Don't show supervised user as "already on this device" while they're being imported.
[chromium-blink-merge.git] / cc / trees / thread_proxy.h
blobf4f1f283c77553e28348a790ffafa687b815da63
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_THREAD_PROXY_H_
6 #define CC_TREES_THREAD_PROXY_H_
8 #include <string>
10 #include "base/memory/scoped_ptr.h"
11 #include "base/memory/weak_ptr.h"
12 #include "base/time/time.h"
13 #include "cc/animation/animation_events.h"
14 #include "cc/base/completion_event.h"
15 #include "cc/base/delayed_unique_notifier.h"
16 #include "cc/resources/resource_update_controller.h"
17 #include "cc/scheduler/commit_earlyout_reason.h"
18 #include "cc/scheduler/scheduler.h"
19 #include "cc/trees/layer_tree_host_impl.h"
20 #include "cc/trees/proxy.h"
21 #include "cc/trees/proxy_timing_history.h"
23 namespace base {
24 class SingleThreadTaskRunner;
27 namespace cc {
29 class BeginFrameSource;
30 class ContextProvider;
31 class InputHandlerClient;
32 class LayerTreeHost;
33 class PrioritizedResourceManager;
34 class ResourceUpdateQueue;
35 class Scheduler;
36 class ScopedThreadProxy;
38 class CC_EXPORT ThreadProxy : public Proxy,
39 NON_EXPORTED_BASE(LayerTreeHostImplClient),
40 NON_EXPORTED_BASE(SchedulerClient),
41 NON_EXPORTED_BASE(ResourceUpdateControllerClient) {
42 public:
43 static scoped_ptr<Proxy> Create(
44 LayerTreeHost* layer_tree_host,
45 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
46 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
47 scoped_ptr<BeginFrameSource> external_begin_frame_source);
49 ~ThreadProxy() override;
51 struct BeginMainFrameAndCommitState {
52 BeginMainFrameAndCommitState();
53 ~BeginMainFrameAndCommitState();
55 unsigned int begin_frame_id;
56 BeginFrameArgs begin_frame_args;
57 scoped_ptr<ScrollAndScaleSet> scroll_info;
58 size_t memory_allocation_limit_bytes;
59 int memory_allocation_priority_cutoff;
60 bool evicted_ui_resources;
63 struct MainThreadOnly {
64 MainThreadOnly(ThreadProxy* proxy, int layer_tree_host_id);
65 ~MainThreadOnly();
67 const int layer_tree_host_id;
69 // Set only when SetNeedsAnimate is called.
70 bool animate_requested;
71 // Set only when SetNeedsCommit is called.
72 bool commit_requested;
73 // Set by SetNeedsAnimate, SetNeedsUpdateLayers, and SetNeedsCommit.
74 bool commit_request_sent_to_impl_thread;
76 bool started;
77 bool prepare_tiles_pending;
78 bool can_cancel_commit;
79 bool defer_commits;
81 RendererCapabilities renderer_capabilities_main_thread_copy;
83 base::WeakPtrFactory<ThreadProxy> weak_factory;
86 // Accessed on the main thread, or when main thread is blocked.
87 struct MainThreadOrBlockedMainThread {
88 explicit MainThreadOrBlockedMainThread(LayerTreeHost* host);
89 ~MainThreadOrBlockedMainThread();
91 PrioritizedResourceManager* contents_texture_manager();
93 LayerTreeHost* layer_tree_host;
94 bool commit_waits_for_activation;
95 bool main_thread_inside_commit;
98 struct CompositorThreadOnly {
99 CompositorThreadOnly(
100 ThreadProxy* proxy,
101 int layer_tree_host_id,
102 RenderingStatsInstrumentation* rendering_stats_instrumentation,
103 scoped_ptr<BeginFrameSource> external_begin_frame_source);
104 ~CompositorThreadOnly();
106 const int layer_tree_host_id;
108 // Copy of the main thread side contents texture manager for work
109 // that needs to be done on the compositor thread.
110 PrioritizedResourceManager* contents_texture_manager;
112 scoped_ptr<Scheduler> scheduler;
114 // Set when the main thread is waiting on a
115 // ScheduledActionSendBeginMainFrame to be issued.
116 CompletionEvent* begin_main_frame_sent_completion_event;
118 // Set when the main thread is waiting on a commit to complete.
119 CompletionEvent* commit_completion_event;
121 // Set when the main thread is waiting on a pending tree activation.
122 CompletionEvent* completion_event_for_commit_held_on_tree_activation;
124 scoped_ptr<ResourceUpdateController> current_resource_update_controller;
126 // Set when the next draw should post DidCommitAndDrawFrame to the main
127 // thread.
