net cleanup: Remove unnecessary namespace prefixes.
[chromium-blink-merge.git] / cc / layers / tiled_layer_impl_unittest.cc
blobf3f772159a40748ec712e96f3a3603ef0ea9e530
1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/tiled_layer_impl.h"
7 #include "cc/layers/append_quads_data.h"
8 #include "cc/quads/tile_draw_quad.h"
9 #include "cc/resources/layer_tiling_data.h"
10 #include "cc/test/fake_impl_proxy.h"
11 #include "cc/test/fake_layer_tree_host_impl.h"
12 #include "cc/test/fake_output_surface.h"
13 #include "cc/test/layer_test_common.h"
14 #include "cc/test/test_task_graph_runner.h"
15 #include "cc/trees/single_thread_proxy.h"
16 #include "testing/gmock/include/gmock/gmock.h"
17 #include "testing/gtest/include/gtest/gtest.h"
19 namespace cc {
20 namespace {
22 class TiledLayerImplTest : public testing::Test {
23 public:
24 TiledLayerImplTest()
25 : host_impl_(&proxy_, &shared_bitmap_manager_, &task_graph_runner_) {
26 host_impl_.InitializeRenderer(FakeOutputSurface::Create3d());
29 scoped_ptr<TiledLayerImpl> CreateLayerNoTiles(
30 const gfx::Size& tile_size,
31 const gfx::Size& layer_size,
32 LayerTilingData::BorderTexelOption border_texels) {
33 scoped_ptr<TiledLayerImpl> layer =
34 TiledLayerImpl::Create(host_impl_.active_tree(), 1);
35 scoped_ptr<LayerTilingData> tiler =
36 LayerTilingData::Create(tile_size, border_texels);
37 tiler->SetTilingSize(layer_size);
38 layer->SetTilingData(*tiler);
39 layer->set_skips_draw(false);
40 layer->draw_properties().visible_content_rect =
41 gfx::Rect(layer_size);
42 layer->draw_properties().opacity = 1;
43 layer->SetBounds(layer_size);
44 layer->SetContentBounds(layer_size);
45 layer->SetHasRenderSurface(true);
46 layer->draw_properties().render_target = layer.get();
47 return layer.Pass();
50 // Create a default tiled layer with textures for all tiles and a default
51 // visibility of the entire layer size.
52 scoped_ptr<TiledLayerImpl> CreateLayer(
53 const gfx::Size& tile_size,
54 const gfx::Size& layer_size,
55 LayerTilingData::BorderTexelOption border_texels) {
56 scoped_ptr<TiledLayerImpl> layer =
57 CreateLayerNoTiles(tile_size, layer_size, border_texels);
59 for (int i = 0; i < layer->TilingForTesting()->num_tiles_x(); ++i) {
60 for (int j = 0; j < layer->TilingForTesting()->num_tiles_y(); ++j) {
61 ResourceProvider::ResourceId resource_id =
62 host_impl_.resource_provider()->CreateResource(
63 gfx::Size(1, 1), GL_CLAMP_TO_EDGE,
64 ResourceProvider::TEXTURE_HINT_IMMUTABLE, RGBA_8888);
65 layer->PushTileProperties(i, j, resource_id, false);
69 return layer.Pass();
72 void GetQuads(RenderPass* render_pass,
73 const gfx::Size& tile_size,
74 const gfx::Size& layer_size,
75 LayerTilingData::BorderTexelOption border_texel_option,
76 const gfx::Rect& visible_content_rect) {
77 scoped_ptr<TiledLayerImpl> layer =
78 CreateLayer(tile_size, layer_size, border_texel_option);
79 layer->draw_properties().visible_content_rect = visible_content_rect;
80 layer->SetBounds(layer_size);
82 AppendQuadsData data;
83 layer->AppendQuads(render_pass, &data);
86 protected:
87 FakeImplProxy proxy_;
88 TestSharedBitmapManager shared_bitmap_manager_;
89 TestTaskGraphRunner task_graph_runner_;
90 FakeLayerTreeHostImpl host_impl_;
