Demonstrate the basic functionality of the File System
[chromium-blink-merge.git] / remoting / protocol / connection_to_host.h
blobd1e13134cd9739dda6042099a2dcf9844a6230d6
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
8 #include <set>
9 #include <string>
11 #include "base/callback_forward.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "base/timer/timer.h"
16 #include "remoting/jingle_glue/signal_strategy.h"
17 #include "remoting/proto/internal.pb.h"
18 #include "remoting/protocol/clipboard_filter.h"
19 #include "remoting/protocol/errors.h"
20 #include "remoting/protocol/input_filter.h"
21 #include "remoting/protocol/message_reader.h"
22 #include "remoting/protocol/monitored_video_stub.h"
23 #include "remoting/protocol/session.h"
24 #include "remoting/protocol/session_manager.h"
26 namespace remoting {
28 class XmppProxy;
29 class VideoPacket;
31 namespace protocol {
33 class AudioReader;
34 class AudioStub;
35 class Authenticator;
36 class ClientControlDispatcher;
37 class ClientEventDispatcher;
38 class ClientStub;
39 class ClipboardStub;
40 class HostStub;
41 class InputStub;
42 class SessionConfig;
43 class TransportFactory;
44 class VideoReader;
45 class VideoStub;
47 class ConnectionToHost : public SignalStrategy::Listener,
48 public SessionManager::Listener,
49 public Session::EventHandler,
50 public base::NonThreadSafe {
51 public:
52 // The UI implementations maintain corresponding definitions of this
53 // enumeration in webapp/client_session.js and
54 // android/java/src/org/chromium/chromoting/jni/JniInterface.java. Be sure to
55 // update these locations if you make any changes to the ordering.
56 enum State {
57 INITIALIZING,
58 CONNECTING,
59 AUTHENTICATED,
60 CONNECTED,
61 FAILED,
62 CLOSED,
65 class HostEventCallback {
66 public:
67 virtual ~HostEventCallback() {}
69 // Called when state of the connection changes.
70 virtual void OnConnectionState(State state, ErrorCode error) = 0;
72 // Called when ready state of the connection changes. When |ready|
73 // is set to false some data sent by the peers may be
74 // delayed. This is used to indicate in the UI when connection is
75 // temporarily broken.
76 virtual void OnConnectionReady(bool ready) = 0;
78 // Called when the route type (direct vs. STUN vs. proxied) changes.
79 virtual void OnRouteChanged(const std::string& channel_name,
80 const protocol::TransportRoute& route) = 0;
83 ConnectionToHost(bool allow_nat_traversal);
84 virtual ~ConnectionToHost();
86 // Set the stubs which will handle messages from the host.
87 // The caller must ensure that stubs out-live the connection.
88 // Unless otherwise specified, all stubs must be set before Connect()
89 // is called.
90 void set_client_stub(ClientStub* client_stub);
91 void set_clipboard_stub(ClipboardStub* clipboard_stub);
92 void set_video_stub(VideoStub* video_stub);
93 // If no audio stub is specified then audio will not be requested.
94 void set_audio_stub(AudioStub* audio_stub);
96 // Initiates a connection to the host specified by |host_jid|.
97 // |signal_strategy| is used to signal to the host, and must outlive the
98 // connection. Data channels will be negotiated over |transport_factory|.
99 // |authenticator| will be used to authenticate the session and data channels.
100 // |event_callback| will be notified of changes in the state of the connection
101 // and must outlive the ConnectionToHost.
102 // Caller must set stubs (see below) before calling Connect.
103 virtual void Connect(SignalStrategy* signal_strategy,
104 scoped_ptr<TransportFactory> transport_factory,
105 scoped_ptr<Authenticator> authenticator,
106 const std::string& host_jid,
107 const std::string& host_public_key,
108 HostEventCallback* event_callback);
110 // Returns the session configuration that was negotiated with the host.
111 virtual const SessionConfig& config();
113 // Stubs for sending data to the host.
114 virtual ClipboardStub* clipboard_forwarder();
115 virtual HostStub* host_stub();
116 virtual InputStub* input_stub();
118 // SignalStrategy::StatusObserver interface.
119 virtual void OnSignalStrategyStateChange(
120 SignalStrategy::State state) OVERRIDE;
121 virtual bool OnSignalStrategyIncomingStanza(
122 const buzz::XmlElement* stanza) OVERRIDE;
124 // SessionManager::Listener interface.
125 virtual void OnSessionManagerReady() OVERRIDE;
126 virtual void OnIncomingSession(
127 Session* session,
128 SessionManager::IncomingSessionResponse* response) OVERRIDE;
130 // Session::EventHandler interface.
131 virtual void OnSessionStateChange(Session::State state) OVERRIDE;
132 virtual void OnSessionRouteChange(const std::string& channel_name,
133 const TransportRoute& route) OVERRIDE;
135 // MonitoredVideoStub::EventHandler interface.
136 virtual void OnVideoChannelStatus(bool active);
138 // Return the current state of ConnectionToHost.
139 State state() const;
141 private:
142 // Callbacks for channel initialization
143 void OnChannelInitialized(bool successful);
145 void NotifyIfChannelsReady();
147 void CloseOnError(ErrorCode error);
149 // Stops writing in the channels.
150 void CloseChannels();
152 void SetState(State state, ErrorCode error);
154 bool allow_nat_traversal_;
156 std::string host_jid_;
157 std::string host_public_key_;
158 scoped_ptr<Authenticator> authenticator_;
160 HostEventCallback* event_callback_;
162 // Stub for incoming messages.
163 ClientStub* client_stub_;
164 ClipboardStub* clipboard_stub_;
165 AudioStub* audio_stub_;
167 SignalStrategy* signal_strategy_;
168 scoped_ptr<SessionManager> session_manager_;
169 scoped_ptr<Session> session_;
170 scoped_ptr<MonitoredVideoStub> monitored_video_stub_;
172 scoped_ptr<VideoReader> video_reader_;
173 scoped_ptr<AudioReader> audio_reader_;
174 scoped_ptr<ClientControlDispatcher> control_dispatcher_;
175 scoped_ptr<ClientEventDispatcher> event_dispatcher_;
176 ClipboardFilter clipboard_forwarder_;
177 InputFilter event_forwarder_;
179 // Internal state of the connection.
180 State state_;
181 ErrorCode error_;
183 private:
184 DISALLOW_COPY_AND_ASSIGN(ConnectionToHost);
187 } // namespace protocol
188 } // namespace remoting
190 #endif // REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_