Web MIDI: add MidiScheduler for send() with timestamp
[chromium-blink-merge.git] / cc / layers / layer_impl.h
blobe0c42f0bfecf3bbc31c7c9e74bbb86d4d3463c51
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_
8 #include <map>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/values.h"
16 #include "cc/animation/animation_delegate.h"
17 #include "cc/animation/layer_animation_controller.h"
18 #include "cc/animation/layer_animation_value_observer.h"
19 #include "cc/animation/layer_animation_value_provider.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/base/region.h"
22 #include "cc/base/scoped_ptr_vector.h"
23 #include "cc/base/synced_property.h"
24 #include "cc/debug/frame_timing_request.h"
25 #include "cc/input/input_handler.h"
26 #include "cc/input/scrollbar.h"
27 #include "cc/layers/draw_properties.h"
28 #include "cc/layers/layer_lists.h"
29 #include "cc/layers/layer_position_constraint.h"
30 #include "cc/layers/render_surface_impl.h"
31 #include "cc/layers/scroll_blocks_on.h"
32 #include "cc/output/filter_operations.h"
33 #include "cc/quads/shared_quad_state.h"
34 #include "cc/resources/resource_provider.h"
35 #include "cc/resources/tile_priority.h"
36 #include "skia/ext/refptr.h"
37 #include "third_party/skia/include/core/SkColor.h"
38 #include "third_party/skia/include/core/SkImageFilter.h"
39 #include "third_party/skia/include/core/SkPicture.h"
40 #include "ui/gfx/geometry/point3_f.h"
41 #include "ui/gfx/geometry/rect.h"
42 #include "ui/gfx/geometry/rect_f.h"
43 #include "ui/gfx/geometry/scroll_offset.h"
44 #include "ui/gfx/transform.h"
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
49 class TracedValue;
51 class DictionaryValue;
54 namespace cc {
56 class LayerTreeHostImpl;
57 class LayerTreeImpl;
58 class MicroBenchmarkImpl;
59 class Occlusion;
60 template <typename LayerType>
61 class OcclusionTracker;
62 class RenderPass;
63 class RenderPassId;
64 class Renderer;
65 class ScrollbarAnimationController;
66 class ScrollbarLayerImplBase;
67 class SimpleEnclosedRegion;
68 class Tile;
70 struct AppendQuadsData;
72 enum DrawMode {
73 DRAW_MODE_NONE,
74 DRAW_MODE_HARDWARE,
75 DRAW_MODE_SOFTWARE,
76 DRAW_MODE_RESOURCELESS_SOFTWARE
79 class CC_EXPORT LayerImpl : public LayerAnimationValueObserver,
80 public LayerAnimationValueProvider,
81 public AnimationDelegate {
82 public:
83 // Allows for the ownership of the total scroll offset to be delegated outside
84 // of the layer.
85 class ScrollOffsetDelegate {
86 public:
87 virtual void SetCurrentScrollOffset(const gfx::ScrollOffset& new_value) = 0;
88 virtual gfx::ScrollOffset GetCurrentScrollOffset() = 0;
89 virtual bool IsExternalFlingActive() const = 0;
90 virtual void Update() const = 0;
93 typedef SyncedProperty<AdditionGroup<gfx::ScrollOffset>> SyncedScrollOffset;
94 typedef LayerImplList RenderSurfaceListType;
95 typedef LayerImplList LayerListType;
96 typedef RenderSurfaceImpl RenderSurfaceType;
98 enum RenderingContextConstants { NO_RENDERING_CONTEXT = 0 };
100 static scoped_ptr<LayerImpl> Create(
101 LayerTreeImpl* tree_impl,
102 int id,
103 scoped_refptr<SyncedScrollOffset> scroll_offset) {
104 return make_scoped_ptr(new LayerImpl(tree_impl, id, scroll_offset));
107 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
108 return make_scoped_ptr(new LayerImpl(tree_impl, id));
111 ~LayerImpl() override;
113 int id() const { return layer_id_; }
115 // LayerAnimationValueProvider implementation.
116 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
118 // LayerAnimationValueObserver implementation.
