Demonstrate the basic functionality of the File System
[chromium-blink-merge.git] / ui / views / view.cc
blob15c78dec8f928ae56e4c655ea48a0f25008503c9
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #define _USE_MATH_DEFINES // For VC++ to get M_PI. This has to be first.
7 #include "ui/views/view.h"
9 #include <algorithm>
10 #include <cmath>
12 #include "base/debug/trace_event.h"
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "base/strings/stringprintf.h"
17 #include "base/strings/utf_string_conversions.h"
18 #include "third_party/skia/include/core/SkRect.h"
19 #include "ui/accessibility/ax_enums.h"
20 #include "ui/base/cursor/cursor.h"
21 #include "ui/base/dragdrop/drag_drop_types.h"
22 #include "ui/compositor/compositor.h"
23 #include "ui/compositor/layer.h"
24 #include "ui/compositor/layer_animator.h"
25 #include "ui/events/event_target_iterator.h"
26 #include "ui/gfx/canvas.h"
27 #include "ui/gfx/interpolated_transform.h"
28 #include "ui/gfx/path.h"
29 #include "ui/gfx/point3_f.h"
30 #include "ui/gfx/point_conversions.h"
31 #include "ui/gfx/rect_conversions.h"
32 #include "ui/gfx/scoped_canvas.h"
33 #include "ui/gfx/screen.h"
34 #include "ui/gfx/skia_util.h"
35 #include "ui/gfx/transform.h"
36 #include "ui/native_theme/native_theme.h"
37 #include "ui/views/accessibility/native_view_accessibility.h"
38 #include "ui/views/background.h"
39 #include "ui/views/border.h"
40 #include "ui/views/context_menu_controller.h"
41 #include "ui/views/drag_controller.h"
42 #include "ui/views/focus/view_storage.h"
43 #include "ui/views/layout/layout_manager.h"
44 #include "ui/views/rect_based_targeting_utils.h"
45 #include "ui/views/views_delegate.h"
46 #include "ui/views/widget/native_widget_private.h"
47 #include "ui/views/widget/root_view.h"
48 #include "ui/views/widget/tooltip_manager.h"
49 #include "ui/views/widget/widget.h"
51 #if defined(OS_WIN)
52 #include "base/win/scoped_gdi_object.h"
53 #endif
55 namespace {
57 #if defined(OS_WIN)
58 const bool kContextMenuOnMousePress = false;
59 #else
60 const bool kContextMenuOnMousePress = true;
61 #endif
63 // The minimum percentage of a view's area that needs to be covered by a rect
64 // representing a touch region in order for that view to be considered by the
65 // rect-based targeting algorithm.
66 static const float kRectTargetOverlap = 0.6f;
68 // Default horizontal drag threshold in pixels.
69 // Same as what gtk uses.
70 const int kDefaultHorizontalDragThreshold = 8;
72 // Default vertical drag threshold in pixels.
73 // Same as what gtk uses.
74 const int kDefaultVerticalDragThreshold = 8;
76 // Returns the top view in |view|'s hierarchy.
77 const views::View* GetHierarchyRoot(const views::View* view) {
78 const views::View* root = view;
79 while (root && root->parent())
80 root = root->parent();
81 return root;
84 } // namespace
86 namespace views {
88 namespace internal {
90 } // namespace internal
92 // static
93 ViewsDelegate* ViewsDelegate::views_delegate = NULL;
95 // static
96 const char View::kViewClassName[] = "View";
98 ////////////////////////////////////////////////////////////////////////////////
99 // View, public:
101 // Creation and lifetime -------------------------------------------------------
103 View::View()
104 : owned_by_client_(false),
105 id_(0),
106 group_(-1),
107 parent_(NULL),
108 visible_(true),
109 enabled_(true),
110 notify_enter_exit_on_child_(false),
111 registered_for_visible_bounds_notification_(false),
112 root_bounds_dirty_(true),
113 clip_insets_(0, 0, 0, 0),
114 needs_layout_(true),
115 flip_canvas_on_paint_for_rtl_ui_(false),
116 paint_to_layer_(false),
117 accelerator_focus_manager_(NULL),
118 registered_accelerator_count_(0),
119 next_focusable_view_(NULL),
120 previous_focusable_view_(NULL),
121 focusable_(false),
122 accessibility_focusable_(false),
123 context_menu_controller_(NULL),
124 drag_controller_(NULL),
125 native_view_accessibility_(NULL) {
128 View::~View() {
129 if (parent_)
130 parent_->RemoveChildView(this);
132 ViewStorage::GetInstance()->ViewRemoved(this);
134 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
135 (*i)->parent_ = NULL;
136 if (!(*i)->owned_by_client_)
137 delete *i;
140 // Release ownership of the native accessibility object, but it's
141 // reference-counted on some platforms, so it may not be deleted right away.
142 if (native_view_accessibility_)
143 native_view_accessibility_->Destroy();
146 // Tree operations -------------------------------------------------------------
148 const Widget* View::GetWidget() const {
149 // The root view holds a reference to this view hierarchy's Widget.
150 return parent_ ? parent_->GetWidget() : NULL;
153 Widget* View::GetWidget() {
154 return const_cast<Widget*>(const_cast<const View*>(this)->GetWidget());
157 void View::AddChildView(View* view) {
158 if (view->parent_ == this)
159 return;
160 AddChildViewAt(view, child_count());
163 void View::AddChildViewAt(View* view, int index) {
164 CHECK_NE(view, this) << "You cannot add a view as its own child";
165 DCHECK_GE(index, 0);
166 DCHECK_LE(index, child_count());
168 // If |view| has a parent, remove it from its parent.
169 View* parent = view->parent_;
170 ui::NativeTheme* old_theme = NULL;
171 if (parent) {
172 old_theme = view->GetNativeTheme();
173 if (parent == this) {
174 ReorderChildView(view, index);
175 return;
177 parent->DoRemoveChildView(view, true, true, false, this);
180 // Sets the prev/next focus views.
181 InitFocusSiblings(view, index);
183 // Let's insert the view.
184 view->parent_ = this;
185 children_.insert(children_.begin() + index, view);
187 // Instruct the view to recompute its root bounds on next Paint().
188 view->SetRootBoundsDirty(true);
190 views::Widget* widget = GetWidget();
191 if (widget) {
192 const ui::NativeTheme* new_theme = view->GetNativeTheme();
193 if (new_theme != old_theme)
194 view->PropagateNativeThemeChanged(new_theme);
197 ViewHierarchyChangedDetails details(true, this, view, parent);
199 for (View* v = this; v; v = v->parent_)
200 v->ViewHierarchyChangedImpl(false, details);
202 view->PropagateAddNotifications(details);
203 UpdateTooltip();
204 if (widget) {
205 RegisterChildrenForVisibleBoundsNotification(view);
206 if (view->visible())
207 view->SchedulePaint();
210 if (layout_manager_.get())
211 layout_manager_->ViewAdded(this, view);
213 ReorderLayers();
215 // Make sure the visibility of the child layers are correct.
216 // If any of the parent View is hidden, then the layers of the subtree
217 // rooted at |this| should be hidden. Otherwise, all the child layers should
218 // inherit the visibility of the owner View.
219 UpdateLayerVisibility();
222 void View::ReorderChildView(View* view, int index) {
223 DCHECK_EQ(view->parent_, this);
224 if (index < 0)
225 index = child_count() - 1;
226 else if (index >= child_count())
227 return;
228 if (children_[index] == view)
229 return;
231 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
232 DCHECK(i != children_.end());
233 children_.erase(i);
235 // Unlink the view first
236 View* next_focusable = view->next_focusable_view_;
237 View* prev_focusable = view->previous_focusable_view_;
238 if (prev_focusable)
239 prev_focusable->next_focusable_view_ = next_focusable;
240 if (next_focusable)
241 next_focusable->previous_focusable_view_ = prev_focusable;
243 // Add it in the specified index now.
244 InitFocusSiblings(view, index);
245 children_.insert(children_.begin() + index, view);
247 ReorderLayers();
250 void View::RemoveChildView(View* view) {
251 DoRemoveChildView(view, true, true, false, NULL);
254 void View::RemoveAllChildViews(bool delete_children) {
255 while (!children_.empty())
256 DoRemoveChildView(children_.front(), false, false, delete_children, NULL);
257 UpdateTooltip();
260 bool View::Contains(const View* view) const {
261 for (const View* v = view; v; v = v->parent_) {
262 if (v == this)
263 return true;
265 return false;
268 int View::GetIndexOf(const View* view) const {
269 Views::const_iterator i(std::find(children_.begin(), children_.end(), view));
270 return i != children_.end() ? static_cast<int>(i - children_.begin()) : -1;
273 // Size and disposition --------------------------------------------------------
275 void View::SetBounds(int x, int y, int width, int height) {
276 SetBoundsRect(gfx::Rect(x, y, std::max(0, width), std::max(0, height)));
279 void View::SetBoundsRect(const gfx::Rect& bounds) {
280 if (bounds == bounds_) {
281 if (needs_layout_) {
282 needs_layout_ = false;
283 Layout();
285 return;
288 if (visible_) {
289 // Paint where the view is currently.
290 SchedulePaintBoundsChanged(
291 bounds_.size() == bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
292 SCHEDULE_PAINT_SIZE_CHANGED);
295 gfx::Rect prev = bounds_;
296 bounds_ = bounds;
297 BoundsChanged(prev);
300 void View::SetSize(const gfx::Size& size) {
301 SetBounds(x(), y(), size.width(), size.height());
304 void View::SetPosition(const gfx::Point& position) {
305 SetBounds(position.x(), position.y(), width(), height());
308 void View::SetX(int x) {
309 SetBounds(x, y(), width(), height());
312 void View::SetY(int y) {
313 SetBounds(x(), y, width(), height());
316 gfx::Rect View::GetContentsBounds() const {
317 gfx::Rect contents_bounds(GetLocalBounds());
318 if (border_.get())
319 contents_bounds.Inset(border_->GetInsets());
320 return contents_bounds;
323 gfx::Rect View::GetLocalBounds() const {
324 return gfx::Rect(size());
327 gfx::Rect View::GetLayerBoundsInPixel() const {
328 return layer()->GetTargetBounds();
331 gfx::Insets View::GetInsets() const {
332 return border_.get() ? border_->GetInsets() : gfx::Insets();
335 gfx::Rect View::GetVisibleBounds() const {
336 if (!IsDrawn())
337 return gfx::Rect();
338 gfx::Rect vis_bounds(GetLocalBounds());
339 gfx::Rect ancestor_bounds;
340 const View* view = this;
341 gfx::Transform transform;
343 while (view != NULL && !vis_bounds.IsEmpty()) {
344 transform.ConcatTransform(view->GetTransform());
345 gfx::Transform translation;
346 translation.Translate(static_cast<float>(view->GetMirroredX()),
347 static_cast<float>(view->y()));
348 transform.ConcatTransform(translation);
350 vis_bounds = view->ConvertRectToParent(vis_bounds);
351 const View* ancestor = view->parent_;
352 if (ancestor != NULL) {
353 ancestor_bounds.SetRect(0, 0, ancestor->width(), ancestor->height());
354 vis_bounds.Intersect(ancestor_bounds);
355 } else if (!view->GetWidget()) {
356 // If the view has no Widget, we're not visible. Return an empty rect.