93 TEST_F(TiledLayerImplTest, EmptyQuadList) {
94 gfx::Size tile_size(90, 90);
95 int num_tiles_x = 8;
96 int num_tiles_y = 4;
97 gfx::Size layer_size(tile_size.width() * num_tiles_x,
98 tile_size.height() * num_tiles_y);
100 // Verify default layer does creates quads
102 scoped_ptr<TiledLayerImpl> layer =
103 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
104 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
106 AppendQuadsData data;
107 EXPECT_TRUE(layer->WillDraw(DRAW_MODE_HARDWARE, nullptr));
108 layer->AppendQuads(render_pass.get(), &data);
109 layer->DidDraw(nullptr);
110 unsigned num_tiles = num_tiles_x * num_tiles_y;
111 EXPECT_EQ(render_pass->quad_list.size(), num_tiles);
114 // Layer with empty visible layer rect produces no quads
116 scoped_ptr<TiledLayerImpl> layer =
117 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
118 layer->draw_properties().visible_content_rect = gfx::Rect();
120 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
122 EXPECT_FALSE(layer->WillDraw(DRAW_MODE_HARDWARE, nullptr));
125 // Layer with non-intersecting visible layer rect produces no quads
127 scoped_ptr<TiledLayerImpl> layer =
128 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
130 gfx::Rect outside_bounds(-100, -100, 50, 50);
131 layer->draw_properties().visible_content_rect = outside_bounds;
133 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
135 AppendQuadsData data;
136 EXPECT_TRUE(layer->WillDraw(DRAW_MODE_HARDWARE, nullptr));
137 layer->AppendQuads(render_pass.get(), &data);
138 layer->DidDraw(nullptr);
139 EXPECT_EQ(render_pass->quad_list.size(), 0u);
142 // Layer with skips draw produces no quads
144 scoped_ptr<TiledLayerImpl> layer =
145 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
146 layer->set_skips_draw(true);
148 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
150 AppendQuadsData data;
151 layer->AppendQuads(render_pass.get(), &data);
152 EXPECT_EQ(render_pass->quad_list.size(), 0u);
156 TEST_F(TiledLayerImplTest, Checkerboarding) {
157 gfx::Size tile_size(10, 10);
158 int num_tiles_x = 2;
159 int num_tiles_y = 2;
160 gfx::Size layer_size(tile_size.width() * num_tiles_x,
161 tile_size.height() * num_tiles_y);
163 scoped_ptr<TiledLayerImpl> layer =
164 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
166 // No checkerboarding
168 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
170 AppendQuadsData data;
171 layer->AppendQuads(render_pass.get(), &data);
172 EXPECT_EQ(render_pass->quad_list.size(), 4u);
173 EXPECT_EQ(0u, data.num_missing_tiles);
175 for (const auto& quad : render_pass->quad_list)
176 EXPECT_EQ(quad->material, DrawQuad::TILED_CONTENT);
179 for (int i = 0; i < num_tiles_x; ++i)
180 for (int j = 0; j < num_tiles_y; ++j)
181 layer->PushTileProperties(i, j, 0, false);
183 // All checkerboarding
185 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
187 AppendQuadsData data;
188 layer->AppendQuads(render_pass.get(), &data);
189 EXPECT_LT(0u, data.num_missing_tiles);
190 EXPECT_EQ(render_pass->quad_list.size(), 4u);
191 for (const auto& quad : render_pass->quad_list)
192 EXPECT_NE(quad->material, DrawQuad::TILED_CONTENT);
196 // Test with both border texels and without.