119 void OnFilterAnimated(const FilterOperations& filters) override;
120 void OnOpacityAnimated(float opacity) override;
121 void OnTransformAnimated(const gfx::Transform& transform) override;
122 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
123 void OnAnimationWaitingForDeletion() override;
124 bool IsActive() const override;
126 // AnimationDelegate implementation.
127 void NotifyAnimationStarted(base::TimeTicks monotonic_time,
128 Animation::TargetProperty target_property,
129 int group) override{};
130 void NotifyAnimationFinished(base::TimeTicks monotonic_time,
131 Animation::TargetProperty target_property,
132 int group) override;
134 // Tree structure.
135 LayerImpl* parent() { return parent_; }
136 const LayerImpl* parent() const { return parent_; }
137 const OwnedLayerImplList& children() const { return children_; }
138 OwnedLayerImplList& children() { return children_; }
139 LayerImpl* child_at(size_t index) const { return children_[index]; }
140 void AddChild(scoped_ptr<LayerImpl> child);
141 scoped_ptr<LayerImpl> RemoveChild(LayerImpl* child);
142 void SetParent(LayerImpl* parent);
144 // Warning: This does not preserve tree structure invariants.
145 void ClearChildList();
147 bool HasAncestor(const LayerImpl* ancestor) const;
149 void SetScrollParent(LayerImpl* parent);
151 LayerImpl* scroll_parent() { return scroll_parent_; }
152 const LayerImpl* scroll_parent() const { return scroll_parent_; }
154 void SetScrollChildren(std::set<LayerImpl*>* children);
156 std::set<LayerImpl*>* scroll_children() { return scroll_children_.get(); }
157 const std::set<LayerImpl*>* scroll_children() const {
158 return scroll_children_.get();
161 void SetNumDescendantsThatDrawContent(int num_descendants);
162 void SetClipParent(LayerImpl* ancestor);
164 LayerImpl* clip_parent() {
165 return clip_parent_;
167 const LayerImpl* clip_parent() const {
168 return clip_parent_;
171 void SetClipChildren(std::set<LayerImpl*>* children);
173 std::set<LayerImpl*>* clip_children() { return clip_children_.get(); }
174 const std::set<LayerImpl*>* clip_children() const {
175 return clip_children_.get();
178 void PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests);
179 // Can only be called when the layer has a copy request.
180 void TakeCopyRequestsAndTransformToTarget(
181 ScopedPtrVector<CopyOutputRequest>* request);
182 bool HasCopyRequest() const { return !copy_requests_.empty(); }
184 void SetMaskLayer(scoped_ptr<LayerImpl> mask_layer);
185 LayerImpl* mask_layer() { return mask_layer_.get(); }
186 const LayerImpl* mask_layer() const { return mask_layer_.get(); }
187 scoped_ptr<LayerImpl> TakeMaskLayer();
189 void SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer);
190 LayerImpl* replica_layer() { return replica_layer_.get(); }
191 const LayerImpl* replica_layer() const { return replica_layer_.get(); }
192 scoped_ptr<LayerImpl> TakeReplicaLayer();
194 bool has_mask() const { return mask_layer_; }
195 bool has_replica() const { return replica_layer_; }
196 bool replica_has_mask() const {
197 return replica_layer_ && (mask_layer_ || replica_layer_->mask_layer_);
200 LayerTreeImpl* layer_tree_impl() const { return layer_tree_impl_; }
202 void PopulateSharedQuadState(SharedQuadState* state) const;
203 void PopulateScaledSharedQuadState(SharedQuadState* state, float scale) const;
204 // WillDraw must be called before AppendQuads. If WillDraw returns false,
205 // AppendQuads and DidDraw will not be called. If WillDraw returns true,
206 // DidDraw is guaranteed to be called before another WillDraw or before
207 // the layer is destroyed. To enforce this, any class that overrides
208 // WillDraw/DidDraw must call the base class version only if WillDraw
209 // returns true.
210 virtual bool WillDraw(DrawMode draw_mode,
211 ResourceProvider* resource_provider);
212 virtual void AppendQuads(RenderPass* render_pass,
213 AppendQuadsData* append_quads_data) {}
214 virtual void DidDraw(ResourceProvider* resource_provider);
216 virtual void GetContentsResourceId(ResourceProvider::ResourceId* resource_id,
217 gfx::Size* resource_size) const;
219 virtual bool HasDelegatedContent() const;
220 virtual bool HasContributingDelegatedRenderPasses() const;
221 virtual RenderPassId FirstContributingRenderPassId() const;
222 virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const;
224 virtual void NotifyTileStateChanged(const Tile* tile) {}
226 virtual ScrollbarLayerImplBase* ToScrollbarLayer();
228 // Returns true if this layer has content to draw.