357 return gfx::Rect();
359 view = ancestor;
361 if (vis_bounds.IsEmpty())
362 return vis_bounds;
363 // Convert back to this views coordinate system.
364 gfx::RectF views_vis_bounds(vis_bounds);
365 transform.TransformRectReverse(&views_vis_bounds);
366 // Partially visible pixels should be considered visible.
367 return gfx::ToEnclosingRect(views_vis_bounds);
370 gfx::Rect View::GetBoundsInScreen() const {
371 gfx::Point origin;
372 View::ConvertPointToScreen(this, &origin);
373 return gfx::Rect(origin, size());
376 gfx::Size View::GetPreferredSize() const {
377 if (layout_manager_.get())
378 return layout_manager_->GetPreferredSize(this);
379 return gfx::Size();
382 int View::GetBaseline() const {
383 return -1;
386 void View::SizeToPreferredSize() {
387 gfx::Size prefsize = GetPreferredSize();
388 if ((prefsize.width() != width()) || (prefsize.height() != height()))
389 SetBounds(x(), y(), prefsize.width(), prefsize.height());
392 gfx::Size View::GetMinimumSize() const {
393 return GetPreferredSize();
396 gfx::Size View::GetMaximumSize() const {
397 return gfx::Size();
400 int View::GetHeightForWidth(int w) const {
401 if (layout_manager_.get())
402 return layout_manager_->GetPreferredHeightForWidth(this, w);
403 return GetPreferredSize().height();
406 void View::SetVisible(bool visible) {
407 if (visible != visible_) {
408 // If the View is currently visible, schedule paint to refresh parent.
409 // TODO(beng): not sure we should be doing this if we have a layer.
410 if (visible_)
411 SchedulePaint();
413 visible_ = visible;
415 // Notify the parent.
416 if (parent_)
417 parent_->ChildVisibilityChanged(this);
419 // This notifies all sub-views recursively.
420 PropagateVisibilityNotifications(this, visible_);
421 UpdateLayerVisibility();
423 // If we are newly visible, schedule paint.
424 if (visible_)
425 SchedulePaint();
429 bool View::IsDrawn() const {
430 return visible_ && parent_ ? parent_->IsDrawn() : false;
433 void View::SetEnabled(bool enabled) {
434 if (enabled != enabled_) {
435 enabled_ = enabled;
436 OnEnabledChanged();
440 void View::OnEnabledChanged() {
441 SchedulePaint();
444 // Transformations -------------------------------------------------------------
446 gfx::Transform View::GetTransform() const {
447 return layer() ? layer()->transform() : gfx::Transform();
450 void View::SetTransform(const gfx::Transform& transform) {
451 if (transform.IsIdentity()) {
452 if (layer()) {
453 layer()->SetTransform(transform);
454 if (!paint_to_layer_)
455 DestroyLayer();
456 } else {
457 // Nothing.
459 } else {
460 if (!layer())
461 CreateLayer();
462 layer()->SetTransform(transform);
463 layer()->ScheduleDraw();
467 void View::SetPaintToLayer(bool paint_to_layer) {
468 if (paint_to_layer_ == paint_to_layer)
469 return;
471 // If this is a change in state we will also need to update bounds trees.
472 if (paint_to_layer) {
473 // Gaining a layer means becoming a paint root. We must remove ourselves
474 // from our old paint root, if we had one. Traverse up view tree to find old
475 // paint root.
476 View* old_paint_root = parent_;
477 while (old_paint_root && !old_paint_root->IsPaintRoot())
478 old_paint_root = old_paint_root->parent_;
480 // Remove our and our children's bounds from the old tree. This will also
481 // mark all of our bounds as dirty.
482 if (old_paint_root && old_paint_root->bounds_tree_)
483 RemoveRootBounds(old_paint_root->bounds_tree_.get());
485 } else {
486 // Losing a layer means we are no longer a paint root, so delete our
487 // bounds tree and mark ourselves as dirty for future insertion into our
488 // new paint root's bounds tree.
489 bounds_tree_.reset();
490 SetRootBoundsDirty(true);
493 paint_to_layer_ = paint_to_layer;
494 if (paint_to_layer_ && !layer()) {
495 CreateLayer();
496 } else if (!paint_to_layer_ && layer()) {
497 DestroyLayer();
501 // RTL positioning -------------------------------------------------------------
503 gfx::Rect View::GetMirroredBounds() const {
504 gfx::Rect bounds(bounds_);
505 bounds.set_x(GetMirroredX());
506 return bounds;
509 gfx::Point View::GetMirroredPosition() const {
510 return gfx::Point(GetMirroredX(), y());
513 int View::GetMirroredX() const {
514 return parent_ ? parent_->GetMirroredXForRect(bounds_) : x();
517 int View::GetMirroredXForRect(const gfx::Rect& bounds) const {
518 return base::i18n::IsRTL() ?
519 (width() - bounds.x() - bounds.width()) : bounds.x();
522 int View::GetMirroredXInView(int x) const {
523 return base::i18n::IsRTL() ? width() - x : x;
526 int View::GetMirroredXWithWidthInView(int x, int w) const {
527 return base::i18n::IsRTL() ? width() - x - w : x;
530 // Layout ----------------------------------------------------------------------
532 void View::Layout() {
533 needs_layout_ = false;
535 // If we have a layout manager, let it handle the layout for us.
536 if (layout_manager_.get())
537 layout_manager_->Layout(this);
539 // Make sure to propagate the Layout() call to any children that haven't
540 // received it yet through the layout manager and need to be laid out. This
541 // is needed for the case when the child requires a layout but its bounds
542 // weren't changed by the layout manager. If there is no layout manager, we
543 // just propagate the Layout() call down the hierarchy, so whoever receives
544 // the call can take appropriate action.
545 for (int i = 0, count = child_count(); i < count; ++i) {
546 View* child = child_at(i);
547 if (child->needs_layout_ || !layout_manager_.get()) {
548 child->needs_layout_ = false;
549 child->Layout();
554 void View::InvalidateLayout() {
555 // Always invalidate up. This is needed to handle the case of us already being
556 // valid, but not our parent.
557 needs_layout_ = true;
558 if (parent_)
559 parent_->InvalidateLayout();
562 LayoutManager* View::GetLayoutManager() const {
563 return layout_manager_.get();
566 void View::SetLayoutManager(LayoutManager* layout_manager) {
567 if (layout_manager_.get())
568 layout_manager_->Uninstalled(this);
570 layout_manager_.reset(layout_manager);
571 if (layout_manager_.get())
572 layout_manager_->Installed(this);
575 // Attributes ------------------------------------------------------------------
577 const char* View::GetClassName() const {
578 return kViewClassName;
581 const View* View::GetAncestorWithClassName(const std::string& name) const {
582 for (const View* view = this; view; view = view->parent_) {
583 if (!strcmp(view->GetClassName(), name.c_str()))
584 return view;
586 return NULL;
589 View* View::GetAncestorWithClassName(const std::string& name) {
590 return const_cast<View*>(const_cast<const View*>(this)->
591 GetAncestorWithClassName(name));
594 const View* View::GetViewByID(int id) const {
595 if (id == id_)
596 return const_cast<View*>(this);
598 for (int i = 0, count = child_count(); i < count; ++i) {
599 const View* view = child_at(i)->GetViewByID(id);
600 if (view)
601 return view;
603 return NULL;
606 View* View::GetViewByID(int id) {
607 return const_cast<View*>(const_cast<const View*>(this)->GetViewByID(id));
610 void View::SetGroup(int gid) {
611 // Don't change the group id once it's set.
612 DCHECK(group_ == -1 || group_ == gid);
613 group_ = gid;
616 int View::GetGroup() const {
617 return group_;
620 bool View::IsGroupFocusTraversable() const {
621 return true;
624 void View::GetViewsInGroup(int group, Views* views) {
625 if (group_ == group)
626 views->push_back(this);
628 for (int i = 0, count = child_count(); i < count; ++i)
629 child_at(i)->GetViewsInGroup(group, views);
632 View* View::GetSelectedViewForGroup(int group) {
633 Views views;
634 GetWidget()->GetRootView()->GetViewsInGroup(group, &views);
635 return views.empty() ? NULL : views[0];
638 // Coordinate conversion -------------------------------------------------------
640 // static
641 void View::ConvertPointToTarget(const View* source,
642 const View* target,
643 gfx::Point* point) {
644 DCHECK(source);
645 DCHECK(target);
646 if (source == target)
647 return;
649 const View* root = GetHierarchyRoot(target);
650 CHECK_EQ(GetHierarchyRoot(source), root);
652 if (source != root)
653 source->ConvertPointForAncestor(root, point);
655 if (target != root)
656 target->ConvertPointFromAncestor(root, point);
659 // static
660 void View::ConvertRectToTarget(const View* source,
661 const View* target,
662 gfx::RectF* rect) {
663 DCHECK(source);
664 DCHECK(target);
665 if (source == target)
666 return;
668 const View* root = GetHierarchyRoot(target);
669 CHECK_EQ(GetHierarchyRoot(source), root);
671 if (source != root)
672 source->ConvertRectForAncestor(root, rect);
674 if (target != root)
675 target->ConvertRectFromAncestor(root, rect);
678 // static
679 void View::ConvertPointToWidget(const View* src, gfx::Point* p) {
680 DCHECK(src);
681 DCHECK(p);
683 src->ConvertPointForAncestor(NULL, p);
686 // static
687 void View::ConvertPointFromWidget(const View* dest, gfx::Point* p) {
688 DCHECK(dest);
689 DCHECK(p);
691 dest->ConvertPointFromAncestor(NULL, p);
694 // static
695 void View::ConvertPointToScreen(const View* src, gfx::Point* p) {
696 DCHECK(src);
697 DCHECK(p);
699 // If the view is not connected to a tree, there's nothing we can do.