128 bool next_frame_is_newly_committed_frame;
130 bool inside_draw;
132 bool input_throttled_until_commit;
134 base::TimeTicks animation_time;
136 // Whether a commit has been completed since the last time animations were
137 // ticked. If this happens, we need to animate again.
138 bool did_commit_after_animating;
140 DelayedUniqueNotifier smoothness_priority_expiration_notifier;
142 ProxyTimingHistory timing_history;
144 scoped_ptr<BeginFrameSource> external_begin_frame_source;
146 // Values used to keep track of frame durations. Used only in frame timing.
147 BeginFrameArgs last_begin_main_frame_args;
148 BeginFrameArgs last_processed_begin_main_frame_args;
150 scoped_ptr<LayerTreeHostImpl> layer_tree_host_impl;
151 base::WeakPtrFactory<ThreadProxy> weak_factory;
154 const MainThreadOnly& main() const;
155 const MainThreadOrBlockedMainThread& blocked_main() const;
156 const CompositorThreadOnly& impl() const;
158 // Proxy implementation
159 void FinishAllRendering() override;
160 bool IsStarted() const override;
161 bool CommitToActiveTree() const override;
162 void SetOutputSurface(scoped_ptr<OutputSurface>) override;
163 void SetLayerTreeHostClientReady() override;
164 void SetVisible(bool visible) override;
165 void SetThrottleFrameProduction(bool throttle) override;
166 const RendererCapabilities& GetRendererCapabilities() const override;
167 void SetNeedsAnimate() override;
168 void SetNeedsUpdateLayers() override;
169 void SetNeedsCommit() override;
170 void SetNeedsRedraw(const gfx::Rect& damage_rect) override;
171 void SetNextCommitWaitsForActivation() override;
172 void NotifyInputThrottledUntilCommit() override;
173 void SetDeferCommits(bool defer_commits) override;
174 bool CommitRequested() const override;
175 bool BeginMainFrameRequested() const override;
176 void MainThreadHasStoppedFlinging() override;
177 void Start() override;
178 void Stop() override;
179 size_t MaxPartialTextureUpdates() const override;
180 void ForceSerializeOnSwapBuffers() override;
181 bool SupportsImplScrolling() const override;
182 void SetDebugState(const LayerTreeDebugState& debug_state) override;
183 bool MainFrameWillHappenForTesting() override;
184 void SetChildrenNeedBeginFrames(bool children_need_begin_frames) override;
185 void SetAuthoritativeVSyncInterval(const base::TimeDelta& interval) override;
187 // LayerTreeHostImplClient implementation
188 void UpdateRendererCapabilitiesOnImplThread() override;
189 void DidLoseOutputSurfaceOnImplThread() override;
190 void CommitVSyncParameters(base::TimeTicks timebase,
191 base::TimeDelta interval) override;
192 void SetEstimatedParentDrawTime(base::TimeDelta draw_time) override;
193 void SetMaxSwapsPendingOnImplThread(int max) override;
194 void DidSwapBuffersOnImplThread() override;
195 void DidSwapBuffersCompleteOnImplThread() override;
196 void OnCanDrawStateChanged(bool can_draw) override;
197 void NotifyReadyToActivate() override;
198 void NotifyReadyToDraw() override;
199 // Please call these 3 functions through
200 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
201 // SetNeedsAnimate().
202 void SetNeedsRedrawOnImplThread() override;
203 void SetNeedsRedrawRectOnImplThread(const gfx::Rect& dirty_rect) override;
204 void SetNeedsAnimateOnImplThread() override;
205 void SetNeedsPrepareTilesOnImplThread() override;
206 void SetNeedsCommitOnImplThread() override;
207 void SetVideoNeedsBeginFrames(bool needs_begin_frames) override;
208 void PostAnimationEventsToMainThreadOnImplThread(
209 scoped_ptr<AnimationEventsVector> queue) override;
210 bool ReduceContentsTextureMemoryOnImplThread(size_t limit_bytes,
211 int priority_cutoff) override;
212 bool IsInsideDraw() override;
213 void RenewTreePriority() override;
214 void PostDelayedAnimationTaskOnImplThread(const base::Closure& task,
215 base::TimeDelta delay) override;
216 void DidActivateSyncTree() override;
217 void DidPrepareTiles() override;
218 void DidCompletePageScaleAnimationOnImplThread() override;
219 void OnDrawForOutputSurface() override;
221 // SchedulerClient implementation
222 void WillBeginImplFrame(const BeginFrameArgs& args) override;
223 void DidFinishImplFrame() override;
224 void ScheduledActionSendBeginMainFrame() override;
225 DrawResult ScheduledActionDrawAndSwapIfPossible() override;
226 DrawResult ScheduledActionDrawAndSwapForced() override;
227 void ScheduledActionAnimate() override;
228 void ScheduledActionCommit() override;
229 void ScheduledActionActivateSyncTree() override;
230 void ScheduledActionBeginOutputSurfaceCreation() override;
231 void ScheduledActionPrepareTiles() override;
232 void ScheduledActionInvalidateOutputSurface() override;
233 void DidAnticipatedDrawTimeChange(base::TimeTicks time) override;
234 base::TimeDelta DrawDurationEstimate() override;
235 base::TimeDelta BeginMainFrameToCommitDurationEstimate() override;
236 base::TimeDelta CommitToActivateDurationEstimate() override;
237 void SendBeginFramesToChildren(const BeginFrameArgs& args) override;
238 void SendBeginMainFrameNotExpectedSoon() override;
240 // ResourceUpdateControllerClient implementation
241 void ReadyToFinalizeTextureUpdates() override;
243 protected:
244 ThreadProxy(
245 LayerTreeHost* layer_tree_host,
246 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
247 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
248 scoped_ptr<BeginFrameSource> external_begin_frame_source);
250 private:
251 // Called on main thread.