229 void SetDrawsContent(bool draws_content);
230 bool DrawsContent() const { return draws_content_; }
232 int NumDescendantsThatDrawContent() const;
233 void SetHideLayerAndSubtree(bool hide);
234 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
236 void SetTransformOrigin(const gfx::Point3F& transform_origin);
237 gfx::Point3F transform_origin() const { return transform_origin_; }
239 void SetBackgroundColor(SkColor background_color);
240 SkColor background_color() const { return background_color_; }
241 // If contents_opaque(), return an opaque color else return a
242 // non-opaque color. Tries to return background_color(), if possible.
243 SkColor SafeOpaqueBackgroundColor() const;
245 void SetFilters(const FilterOperations& filters);
246 const FilterOperations& filters() const { return filters_; }
247 bool FilterIsAnimating() const;
248 bool FilterIsAnimatingOnImplOnly() const;
250 void SetBackgroundFilters(const FilterOperations& filters);
251 const FilterOperations& background_filters() const {
252 return background_filters_;
255 void SetMasksToBounds(bool masks_to_bounds);
256 bool masks_to_bounds() const { return masks_to_bounds_; }
258 void SetContentsOpaque(bool opaque);
259 bool contents_opaque() const { return contents_opaque_; }
261 void SetOpacity(float opacity);
262 float opacity() const { return opacity_; }
263 bool OpacityIsAnimating() const;
264 bool OpacityIsAnimatingOnImplOnly() const;
266 void SetBlendMode(SkXfermode::Mode);
267 SkXfermode::Mode blend_mode() const { return blend_mode_; }
268 bool uses_default_blend_mode() const {
269 return blend_mode_ == SkXfermode::kSrcOver_Mode;
272 void SetIsRootForIsolatedGroup(bool root);
273 bool is_root_for_isolated_group() const {
274 return is_root_for_isolated_group_;
277 void SetPosition(const gfx::PointF& position);
278 gfx::PointF position() const { return position_; }
280 void SetIsContainerForFixedPositionLayers(bool container) {
281 is_container_for_fixed_position_layers_ = container;
283 // This is a non-trivial function in Layer.
284 bool IsContainerForFixedPositionLayers() const {
285 return is_container_for_fixed_position_layers_;
288 gfx::Vector2dF FixedContainerSizeDelta() const;
290 void SetPositionConstraint(const LayerPositionConstraint& constraint) {
291 position_constraint_ = constraint;
293 const LayerPositionConstraint& position_constraint() const {
294 return position_constraint_;
297 void SetShouldFlattenTransform(bool flatten);
298 bool should_flatten_transform() const { return should_flatten_transform_; }
300 bool Is3dSorted() const { return sorting_context_id_ != 0; }
302 void SetUseParentBackfaceVisibility(bool use) {
303 use_parent_backface_visibility_ = use;
305 bool use_parent_backface_visibility() const {
306 return use_parent_backface_visibility_;
309 bool ShowDebugBorders() const;
311 // These invalidate the host's render surface layer list. The caller
312 // is responsible for calling set_needs_update_draw_properties on the tree
313 // so that its list can be recreated.