700 const Widget* widget = src->GetWidget();
701 if (widget) {
702 ConvertPointToWidget(src, p);
703 *p += widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
707 // static
708 void View::ConvertPointFromScreen(const View* dst, gfx::Point* p) {
709 DCHECK(dst);
710 DCHECK(p);
712 const views::Widget* widget = dst->GetWidget();
713 if (!widget)
714 return;
715 *p -= widget->GetClientAreaBoundsInScreen().OffsetFromOrigin();
716 views::View::ConvertPointFromWidget(dst, p);
719 gfx::Rect View::ConvertRectToParent(const gfx::Rect& rect) const {
720 gfx::RectF x_rect = rect;
721 GetTransform().TransformRect(&x_rect);
722 x_rect.Offset(GetMirroredPosition().OffsetFromOrigin());
723 // Pixels we partially occupy in the parent should be included.
724 return gfx::ToEnclosingRect(x_rect);
727 gfx::Rect View::ConvertRectToWidget(const gfx::Rect& rect) const {
728 gfx::Rect x_rect = rect;
729 for (const View* v = this; v; v = v->parent_)
730 x_rect = v->ConvertRectToParent(x_rect);
731 return x_rect;
734 // Painting --------------------------------------------------------------------
736 void View::SchedulePaint() {
737 SchedulePaintInRect(GetLocalBounds());
740 void View::SchedulePaintInRect(const gfx::Rect& rect) {
741 if (!visible_)
742 return;
744 if (layer()) {
745 layer()->SchedulePaint(rect);
746 } else if (parent_) {
747 // Translate the requested paint rect to the parent's coordinate system
748 // then pass this notification up to the parent.
749 parent_->SchedulePaintInRect(ConvertRectToParent(rect));
753 void View::Paint(gfx::Canvas* canvas, const CullSet& cull_set) {
754 // The cull_set may allow us to skip painting without canvas construction or
755 // even canvas rect intersection.
756 if (cull_set.ShouldPaint(this)) {
757 TRACE_EVENT1("views", "View::Paint", "class", GetClassName());
759 gfx::ScopedCanvas scoped_canvas(canvas);
761 // Paint this View and its children, setting the clip rect to the bounds
762 // of this View and translating the origin to the local bounds' top left
763 // point.
765 // Note that the X (or left) position we pass to ClipRectInt takes into
766 // consideration whether or not the view uses a right-to-left layout so that
767 // we paint our view in its mirrored position if need be.
768 gfx::Rect clip_rect = bounds();
769 clip_rect.Inset(clip_insets_);
770 if (parent_)
771 clip_rect.set_x(parent_->GetMirroredXForRect(clip_rect));
772 canvas->ClipRect(clip_rect);
773 if (canvas->IsClipEmpty())
774 return;
776 // Non-empty clip, translate the graphics such that 0,0 corresponds to where
777 // this view is located (related to its parent).
778 canvas->Translate(GetMirroredPosition().OffsetFromOrigin());
779 canvas->Transform(GetTransform());
781 // If we are a paint root, we need to construct our own CullSet object for
782 // propagation to our children.
783 if (IsPaintRoot()) {
784 if (!bounds_tree_)
785 bounds_tree_.reset(new BoundsTree(2, 5));
787 // Recompute our bounds tree as needed.
788 UpdateRootBounds(bounds_tree_.get(), gfx::Vector2d());
790 // Grab the clip rect from the supplied canvas to use as the query rect.
791 gfx::Rect canvas_bounds;
792 if (!canvas->GetClipBounds(&canvas_bounds)) {
793 NOTREACHED() << "Failed to get clip bounds from the canvas!";
794 return;
797 // Now query our bounds_tree_ for a set of damaged views that intersect
798 // our canvas bounds.
799 scoped_ptr<base::hash_set<intptr_t> > damaged_views(
800 new base::hash_set<intptr_t>());
801 bounds_tree_->AppendIntersectingRecords(
802 canvas_bounds, damaged_views.get());
803 // Construct a CullSet to wrap the damaged views set, it will delete it
804 // for us on scope exit.
805 CullSet paint_root_cull_set(damaged_views.Pass());
806 // Paint all descendents using our new cull set.
807 PaintCommon(canvas, paint_root_cull_set);
808 } else {
809 // Not a paint root, so we can proceed as normal.
810 PaintCommon(canvas, cull_set);
815 void View::set_background(Background* b) {
816 background_.reset(b);
819 void View::SetBorder(scoped_ptr<Border> b) { border_ = b.Pass(); }
821 ui::ThemeProvider* View::GetThemeProvider() const {
822 const Widget* widget = GetWidget();
823 return widget ? widget->GetThemeProvider() : NULL;
826 const ui::NativeTheme* View::GetNativeTheme() const {
827 const Widget* widget = GetWidget();
828 return widget ? widget->GetNativeTheme() : ui::NativeTheme::instance();
831 // Input -----------------------------------------------------------------------
833 View* View::GetEventHandlerForPoint(const gfx::Point& point) {
834 return GetEventHandlerForRect(gfx::Rect(point, gfx::Size(1, 1)));
837 View* View::GetEventHandlerForRect(const gfx::Rect& rect) {
838 // |rect_view| represents the current best candidate to return
839 // if rect-based targeting (i.e., fuzzing) is used.
840 // |rect_view_distance| is used to keep track of the distance
841 // between the center point of |rect_view| and the center
842 // point of |rect|.
843 View* rect_view = NULL;
844 int rect_view_distance = INT_MAX;
846 // |point_view| represents the view that would have been returned
847 // from this function call if point-based targeting were used.
848 View* point_view = NULL;
850 for (int i = child_count() - 1; i >= 0; --i) {
851 View* child = child_at(i);
853 if (!child->CanProcessEventsWithinSubtree())
854 continue;
856 // Ignore any children which are invisible or do not intersect |rect|.
857 if (!child->visible())
858 continue;
859 gfx::RectF rect_in_child_coords_f(rect);
860 ConvertRectToTarget(this, child, &rect_in_child_coords_f);
861 gfx::Rect rect_in_child_coords = gfx::ToEnclosingRect(
862 rect_in_child_coords_f);
863 if (!child->HitTestRect(rect_in_child_coords))
864 continue;
866 View* cur_view = child->GetEventHandlerForRect(rect_in_child_coords);
868 if (views::UsePointBasedTargeting(rect))
869 return cur_view;
871 gfx::RectF cur_view_bounds_f(cur_view->GetLocalBounds());
872 ConvertRectToTarget(cur_view, this, &cur_view_bounds_f);
873 gfx::Rect cur_view_bounds = gfx::ToEnclosingRect(
874 cur_view_bounds_f);
875 if (views::PercentCoveredBy(cur_view_bounds, rect) >= kRectTargetOverlap) {
876 // |cur_view| is a suitable candidate for rect-based targeting.
877 // Check to see if it is the closest suitable candidate so far.
878 gfx::Point touch_center(rect.CenterPoint());
879 int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center,
880 cur_view_bounds);
881 if (!rect_view || cur_dist < rect_view_distance) {
882 rect_view = cur_view;
883 rect_view_distance = cur_dist;
885 } else if (!rect_view && !point_view) {
886 // Rect-based targeting has not yielded any candidates so far. Check
887 // if point-based targeting would have selected |cur_view|.
888 gfx::Point point_in_child_coords(rect_in_child_coords.CenterPoint());
889 if (child->HitTestPoint(point_in_child_coords))
890 point_view = child->GetEventHandlerForPoint(point_in_child_coords);
894 if (views::UsePointBasedTargeting(rect) || (!rect_view && !point_view))
895 return this;
897 // If |this| is a suitable candidate for rect-based targeting, check to
898 // see if it is closer than the current best suitable candidate so far.
899 gfx::Rect local_bounds(GetLocalBounds());
900 if (views::PercentCoveredBy(local_bounds, rect) >= kRectTargetOverlap) {
901 gfx::Point touch_center(rect.CenterPoint());
902 int cur_dist = views::DistanceSquaredFromCenterToPoint(touch_center,
903 local_bounds);
904 if (!rect_view || cur_dist < rect_view_distance)
905 rect_view = this;
908 return rect_view ? rect_view : point_view;
911 bool View::CanProcessEventsWithinSubtree() const {
912 return true;
915 View* View::GetTooltipHandlerForPoint(const gfx::Point& point) {
916 if (!HitTestPoint(point) || !CanProcessEventsWithinSubtree())
917 return NULL;
919 // Walk the child Views recursively looking for the View that most
920 // tightly encloses the specified point.
921 for (int i = child_count() - 1; i >= 0; --i) {
922 View* child = child_at(i);
923 if (!child->visible())
924 continue;
926 gfx::Point point_in_child_coords(point);
927 ConvertPointToTarget(this, child, &point_in_child_coords);
928 View* handler = child->GetTooltipHandlerForPoint(point_in_child_coords);
929 if (handler)
930 return handler;
932 return this;
935 gfx::NativeCursor View::GetCursor(const ui::MouseEvent& event) {
936 #if defined(OS_WIN)
937 static ui::Cursor arrow;
938 if (!arrow.platform())
939 arrow.SetPlatformCursor(LoadCursor(NULL, IDC_ARROW));
940 return arrow;
941 #else
942 return gfx::kNullCursor;
943 #endif
946 bool View::HitTestPoint(const gfx::Point& point) const {
947 return HitTestRect(gfx::Rect(point, gfx::Size(1, 1)));
950 bool View::HitTestRect(const gfx::Rect& rect) const {
951 if (GetLocalBounds().Intersects(rect)) {
952 if (HasHitTestMask()) {
953 gfx::Path mask;
954 HitTestSource source = HIT_TEST_SOURCE_MOUSE;
955 if (!views::UsePointBasedTargeting(rect))
956 source = HIT_TEST_SOURCE_TOUCH;
957 GetHitTestMask(source, &mask);
958 SkRegion clip_region;
959 clip_region.setRect(0, 0, width(), height());
960 SkRegion mask_region;
961 return mask_region.setPath(mask, clip_region) &&
962 mask_region.intersects(RectToSkIRect(rect));
964 // No mask, but inside our bounds.
965 return true;
967 // Outside our bounds.