197 #define WITH_AND_WITHOUT_BORDER_TEST(text_fixture_name) \
198 TEST_F(TiledLayerImplBorderTest, text_fixture_name##NoBorders) { \
199 text_fixture_name(LayerTilingData::NO_BORDER_TEXELS); \
201 TEST_F(TiledLayerImplBorderTest, text_fixture_name##HasBorders) { \
202 text_fixture_name(LayerTilingData::HAS_BORDER_TEXELS); \
205 class TiledLayerImplBorderTest : public TiledLayerImplTest {
206 public:
207 void CoverageVisibleRectOnTileBoundaries(
208 LayerTilingData::BorderTexelOption borders) {
209 gfx::Size layer_size(1000, 1000);
210 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
211 GetQuads(render_pass.get(),
212 gfx::Size(100, 100),
213 layer_size,
214 borders,
215 gfx::Rect(layer_size));
216 LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list,
217 gfx::Rect(layer_size));
220 void CoverageVisibleRectIntersectsTiles(
221 LayerTilingData::BorderTexelOption borders) {
222 // This rect intersects the middle 3x3 of the 5x5 tiles.
223 gfx::Point top_left(65, 73);
224 gfx::Point bottom_right(182, 198);
225 gfx::Rect visible_content_rect = gfx::BoundingRect(top_left, bottom_right);
227 gfx::Size layer_size(250, 250);
228 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
229 GetQuads(render_pass.get(),
230 gfx::Size(50, 50),
231 gfx::Size(250, 250),
232 LayerTilingData::NO_BORDER_TEXELS,
233 visible_content_rect);
234 LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list,
235 visible_content_rect);
238 void CoverageVisibleRectIntersectsBounds(
239 LayerTilingData::BorderTexelOption borders) {
240 gfx::Size layer_size(220, 210);
241 gfx::Rect visible_content_rect(layer_size);
242 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
243 GetQuads(render_pass.get(),
244 gfx::Size(100, 100),
245 layer_size,
246 LayerTilingData::NO_BORDER_TEXELS,
247 visible_content_rect);
248 LayerTestCommon::VerifyQuadsExactlyCoverRect(render_pass->quad_list,
249 visible_content_rect);
252 WITH_AND_WITHOUT_BORDER_TEST(CoverageVisibleRectOnTileBoundaries);
254 WITH_AND_WITHOUT_BORDER_TEST(CoverageVisibleRectIntersectsTiles);
256 WITH_AND_WITHOUT_BORDER_TEST(CoverageVisibleRectIntersectsBounds);
258 TEST_F(TiledLayerImplTest, TextureInfoForLayerNoBorders) {
259 gfx::Size tile_size(50, 50);
260 gfx::Size layer_size(250, 250);
261 scoped_ptr<RenderPass> render_pass = RenderPass::Create();
262 GetQuads(render_pass.get(),
263 tile_size,
264 layer_size,
265 LayerTilingData::NO_BORDER_TEXELS,
266 gfx::Rect(layer_size));
268 for (auto iter = render_pass->quad_list.cbegin();
269 iter != render_pass->quad_list.cend();
270 ++iter) {
271 const TileDrawQuad* quad = TileDrawQuad::MaterialCast(*iter);
273 EXPECT_NE(0u, quad->resource_id) << LayerTestCommon::quad_string
274 << iter.index();
275 EXPECT_EQ(gfx::RectF(gfx::PointF(), tile_size), quad->tex_coord_rect)
276 << LayerTestCommon::quad_string << iter.index();
277 EXPECT_EQ(tile_size, quad->texture_size) << LayerTestCommon::quad_string
278 << iter.index();
282 TEST_F(TiledLayerImplTest, GPUMemoryUsage) {
283 gfx::Size tile_size(20, 30);
284 int num_tiles_x = 12;
285 int num_tiles_y = 32;
286 gfx::Size layer_size(tile_size.width() * num_tiles_x,
287 tile_size.height() * num_tiles_y);
289 scoped_ptr<TiledLayerImpl> layer = CreateLayerNoTiles(
290 tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