314 void ClearRenderSurfaceLayerList();
315 void SetHasRenderSurface(bool has_render_surface);
317 RenderSurfaceImpl* render_surface() const { return render_surface_.get(); }
319 DrawProperties<LayerImpl>& draw_properties() {
320 return draw_properties_;
322 const DrawProperties<LayerImpl>& draw_properties() const {
323 return draw_properties_;
326 // The following are shortcut accessors to get various information from
327 // draw_properties_
328 const gfx::Transform& draw_transform() const {
329 return draw_properties_.target_space_transform;
331 const gfx::Transform& screen_space_transform() const {
332 return draw_properties_.screen_space_transform;
334 float draw_opacity() const { return draw_properties_.opacity; }
335 SkXfermode::Mode draw_blend_mode() const {
336 return draw_properties_.blend_mode;
338 bool draw_opacity_is_animating() const {
339 return draw_properties_.opacity_is_animating;
341 bool draw_transform_is_animating() const {
342 return draw_properties_.target_space_transform_is_animating;
344 bool screen_space_transform_is_animating() const {
345 return draw_properties_.screen_space_transform_is_animating;
347 bool screen_space_opacity_is_animating() const {
348 return draw_properties_.screen_space_opacity_is_animating;
350 bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
351 bool is_clipped() const { return draw_properties_.is_clipped; }
352 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
353 gfx::Rect drawable_content_rect() const {
354 return draw_properties_.drawable_content_rect;
356 gfx::Rect visible_content_rect() const {
357 return draw_properties_.visible_content_rect;
359 LayerImpl* render_target() {
360 DCHECK(!draw_properties_.render_target ||
361 draw_properties_.render_target->render_surface());
362 return draw_properties_.render_target;
364 const LayerImpl* render_target() const {
365 DCHECK(!draw_properties_.render_target ||
366 draw_properties_.render_target->render_surface());
367 return draw_properties_.render_target;
370 int num_unclipped_descendants() const {
371 return draw_properties_.num_unclipped_descendants;
374 // The client should be responsible for setting bounds, content bounds and
375 // contents scale to appropriate values. LayerImpl doesn't calculate any of
376 // them from the other values.
378 void SetBounds(const gfx::Size& bounds);
379 gfx::Size bounds() const;
380 // Like bounds() but doesn't snap to int. Lossy on giant pages (e.g. millions
381 // of pixels) due to use of single precision float.
382 gfx::SizeF BoundsForScrolling() const;
383 void SetBoundsDelta(const gfx::Vector2dF& bounds_delta);
384 gfx::Vector2dF bounds_delta() const { return bounds_delta_; }
386 void SetContentBounds(const gfx::Size& content_bounds);
387 gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
389 float contents_scale_x() const { return draw_properties_.contents_scale_x; }
390 float contents_scale_y() const { return draw_properties_.contents_scale_y; }
391 void SetContentsScale(float contents_scale_x, float contents_scale_y);
393 void SetScrollOffsetDelegate(ScrollOffsetDelegate* scroll_offset_delegate);
394 void RefreshFromScrollDelegate();
395 bool IsExternalFlingActive() const;
397 void SetCurrentScrollOffset(const gfx::ScrollOffset& scroll_offset);
398 void PushScrollOffsetFromMainThread(const gfx::ScrollOffset& scroll_offset);
399 // This method is similar to PushScrollOffsetFromMainThread but will cause the
400 // scroll offset given to clobber any scroll changes on the active tree in the
401 // time until this value is pushed to the active tree.
402 void PushScrollOffsetFromMainThreadAndClobberActiveValue(
403 const gfx::ScrollOffset& scroll_offset);
404 gfx::ScrollOffset PullDeltaForMainThread();
405 gfx::ScrollOffset CurrentScrollOffset() const;
406 gfx::ScrollOffset BaseScrollOffset() const;
407 gfx::Vector2dF ScrollDelta() const;
408 void SetScrollDelta(const gfx::Vector2dF& delta);
410 gfx::ScrollOffset MaxScrollOffset() const;
411 gfx::ScrollOffset ClampScrollOffsetToLimits(gfx::ScrollOffset offset) const;
412 gfx::Vector2dF ClampScrollToMaxScrollOffset();
413 void SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer,
414 LayerImpl* scrollbar_clip_layer,
415 bool on_resize) const;
416 void SetScrollCompensationAdjustment(const gfx::Vector2dF& scroll_offset) {
