gfx::Transform
& replica_draw_transform() const {
85 return replica_draw_transform_
;
88 void SetReplicaScreenSpaceTransform(
89 const gfx::Transform
& replica_screen_space_transform
) {
90 replica_screen_space_transform_
= replica_screen_space_transform
;
92 const gfx::Transform
& replica_screen_space_transform() const {
93 return replica_screen_space_transform_
;
96 void SetTargetSurfaceTransformsAreAnimating(bool animating
) {
97 target_surface_transforms_are_animating_
= animating
;
99 bool target_surface_transforms_are_animating() const {
100 return target_surface_transforms_are_animating_
;
102 void SetScreenSpaceTransformsAreAnimating(bool animating
) {
103 screen_space_transforms_are_animating_
= animating
;
105 bool screen_space_transforms_are_animating() const {
106 return screen_space_transforms_are_animating_
;
109 void SetIsClipped(bool is_clipped
) { is_clipped_
= is_clipped
; }
110 bool is_clipped() const { return is_clipped_
; }
112 void SetClipRect(const gfx::Rect
& clip_rect
);
113 gfx::Rect
clip_rect() const { return clip_rect_
; }
115 // When false, the RenderSurface does not contribute to another target
116 // RenderSurface that is being drawn for the current frame. It could still be
117 // drawn to as a target, but its output will not be a part of any other
119 bool contributes_to_drawn_surface() const {
120 return contributes_to_drawn_surface_
;
122 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface
) {
123 contributes_to_drawn_surface_
= contributes_to_drawn_surface
;
126 void SetContentRect(const gfx::Rect
& content_rect
);
127 gfx::Rect
content_rect() const { return content_rect_
; }
129 const Occlusion
& occlusion_in_content_space() const {
130 return occlusion_in_content_space_
;
132 void set_occlusion_in_content_space(const Occlusion
& occlusion
) {
133 occlusion_in_content_space_
= occlusion
;
136 LayerImplList
& layer_list() { return layer_list_
; }
137 void AddContributingDelegatedRenderPassLayer(LayerImpl
* layer
);
138 void ClearLayerLists();
140 int OwningLayerId() const;
142 void ResetPropertyChangedFlag() { surface_property_changed_
= false; }
143 bool SurfacePropertyChanged() const;
144 bool SurfacePropertyChangedOnlyFromDescendant() const;
146 DamageTracker
* damage_tracker() const { return damage_tracker_
.get(); }
148 RenderPassId
GetRenderPassId();
150 void AppendRenderPasses(RenderPassSink
* pass_sink
);
151 void AppendQuads(RenderPass
* render_pass
,
152 const gfx::Transform
& draw_transform
,
153 const Occlusion
& occlusion_in_content_space
,
154 SkColor debug_border_color
,
155 float debug_border_width
,
156 LayerImpl
* mask_layer
,
157 AppendQuadsData
* append_quads_data
,
158 RenderPassId render_pass_id
);
161 LayerImpl
* owning_layer_
;
163 // Uses this surface's space.
164 gfx::Rect content_rect_
;
165 bool surface_property_changed_
: 1;
166 bool draw_opacity_is_animating_
: 1;
167 bool target_surface_transforms_are_animating_
: 1;
168 bool screen_space_transforms_are_animating_
: 1;
170 bool is_clipped_
: 1;
171 bool contributes_to_drawn_surface_
: 1;
174 gfx::Transform draw_transform_
;
175 gfx::Transform screen_space_transform_
;
176 gfx::Transform replica_draw_transform_
;
177 gfx::Transform replica_screen_space_transform_
;
179 // Uses the space of the surface's target surface.
180 gfx::Rect clip_rect_
;
182 LayerImplList layer_list_
;
183 std::vector
<DelegatedRendererLayerImpl
*>
184 contributing_delegated_render_pass_layer_list_
;
185 Occlusion occlusion_in_content_space_
;
187 // The nearest ancestor target surface that will contain the contents of this
188 // surface, and that ignores outside occlusion. This can point to itself.
189 RenderSurfaceImpl
* nearest_occlusion_immune_ancestor_
;
191 scoped_ptr
<DamageTracker
> damage_tracker_
;
193 // For LayerIteratorActions
194 int target_render_surface_layer_index_history_
;
195 int current_layer_index_history_
;
197 friend class LayerIterator
<LayerImpl
>;
199 DISALLOW_COPY_AND_ASSIGN(RenderSurfaceImpl
);
203 #endif // CC_LAYERS_RENDER_SURFACE_IMPL_H_