292 EXPECT_EQ(layer->GPUMemoryUsageInBytes(), 0u);
294 ResourceProvider::ResourceId resource_id = 1;
295 layer->PushTileProperties(0, 1, resource_id++, false);
296 layer->PushTileProperties(2, 3, resource_id++, false);
297 layer->PushTileProperties(2, 0, resource_id++, false);
299 EXPECT_EQ(
300 layer->GPUMemoryUsageInBytes(),
301 static_cast<size_t>(3 * 4 * tile_size.width() * tile_size.height()));
303 ResourceProvider::ResourceId empty_resource(0);
304 layer->PushTileProperties(0, 1, empty_resource, false);
305 layer->PushTileProperties(2, 3, empty_resource, false);
306 layer->PushTileProperties(2, 0, empty_resource, false);
308 EXPECT_EQ(layer->GPUMemoryUsageInBytes(), 0u);
311 TEST_F(TiledLayerImplTest, EmptyMask) {
312 gfx::Size tile_size(20, 20);
313 gfx::Size layer_size(0, 0);
314 scoped_ptr<TiledLayerImpl> layer =
315 CreateLayer(tile_size, layer_size, LayerTilingData::NO_BORDER_TEXELS);
317 ResourceProvider::ResourceId mask_resource_id;
318 gfx::Size mask_texture_size;
319 layer->GetContentsResourceId(&mask_resource_id, &mask_texture_size);
320 EXPECT_EQ(0u, mask_resource_id);
321 EXPECT_EQ(0, layer->TilingForTesting()->num_tiles_x());
322 EXPECT_EQ(0, layer->TilingForTesting()->num_tiles_y());
325 TEST_F(TiledLayerImplTest, Occlusion) {
326 gfx::Size tile_size(100, 100);
327 gfx::Size layer_bounds(1000, 1000);
328 gfx::Size viewport_size(1000, 1000);
330 LayerTestCommon::LayerImplTest impl;
332 TiledLayerImpl* tiled_layer = impl.AddChildToRoot<TiledLayerImpl>();
333 tiled_layer->SetBounds(layer_bounds);
334 tiled_layer->SetContentBounds(layer_bounds);
335 tiled_layer->SetDrawsContent(true);
336 tiled_layer->set_skips_draw(false);
338 scoped_ptr<LayerTilingData> tiler =
339 LayerTilingData::Create(tile_size, LayerTilingData::NO_BORDER_TEXELS);
340 tiler->SetTilingSize(layer_bounds);
341 tiled_layer->SetTilingData(*tiler);
343 for (int i = 0; i < tiled_layer->TilingForTesting()->num_tiles_x(); ++i) {
344 for (int j = 0; j < tiled_layer->TilingForTesting()->num_tiles_y(); ++j) {
345 ResourceProvider::ResourceId resource_id =
346 impl.resource_provider()->CreateResource(
347 gfx::Size(1, 1), GL_CLAMP_TO_EDGE,
348 ResourceProvider::TEXTURE_HINT_IMMUTABLE, RGBA_8888);
349 tiled_layer->PushTileProperties(i, j, resource_id, false);
353 impl.CalcDrawProps(viewport_size);
356 SCOPED_TRACE("No occlusion");
357 gfx::Rect occluded;
358 impl.AppendQuadsWithOcclusion(tiled_layer, occluded);
360 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(),
361 gfx::Rect(layer_bounds));
362 EXPECT_EQ(100u, impl.quad_list().size());
366 SCOPED_TRACE("Full occlusion");
367 gfx::Rect occluded(tiled_layer->visible_content_rect());
368 impl.AppendQuadsWithOcclusion(tiled_layer, occluded);
370 LayerTestCommon::VerifyQuadsExactlyCoverRect(impl.quad_list(), gfx::Rect());
371 EXPECT_EQ(impl.quad_list().size(), 0u);
375 SCOPED_TRACE("Partial occlusion");
376 gfx::Rect occluded(150, 0, 200, 1000);
377 impl.AppendQuadsWithOcclusion(tiled_layer, occluded);
379 size_t partially_occluded_count = 0;
380 LayerTestCommon::VerifyQuadsAreOccluded(
381 impl.quad_list(), occluded, &partially_occluded_count);
382 // The layer outputs one quad, which is partially occluded.
383 EXPECT_EQ(100u - 10u, impl.quad_list().size());
384 EXPECT_EQ(10u + 10u, partially_occluded_count);
388 } // namespace
389 } // namespace cc