Factor out a BluetoothChannelMac base class and a BluetoothRfcommChannelMac subclass.
[chromium-blink-merge.git] / cc / trees / single_thread_proxy.cc
blob157ecbeeb5ec4695591b26c69766a539a8227394
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/trees/single_thread_proxy.h"
7 #include "base/auto_reset.h"
8 #include "base/debug/trace_event.h"
9 #include "cc/debug/benchmark_instrumentation.h"
10 #include "cc/output/context_provider.h"
11 #include "cc/output/output_surface.h"
12 #include "cc/quads/draw_quad.h"
13 #include "cc/resources/prioritized_resource_manager.h"
14 #include "cc/resources/resource_update_controller.h"
15 #include "cc/trees/blocking_task_runner.h"
16 #include "cc/trees/layer_tree_host.h"
17 #include "cc/trees/layer_tree_host_single_thread_client.h"
18 #include "cc/trees/layer_tree_impl.h"
19 #include "ui/gfx/frame_time.h"
21 namespace cc {
23 scoped_ptr<Proxy> SingleThreadProxy::Create(
24 LayerTreeHost* layer_tree_host,
25 LayerTreeHostSingleThreadClient* client) {
26 return make_scoped_ptr(
27 new SingleThreadProxy(layer_tree_host, client)).PassAs<Proxy>();
30 SingleThreadProxy::SingleThreadProxy(LayerTreeHost* layer_tree_host,
31 LayerTreeHostSingleThreadClient* client)
32 : Proxy(NULL),
33 layer_tree_host_(layer_tree_host),
34 client_(client),
35 next_frame_is_newly_committed_frame_(false),
36 inside_draw_(false) {
37 TRACE_EVENT0("cc", "SingleThreadProxy::SingleThreadProxy");
38 DCHECK(Proxy::IsMainThread());
39 DCHECK(layer_tree_host);
41 // Impl-side painting not supported without threaded compositing.
42 CHECK(!layer_tree_host->settings().impl_side_painting)
43 << "Threaded compositing must be enabled to use impl-side painting.";
46 void SingleThreadProxy::Start() {
47 DebugScopedSetImplThread impl(this);
48 layer_tree_host_impl_ = layer_tree_host_->CreateLayerTreeHostImpl(this);
51 SingleThreadProxy::~SingleThreadProxy() {
52 TRACE_EVENT0("cc", "SingleThreadProxy::~SingleThreadProxy");
53 DCHECK(Proxy::IsMainThread());
54 // Make sure Stop() got called or never Started.
55 DCHECK(!layer_tree_host_impl_);
58 void SingleThreadProxy::FinishAllRendering() {
59 TRACE_EVENT0("cc", "SingleThreadProxy::FinishAllRendering");
60 DCHECK(Proxy::IsMainThread());
62 DebugScopedSetImplThread impl(this);
63 layer_tree_host_impl_->FinishAllRendering();
67 bool SingleThreadProxy::IsStarted() const {
68 DCHECK(Proxy::IsMainThread());
69 return layer_tree_host_impl_;
72 void SingleThreadProxy::SetLayerTreeHostClientReady() {
73 TRACE_EVENT0("cc", "SingleThreadProxy::SetLayerTreeHostClientReady");
74 // Scheduling is controlled by the embedder in the single thread case, so
75 // nothing to do.
78 void SingleThreadProxy::SetVisible(bool visible) {
79 TRACE_EVENT0("cc", "SingleThreadProxy::SetVisible");
80 DebugScopedSetImplThread impl(this);
81 layer_tree_host_impl_->SetVisible(visible);
83 // Changing visibility could change ShouldComposite().
84 UpdateBackgroundAnimateTicking();
87 void SingleThreadProxy::CreateAndInitializeOutputSurface() {
88 TRACE_EVENT0(
89 "cc", "SingleThreadProxy::CreateAndInitializeOutputSurface");
90 DCHECK(Proxy::IsMainThread());
91 DCHECK(layer_tree_host_->output_surface_lost());
93 scoped_ptr<OutputSurface> output_surface =
94 layer_tree_host_->CreateOutputSurface();
96 renderer_capabilities_for_main_thread_ = RendererCapabilities();
98 bool success = !!output_surface;
99 if (success) {
100 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
101 DebugScopedSetImplThread impl(this);
102 layer_tree_host_->DeleteContentsTexturesOnImplThread(
103 layer_tree_host_impl_->resource_provider());
104 success = layer_tree_host_impl_->InitializeRenderer(output_surface.Pass());
107 layer_tree_host_->OnCreateAndInitializeOutputSurfaceAttempted(success);
109 if (!success) {
110 // Force another recreation attempt to happen by requesting another commit.