968 return false;
971 bool View::IsMouseHovered() {
972 // If we haven't yet been placed in an onscreen view hierarchy, we can't be
973 // hovered.
974 if (!GetWidget())
975 return false;
977 // If mouse events are disabled, then the mouse cursor is invisible and
978 // is therefore not hovering over this button.
979 if (!GetWidget()->IsMouseEventsEnabled())
980 return false;
982 gfx::Point cursor_pos(gfx::Screen::GetScreenFor(
983 GetWidget()->GetNativeView())->GetCursorScreenPoint());
984 ConvertPointFromScreen(this, &cursor_pos);
985 return HitTestPoint(cursor_pos);
988 bool View::OnMousePressed(const ui::MouseEvent& event) {
989 return false;
992 bool View::OnMouseDragged(const ui::MouseEvent& event) {
993 return false;
996 void View::OnMouseReleased(const ui::MouseEvent& event) {
999 void View::OnMouseCaptureLost() {
1002 void View::OnMouseMoved(const ui::MouseEvent& event) {
1005 void View::OnMouseEntered(const ui::MouseEvent& event) {
1008 void View::OnMouseExited(const ui::MouseEvent& event) {
1011 void View::SetMouseHandler(View* new_mouse_handler) {
1012 // |new_mouse_handler| may be NULL.
1013 if (parent_)
1014 parent_->SetMouseHandler(new_mouse_handler);
1017 bool View::OnKeyPressed(const ui::KeyEvent& event) {
1018 return false;
1021 bool View::OnKeyReleased(const ui::KeyEvent& event) {
1022 return false;
1025 bool View::OnMouseWheel(const ui::MouseWheelEvent& event) {
1026 return false;
1029 void View::OnKeyEvent(ui::KeyEvent* event) {
1030 bool consumed = (event->type() == ui::ET_KEY_PRESSED) ? OnKeyPressed(*event) :
1031 OnKeyReleased(*event);
1032 if (consumed)
1033 event->StopPropagation();
1036 void View::OnMouseEvent(ui::MouseEvent* event) {
1037 switch (event->type()) {
1038 case ui::ET_MOUSE_PRESSED:
1039 if (ProcessMousePressed(*event))
1040 event->SetHandled();
1041 return;
1043 case ui::ET_MOUSE_MOVED:
1044 if ((event->flags() & (ui::EF_LEFT_MOUSE_BUTTON |
1045 ui::EF_RIGHT_MOUSE_BUTTON |
1046 ui::EF_MIDDLE_MOUSE_BUTTON)) == 0) {
1047 OnMouseMoved(*event);
1048 return;
1050 // FALL-THROUGH
1051 case ui::ET_MOUSE_DRAGGED:
1052 if (ProcessMouseDragged(*event))
1053 event->SetHandled();
1054 return;
1056 case ui::ET_MOUSE_RELEASED:
1057 ProcessMouseReleased(*event);
1058 return;
1060 case ui::ET_MOUSEWHEEL:
1061 if (OnMouseWheel(*static_cast<ui::MouseWheelEvent*>(event)))
1062 event->SetHandled();
1063 break;
1065 case ui::ET_MOUSE_ENTERED:
1066 if (event->flags() & ui::EF_TOUCH_ACCESSIBILITY)
1067 NotifyAccessibilityEvent(ui::AX_EVENT_HOVER, true);
1068 OnMouseEntered(*event);
1069 break;
1071 case ui::ET_MOUSE_EXITED:
1072 OnMouseExited(*event);
1073 break;
1075 default:
1076 return;
1080 void View::OnScrollEvent(ui::ScrollEvent* event) {
1083 void View::OnTouchEvent(ui::TouchEvent* event) {
1084 NOTREACHED() << "Views should not receive touch events.";
1087 void View::OnGestureEvent(ui::GestureEvent* event) {
1090 ui::TextInputClient* View::GetTextInputClient() {
1091 return NULL;
1094 InputMethod* View::GetInputMethod() {
1095 Widget* widget = GetWidget();
1096 return widget ? widget->GetInputMethod() : NULL;
1099 const InputMethod* View::GetInputMethod() const {
1100 const Widget* widget = GetWidget();
1101 return widget ? widget->GetInputMethod() : NULL;
1104 scoped_ptr<ui::EventTargeter>
1105 View::SetEventTargeter(scoped_ptr<ui::EventTargeter> targeter) {
1106 scoped_ptr<ui::EventTargeter> old_targeter = targeter_.Pass();
1107 targeter_ = targeter.Pass();
1108 return old_targeter.Pass();
1111 bool View::CanAcceptEvent(const ui::Event& event) {
1112 return IsDrawn();
1115 ui::EventTarget* View::GetParentTarget() {
1116 return parent_;
1119 scoped_ptr<ui::EventTargetIterator> View::GetChildIterator() const {
1120 return scoped_ptr<ui::EventTargetIterator>(
1121 new ui::EventTargetIteratorImpl<View>(children_));
1124 ui::EventTargeter* View::GetEventTargeter() {
1125 return targeter_.get();
1128 void View::ConvertEventToTarget(ui::EventTarget* target,
1129 ui::LocatedEvent* event) {
1130 event->ConvertLocationToTarget(this, static_cast<View*>(target));
1133 // Accelerators ----------------------------------------------------------------
1135 void View::AddAccelerator(const ui::Accelerator& accelerator) {
1136 if (!accelerators_.get())
1137 accelerators_.reset(new std::vector<ui::Accelerator>());
1139 if (std::find(accelerators_->begin(), accelerators_->end(), accelerator) ==
1140 accelerators_->end()) {
1141 accelerators_->push_back(accelerator);
1143 RegisterPendingAccelerators();
1146 void View::RemoveAccelerator(const ui::Accelerator& accelerator) {
1147 if (!accelerators_.get()) {
1148 NOTREACHED() << "Removing non-existing accelerator";
1149 return;
1152 std::vector<ui::Accelerator>::iterator i(
1153 std::find(accelerators_->begin(), accelerators_->end(), accelerator));
1154 if (i == accelerators_->end()) {
1155 NOTREACHED() << "Removing non-existing accelerator";
1156 return;
1159 size_t index = i - accelerators_->begin();
1160 accelerators_->erase(i);
1161 if (index >= registered_accelerator_count_) {
1162 // The accelerator is not registered to FocusManager.
1163 return;
1165 --registered_accelerator_count_;
1167 // Providing we are attached to a Widget and registered with a focus manager,
1168 // we should de-register from that focus manager now.
1169 if (GetWidget() && accelerator_focus_manager_)
1170 accelerator_focus_manager_->UnregisterAccelerator(accelerator, this);
1173 void View::ResetAccelerators() {
1174 if (accelerators_.get())
1175 UnregisterAccelerators(false);
1178 bool View::AcceleratorPressed(const ui::Accelerator& accelerator) {
1179 return false;
1182 bool View::CanHandleAccelerators() const {
1183 return enabled() && IsDrawn() && GetWidget() && GetWidget()->IsVisible();
1186 // Focus -----------------------------------------------------------------------
1188 bool View::HasFocus() const {
1189 const FocusManager* focus_manager = GetFocusManager();
1190 return focus_manager && (focus_manager->GetFocusedView() == this);
1193 View* View::GetNextFocusableView() {
1194 return next_focusable_view_;
1197 const View* View::GetNextFocusableView() const {
1198 return next_focusable_view_;
1201 View* View::GetPreviousFocusableView() {
1202 return previous_focusable_view_;
1205 void View::SetNextFocusableView(View* view) {
1206 if (view)
1207 view->previous_focusable_view_ = this;
1208 next_focusable_view_ = view;
1211 void View::SetFocusable(bool focusable) {
1212 if (focusable_ == focusable)
1213 return;
1215 focusable_ = focusable;
1218 bool View::IsFocusable() const {
1219 return focusable_ && enabled_ && IsDrawn();
1222 bool View::IsAccessibilityFocusable() const {
1223 return (focusable_ || accessibility_focusable_) && enabled_ && IsDrawn();
1226 void View::SetAccessibilityFocusable(bool accessibility_focusable) {
1227 if (accessibility_focusable_ == accessibility_focusable)
1228 return;
1230 accessibility_focusable_ = accessibility_focusable;
1233 FocusManager* View::GetFocusManager() {
1234 Widget* widget = GetWidget();
1235 return widget ? widget->GetFocusManager() : NULL;
1238 const FocusManager* View::GetFocusManager() const {
1239 const Widget* widget = GetWidget();
1240 return widget ? widget->GetFocusManager() : NULL;
1243 void View::RequestFocus() {
1244 FocusManager* focus_manager = GetFocusManager();
1245 if (focus_manager && IsFocusable())
1246 focus_manager->SetFocusedView(this);
1249 bool View::SkipDefaultKeyEventProcessing(const ui::KeyEvent& event) {
1250 return false;
1253 FocusTraversable* View::GetFocusTraversable() {
1254 return NULL;
1257 FocusTraversable* View::GetPaneFocusTraversable() {
1258 return NULL;
1261 // Tooltips --------------------------------------------------------------------
1263 bool View::GetTooltipText(const gfx::Point& p, base::string16* tooltip) const {
1264 return false;
1267 bool View::GetTooltipTextOrigin(const gfx::Point& p, gfx::Point* loc) const {
1268 return false;
1271 // Context menus ---------------------------------------------------------------
1273 void View::ShowContextMenu(const gfx::Point& p,
1274 ui::MenuSourceType source_type) {
1275 if (!context_menu_controller_)
1276 return;
1278 context_menu_controller_->ShowContextMenuForView(this, p, source_type);
1281 // static
1282 bool View::ShouldShowContextMenuOnMousePress() {
1283 return kContextMenuOnMousePress;
1286 // Drag and drop ---------------------------------------------------------------
1288 bool View::GetDropFormats(
1289 int* formats,
1290 std::set<OSExchangeData::CustomFormat>* custom_formats) {
1291 return false;
1294 bool View::AreDropTypesRequired() {
1295 return false;
1298 bool View::CanDrop(const OSExchangeData& data) {
1299 // TODO(sky): when I finish up migration, this should default to true.
