Demonstrate the basic functionality of the File System
[chromium-blink-merge.git] / ui / views / bubble / bubble_delegate.h
blobe61111b096df70d8ed677d77113bfc9b88819708
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
6 #define UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_
8 #include "base/gtest_prod_util.h"
9 #include "ui/views/bubble/bubble_border.h"
10 #include "ui/views/widget/widget.h"
11 #include "ui/views/widget/widget_delegate.h"
12 #include "ui/views/widget/widget_observer.h"
14 namespace gfx {
15 class FontList;
16 class Rect;
19 namespace views {
21 class BubbleFrameView;
23 // BubbleDelegateView creates frame and client views for bubble Widgets.
24 // BubbleDelegateView itself is the client's contents view.
25 class VIEWS_EXPORT BubbleDelegateView : public WidgetDelegateView,
26 public WidgetObserver {
27 public:
28 BubbleDelegateView();
29 BubbleDelegateView(View* anchor_view, BubbleBorder::Arrow arrow);
30 virtual ~BubbleDelegateView();
32 // Create and initialize the bubble Widget(s) with proper bounds.
33 static Widget* CreateBubble(BubbleDelegateView* bubble_delegate);
35 // WidgetDelegateView overrides:
36 virtual BubbleDelegateView* AsBubbleDelegate() OVERRIDE;
37 virtual bool CanActivate() const OVERRIDE;
38 virtual bool ShouldShowCloseButton() const OVERRIDE;
39 virtual View* GetContentsView() OVERRIDE;
40 virtual NonClientFrameView* CreateNonClientFrameView(Widget* widget) OVERRIDE;
41 virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE;
43 // WidgetObserver overrides:
44 virtual void OnWidgetDestroying(Widget* widget) OVERRIDE;
45 virtual void OnWidgetVisibilityChanging(Widget* widget, bool visible)
46 OVERRIDE;
47 virtual void OnWidgetVisibilityChanged(Widget* widget, bool visible)
48 OVERRIDE;
49 virtual void OnWidgetActivationChanged(Widget* widget, bool active) OVERRIDE;
50 virtual void OnWidgetBoundsChanged(Widget* widget,
51 const gfx::Rect& new_bounds) OVERRIDE;
53 bool close_on_esc() const { return close_on_esc_; }
54 void set_close_on_esc(bool close_on_esc) { close_on_esc_ = close_on_esc; }
56 bool close_on_deactivate() const { return close_on_deactivate_; }
57 void set_close_on_deactivate(bool close) { close_on_deactivate_ = close; }
59 View* GetAnchorView() const;
60 Widget* anchor_widget() const { return anchor_widget_; }
62 // The anchor rect is used in the absence of an assigned anchor view.
63 const gfx::Rect& anchor_rect() const { return anchor_rect_; }
65 BubbleBorder::Arrow arrow() const { return arrow_; }
66 void set_arrow(BubbleBorder::Arrow arrow) { arrow_ = arrow; }
68 BubbleBorder::Shadow shadow() const { return shadow_; }
69 void set_shadow(BubbleBorder::Shadow shadow) { shadow_ = shadow; }
71 SkColor color() const { return color_; }
72 void set_color(SkColor color) {
73 color_ = color;
74 color_explicitly_set_ = true;
77 const gfx::Insets& margins() const { return margins_; }
78 void set_margins(const gfx::Insets& margins) { margins_ = margins; }
80 const gfx::Insets& anchor_view_insets() const { return anchor_view_insets_; }
81 void set_anchor_view_insets(const gfx::Insets& i) { anchor_view_insets_ = i; }
83 gfx::NativeView parent_window() const { return parent_window_; }
84 void set_parent_window(gfx::NativeView window) { parent_window_ = window; }
86 bool use_focusless() const { return use_focusless_; }
87 void set_use_focusless(bool focusless) { use_focusless_ = focusless; }
89 bool accept_events() const { return accept_events_; }
90 void set_accept_events(bool accept_events) { accept_events_ = accept_events; }
92 bool border_accepts_events() const { return border_accepts_events_; }
93 void set_border_accepts_events(bool event) { border_accepts_events_ = event; }
95 bool adjust_if_offscreen() const { return adjust_if_offscreen_; }
96 void set_adjust_if_offscreen(bool adjust) { adjust_if_offscreen_ = adjust; }
98 // Get the arrow's anchor rect in screen space.