111 SetNeedsCommit();
115 const RendererCapabilities& SingleThreadProxy::GetRendererCapabilities() const {
116 DCHECK(Proxy::IsMainThread());
117 DCHECK(!layer_tree_host_->output_surface_lost());
118 return renderer_capabilities_for_main_thread_;
121 void SingleThreadProxy::SetNeedsAnimate() {
122 TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsAnimate");
123 DCHECK(Proxy::IsMainThread());
124 client_->ScheduleAnimation();
127 void SingleThreadProxy::SetNeedsUpdateLayers() {
128 TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsUpdateLayers");
129 DCHECK(Proxy::IsMainThread());
130 client_->ScheduleComposite();
133 void SingleThreadProxy::DoCommit(scoped_ptr<ResourceUpdateQueue> queue) {
134 TRACE_EVENT0("cc", "SingleThreadProxy::DoCommit");
135 DCHECK(Proxy::IsMainThread());
136 // Commit immediately.
138 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
139 DebugScopedSetImplThread impl(this);
141 // This CapturePostTasks should be destroyed before CommitComplete() is
142 // called since that goes out to the embedder, and we want the embedder
143 // to receive its callbacks before that.
144 BlockingTaskRunner::CapturePostTasks blocked;
146 layer_tree_host_impl_->BeginCommit();
148 if (PrioritizedResourceManager* contents_texture_manager =
149 layer_tree_host_->contents_texture_manager()) {
150 contents_texture_manager->PushTexturePrioritiesToBackings();
152 layer_tree_host_->BeginCommitOnImplThread(layer_tree_host_impl_.get());
154 scoped_ptr<ResourceUpdateController> update_controller =
155 ResourceUpdateController::Create(
156 NULL,
157 Proxy::MainThreadTaskRunner(),
158 queue.Pass(),
159 layer_tree_host_impl_->resource_provider());
160 update_controller->Finalize();
162 if (layer_tree_host_impl_->EvictedUIResourcesExist())
163 layer_tree_host_->RecreateUIResources();
165 layer_tree_host_->FinishCommitOnImplThread(layer_tree_host_impl_.get());
167 layer_tree_host_impl_->CommitComplete();
169 #if DCHECK_IS_ON
170 // In the single-threaded case, the scale and scroll deltas should never be
171 // touched on the impl layer tree.
172 scoped_ptr<ScrollAndScaleSet> scroll_info =
173 layer_tree_host_impl_->ProcessScrollDeltas();
174 DCHECK(!scroll_info->scrolls.size());
175 DCHECK_EQ(1.f, scroll_info->page_scale_delta);
176 #endif
178 RenderingStatsInstrumentation* stats_instrumentation =
179 layer_tree_host_->rendering_stats_instrumentation();
180 BenchmarkInstrumentation::IssueMainThreadRenderingStatsEvent(
181 stats_instrumentation->main_thread_rendering_stats());
182 stats_instrumentation->AccumulateAndClearMainThreadStats();
184 layer_tree_host_->CommitComplete();
185 next_frame_is_newly_committed_frame_ = true;
188 void SingleThreadProxy::SetNeedsCommit() {
189 DCHECK(Proxy::IsMainThread());
190 client_->ScheduleComposite();
193 void SingleThreadProxy::SetNeedsRedraw(const gfx::Rect& damage_rect) {
194 TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsRedraw");
195 SetNeedsRedrawRectOnImplThread(damage_rect);
196 client_->ScheduleComposite();
199 void SingleThreadProxy::SetNextCommitWaitsForActivation() {
200 // There is no activation here other than commit. So do nothing.
203 void SingleThreadProxy::SetDeferCommits(bool defer_commits) {
204 // Thread-only feature.
205 NOTREACHED();
208 bool SingleThreadProxy::CommitRequested() const { return false; }
210 bool SingleThreadProxy::BeginMainFrameRequested() const { return false; }
212 size_t SingleThreadProxy::MaxPartialTextureUpdates() const {
213 return std::numeric_limits<size_t>::max();
216 void SingleThreadProxy::Stop() {
217 TRACE_EVENT0("cc", "SingleThreadProxy::stop");
218 DCHECK(Proxy::IsMainThread());
220 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
221 DebugScopedSetImplThread impl(this);
223 BlockingTaskRunner::CapturePostTasks blocked;
224 layer_tree_host_->DeleteContentsTexturesOnImplThread(
225 layer_tree_host_impl_->resource_provider());
226 layer_tree_host_impl_.reset();
228 layer_tree_host_ = NULL;
231 void SingleThreadProxy::OnCanDrawStateChanged(bool can_draw) {
232 TRACE_EVENT1(
233 "cc", "SingleThreadProxy::OnCanDrawStateChanged", "can_draw", can_draw);
234 DCHECK(Proxy::IsImplThread());
235 UpdateBackgroundAnimateTicking();
238 void SingleThreadProxy::NotifyReadyToActivate() {
239 // Thread-only feature.