417 scroll_compensation_adjustment_ = scroll_offset;
419 gfx::Vector2dF ScrollCompensationAdjustment() const {
420 return scroll_compensation_adjustment_;
423 // Returns the delta of the scroll that was outside of the bounds of the
424 // initial scroll
425 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& scroll);
427 void SetScrollClipLayer(int scroll_clip_layer_id);
428 LayerImpl* scroll_clip_layer() const { return scroll_clip_layer_; }
429 bool scrollable() const { return !!scroll_clip_layer_; }
431 void set_user_scrollable_horizontal(bool scrollable) {
432 user_scrollable_horizontal_ = scrollable;
434 bool user_scrollable_horizontal() const {
435 return user_scrollable_horizontal_;
437 void set_user_scrollable_vertical(bool scrollable) {
438 user_scrollable_vertical_ = scrollable;
440 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
442 bool user_scrollable(ScrollbarOrientation orientation) const;
444 void ApplySentScrollDeltasFromAbortedCommit();
446 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
447 should_scroll_on_main_thread_ = should_scroll_on_main_thread;
449 bool should_scroll_on_main_thread() const {
450 return should_scroll_on_main_thread_;
453 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
454 have_wheel_event_handlers_ = have_wheel_event_handlers;
456 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
458 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers) {
459 have_scroll_event_handlers_ = have_scroll_event_handlers;
461 bool have_scroll_event_handlers() const {
462 return have_scroll_event_handlers_;
465 void SetNonFastScrollableRegion(const Region& region) {
466 non_fast_scrollable_region_ = region;
468 const Region& non_fast_scrollable_region() const {
469 return non_fast_scrollable_region_;
472 void SetTouchEventHandlerRegion(const Region& region) {
473 touch_event_handler_region_ = region;
475 const Region& touch_event_handler_region() const {
476 return touch_event_handler_region_;
479 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on) {
480 scroll_blocks_on_ = scroll_blocks_on;
482 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
483 void SetDrawCheckerboardForMissingTiles(bool checkerboard) {
484 draw_checkerboard_for_missing_tiles_ = checkerboard;
486 bool draw_checkerboard_for_missing_tiles() const {
487 return draw_checkerboard_for_missing_tiles_;
490 InputHandler::ScrollStatus TryScroll(
491 const gfx::PointF& screen_space_point,
492 InputHandler::ScrollInputType type,
493 ScrollBlocksOn effective_block_mode) const;
495 void SetDoubleSided(bool double_sided);
496 bool double_sided() const { return double_sided_; }
498 void SetTransform(const gfx::Transform& transform);
499 const gfx::Transform& transform() const { return transform_; }
500 bool TransformIsAnimating() const;
501 bool TransformIsAnimatingOnImplOnly() const;
502 void SetTransformAndInvertibility(const gfx::Transform& transform,
503 bool transform_is_invertible);
504 bool transform_is_invertible() const { return transform_is_invertible_; }
506 // Note this rect is in layer space (not content space).
507 void SetUpdateRect(const gfx::Rect& update_rect);
508 gfx::Rect update_rect() const { return update_rect_; }
510 void AddDamageRect(const gfx::RectF& damage_rect);
512 const gfx::RectF& damage_rect() const { return damage_rect_; }
514 virtual base::DictionaryValue* LayerTreeAsJson() const;
516 void SetStackingOrderChanged(bool stacking_order_changed);
518 bool LayerPropertyChanged() const { return layer_property_changed_; }
520 void ResetAllChangeTrackingForSubtree();
522 LayerAnimationController* layer_animation_controller() {
523 return layer_animation_controller_.get();
526 const LayerAnimationController* layer_animation_controller() const {
527 return layer_animation_controller_.get();
530 virtual SimpleEnclosedRegion VisibleContentOpaqueRegion() const;
532 virtual void DidBecomeActive();
534 virtual void DidBeginTracing();
536 // Release resources held by this layer. Called when the output surface
537 // that rendered this layer was lost or a rendering mode switch has occured.
538 virtual void ReleaseResources();
540 // Recreate resources that are required after they were released by a
541 // ReleaseResources call.