1300 return false;
1303 void View::OnDragEntered(const ui::DropTargetEvent& event) {
1306 int View::OnDragUpdated(const ui::DropTargetEvent& event) {
1307 return ui::DragDropTypes::DRAG_NONE;
1310 void View::OnDragExited() {
1313 int View::OnPerformDrop(const ui::DropTargetEvent& event) {
1314 return ui::DragDropTypes::DRAG_NONE;
1317 void View::OnDragDone() {
1320 // static
1321 bool View::ExceededDragThreshold(const gfx::Vector2d& delta) {
1322 return (abs(delta.x()) > GetHorizontalDragThreshold() ||
1323 abs(delta.y()) > GetVerticalDragThreshold());
1326 // Accessibility----------------------------------------------------------------
1328 gfx::NativeViewAccessible View::GetNativeViewAccessible() {
1329 if (!native_view_accessibility_)
1330 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1331 if (native_view_accessibility_)
1332 return native_view_accessibility_->GetNativeObject();
1333 return NULL;
1336 void View::NotifyAccessibilityEvent(
1337 ui::AXEvent event_type,
1338 bool send_native_event) {
1339 if (ViewsDelegate::views_delegate)
1340 ViewsDelegate::views_delegate->NotifyAccessibilityEvent(this, event_type);
1342 if (send_native_event && GetWidget()) {
1343 if (!native_view_accessibility_)
1344 native_view_accessibility_ = NativeViewAccessibility::Create(this);
1345 if (native_view_accessibility_)
1346 native_view_accessibility_->NotifyAccessibilityEvent(event_type);
1350 // Scrolling -------------------------------------------------------------------
1352 void View::ScrollRectToVisible(const gfx::Rect& rect) {
1353 // We must take RTL UI mirroring into account when adjusting the position of
1354 // the region.
1355 if (parent_) {
1356 gfx::Rect scroll_rect(rect);
1357 scroll_rect.Offset(GetMirroredX(), y());
1358 parent_->ScrollRectToVisible(scroll_rect);
1362 int View::GetPageScrollIncrement(ScrollView* scroll_view,
1363 bool is_horizontal, bool is_positive) {
1364 return 0;
1367 int View::GetLineScrollIncrement(ScrollView* scroll_view,
1368 bool is_horizontal, bool is_positive) {
1369 return 0;
1372 ////////////////////////////////////////////////////////////////////////////////
1373 // View, protected:
1375 // Size and disposition --------------------------------------------------------
1377 void View::OnBoundsChanged(const gfx::Rect& previous_bounds) {
1380 void View::PreferredSizeChanged() {
1381 InvalidateLayout();
1382 if (parent_)
1383 parent_->ChildPreferredSizeChanged(this);
1386 bool View::NeedsNotificationWhenVisibleBoundsChange() const {
1387 return false;
1390 void View::OnVisibleBoundsChanged() {
1393 // Tree operations -------------------------------------------------------------
1395 void View::ViewHierarchyChanged(const ViewHierarchyChangedDetails& details) {
1398 void View::VisibilityChanged(View* starting_from, bool is_visible) {
1401 void View::NativeViewHierarchyChanged() {
1402 FocusManager* focus_manager = GetFocusManager();
1403 if (accelerator_focus_manager_ != focus_manager) {
1404 UnregisterAccelerators(true);
1406 if (focus_manager)
1407 RegisterPendingAccelerators();
1411 // Painting --------------------------------------------------------------------
1413 void View::PaintChildren(gfx::Canvas* canvas, const CullSet& cull_set) {
1414 TRACE_EVENT1("views", "View::PaintChildren", "class", GetClassName());
1415 for (int i = 0, count = child_count(); i < count; ++i)
1416 if (!child_at(i)->layer())
1417 child_at(i)->Paint(canvas, cull_set);
1420 void View::OnPaint(gfx::Canvas* canvas) {
1421 TRACE_EVENT1("views", "View::OnPaint", "class", GetClassName());
1422 OnPaintBackground(canvas);
1423 OnPaintBorder(canvas);
1426 void View::OnPaintBackground(gfx::Canvas* canvas) {
1427 if (background_.get()) {
1428 TRACE_EVENT2("views", "View::OnPaintBackground",
1429 "width", canvas->sk_canvas()->getDevice()->width(),
1430 "height", canvas->sk_canvas()->getDevice()->height());
1431 background_->Paint(canvas, this);
1435 void View::OnPaintBorder(gfx::Canvas* canvas) {
1436 if (border_.get()) {
1437 TRACE_EVENT2("views", "View::OnPaintBorder",
1438 "width", canvas->sk_canvas()->getDevice()->width(),
1439 "height", canvas->sk_canvas()->getDevice()->height());
1440 border_->Paint(*this, canvas);
1444 bool View::IsPaintRoot() {
1445 return paint_to_layer_ || !parent_;
1448 // Accelerated Painting --------------------------------------------------------
1450 void View::SetFillsBoundsOpaquely(bool fills_bounds_opaquely) {
1451 // This method should not have the side-effect of creating the layer.
1452 if (layer())
1453 layer()->SetFillsBoundsOpaquely(fills_bounds_opaquely);
1456 gfx::Vector2d View::CalculateOffsetToAncestorWithLayer(
1457 ui::Layer** layer_parent) {
1458 if (layer()) {
1459 if (layer_parent)
1460 *layer_parent = layer();
1461 return gfx::Vector2d();
1463 if (!parent_)
1464 return gfx::Vector2d();
1466 return gfx::Vector2d(GetMirroredX(), y()) +
1467 parent_->CalculateOffsetToAncestorWithLayer(layer_parent);
1470 void View::UpdateParentLayer() {
1471 if (!layer())
1472 return;
1474 ui::Layer* parent_layer = NULL;
1475 gfx::Vector2d offset(GetMirroredX(), y());
1477 if (parent_)
1478 offset += parent_->CalculateOffsetToAncestorWithLayer(&parent_layer);
1480 ReparentLayer(offset, parent_layer);
1483 void View::MoveLayerToParent(ui::Layer* parent_layer,
1484 const gfx::Point& point) {
1485 gfx::Point local_point(point);
1486 if (parent_layer != layer())
1487 local_point.Offset(GetMirroredX(), y());
1488 if (layer() && parent_layer != layer()) {
1489 parent_layer->Add(layer());
1490 SetLayerBounds(gfx::Rect(local_point.x(), local_point.y(),
1491 width(), height()));
1492 } else {
1493 for (int i = 0, count = child_count(); i < count; ++i)
1494 child_at(i)->MoveLayerToParent(parent_layer, local_point);
1498 void View::UpdateLayerVisibility() {
1499 bool visible = visible_;
1500 for (const View* v = parent_; visible && v && !v->layer(); v = v->parent_)
1501 visible = v->visible();
1503 UpdateChildLayerVisibility(visible);
1506 void View::UpdateChildLayerVisibility(bool ancestor_visible) {
1507 if (layer()) {
1508 layer()->SetVisible(ancestor_visible && visible_);
1509 } else {
1510 for (int i = 0, count = child_count(); i < count; ++i)
1511 child_at(i)->UpdateChildLayerVisibility(ancestor_visible && visible_);
1515 void View::UpdateChildLayerBounds(const gfx::Vector2d& offset) {
1516 if (layer()) {
1517 SetLayerBounds(GetLocalBounds() + offset);
1518 } else {
1519 for (int i = 0, count = child_count(); i < count; ++i) {
1520 View* child = child_at(i);
1521 child->UpdateChildLayerBounds(
1522 offset + gfx::Vector2d(child->GetMirroredX(), child->y()));
1527 void View::OnPaintLayer(gfx::Canvas* canvas) {
1528 if (!layer() || !layer()->fills_bounds_opaquely())
1529 canvas->DrawColor(SK_ColorBLACK, SkXfermode::kClear_Mode);
1530 PaintCommon(canvas, CullSet());
1533 void View::OnDeviceScaleFactorChanged(float device_scale_factor) {
1534 // Repainting with new scale factor will paint the content at the right scale.
1537 base::Closure View::PrepareForLayerBoundsChange() {
1538 return base::Closure();
1541 void View::ReorderLayers() {
1542 View* v = this;
1543 while (v && !v->layer())
1544 v = v->parent();
1546 Widget* widget = GetWidget();
1547 if (!v) {
1548 if (widget) {
1549 ui::Layer* layer = widget->GetLayer();
1550 if (layer)
1551 widget->GetRootView()->ReorderChildLayers(layer);
1553 } else {
1554 v->ReorderChildLayers(v->layer());
1557 if (widget) {
1558 // Reorder the widget's child NativeViews in case a child NativeView is
1559 // associated with a view (eg via a NativeViewHost). Always do the
1560 // reordering because the associated NativeView's layer (if it has one)
1561 // is parented to the widget's layer regardless of whether the host view has
1562 // an ancestor with a layer.
1563 widget->ReorderNativeViews();
1567 void View::ReorderChildLayers(ui::Layer* parent_layer) {
1568 if (layer() && layer() != parent_layer) {
1569 DCHECK_EQ(parent_layer, layer()->parent());
1570 parent_layer->StackAtBottom(layer());
1571 } else {
1572 // Iterate backwards through the children so that a child with a layer
1573 // which is further to the back is stacked above one which is further to
1574 // the front.
1575 for (Views::reverse_iterator it(children_.rbegin());
1576 it != children_.rend(); ++it) {
1577 (*it)->ReorderChildLayers(parent_layer);
1582 // Input -----------------------------------------------------------------------
1584 bool View::HasHitTestMask() const {
1585 return false;
1588 void View::GetHitTestMask(HitTestSource source, gfx::Path* mask) const {
1589 DCHECK(mask);
1592 View::DragInfo* View::GetDragInfo() {
1593 return parent_ ? parent_->GetDragInfo() : NULL;
1596 // Focus -----------------------------------------------------------------------
1598 void View::OnFocus() {
1599 // TODO(beng): Investigate whether it's possible for us to move this to
1600 // Focus().
1601 // By default, we clear the native focus. This ensures that no visible native
1602 // view as the focus and that we still receive keyboard inputs.
1603 FocusManager* focus_manager = GetFocusManager();
1604 if (focus_manager)
1605 focus_manager->ClearNativeFocus();
1607 // TODO(beng): Investigate whether it's possible for us to move this to
1608 // Focus().
1609 // Notify assistive technologies of the focus change.
1610 NotifyAccessibilityEvent(ui::AX_EVENT_FOCUS, true);
1613 void View::OnBlur() {
1616 void View::Focus() {
1617 OnFocus();
1620 void View::Blur() {
1621 OnBlur();
1624 // Tooltips --------------------------------------------------------------------
1626 void View::TooltipTextChanged() {
1627 Widget* widget = GetWidget();
1628 // TooltipManager may be null if there is a problem creating it.