252 void SetRendererCapabilitiesMainThreadCopy(
253 const RendererCapabilities& capabilities);
254 void BeginMainFrame(
255 scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state);
256 void BeginMainFrameNotExpectedSoon();
257 void DidCommitAndDrawFrame();
258 void DidCompleteSwapBuffers();
259 void SetAnimationEvents(scoped_ptr<AnimationEventsVector> queue);
260 void DidLoseOutputSurface();
261 void RequestNewOutputSurface();
262 void DidInitializeOutputSurface(bool success,
263 const RendererCapabilities& capabilities);
264 void SendCommitRequestToImplThreadIfNeeded();
265 void DidCompletePageScaleAnimation();
267 // Called on impl thread.
268 struct SchedulerStateRequest;
270 void StartCommitOnImplThread(CompletionEvent* completion,
271 ResourceUpdateQueue* queue);
272 void BeginMainFrameAbortedOnImplThread(CommitEarlyOutReason reason);
273 void FinishAllRenderingOnImplThread(CompletionEvent* completion);
274 void InitializeImplOnImplThread(CompletionEvent* completion);
275 void SetLayerTreeHostClientReadyOnImplThread();
276 void SetVisibleOnImplThread(CompletionEvent* completion, bool visible);
277 void SetThrottleFrameProductionOnImplThread(bool throttle);
278 void HasInitializedOutputSurfaceOnImplThread(
279 CompletionEvent* completion,
280 bool* has_initialized_output_surface);
281 void DeleteContentsTexturesOnImplThread(CompletionEvent* completion);
282 void InitializeOutputSurfaceOnImplThread(
283 scoped_ptr<OutputSurface> output_surface);
284 void FinishGLOnImplThread(CompletionEvent* completion);
285 void LayerTreeHostClosedOnImplThread(CompletionEvent* completion);
286 DrawResult DrawSwapInternal(bool forced_draw);
287 void ForceSerializeOnSwapBuffersOnImplThread(CompletionEvent* completion);
288 void MainFrameWillHappenOnImplThreadForTesting(CompletionEvent* completion,
289 bool* main_frame_will_happen);
290 void SetSwapUsedIncompleteTileOnImplThread(bool used_incomplete_tile);
291 void MainThreadHasStoppedFlingingOnImplThread();
292 void SetInputThrottledUntilCommitOnImplThread(bool is_throttled);
293 void SetDebugStateOnImplThread(const LayerTreeDebugState& debug_state);
294 void SetDeferCommitsOnImplThread(bool defer_commits) const;
296 LayerTreeHost* layer_tree_host();
297 const LayerTreeHost* layer_tree_host() const;
299 // Use accessors instead of this variable directly.
300 MainThreadOnly main_thread_only_vars_unsafe_;
301 MainThreadOnly& main();
303 // Use accessors instead of this variable directly.
304 MainThreadOrBlockedMainThread main_thread_or_blocked_vars_unsafe_;
305 MainThreadOrBlockedMainThread& blocked_main();
307 // Use accessors instead of this variable directly.
308 CompositorThreadOnly compositor_thread_vars_unsafe_;
309 CompositorThreadOnly& impl();
311 base::WeakPtr<ThreadProxy> main_thread_weak_ptr_;
312 base::WeakPtr<ThreadProxy> impl_thread_weak_ptr_;
314 DISALLOW_COPY_AND_ASSIGN(ThreadProxy);
317 } // namespace cc
319 #endif // CC_TREES_THREAD_PROXY_H_