240 NOTREACHED();
243 void SingleThreadProxy::SetNeedsRedrawOnImplThread() {
244 client_->ScheduleComposite();
247 void SingleThreadProxy::SetNeedsAnimateOnImplThread() {
248 SetNeedsRedrawOnImplThread();
251 void SingleThreadProxy::SetNeedsManageTilesOnImplThread() {
252 // Thread-only/Impl-side-painting-only feature.
253 NOTREACHED();
256 void SingleThreadProxy::SetNeedsRedrawRectOnImplThread(
257 const gfx::Rect& damage_rect) {
258 // TODO(brianderson): Once we move render_widget scheduling into this class,
259 // we can treat redraw requests more efficiently than CommitAndRedraw
260 // requests.
261 layer_tree_host_impl_->SetViewportDamage(damage_rect);
262 SetNeedsCommit();
265 void SingleThreadProxy::DidInitializeVisibleTileOnImplThread() {
266 // Impl-side painting only.
267 NOTREACHED();
270 void SingleThreadProxy::SetNeedsCommitOnImplThread() {
271 client_->ScheduleComposite();
274 void SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread(
275 scoped_ptr<AnimationEventsVector> events) {
276 TRACE_EVENT0(
277 "cc", "SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread");
278 DCHECK(Proxy::IsImplThread());
279 DebugScopedSetMainThread main(this);
280 layer_tree_host_->SetAnimationEvents(events.Pass());
283 bool SingleThreadProxy::ReduceContentsTextureMemoryOnImplThread(
284 size_t limit_bytes,
285 int priority_cutoff) {
286 DCHECK(IsImplThread());
287 PrioritizedResourceManager* contents_texture_manager =
288 layer_tree_host_->contents_texture_manager();
290 ResourceProvider* resource_provider =
291 layer_tree_host_impl_->resource_provider();
293 if (!contents_texture_manager || !resource_provider)
294 return false;
296 return contents_texture_manager->ReduceMemoryOnImplThread(
297 limit_bytes, priority_cutoff, resource_provider);
300 void SingleThreadProxy::SendManagedMemoryStats() {
301 DCHECK(Proxy::IsImplThread());
302 if (!layer_tree_host_impl_)
303 return;
304 PrioritizedResourceManager* contents_texture_manager =
305 layer_tree_host_->contents_texture_manager();
306 if (!contents_texture_manager)
307 return;
309 layer_tree_host_impl_->SendManagedMemoryStats(
310 contents_texture_manager->MemoryVisibleBytes(),
311 contents_texture_manager->MemoryVisibleAndNearbyBytes(),
312 contents_texture_manager->MemoryUseBytes());
315 bool SingleThreadProxy::IsInsideDraw() { return inside_draw_; }
317 void SingleThreadProxy::UpdateRendererCapabilitiesOnImplThread() {
318 DCHECK(IsImplThread());
319 renderer_capabilities_for_main_thread_ =
320 layer_tree_host_impl_->GetRendererCapabilities().MainThreadCapabilities();
323 void SingleThreadProxy::DidLoseOutputSurfaceOnImplThread() {
324 TRACE_EVENT0("cc", "SingleThreadProxy::DidLoseOutputSurfaceOnImplThread");
325 // Cause a commit so we can notice the lost context.
326 SetNeedsCommitOnImplThread();
327 client_->DidAbortSwapBuffers();
330 void SingleThreadProxy::DidSwapBuffersOnImplThread() {
331 client_->DidPostSwapBuffers();
334 void SingleThreadProxy::DidSwapBuffersCompleteOnImplThread() {
335 TRACE_EVENT0("cc", "SingleThreadProxy::DidSwapBuffersCompleteOnImplThread");
336 client_->DidCompleteSwapBuffers();
339 // Called by the legacy scheduling path (e.g. where render_widget does the
340 // scheduling)
341 void SingleThreadProxy::CompositeImmediately(base::TimeTicks frame_begin_time) {
342 TRACE_EVENT0("cc", "SingleThreadProxy::CompositeImmediately");
343 DCHECK(Proxy::IsMainThread());
344 DCHECK(!layer_tree_host_->output_surface_lost());
346 layer_tree_host_->AnimateLayers(frame_begin_time);
348 if (PrioritizedResourceManager* contents_texture_manager =
349 layer_tree_host_->contents_texture_manager()) {
350 contents_texture_manager->UnlinkAndClearEvictedBackings();
351 contents_texture_manager->SetMaxMemoryLimitBytes(
352 layer_tree_host_impl_->memory_allocation_limit_bytes());
353 contents_texture_manager->SetExternalPriorityCutoff(
354 layer_tree_host_impl_->memory_allocation_priority_cutoff());
357 scoped_ptr<ResourceUpdateQueue> queue =
358 make_scoped_ptr(new ResourceUpdateQueue);
359 layer_tree_host_->UpdateLayers(queue.get());
360 layer_tree_host_->WillCommit();
361 DoCommit(queue.Pass());
362 layer_tree_host_->DidBeginMainFrame();
364 LayerTreeHostImpl::FrameData frame;
365 if (DoComposite(frame_begin_time, &frame)) {
367 DebugScopedSetMainThreadBlocked main_thread_blocked(this);
368 DebugScopedSetImplThread impl(this);
370 // This CapturePostTasks should be destroyed before
371 // DidCommitAndDrawFrame() is called since that goes out to the embedder,
372 // and we want the embedder to receive its callbacks before that.