1629 if (widget && widget->GetTooltipManager())
1630 widget->GetTooltipManager()->TooltipTextChanged(this);
1633 // Context menus ---------------------------------------------------------------
1635 gfx::Point View::GetKeyboardContextMenuLocation() {
1636 gfx::Rect vis_bounds = GetVisibleBounds();
1637 gfx::Point screen_point(vis_bounds.x() + vis_bounds.width() / 2,
1638 vis_bounds.y() + vis_bounds.height() / 2);
1639 ConvertPointToScreen(this, &screen_point);
1640 return screen_point;
1643 // Drag and drop ---------------------------------------------------------------
1645 int View::GetDragOperations(const gfx::Point& press_pt) {
1646 return drag_controller_ ?
1647 drag_controller_->GetDragOperationsForView(this, press_pt) :
1648 ui::DragDropTypes::DRAG_NONE;
1651 void View::WriteDragData(const gfx::Point& press_pt, OSExchangeData* data) {
1652 DCHECK(drag_controller_);
1653 drag_controller_->WriteDragDataForView(this, press_pt, data);
1656 bool View::InDrag() {
1657 Widget* widget = GetWidget();
1658 return widget ? widget->dragged_view() == this : false;
1661 int View::GetHorizontalDragThreshold() {
1662 // TODO(jennyz): This value may need to be adjusted for different platforms
1663 // and for different display density.
1664 return kDefaultHorizontalDragThreshold;
1667 int View::GetVerticalDragThreshold() {
1668 // TODO(jennyz): This value may need to be adjusted for different platforms
1669 // and for different display density.
1670 return kDefaultVerticalDragThreshold;
1673 // Debugging -------------------------------------------------------------------
1675 #if !defined(NDEBUG)
1677 std::string View::PrintViewGraph(bool first) {
1678 return DoPrintViewGraph(first, this);
1681 std::string View::DoPrintViewGraph(bool first, View* view_with_children) {
1682 // 64-bit pointer = 16 bytes of hex + "0x" + '\0' = 19.
1683 const size_t kMaxPointerStringLength = 19;
1685 std::string result;
1687 if (first)
1688 result.append("digraph {\n");
1690 // Node characteristics.
1691 char p[kMaxPointerStringLength];
1693 const std::string class_name(GetClassName());
1694 size_t base_name_index = class_name.find_last_of('/');
1695 if (base_name_index == std::string::npos)
1696 base_name_index = 0;
1697 else
1698 base_name_index++;
1700 char bounds_buffer[512];
1702 // Information about current node.
1703 base::snprintf(p, arraysize(bounds_buffer), "%p", view_with_children);
1704 result.append(" N");
1705 result.append(p + 2);
1706 result.append(" [label=\"");
1708 result.append(class_name.substr(base_name_index).c_str());
1710 base::snprintf(bounds_buffer,
1711 arraysize(bounds_buffer),
1712 "\\n bounds: (%d, %d), (%dx%d)",
1713 bounds().x(),
1714 bounds().y(),
1715 bounds().width(),
1716 bounds().height());
1717 result.append(bounds_buffer);
1719 gfx::DecomposedTransform decomp;
1720 if (!GetTransform().IsIdentity() &&
1721 gfx::DecomposeTransform(&decomp, GetTransform())) {
1722 base::snprintf(bounds_buffer,
1723 arraysize(bounds_buffer),
1724 "\\n translation: (%f, %f)",
1725 decomp.translate[0],
1726 decomp.translate[1]);
1727 result.append(bounds_buffer);
1729 base::snprintf(bounds_buffer,
1730 arraysize(bounds_buffer),
1731 "\\n rotation: %3.2f",
1732 std::acos(decomp.quaternion[3]) * 360.0 / M_PI);
1733 result.append(bounds_buffer);
1735 base::snprintf(bounds_buffer,
1736 arraysize(bounds_buffer),
1737 "\\n scale: (%2.4f, %2.4f)",
1738 decomp.scale[0],
1739 decomp.scale[1]);
1740 result.append(bounds_buffer);
1743 result.append("\"");
1744 if (!parent_)
1745 result.append(", shape=box");
1746 if (layer()) {
1747 if (layer()->has_external_content())
1748 result.append(", color=green");
1749 else
1750 result.append(", color=red");
1752 if (layer()->fills_bounds_opaquely())
1753 result.append(", style=filled");
1755 result.append("]\n");
1757 // Link to parent.
1758 if (parent_) {
1759 char pp[kMaxPointerStringLength];
1761 base::snprintf(pp, kMaxPointerStringLength, "%p", parent_);
1762 result.append(" N");
1763 result.append(pp + 2);
1764 result.append(" -> N");
1765 result.append(p + 2);
1766 result.append("\n");
1769 // Children.
1770 for (int i = 0, count = view_with_children->child_count(); i < count; ++i)
1771 result.append(view_with_children->child_at(i)->PrintViewGraph(false));
1773 if (first)
1774 result.append("}\n");
1776 return result;
1778 #endif
1780 ////////////////////////////////////////////////////////////////////////////////
1781 // View, private:
1783 // DropInfo --------------------------------------------------------------------
1785 void View::DragInfo::Reset() {
1786 possible_drag = false;
1787 start_pt = gfx::Point();
1790 void View::DragInfo::PossibleDrag(const gfx::Point& p) {
1791 possible_drag = true;
1792 start_pt = p;
1795 // Painting --------------------------------------------------------------------
1797 void View::SchedulePaintBoundsChanged(SchedulePaintType type) {
1798 // If we have a layer and the View's size did not change, we do not need to
1799 // schedule any paints since the layer will be redrawn at its new location
1800 // during the next Draw() cycle in the compositor.
1801 if (!layer() || type == SCHEDULE_PAINT_SIZE_CHANGED) {
1802 // Otherwise, if the size changes or we don't have a layer then we need to
1803 // use SchedulePaint to invalidate the area occupied by the View.
1804 SchedulePaint();
1805 } else if (parent_ && type == SCHEDULE_PAINT_SIZE_SAME) {
1806 // The compositor doesn't Draw() until something on screen changes, so
1807 // if our position changes but nothing is being animated on screen, then
1808 // tell the compositor to redraw the scene. We know layer() exists due to
1809 // the above if clause.
1810 layer()->ScheduleDraw();
1814 void View::PaintCommon(gfx::Canvas* canvas, const CullSet& cull_set) {
1815 if (!visible_)
1816 return;
1819 // If the View we are about to paint requested the canvas to be flipped, we
1820 // should change the transform appropriately.
1821 // The canvas mirroring is undone once the View is done painting so that we
1822 // don't pass the canvas with the mirrored transform to Views that didn't
1823 // request the canvas to be flipped.
1824 gfx::ScopedCanvas scoped(canvas);
1825 if (FlipCanvasOnPaintForRTLUI()) {
1826 canvas->Translate(gfx::Vector2d(width(), 0));
1827 canvas->Scale(-1, 1);
1830 OnPaint(canvas);
1833 PaintChildren(canvas, cull_set);
1836 // Tree operations -------------------------------------------------------------
1838 void View::DoRemoveChildView(View* view,
1839 bool update_focus_cycle,
1840 bool update_tool_tip,
1841 bool delete_removed_view,
1842 View* new_parent) {
1843 DCHECK(view);
1845 const Views::iterator i(std::find(children_.begin(), children_.end(), view));
1846 scoped_ptr<View> view_to_be_deleted;
1847 if (i != children_.end()) {
1848 if (update_focus_cycle) {
1849 // Let's remove the view from the focus traversal.
1850 View* next_focusable = view->next_focusable_view_;
1851 View* prev_focusable = view->previous_focusable_view_;
1852 if (prev_focusable)
1853 prev_focusable->next_focusable_view_ = next_focusable;
1854 if (next_focusable)
1855 next_focusable->previous_focusable_view_ = prev_focusable;
1858 if (GetWidget()) {
1859 UnregisterChildrenForVisibleBoundsNotification(view);
1860 if (view->visible())
1861 view->SchedulePaint();
1862 GetWidget()->NotifyWillRemoveView(view);
1865 // Remove the bounds of this child and any of its descendants from our
1866 // paint root bounds tree.
1867 BoundsTree* bounds_tree = GetBoundsTreeFromPaintRoot();
1868 if (bounds_tree)
1869 view->RemoveRootBounds(bounds_tree);
1871 view->PropagateRemoveNotifications(this, new_parent);
1872 view->parent_ = NULL;
1873 view->UpdateLayerVisibility();
1875 if (delete_removed_view && !view->owned_by_client_)
1876 view_to_be_deleted.reset(view);
1878 children_.erase(i);
1881 if (update_tool_tip)
1882 UpdateTooltip();
1884 if (layout_manager_.get())
1885 layout_manager_->ViewRemoved(this, view);
1888 void View::PropagateRemoveNotifications(View* old_parent, View* new_parent) {
1889 for (int i = 0, count = child_count(); i < count; ++i)
1890 child_at(i)->PropagateRemoveNotifications(old_parent, new_parent);
1892 ViewHierarchyChangedDetails details(false, old_parent, this, new_parent);
1893 for (View* v = this; v; v = v->parent_)
1894 v->ViewHierarchyChangedImpl(true, details);
1897 void View::PropagateAddNotifications(
1898 const ViewHierarchyChangedDetails& details) {
1899 for (int i = 0, count = child_count(); i < count; ++i)
1900 child_at(i)->PropagateAddNotifications(details);
1901 ViewHierarchyChangedImpl(true, details);
1904 void View::PropagateNativeViewHierarchyChanged() {
1905 for (int i = 0, count = child_count(); i < count; ++i)
1906 child_at(i)->PropagateNativeViewHierarchyChanged();
1907 NativeViewHierarchyChanged();
1910 void View::ViewHierarchyChangedImpl(
1911 bool register_accelerators,
1912 const ViewHierarchyChangedDetails& details) {
1913 if (register_accelerators) {
1914 if (details.is_add) {
1915 // If you get this registration, you are part of a subtree that has been
1916 // added to the view hierarchy.
1917 if (GetFocusManager())
1918 RegisterPendingAccelerators();
1919 } else {
1920 if (details.child == this)
1921 UnregisterAccelerators(true);
1925 if (details.is_add && layer() && !layer()->parent()) {
1926 UpdateParentLayer();
1927 Widget* widget = GetWidget();
1928 if (widget)
1929 widget->UpdateRootLayers();
1930 } else if (!details.is_add && details.child == this) {
1931 // Make sure the layers belonging to the subtree rooted at |child| get
1932 // removed from layers that do not belong in the same subtree.