542 virtual void RecreateResources();
544 ScrollbarAnimationController* scrollbar_animation_controller() const {
545 return scrollbar_animation_controller_.get();
548 typedef std::set<ScrollbarLayerImplBase*> ScrollbarSet;
549 ScrollbarSet* scrollbars() { return scrollbars_.get(); }
550 void ClearScrollbars();
551 void AddScrollbar(ScrollbarLayerImplBase* layer);
552 void RemoveScrollbar(ScrollbarLayerImplBase* layer);
553 bool HasScrollbar(ScrollbarOrientation orientation) const;
554 void ScrollbarParametersDidChange(bool on_resize);
555 int clip_height() {
556 return scroll_clip_layer_ ? scroll_clip_layer_->bounds().height() : 0;
559 gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const;
561 virtual skia::RefPtr<SkPicture> GetPicture();
563 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
564 virtual void PushPropertiesTo(LayerImpl* layer);
566 virtual void GetAllTilesAndPrioritiesForTracing(
567 std::map<const Tile*, TilePriority>* tile_map) const;
568 virtual void AsValueInto(base::trace_event::TracedValue* dict) const;
570 virtual size_t GPUMemoryUsageInBytes() const;
572 void SetNeedsPushProperties();
573 void AddDependentNeedsPushProperties();
574 void RemoveDependentNeedsPushProperties();
575 bool parent_should_know_need_push_properties() const {
576 return needs_push_properties() || descendant_needs_push_properties();
579 bool needs_push_properties() const { return needs_push_properties_; }
580 bool descendant_needs_push_properties() const {
581 return num_dependents_need_push_properties_ > 0;
584 virtual void RunMicroBenchmark(MicroBenchmarkImpl* benchmark);
586 virtual void SetDebugInfo(
587 scoped_refptr<base::trace_event::ConvertableToTraceFormat> other);
589 bool IsDrawnRenderSurfaceLayerListMember() const;
591 void Set3dSortingContextId(int id);
592 int sorting_context_id() { return sorting_context_id_; }
594 void PassFrameTimingRequests(
595 std::vector<FrameTimingRequest>* frame_timing_requests);
596 const std::vector<FrameTimingRequest>& frame_timing_requests() const {
597 return frame_timing_requests_;
600 SyncedScrollOffset* synced_scroll_offset() { return scroll_offset_.get(); }
602 // Get the correct invalidation region instead of conservative Rect
603 // for layers that provide it.
604 virtual Region GetInvalidationRegion();
606 virtual gfx::Rect GetEnclosingRectInTargetSpace() const;
608 protected:
609 LayerImpl(LayerTreeImpl* layer_impl,
610 int id,
611 scoped_refptr<SyncedScrollOffset> scroll_offset);
612 LayerImpl(LayerTreeImpl* layer_impl, int id);
614 // Get the color and size of the layer's debug border.
615 virtual void GetDebugBorderProperties(SkColor* color, float* width) const;
617 void AppendDebugBorderQuad(RenderPass* render_pass,
618 const gfx::Size& content_bounds,
619 const SharedQuadState* shared_quad_state,
620 AppendQuadsData* append_quads_data) const;
621 void AppendDebugBorderQuad(RenderPass* render_pass,
622 const gfx::Size& content_bounds,
623 const SharedQuadState* shared_quad_state,
624 AppendQuadsData* append_quads_data,
625 SkColor color,
626 float width) const;
628 void NoteLayerPropertyChanged();
629 void NoteLayerPropertyChangedForSubtree();
631 // Note carefully this does not affect the current layer.
632 void NoteLayerPropertyChangedForDescendants();
634 gfx::Rect GetScaledEnclosingRectInTargetSpace(float scale) const;
636 private:
637 void PushScrollOffset(const gfx::ScrollOffset* scroll_offset);
638 void DidUpdateScrollOffset();
639 void NoteLayerPropertyChangedForDescendantsInternal();
641 virtual const char* LayerTypeAsString() const;
643 // Properties internal to LayerImpl
644 LayerImpl* parent_;
645 OwnedLayerImplList children_;
647 LayerImpl* scroll_parent_;
649 // Storing a pointer to a set rather than a set since this will be rarely
650 // used. If this pointer turns out to be too heavy, we could have this (and
651 // the scroll parent above) be stored in a LayerImpl -> scroll_info
652 // map somewhere.
653 scoped_ptr<std::set<LayerImpl*>> scroll_children_;
655 LayerImpl* clip_parent_;
656 scoped_ptr<std::set<LayerImpl*>> clip_children_;
658 // mask_layer_ can be temporarily stolen during tree sync, we need this ID to
659 // confirm newly assigned layer is still the previous one
660 int mask_layer_id_;
661 scoped_ptr<LayerImpl> mask_layer_;
662 int replica_layer_id_; // ditto
663 scoped_ptr<LayerImpl> replica_layer_;
664 int layer_id_;
665 LayerTreeImpl* layer_tree_impl_;
667 // Properties dynamically changeable on active tree.