373 // NOTE: This maintains consistent ordering with the ThreadProxy since
374 // the DidCommitAndDrawFrame() must be post-tasked from the impl thread
375 // there as the main thread is not blocked, so any posted tasks inside
376 // the swap buffers will execute first.
377 BlockingTaskRunner::CapturePostTasks blocked;
379 layer_tree_host_impl_->SwapBuffers(frame);
381 DidSwapFrame();
385 scoped_ptr<base::Value> SingleThreadProxy::AsValue() const {
386 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
388 // The following line casts away const modifiers because it is just
389 // setting debug state. We still want the AsValue() function and its
390 // call chain to be const throughout.
391 DebugScopedSetImplThread impl(const_cast<SingleThreadProxy*>(this));
393 state->Set("layer_tree_host_impl",
394 layer_tree_host_impl_->AsValue().release());
396 return state.PassAs<base::Value>();
399 void SingleThreadProxy::ForceSerializeOnSwapBuffers() {
401 DebugScopedSetImplThread impl(this);
402 if (layer_tree_host_impl_->renderer()) {
403 DCHECK(!layer_tree_host_->output_surface_lost());
404 layer_tree_host_impl_->renderer()->DoNoOp();
409 bool SingleThreadProxy::ShouldComposite() const {
410 DCHECK(Proxy::IsImplThread());
411 return layer_tree_host_impl_->visible() &&
412 layer_tree_host_impl_->CanDraw();
415 void SingleThreadProxy::UpdateBackgroundAnimateTicking() {
416 DCHECK(Proxy::IsImplThread());
417 layer_tree_host_impl_->UpdateBackgroundAnimateTicking(
418 !ShouldComposite() && layer_tree_host_impl_->active_tree()->root_layer());
421 bool SingleThreadProxy::DoComposite(
422 base::TimeTicks frame_begin_time,
423 LayerTreeHostImpl::FrameData* frame) {
424 TRACE_EVENT0("cc", "SingleThreadProxy::DoComposite");
425 DCHECK(!layer_tree_host_->output_surface_lost());
427 bool lost_output_surface = false;
429 DebugScopedSetImplThread impl(this);
430 base::AutoReset<bool> mark_inside(&inside_draw_, true);
432 // We guard PrepareToDraw() with CanDraw() because it always returns a valid
433 // frame, so can only be used when such a frame is possible. Since
434 // DrawLayers() depends on the result of PrepareToDraw(), it is guarded on
435 // CanDraw() as well.
436 if (!ShouldComposite()) {
437 UpdateBackgroundAnimateTicking();
438 return false;
441 layer_tree_host_impl_->Animate(
442 layer_tree_host_impl_->CurrentFrameTimeTicks());
443 UpdateBackgroundAnimateTicking();
445 if (!layer_tree_host_impl_->IsContextLost()) {
446 layer_tree_host_impl_->PrepareToDraw(frame);
447 layer_tree_host_impl_->DrawLayers(frame, frame_begin_time);
448 layer_tree_host_impl_->DidDrawAllLayers(*frame);
450 lost_output_surface = layer_tree_host_impl_->IsContextLost();
452 bool start_ready_animations = true;
453 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
455 layer_tree_host_impl_->ResetCurrentFrameTimeForNextFrame();
458 if (lost_output_surface) {
459 layer_tree_host_->DidLoseOutputSurface();
460 return false;
463 return true;
466 void SingleThreadProxy::DidSwapFrame() {
467 if (next_frame_is_newly_committed_frame_) {
468 next_frame_is_newly_committed_frame_ = false;
469 layer_tree_host_->DidCommitAndDrawFrame();
473 bool SingleThreadProxy::CommitPendingForTesting() { return false; }
475 } // namespace cc