1933 OrphanLayers();
1934 Widget* widget = GetWidget();
1935 if (widget)
1936 widget->UpdateRootLayers();
1939 ViewHierarchyChanged(details);
1940 details.parent->needs_layout_ = true;
1943 void View::PropagateNativeThemeChanged(const ui::NativeTheme* theme) {
1944 for (int i = 0, count = child_count(); i < count; ++i)
1945 child_at(i)->PropagateNativeThemeChanged(theme);
1946 OnNativeThemeChanged(theme);
1949 // Size and disposition --------------------------------------------------------
1951 void View::PropagateVisibilityNotifications(View* start, bool is_visible) {
1952 for (int i = 0, count = child_count(); i < count; ++i)
1953 child_at(i)->PropagateVisibilityNotifications(start, is_visible);
1954 VisibilityChangedImpl(start, is_visible);
1957 void View::VisibilityChangedImpl(View* starting_from, bool is_visible) {
1958 VisibilityChanged(starting_from, is_visible);
1961 void View::BoundsChanged(const gfx::Rect& previous_bounds) {
1962 // Mark our bounds as dirty for the paint root, also see if we need to
1963 // recompute our children's bounds due to origin change.
1964 bool origin_changed =
1965 previous_bounds.OffsetFromOrigin() != bounds_.OffsetFromOrigin();
1966 SetRootBoundsDirty(origin_changed);
1968 if (visible_) {
1969 // Paint the new bounds.
1970 SchedulePaintBoundsChanged(
1971 bounds_.size() == previous_bounds.size() ? SCHEDULE_PAINT_SIZE_SAME :
1972 SCHEDULE_PAINT_SIZE_CHANGED);
1975 if (layer()) {
1976 if (parent_) {
1977 SetLayerBounds(GetLocalBounds() +
1978 gfx::Vector2d(GetMirroredX(), y()) +
1979 parent_->CalculateOffsetToAncestorWithLayer(NULL));
1980 } else {
1981 SetLayerBounds(bounds_);
1983 } else {
1984 // If our bounds have changed, then any descendant layer bounds may have
1985 // changed. Update them accordingly.
1986 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
1989 OnBoundsChanged(previous_bounds);
1991 if (previous_bounds.size() != size()) {
1992 needs_layout_ = false;
1993 Layout();
1996 if (NeedsNotificationWhenVisibleBoundsChange())
1997 OnVisibleBoundsChanged();
1999 // Notify interested Views that visible bounds within the root view may have
2000 // changed.
2001 if (descendants_to_notify_.get()) {
2002 for (Views::iterator i(descendants_to_notify_->begin());
2003 i != descendants_to_notify_->end(); ++i) {
2004 (*i)->OnVisibleBoundsChanged();
2009 // static
2010 void View::RegisterChildrenForVisibleBoundsNotification(View* view) {
2011 if (view->NeedsNotificationWhenVisibleBoundsChange())
2012 view->RegisterForVisibleBoundsNotification();
2013 for (int i = 0; i < view->child_count(); ++i)
2014 RegisterChildrenForVisibleBoundsNotification(view->child_at(i));
2017 // static
2018 void View::UnregisterChildrenForVisibleBoundsNotification(View* view) {
2019 if (view->NeedsNotificationWhenVisibleBoundsChange())
2020 view->UnregisterForVisibleBoundsNotification();
2021 for (int i = 0; i < view->child_count(); ++i)
2022 UnregisterChildrenForVisibleBoundsNotification(view->child_at(i));
2025 void View::RegisterForVisibleBoundsNotification() {
2026 if (registered_for_visible_bounds_notification_)
2027 return;
2029 registered_for_visible_bounds_notification_ = true;
2030 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
2031 ancestor->AddDescendantToNotify(this);
2034 void View::UnregisterForVisibleBoundsNotification() {
2035 if (!registered_for_visible_bounds_notification_)
2036 return;
2038 registered_for_visible_bounds_notification_ = false;
2039 for (View* ancestor = parent_; ancestor; ancestor = ancestor->parent_)
2040 ancestor->RemoveDescendantToNotify(this);
2043 void View::AddDescendantToNotify(View* view) {
2044 DCHECK(view);
2045 if (!descendants_to_notify_.get())
2046 descendants_to_notify_.reset(new Views);
2047 descendants_to_notify_->push_back(view);
2050 void View::RemoveDescendantToNotify(View* view) {
2051 DCHECK(view && descendants_to_notify_.get());
2052 Views::iterator i(std::find(
2053 descendants_to_notify_->begin(), descendants_to_notify_->end(), view));
2054 DCHECK(i != descendants_to_notify_->end());
2055 descendants_to_notify_->erase(i);
2056 if (descendants_to_notify_->empty())
2057 descendants_to_notify_.reset();
2060 void View::SetLayerBounds(const gfx::Rect& bounds) {
2061 layer()->SetBounds(bounds);
2064 void View::SetRootBoundsDirty(bool origin_changed) {
2065 root_bounds_dirty_ = true;
2067 if (origin_changed) {
2068 // Inform our children that their root bounds are dirty, as their relative
2069 // coordinates in paint root space have changed since ours have changed.
2070 for (Views::const_iterator i(children_.begin()); i != children_.end();
2071 ++i) {
2072 if (!(*i)->IsPaintRoot())
2073 (*i)->SetRootBoundsDirty(origin_changed);
2078 void View::UpdateRootBounds(BoundsTree* tree, const gfx::Vector2d& offset) {
2079 // No need to recompute bounds if we haven't flagged ours as dirty.
2080 TRACE_EVENT1("views", "View::UpdateRootBounds", "class", GetClassName());
2082 // Add our own offset to the provided offset, for our own bounds update and
2083 // for propagation to our children if needed.
2084 gfx::Vector2d view_offset = offset + GetMirroredBounds().OffsetFromOrigin();
2086 // If our bounds have changed we must re-insert our new bounds to the tree.
2087 if (root_bounds_dirty_) {
2088 root_bounds_dirty_ = false;
2089 gfx::Rect bounds(
2090 view_offset.x(), view_offset.y(), bounds_.width(), bounds_.height());
2091 tree->Insert(bounds, reinterpret_cast<intptr_t>(this));
2094 // Update our children's bounds if needed.
2095 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2096 // We don't descend in to layer views for bounds recomputation, as they
2097 // manage their own RTree as paint roots.
2098 if (!(*i)->IsPaintRoot())
2099 (*i)->UpdateRootBounds(tree, view_offset);
2103 void View::RemoveRootBounds(BoundsTree* tree) {
2104 tree->Remove(reinterpret_cast<intptr_t>(this));
2106 root_bounds_dirty_ = true;
2108 for (Views::const_iterator i(children_.begin()); i != children_.end(); ++i) {
2109 if (!(*i)->IsPaintRoot())
2110 (*i)->RemoveRootBounds(tree);
2114 View::BoundsTree* View::GetBoundsTreeFromPaintRoot() {
2115 BoundsTree* bounds_tree = bounds_tree_.get();
2116 View* paint_root = this;
2117 while (!bounds_tree && !paint_root->IsPaintRoot()) {
2118 // Assumption is that if IsPaintRoot() is false then parent_ is valid.
2119 DCHECK(paint_root);
2120 paint_root = paint_root->parent_;
2121 bounds_tree = paint_root->bounds_tree_.get();
2124 return bounds_tree;
2127 // Transformations -------------------------------------------------------------
2129 bool View::GetTransformRelativeTo(const View* ancestor,
2130 gfx::Transform* transform) const {
2131 const View* p = this;
2133 while (p && p != ancestor) {
2134 transform->ConcatTransform(p->GetTransform());
2135 gfx::Transform translation;
2136 translation.Translate(static_cast<float>(p->GetMirroredX()),
2137 static_cast<float>(p->y()));
2138 transform->ConcatTransform(translation);
2140 p = p->parent_;
2143 return p == ancestor;
2146 // Coordinate conversion -------------------------------------------------------
2148 bool View::ConvertPointForAncestor(const View* ancestor,
2149 gfx::Point* point) const {
2150 gfx::Transform trans;
2151 // TODO(sad): Have some way of caching the transformation results.
2152 bool result = GetTransformRelativeTo(ancestor, &trans);
2153 gfx::Point3F p(*point);
2154 trans.TransformPoint(&p);
2155 *point = gfx::ToFlooredPoint(p.AsPointF());
2156 return result;
2159 bool View::ConvertPointFromAncestor(const View* ancestor,
2160 gfx::Point* point) const {
2161 gfx::Transform trans;
2162 bool result = GetTransformRelativeTo(ancestor, &trans);
2163 gfx::Point3F p(*point);
2164 trans.TransformPointReverse(&p);
2165 *point = gfx::ToFlooredPoint(p.AsPointF());
2166 return result;
2169 bool View::ConvertRectForAncestor(const View* ancestor,
2170 gfx::RectF* rect) const {
2171 gfx::Transform trans;
2172 // TODO(sad): Have some way of caching the transformation results.
2173 bool result = GetTransformRelativeTo(ancestor, &trans);
2174 trans.TransformRect(rect);
2175 return result;
2178 bool View::ConvertRectFromAncestor(const View* ancestor,
2179 gfx::RectF* rect) const {
2180 gfx::Transform trans;
2181 bool result = GetTransformRelativeTo(ancestor, &trans);
2182 trans.TransformRectReverse(rect);
2183 return result;
2186 // Accelerated painting --------------------------------------------------------
2188 void View::CreateLayer() {
2189 // A new layer is being created for the view. So all the layers of the
2190 // sub-tree can inherit the visibility of the corresponding view.
2191 for (int i = 0, count = child_count(); i < count; ++i)
2192 child_at(i)->UpdateChildLayerVisibility(true);
2194 SetLayer(new ui::Layer());
2195 layer()->set_delegate(this);
2196 #if !defined(NDEBUG)
2197 layer()->set_name(GetClassName());
2198 #endif
2200 UpdateParentLayers();
2201 UpdateLayerVisibility();
2203 // The new layer needs to be ordered in the layer tree according
2204 // to the view tree. Children of this layer were added in order
2205 // in UpdateParentLayers().
2206 if (parent())
2207 parent()->ReorderLayers();
2209 Widget* widget = GetWidget();
2210 if (widget)
2211 widget->UpdateRootLayers();
2214 void View::UpdateParentLayers() {
2215 // Attach all top-level un-parented layers.