668 scoped_refptr<SyncedScrollOffset> scroll_offset_;
669 gfx::Vector2dF bounds_delta_;
671 // Properties synchronized from the associated Layer.
672 gfx::Point3F transform_origin_;
673 gfx::Size bounds_;
674 ScrollOffsetDelegate* scroll_offset_delegate_;
675 LayerImpl* scroll_clip_layer_;
676 bool scrollable_ : 1;
677 bool should_scroll_on_main_thread_ : 1;
678 bool have_wheel_event_handlers_ : 1;
679 bool have_scroll_event_handlers_ : 1;
681 static_assert(SCROLL_BLOCKS_ON_MAX < (1 << 3), "ScrollBlocksOn too big");
682 ScrollBlocksOn scroll_blocks_on_ : 3;
684 bool user_scrollable_horizontal_ : 1;
685 bool user_scrollable_vertical_ : 1;
686 bool stacking_order_changed_ : 1;
687 // Whether the "back" of this layer should draw.
688 bool double_sided_ : 1;
689 bool should_flatten_transform_ : 1;
691 // Tracks if drawing-related properties have changed since last redraw.
692 bool layer_property_changed_ : 1;
694 bool masks_to_bounds_ : 1;
695 bool contents_opaque_ : 1;
696 bool is_root_for_isolated_group_ : 1;
697 bool use_parent_backface_visibility_ : 1;
698 bool draw_checkerboard_for_missing_tiles_ : 1;
699 bool draws_content_ : 1;
700 bool hide_layer_and_subtree_ : 1;
702 // Cache transform_'s invertibility.
703 bool transform_is_invertible_ : 1;
705 // Set for the layer that other layers are fixed to.
706 bool is_container_for_fixed_position_layers_ : 1;
707 Region non_fast_scrollable_region_;
708 Region touch_event_handler_region_;
709 SkColor background_color_;
711 float opacity_;
712 SkXfermode::Mode blend_mode_;
713 gfx::PointF position_;
714 gfx::Transform transform_;
716 LayerPositionConstraint position_constraint_;
718 gfx::Vector2dF scroll_compensation_adjustment_;
720 int num_descendants_that_draw_content_;
722 // The global depth value of the center of the layer. This value is used
723 // to sort layers from back to front.
724 float draw_depth_;
726 FilterOperations filters_;
727 FilterOperations background_filters_;
729 protected:
730 friend class TreeSynchronizer;
732 // This flag is set when the layer needs to push properties to the active
733 // side.
734 bool needs_push_properties_;
736 // The number of direct children or dependent layers that need to be recursed
737 // to in order for them or a descendent of them to push properties to the
738 // active side.
739 int num_dependents_need_push_properties_;
741 // Layers that share a sorting context id will be sorted together in 3d
742 // space. 0 is a special value that means this layer will not be sorted and
743 // will be drawn in paint order.
744 int sorting_context_id_;
746 DrawMode current_draw_mode_;
748 private:
749 // Rect indicating what was repainted/updated during update.
750 // Note that plugin layers bypass this and leave it empty.
751 // Uses layer (not content) space.
752 gfx::Rect update_rect_;
754 // This rect is in layer space.
755 gfx::RectF damage_rect_;
757 // Manages animations for this layer.
758 scoped_refptr<LayerAnimationController> layer_animation_controller_;
760 // Manages scrollbars for this layer
761 scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_;
763 scoped_ptr<ScrollbarSet> scrollbars_;
765 ScopedPtrVector<CopyOutputRequest> copy_requests_;
767 // Group of properties that need to be computed based on the layer tree
768 // hierarchy before layers can be drawn.
769 DrawProperties<LayerImpl> draw_properties_;
771 scoped_refptr<base::trace_event::ConvertableToTraceFormat> debug_info_;
772 scoped_ptr<RenderSurfaceImpl> render_surface_;
774 std::vector<FrameTimingRequest> frame_timing_requests_;
775 bool frame_timing_requests_dirty_;
777 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
780 } // namespace cc
782 #endif // CC_LAYERS_LAYER_IMPL_H_