99 virtual gfx::Rect GetAnchorRect() const;
101 // Allows delegates to provide custom parameters before widget initialization.
102 virtual void OnBeforeBubbleWidgetInit(Widget::InitParams* params,
103 Widget* widget) const;
105 // Sets the bubble alignment relative to the anchor. This may only be called
106 // after calling CreateBubble.
107 void SetAlignment(BubbleBorder::BubbleAlignment alignment);
109 // Sets the bubble arrow paint type.
110 void SetArrowPaintType(BubbleBorder::ArrowPaintType paint_type);
112 // Call this method when the anchor bounds have changed to reposition the
113 // bubble. The bubble is automatically repositioned when the anchor view
114 // bounds change as a result of the widget's bounds changing.
115 void OnAnchorBoundsChanged();
117 protected:
118 // Get bubble bounds from the anchor rect and client view's preferred size.
119 virtual gfx::Rect GetBubbleBounds();
121 // Return a FontList to use for the title of the bubble.
122 // (The default is MediumFont).
123 virtual const gfx::FontList& GetTitleFontList() const;
125 // View overrides:
126 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
127 virtual void OnNativeThemeChanged(const ui::NativeTheme* theme) OVERRIDE;
129 // Perform view initialization on the contents for bubble sizing.
130 virtual void Init();
132 // Sets the anchor view or rect and repositions the bubble. Note that if a
133 // valid view gets passed, the anchor rect will get ignored. If the view gets
134 // deleted, but no new view gets set, the last known anchor postion will get
135 // returned.
136 void SetAnchorView(View* anchor_view);
137 void SetAnchorRect(const gfx::Rect& rect);
139 // Resize and potentially move the bubble to fit the content's preferred size.
140 void SizeToContents();
142 BubbleFrameView* GetBubbleFrameView() const;
144 private:
145 friend class BubbleBorderDelegate;
146 friend class BubbleWindowTargeter;
148 FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, CreateDelegate);
149 FRIEND_TEST_ALL_PREFIXES(BubbleDelegateTest, NonClientHitTest);
151 // Update the bubble color from |theme|, unless it was explicitly set.
152 void UpdateColorsFromTheme(const ui::NativeTheme* theme);
154 // Handles widget visibility changes.
155 void HandleVisibilityChanged(Widget* widget, bool visible);
157 // Flags controlling bubble closure on the escape key and deactivation.
158 bool close_on_esc_;
159 bool close_on_deactivate_;
161 // The view and widget to which this bubble is anchored. Since an anchor view
162 // can be deleted without notice, we store it in the ViewStorage and retrieve
163 // it from there. It will make sure that the view is still valid.
164 const int anchor_view_storage_id_;
165 Widget* anchor_widget_;
167 // The anchor rect used in the absence of an anchor view.
168 mutable gfx::Rect anchor_rect_;
170 // The arrow's location on the bubble.
171 BubbleBorder::Arrow arrow_;
173 // Bubble border shadow to use.
174 BubbleBorder::Shadow shadow_;
176 // The background color of the bubble; and flag for when it's explicitly set.
177 SkColor color_;
178 bool color_explicitly_set_;
180 // The margins between the content and the inside of the border.
181 gfx::Insets margins_;
183 // Insets applied to the |anchor_view_| bounds.
184 gfx::Insets anchor_view_insets_;
186 // If true, the bubble does not take focus on display; default is false.
187 bool use_focusless_;
189 // Specifies whether the bubble (or its border) handles mouse events, etc.
190 bool accept_events_;
191 bool border_accepts_events_;
193 // If true (defaults to true), the arrow may be mirrored and moved to fit the
194 // bubble on screen better. It would be a no-op if the bubble has no arrow.
195 bool adjust_if_offscreen_;
197 // Parent native window of the bubble.
198 gfx::NativeView parent_window_;
200 DISALLOW_COPY_AND_ASSIGN(BubbleDelegateView);
203 } // namespace views
205 #endif // UI_VIEWS_BUBBLE_BUBBLE_DELEGATE_H_