2216 if (layer() && !layer()->parent()) {
2217 UpdateParentLayer();
2218 } else {
2219 for (int i = 0, count = child_count(); i < count; ++i)
2220 child_at(i)->UpdateParentLayers();
2224 void View::OrphanLayers() {
2225 if (layer()) {
2226 if (layer()->parent())
2227 layer()->parent()->Remove(layer());
2229 // The layer belonging to this View has already been orphaned. It is not
2230 // necessary to orphan the child layers.
2231 return;
2233 for (int i = 0, count = child_count(); i < count; ++i)
2234 child_at(i)->OrphanLayers();
2237 void View::ReparentLayer(const gfx::Vector2d& offset, ui::Layer* parent_layer) {
2238 layer()->SetBounds(GetLocalBounds() + offset);
2239 DCHECK_NE(layer(), parent_layer);
2240 if (parent_layer)
2241 parent_layer->Add(layer());
2242 layer()->SchedulePaint(GetLocalBounds());
2243 MoveLayerToParent(layer(), gfx::Point());
2246 void View::DestroyLayer() {
2247 ui::Layer* new_parent = layer()->parent();
2248 std::vector<ui::Layer*> children = layer()->children();
2249 for (size_t i = 0; i < children.size(); ++i) {
2250 layer()->Remove(children[i]);
2251 if (new_parent)
2252 new_parent->Add(children[i]);
2255 LayerOwner::DestroyLayer();
2257 if (new_parent)
2258 ReorderLayers();
2260 UpdateChildLayerBounds(CalculateOffsetToAncestorWithLayer(NULL));
2262 SchedulePaint();
2264 Widget* widget = GetWidget();
2265 if (widget)
2266 widget->UpdateRootLayers();
2269 // Input -----------------------------------------------------------------------
2271 bool View::ProcessMousePressed(const ui::MouseEvent& event) {
2272 int drag_operations =
2273 (enabled_ && event.IsOnlyLeftMouseButton() &&
2274 HitTestPoint(event.location())) ?
2275 GetDragOperations(event.location()) : 0;
2276 ContextMenuController* context_menu_controller = event.IsRightMouseButton() ?
2277 context_menu_controller_ : 0;
2278 View::DragInfo* drag_info = GetDragInfo();
2280 // TODO(sky): for debugging 360238.
2281 int storage_id = 0;
2282 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2283 kContextMenuOnMousePress && HitTestPoint(event.location())) {
2284 ViewStorage* view_storage = ViewStorage::GetInstance();
2285 storage_id = view_storage->CreateStorageID();
2286 view_storage->StoreView(storage_id, this);
2289 const bool enabled = enabled_;
2290 const bool result = OnMousePressed(event);
2292 if (!enabled)
2293 return result;
2295 if (event.IsOnlyRightMouseButton() && context_menu_controller &&
2296 kContextMenuOnMousePress) {
2297 // Assume that if there is a context menu controller we won't be deleted
2298 // from mouse pressed.
2299 gfx::Point location(event.location());
2300 if (HitTestPoint(location)) {
2301 if (storage_id != 0)
2302 CHECK_EQ(this, ViewStorage::GetInstance()->RetrieveView(storage_id));
2303 ConvertPointToScreen(this, &location);
2304 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2305 return true;
2309 // WARNING: we may have been deleted, don't use any View variables.
2310 if (drag_operations != ui::DragDropTypes::DRAG_NONE) {
2311 drag_info->PossibleDrag(event.location());
2312 return true;
2314 return !!context_menu_controller || result;
2317 bool View::ProcessMouseDragged(const ui::MouseEvent& event) {
2318 // Copy the field, that way if we're deleted after drag and drop no harm is
2319 // done.
2320 ContextMenuController* context_menu_controller = context_menu_controller_;
2321 const bool possible_drag = GetDragInfo()->possible_drag;
2322 if (possible_drag &&
2323 ExceededDragThreshold(GetDragInfo()->start_pt - event.location()) &&
2324 (!drag_controller_ ||
2325 drag_controller_->CanStartDragForView(
2326 this, GetDragInfo()->start_pt, event.location()))) {
2327 DoDrag(event, GetDragInfo()->start_pt,
2328 ui::DragDropTypes::DRAG_EVENT_SOURCE_MOUSE);
2329 } else {
2330 if (OnMouseDragged(event))
2331 return true;
2332 // Fall through to return value based on context menu controller.
2334 // WARNING: we may have been deleted.
2335 return (context_menu_controller != NULL) || possible_drag;
2338 void View::ProcessMouseReleased(const ui::MouseEvent& event) {
2339 if (!kContextMenuOnMousePress && context_menu_controller_ &&
2340 event.IsOnlyRightMouseButton()) {
2341 // Assume that if there is a context menu controller we won't be deleted
2342 // from mouse released.
2343 gfx::Point location(event.location());
2344 OnMouseReleased(event);
2345 if (HitTestPoint(location)) {
2346 ConvertPointToScreen(this, &location);
2347 ShowContextMenu(location, ui::MENU_SOURCE_MOUSE);
2349 } else {
2350 OnMouseReleased(event);
2352 // WARNING: we may have been deleted.
2355 // Accelerators ----------------------------------------------------------------
2357 void View::RegisterPendingAccelerators() {
2358 if (!accelerators_.get() ||
2359 registered_accelerator_count_ == accelerators_->size()) {
2360 // No accelerators are waiting for registration.
2361 return;
2364 if (!GetWidget()) {
2365 // The view is not yet attached to a widget, defer registration until then.
2366 return;
2369 accelerator_focus_manager_ = GetFocusManager();
2370 if (!accelerator_focus_manager_) {
2371 // Some crash reports seem to show that we may get cases where we have no
2372 // focus manager (see bug #1291225). This should never be the case, just
2373 // making sure we don't crash.
2374 NOTREACHED();
2375 return;
2377 for (std::vector<ui::Accelerator>::const_iterator i(
2378 accelerators_->begin() + registered_accelerator_count_);
2379 i != accelerators_->end(); ++i) {
2380 accelerator_focus_manager_->RegisterAccelerator(
2381 *i, ui::AcceleratorManager::kNormalPriority, this);
2383 registered_accelerator_count_ = accelerators_->size();
2386 void View::UnregisterAccelerators(bool leave_data_intact) {
2387 if (!accelerators_.get())
2388 return;
2390 if (GetWidget()) {
2391 if (accelerator_focus_manager_) {
2392 accelerator_focus_manager_->UnregisterAccelerators(this);
2393 accelerator_focus_manager_ = NULL;
2395 if (!leave_data_intact) {
2396 accelerators_->clear();
2397 accelerators_.reset();
2399 registered_accelerator_count_ = 0;
2403 // Focus -----------------------------------------------------------------------
2405 void View::InitFocusSiblings(View* v, int index) {
2406 int count = child_count();
2408 if (count == 0) {
2409 v->next_focusable_view_ = NULL;
2410 v->previous_focusable_view_ = NULL;
2411 } else {
2412 if (index == count) {
2413 // We are inserting at the end, but the end of the child list may not be
2414 // the last focusable element. Let's try to find an element with no next
2415 // focusable element to link to.
2416 View* last_focusable_view = NULL;
2417 for (Views::iterator i(children_.begin()); i != children_.end(); ++i) {
2418 if (!(*i)->next_focusable_view_) {
2419 last_focusable_view = *i;
2420 break;
2423 if (last_focusable_view == NULL) {
2424 // Hum... there is a cycle in the focus list. Let's just insert ourself
2425 // after the last child.
2426 View* prev = children_[index - 1];
2427 v->previous_focusable_view_ = prev;
2428 v->next_focusable_view_ = prev->next_focusable_view_;
2429 prev->next_focusable_view_->previous_focusable_view_ = v;
2430 prev->next_focusable_view_ = v;
2431 } else {
2432 last_focusable_view->next_focusable_view_ = v;
2433 v->next_focusable_view_ = NULL;
2434 v->previous_focusable_view_ = last_focusable_view;
2436 } else {
2437 View* prev = children_[index]->GetPreviousFocusableView();
2438 v->previous_focusable_view_ = prev;
2439 v->next_focusable_view_ = children_[index];
2440 if (prev)
2441 prev->next_focusable_view_ = v;
2442 children_[index]->previous_focusable_view_ = v;
2447 // System events ---------------------------------------------------------------
2449 void View::PropagateThemeChanged() {
2450 for (int i = child_count() - 1; i >= 0; --i)
2451 child_at(i)->PropagateThemeChanged();
2452 OnThemeChanged();
2455 void View::PropagateLocaleChanged() {
2456 for (int i = child_count() - 1; i >= 0; --i)
2457 child_at(i)->PropagateLocaleChanged();
2458 OnLocaleChanged();
2461 // Tooltips --------------------------------------------------------------------
2463 void View::UpdateTooltip() {
2464 Widget* widget = GetWidget();
2465 // TODO(beng): The TooltipManager NULL check can be removed when we
2466 // consolidate Init() methods and make views_unittests Init() all
2467 // Widgets that it uses.
2468 if (widget && widget->GetTooltipManager())
2469 widget->GetTooltipManager()->UpdateTooltip();
2472 // Drag and drop ---------------------------------------------------------------
2474 bool View::DoDrag(const ui::LocatedEvent& event,
2475 const gfx::Point& press_pt,
2476 ui::DragDropTypes::DragEventSource source) {
2477 int drag_operations = GetDragOperations(press_pt);
2478 if (drag_operations == ui::DragDropTypes::DRAG_NONE)
2479 return false;
2481 Widget* widget = GetWidget();
2482 // We should only start a drag from an event, implying we have a widget.
2483 DCHECK(widget);
2485 // Don't attempt to start a drag while in the process of dragging. This is
2486 // especially important on X where we can get multiple mouse move events when
2487 // we start the drag.
2488 if (widget->dragged_view())
2489 return false;
2491 OSExchangeData data;
2492 WriteDragData(press_pt, &data);
2494 // Message the RootView to do the drag and drop. That way if we're removed
2495 // the RootView can detect it and avoid calling us back.
2496 gfx::Point widget_location(event.location());
2497 ConvertPointToWidget(this, &widget_location);
2498 widget->RunShellDrag(this, data, widget_location, drag_operations, source);
2499 // WARNING: we may have been deleted.
2500 return true;
2503 } // namespace views